Evil stirs beneath the Spine of the World. In the northernmost reaches of the Forgotten Realms lies the region of icy tundra known as Icewind Dale. Journey deep into the Spine of the World mountains, a harsh and unforgiving territory settled by only the hardiest folk.
User reviews:
Recent:
Very Positive (12 reviews) - 83% of the 12 user reviews in the last 30 days are positive.
Overall:
Very Positive (353 reviews) - 86% of the 353 user reviews for this game are positive.
Release Date: Oct 30, 2014

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June 23

Icewind Dale: Enhanced Edition Soundtrack Now Available!

The digital package contains the original soundtrack for the Icewind Dale video game, composed by Jeremy Soule. All tracks come in both MP3 (320kbit) and lossless FLAC format.

http://store.steampowered.com/app/467600/

Enjoy!

2 comments Read more

Reviews

“This is the definitive Icewind Dale experience.”
9.0 – Gameplanet

“For someone looking for a game like the Baldur’s Gate titles but with more emphasis on spending time fighting monsters and delving through dungeons, this may be just the thing”
4.5/5 – Darkstation

“The nice thing about the game is that it gives you a lot of options for creating your party, and it has a lot of replay value as a result.”
GameBanshee

About This Game

Evil stirs beneath the Spine of the World.

In the northernmost reaches of the Forgotten Realms lies the region of icy tundra known as Icewind Dale. Journey deep into the Spine of the World mountains, a harsh and unforgiving territory settled by only the hardiest folk. Encounter fearsome beasts that have learned the cunning and ferocity needed to survive among the snow-shrouded peaks. Confront an evil that schemes beneath the carven glaciers and mountainsides to wreak destruction upon the face of Faerûn. This is the world of Icewind Dale: Enhanced Edition.

Originally released in 2000, Icewind Dale is a Dungeons & Dragons game set in Wizards of The Coast's legendary Forgotten Realms. This Enhanced Edition allows players to experience the epic adventure on PC, Mac and Linux, and includes a host of new features:

  • Swords and Sorcery: Discover dozens of new spells and items, including new magic armor and weapons.
  • Blackguards and Wizard Slayers: Select from more than 30 new kits and classes to create the perfect adventuring party.
  • A New Look: Experience the Enhanced Edition's all new interface, including the new Quickloot bar.
  • Bring A Friend: Join your fellow adventurers in cooperative, cross-platform multiplayer games.
  • See The Unseen: Explore quest content cut from the original game, now finished and restored.
  • More to Experience: Enjoy the countless bug fixes and improvements that await you in Icewind Dale: Enhanced Edition!

Icewind Dale: Enhanced Edition includes both Heart of Winter and Trials of the Luremaster expansions.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, or Windows 8
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    Minimum:
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    • Additional Notes: Requires Steam Run-Time
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (12 reviews)
Overall:
Very Positive (353 reviews)
Recently Posted
Lady Crimson
( 204.9 hrs on record )
Posted: July 24
NOTE: To Play Multi-Player you need to know the IP address.. the easier one that beamdog provides is actually a pain for certain computers, like my own.. and will give you weird disconnects.. but alternatives DO work!

It's great, it has nostalgia.. has all the good new stuff too.

Con: It's not Baldurs gate 2.. expect more dungeon than story (or NPC's.. because it's all you now), but a good go with friends.
Helpful? Yes No Funny
Wizzard
( 1.4 hrs on record )
Posted: July 21
101/101
GG
Went to talk to a squirrel
game said: "Squirrel has nothing to say to you"
instant 10/9
Helpful? Yes No Funny
Cenk Gets Pranked
( 13.0 hrs on record )
Posted: July 20
Still a better love story than Siege of Dragonspear.
Helpful? Yes No Funny
Dr. Alt Delete
( 22.1 hrs on record )
Posted: July 19
lots of rpg fun,
Helpful? Yes No Funny
protical10
( 4.2 hrs on record )
Posted: July 19
Challenging but fun once you get the hang of it.
Helpful? Yes No Funny
stuartharam
( 45.8 hrs on record )
Posted: July 15
Why make 1 character when you can make an entire party? Icewind Dale EE is a fantastic rpg with a difficulty setting for everyone (including Heart of Fury mode for those seeking an even harder experience than hardcore ruleset difficulties that spawn additional opponents and cut through your armor like butter, or Story mode for those who just like to breeze through the ame and experiencing the story is more important than challenging themselves).

Also, should you decide to play with evil intent, those annoying flaming fist guys from Baldurs Gate aren't here to ruin your day. Seriously whatever your niche, try this classic game out - it even has the DLC Heart of Winter, you know just in case you get bored.... Also you can import your characters to start the game over, and it is highly re-playable. I might have to do a select Vox Maachina run at some point for funzies.
Helpful? Yes No Funny
Nightmare!
( 34.3 hrs on record )
Posted: July 10
One of the finest examples of the early century Infinity Engine WCRPG available. Staged on Faerun, within the Forgotten Realms setting of Dungeons and Dragons, the world encompasses traditional high fantasy better than perhaps any other. Deep tactical combat, coupled with rich, captivating atmosphere makes this game a pure winner. In fact, this is the perfect game to curl up with on a rainy night.

The new enhanced version doesn't have better graphics and it doesn't seem to have any of the old bugs ironed out but the multiplayer works perfectly now and that adds a new dimension to the fun. The game has multiple difficulty modes and comes with two expansion components, including Heart of Winter. Trials of the Luremaster is freeware/abandonware online and you can probably find that for this game also. If you're like me, you have the old jewel case on the shelf and you've already logged 80+ hours in the original, this game is definitely worth checking out. Steam only makes this venerable franchise better.

Highest possible recommendation.

9/10.
Helpful? Yes No Funny
frost_daedra
( 50.7 hrs on record )
Posted: July 9
This is a mixed review, because as so often there is the good and the bad.
The good is the level design and details, which are quite ok for a game this age.
The bad is in the story writing.
Consider this sidequest (Spoilers follow)
Some guy lures you to a castle with a promise of treasure, and you can't escape afterwards, making this a standard abduction. A ghost then tells you then a riddle which you must solve to get out.
Hundreds of adventures are supposed to have been killed this way already.
And the big riddle? Four heroes fought a dragon, a king was a coward, the four heroes died and the king claims the fame, Then a bard sings what happended, the king puts him in prison and turns insane. Turns out the riddle-ghost really is the bard who masterminds the whole abduction scheme.
So you have a whole castle population turned into restles ghosts, several hundred adventures killed because they failed to learn that a king was a coward. Loved ones turned into widows and widowers, children turned into orphans, hundreds of lives lost, condemned to be cursed for eternity just because some bard could not let it rest? Isn't that a bit overkill for someone who is supposed to be the good and righteous guy in this story?
And the guy working for the ghost who lured you turns into not one, but three separate demons when you question his motives. Each of which incidentially is incredibly hard to kill (level 16-18 heroes, all +4 gear), as every single one of them can spam you with spawning dozens of hard-hitting monsters every minute, all the time while raining death and destructrion on you, and even then prepare to hit each of the demons for at least 5 minutes with all you got? What fun I had. Not.
Helpful? Yes No Funny
Konman
( 27.3 hrs on record )
Posted: July 7
Fantastic classic. These games never get old.
Helpful? Yes No Funny
miller713
( 18.7 hrs on record )
Posted: July 2
So ime 14 hours in and all i have to say is keep the good time going. This game may not have the best graphics but it has a freaking good story and you can custom you carters really well. Get it on sail you will not wont a refund.


Come on you know you wont to :p
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 7 people (57%) found this review helpful
5 people found this review funny
Recommended
13.0 hrs on record
Posted: July 20
Still a better love story than Siege of Dragonspear.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
204.9 hrs on record
Posted: July 24
NOTE: To Play Multi-Player you need to know the IP address.. the easier one that beamdog provides is actually a pain for certain computers, like my own.. and will give you weird disconnects.. but alternatives DO work!

It's great, it has nostalgia.. has all the good new stuff too.

Con: It's not Baldurs gate 2.. expect more dungeon than story (or NPC's.. because it's all you now), but a good go with friends.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
462 of 473 people (98%) found this review helpful
3 people found this review funny
Recommended
124.0 hrs on record
Posted: October 30, 2014
If you've never played Icewind Dale at all, see the second section of my review for an explanation of what to expect from the game. First, I'll start with a review of the Enhanced Edition.

This is a beautiful enhancement to an awesome game. It contains all of the expansions and content from Icewind Dale, plus more. I know that many critics and users will complain, as always, that it doesn't add enough content to warrant the $20 price tag. I disagree. $20 is not expensive for a game and IWD adds even more than BG1 and BG2 enhanced editions did. It's very similar to the latter two games but since Icewind Dale originally didn't have very many class choices, you're given all of the kits from BG2 plus a few new ones. The new quests and content add about ~6 hours of play (there are $20 games out there that take this amount of time to beat) and much of it is drawn from deleted content that never launched with the original game, which is awesome to see if you're a fan of the original.

The UI is beautiful. I have experienced no bugs at all and everything is running flawlessly. The release of the game came quickly and as a surprise. I was a little worried that this meant there could be serious issues but so far I haven't seen evidence of that.

****************************************************************************************************

IWD AS A GAME, WHAT TO EXPECT: Icewind Dale is a Dungeons and Dragons-based, isometric RPG that uses the Infinity Engine with a combat system similar to Dragon Age: Origins. It is like Baldur's Gate but at the same time, very different. Icewind Dale is not dialogue heavy. In fact, there's very little dialogue, although the small amount that exists is well-written. The plot IS good but it is rather straightforward and basic, with a couple of twists towards the end. The game has no city exploration or party banter. What it does have is the following: superb music, incredible atmosphere, top-notch level/dungeon design, beautiful artwork, extremely high replay value, a sense of adventure and wonder, and strategic, fun, challenging combat.

The beauty of the game comes from the music, art and design. The fun of the game comes from two things: (1) combat - including well-designed fights that require placement, strategy and planning and can be very rewarding on higher difficulties; (2) party creation - if you HATE creating full parties and spending hours thinking about how your party will work, this is probably not the game for you. If you don't hate that, it's a lot of fun and adds a ton of replay value. If you're one of those people who hates being given "premade" characters that you can't customize or build from scratch, THIS is the game for you.

You get 6 party member slots. You can decide how to play the game in whatever way you want. Solo with a sorcerer? Play with 6 archers? Duo with a 'decoy'/'tank' and healer? Make an all-evil party? An all-good party? A mixed party? Sure, you don't get the party banter of Baldur's Gate, but there's a lot of freedom. You can name all of your characters and make them from scratch, gear them up, give them different stats so that they work well together, etc. I have spent hours devising ways to create an effective party, e.g., 2 melee, 2 casters, 2 decoy/tanks, or a mix of classes (multiclassing/dual classing is one of the best parts of D&D), or 6 of the same class, if you want. If this appeals to you, it can be extremely fun.
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325 of 334 people (97%) found this review helpful
2 people found this review funny
Recommended
32.1 hrs on record
Posted: November 26, 2014
The first thing you need to know about Icewind Dale: Enhanced Edition is that it's Icewind Dale. Beamdog's update of Black Isle's 2000 classic Dungeons and Dragons high fantasy adventure is still as deep and tricky as it ever was. This version is a patched up and polished joint package of Icewind Dale and both of its expansions, Heart of Winter and Trials of the Luremaster. If that means something to you, odds are you've already decided whether or not to buy it. If it doesn't (or if it does but you're still unsure), then read on.

Icewind Dale is based on 2nd edition Dungeons and Dragons, and if you've played any of the other infinity engine games, you know exactly what to expect mechanics wise. This time, however, you'll be building your own party from scratch. While veterans have a good idea of where to go, you absolutely can gimp your party during character creation and wind up headbutting your way through a playthrough that is more difficulty than it needed to be, so if you're a complete novice I'd recommend you look for a guide on the internet. A little hand holding might have been nice here, and it feels like a missed opportunity by beamdog, but its still no great object.

The main game, Icewind Dale (as opposed to its two expansions) is more fast paced than your average swords and sorcery campaign, and you'll do relatively little carousing with the villagers or solving problems with tools other than axes and fireballs. Battles feel very large, and you'll often breathe a sigh of relief when one floor of a dungeon turns out to contain friendly faces (something the game does fairly often owing to its long dungeon crawls). The game also basically throws you to the wolves, and early on you might find yourself doing a little bit of rope-a-dope by luring one or two enemies at a time - that's bad enough, but it feels as if the developers intended it, which is worse. There are relatively few sidequests to boot, and Kuldahar, the town that serves as a hub of sorts, feels a little too small at times. Still, the story whisks along and actually manages to get pretty interesting at times, and although your characters will be more or less mute for the duration of the game, the voice acting from the game's NPCs ranges from good to excellent.

Overall, the game runs pretty nicely. It's a testament to both how good the original game looked and how nicely Beamdog has cleaned it up that it is still pretty aesthetically pleasing today, and it ran natively on my laptop's bizarro universe 1366x768 monitor. I never experienced a crash to desktop and experienced only one bug that required a reload (to an autosave taken about 60 seconds prior to the bug) during my entire 32 hour playthrough. By the standards of high concept fantasy games, this just about represents a mirror sheen. My one complaint is that fire effects (which are literally low resolution sprites) would often cause the framerate to inexplicably collapse, and more than any other Infinity Engine game, the beautiful painted backgrounds in Icewind Dale often do a lousy job of differentiating between places your characters can go and territory that is unpathable like deep chasms or walls.

The expansion, Heart of Winter, was criticized at launch for feeling too short (leading to the subsequent release of the downloadable Trials of the Luremaster, which is included here), but after reflecting on my playthrough I disagree pretty strongly here. Instead, the expansion has two entirely different problems that made it feel too long!

The first of these two issues is that by the time you wrap up Icewind Dale you're dealing with a seriously powerful party of adventures using some major endgame equipment. Save for a few items that actually get upgraded by doing certain (insubstantial) questlines, by the end of both expansions I'd replaced almost none of the equipment that my party was using at the end of Icewind Dale. While the game isn't meant to be a loot treadmill, it's a real bummer everytime you identify a new shield only to think "ah, well I'll be selling this." The only area where I felt any improvement was in my spellcasters, and by that time managing so many spells becomes so difficult that its effectively impossible, so I just relied on my big high level bangers every fight.

Additionally, while the battles in Icewind Dale sometimes felt a little exhausting, by the time you're through Heart of Winter and Trials of the Luremaster, you might well be bored of fighting, and since that's basically 100% of what you'll be doing, that will put a damper on your enjoyment. On Core difficulty (the default difficulty, which can really be quite tricky) all battles devolved into the same slog of sending my fighters to hack away at enemies while I used my casters to cast as many area of effect spells as possible. The contrast here between the expansions and the base game could not be stronger, as in Icewind Dale you constantly have access to new and interesting options as your characters get more powerful. You probably wont spend more than a cumulative 12 hours on the two expansions, but they feel like a really long 12 hours, and not always in a good way.

Fans of Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition should take note that there is no extra game content whatsoever, nor any mini-expansions equivalent to the Trials of the Black Pits, so once you've finished Heart of Winter, you're done. Still, even though the base game is much better than its expansions, and it feels like Beamdog went a little light on the feature inclusion, I thoroughly enjoyed my time with Icewind Dale: Enchanced Edition, even if it ran a little longer than it maybe should have. The game is a ton of value for money to boot (at a paltry $20USD), so if you're feeling like a rollicking good time in the wind blasted north of Faerun, then you owe it to yourself to give IWD a go.
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174 of 185 people (94%) found this review helpful
2 people found this review funny
Recommended
17.1 hrs on record
Posted: October 30, 2014
When Baldur's Gate came out it was heralded as an awesome achievement of gameplay and story. Some fans demanded a deeper more robust story, for this they made the classic gem Planescape: Torment, and yet others clamoured for a more intense combat and gameplay experience. Icewind Dale is the result of that.

While the story is by no means poor in this game, it is a tad shallow as that is not the point. Icewind Dale is meant for those who wish to have total control over a party. In this game you create a party of six characters choosing their race, class, skills, and gear and take them on an epic adventure with a very deep and enjoyable combat system.

The original game included 6 races, 8 main classes, 8 specialist mages, and 8 multiclasses, with the option for several classes to dual class. in the ENHANCED EDITION the class kits from Baldur's Gate 2 have been added as well as all new kits and a new race (Half-Orc). These new kits add another 3 class options for the 8 base classes, plus you now have the Sorceror and Barbarian class to play as. This makes Icewind Dale Enhanced Edition probably the game with the MOST amount of class options of any RPG ever!

The appeal of this game is in making your own party and taking them through the adventures, while you won't experience much in the way of alternate story paths to take, this game offers huge amounts of replayability in terms of party setup. You can go full on with 6 very well built and complimentary characters or try self-imposed challenges like solo runs with a thief, or a party of all mages, there's even an official forum dedicated to challenge runs!

Finally in addition to the entire base game and both expansions, previously unreleased content has been added to the game. Add in that with the updated UI that supports modern platforms and this is the definitive Icewind Dale experience.

You simply won't find a better game to drop $20 on, so don't hesitate! I also highly reccomend checking out Baldur's Gate Enhanced Edition and Baldur's Gate II Enhanced Edition if you enjoy the infinity engine style!

Did I mention it has 6 player crossplatform multiplayer?
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123 of 131 people (94%) found this review helpful
Recommended
56.1 hrs on record
Posted: November 2, 2014
An exceptional remake of an exceptional game. I feel like Beamdog learned from some of its earlier mis-steps in the release of Baldur's Gate: Enhanced Edition, because Icewind Dale: Enhanced Edition is a finely polished presentation.

Here's what you can expect from Beamdog's remake:

+ The original Baldur's Gate: Enhanced Edition kits, plus two new kits (Priest of Tyr, Priest of Tempus) means far more variety in your party building. Building your party is a meta-game in and of itself, with hundreds of different permutations and combinations of classes that lead to a different experience every time.

+ A clean, lightweight game that runs exceptionally well on most resolutions.

+ Heart of Fury/Insane difficulty modes for veteran players, as well as Story Mode for beginners who just want to experience the game, or learn the ropes. For Civ fans, Story Mode is essentially the Settler difficulty of IWD--a simple, low-challenge difficulty level that helps new players understand the D&D rules.

+ The introduction of Sneak Attack/Crippling Strike for thieves. Thieves (and also Stalker rangers) now have the option of dealing Sneak Attack damage rather than backstab, which vastly improves a thief's viability in combat and adds an interesting tactical dimension to the class. If you were underwhelmed by Thieves in the original IWD, try using the Sneak Attack feature.

+A bunch of additional content, including updated quests and a few dozen brand new items. The itemization in the original IWD was always a little problematic, but Beamdog's remake brings in plenty of powerful new gear.

+ Improved multiplayer. IWD is, in my opinion, a game far better suited to multiplayer than Baldur's Gate. Because IWD has no central protagonist, and is built on team dynamics, the game naturally encourages co-op multiplayer.

Conclusion

Pick this up if:

  • You're a D&D fan and haven't yet tried the Icewind Dale series, probably because it's fifteen years old.
  • You enjoy old school computer RPGs, and want to try something that feels reminiscent of old tabletop games.
  • You loved Baldur's Gate, Baldur's Gate Enhanced Edition or any of the earlier Infinity Engine games.
  • You enjoy Bioware/Obsidian RPGs, and want to check out some of their earliest work, when they were still Black Isle.
  • The game is on sale, and you're kind of curious, and you think you might enjoy a fun RPG.
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185 of 217 people (85%) found this review helpful
132 people found this review funny
Recommended
43.1 hrs on record
Posted: November 3, 2014
OH NO!!!

Our village is threatened by mysterious, dark forces!
There are hordes of monsters roaming the surrounding lands, and the eternal winter is approaching.
My own child was abducted and I am powerless to help him!

BRAVE HERO!!!

You are the only one who can help us save the village and defeat the evil, villainous creatures!

...oh, you want this cool sword that would definitely help you save our village and my son?

That will be 45 thousand gold pieces, please.
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116 of 125 people (93%) found this review helpful
4 people found this review funny
Recommended
43.7 hrs on record
Posted: December 27, 2014
The action-oriented sibling of Baldur's Gate has been given an engine enhancement that allows it to run smoothly on a modern system. The expansion Heart of Winter and the free mini-expansion Trials of the Luremaster are included.
Unlike Baldur's Gate Enhanced edition there are no added new areas to the game. However spells from Baldur's Gate 1 and 2 have been imported into Icewind Dale, but since enemy casters feature a much less prominent role in this game, it doesn't make a huge impact. However, you could exploit the additions if you really wanted to.

I don't care all that much for the combat offered by Icewind Dale compared to Baldur's Gate. It contains way too many swarming melee enemies for it to be tactically interesting for my tastes. But I like it all the same (just can't get enough of the infinity engine games!)

If you like the originals you probably don't need a recommendation. It's the same game.
It's a different thing to recommend it to the newcomer. If you haven't played Baldur's Gate before this, play that instead. If you don't like Baldur's Gate, then you proably won't like this game either, but if you like Baldur's Gate and are desperate for more - then Icewind Dale is a good place to go.
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280 of 355 people (79%) found this review helpful
204 people found this review funny
Recommended
3.1 hrs on record
Posted: December 9, 2014
I spent 45 minutes making my first of six characters only to have him die in 5 minutes when two goblin archers crit him. 10/10 true Icewind Dale experience.
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93 of 100 people (93%) found this review helpful
6 people found this review funny
Recommended
72.9 hrs on record
Posted: April 28, 2015
What do I like?

It's freakin' Icewind Dale. One of the best dungeon crawlers ever made. Why is it one of the best?

Good Characters
Good System
Good Action
Challenging Fights
Great Art and Atmosphere
Good Writing
Neat Loot

What don't I like about this?

A lot of the enhancements seem to be a bit slap-dash, they're not really consistent in tone or setting with the original (I have it to compare) and I think the game suffers for it. Randomized loot is an interesting idea but really not pleasant to work with most days and a lot of the new loot that is present is not that great (Bearing in mind I've yet to clear Vale).

My opinion may change as I get further in but I give this a tentative "Yes". Enough of the original has been preserved and the enhancements add -enough- that this is worth your time and money.

Also, dear publishers and game makers, I WANT MORE OF THIS. NPCs I care about, voices I love, music that hits the tone just right. This game does more with black and white paper-cutout intros and a great voice than a thousand unskippable "interactive cutscenes." Screw the "Awesome Technology and Cutting Edge Graphics" and make a legitimately artistic and beautiful game again.
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