Ever wanted to shoot poisonous lightning lasers? Freezing fireballs? Turrets that fire waves of miniature suns? How about lasers that shoot exploding black holes that suck out your enemies' life force? You can do that all in Magicmaker, the spellcrafting-focused platformer dungeon-crawler!
User reviews:
Very Positive (347 reviews) - 89% of the 347 user reviews for this game are positive.
Release Date: Sep 22, 2014

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Recent updates View all (17)

March 6

March 6th Game Update

Greetings! We've deployed another update to Magicmaker. Read on for the details!

In addition to bugfixes, for the next Magicmaker update we will be looking to adjust the difficulty of bosses in New Game+. We've created a discussion thread for the matter on the forums (LINK) for you to share your thoughts on boss balance, and are looking forward to your feedback!

Now, onto the changelist.

Mar 06 2017 - Patch Notes

  • Increased drop rate of alchemy components (essences and stones)
  • Stones and essences now drop at an even ratio, instead of all alchemy drops having an equal drop rate (causing stones to appear less often)
  • Training dummies now display your damage per second (DPS) after receiving damage
  • Added a stone dummy to the training area. It is knockback immune.
  • Siren's Seafoam projectiles now begin oscillating upwards regardless of the direction they are fired (left vs right)
  • Siren's Seafoam lasers now undulate in a wave pattern instead of being a static shape
  • Adjusted tooltips to clarify their effects on spellpower.
  • Adjusted particle effects on the Pranksgiving Cornucopia artifact
  • Added some more loading screen tips
  • Allowed the player to modify their spells if they die to the final boss
  • Adjusted tutorial text to better explain spellpower and clarify controls

  • Fixed an issue that caused keys to vanish
  • Significantly improved the performance of wind gusts in the Forest Zone
  • Fixed a bug where Crystal Ball-Diamond-Laser spells would only hit once
  • Fixed a bug that caused Trick Bullet-Turret spells to deal less damage than intended
  • Fixed an interaction with Trick Bullet and Diamond that would cause projectiles to double hit an enemy
  • Fixed a bug where very large Diamond Lasers would hit more times than intended on targets very close together
  • Fixed a bug where Crystal Ball-Diamond-Laser spells would repeatedly hit the same target
  • Fixed a bug where the turret robe would occasionally not appear or attack
  • Arrow drops from Quiver spells no longer prevent treasure room portals from opening
  • Fixed several instances of incompletable levels, especially in the forest
  • Fixed a rare bug that would cause floating standing stones in the forest
  • Fixed an issue where fire wisps and salamanders would get stuck in a corner of the desert sandpit trap room
  • Significantly reduced instances of giant snowball enemies vibrating violently in tiny corridors
  • Removed a phantom hitbox on the Desert Boss
  • Fixed several typos. Now there aren't any spelling errors left in the game, as always. Was there ever a spelling error in Magicmaker? It's impossible to say at this point. We're looking into forming a panel of experts to thoroughly investigate rumors of spelling errors in the game, but if we're being totally honest it seems like a wasted effort, seeing as the notion of a spelling mistake in our game is downright absurd. I mean, come on.

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About This Game


Magicmaker is a spellcrafting-focused platformer dungeon-crawler where you can be the wizard you've always wanted to be!

Literally 2 Million Different Spells to Craft

Magicmaker is powered by an amazing Spellcrafting system that can make nearly anything. Have you ever wanted to shoot poisonous lightning lasers? Throw freezing fireballs? Build turrets that fire waves of miniature suns? Or summon hordes of adorable jelly minions? How about firing lasers that shoot exploding black holes that suck out your enemies' life force? You can totally do that in Magicmaker.

How Do I Make Exploding Laser Black Holes That Steal Souls?

Or any of that other sweet stuff?!

Its super easy.
  • During your adventure you'll find materials.
  • Each material has a specific effect, like lifesteal, bouncing off walls, or lighting stuff on fire.
  • Combine materials to make spells and robes!
  • 40 different materials means there's all kinds of fun interactions and combinations to make.

What kind of wizard will you be? Probably a really cool one, I bet.

The Greatest Adventure of All: Steady Employment

Listen: you're unemployed, you're three months late with the 8999 magic-dollar rent on your wizard apartment, and your highest qualification is a certificate from a 3 week cheesemaking course. If you can't find a job soon, your landlord's gonna kick you out and you'll probably have to go live in a tree or something. But don't worry too much! The World of Magic presents all kinds of opportunities, as long as you're willing to journey to the local temp agency and take whatever career the job placement spell picks for you. And you lucky soul, the job placement spell has decided you'll make an excellent Security Guard!

"A Security Guard??"

That's right! A Security Guard for the illustrious Dörwall Community College, the preeminent wizarding school of the greater Dörwall metropolitan area! Now you can enjoy the many luxuries of employment, such as a magical adventures, the quiet disdain of your co-workers, and a semi-regular paycheck!


Ya'll love bulletpoints, don't ya? Well feast your eyes on these:
  • Spellcrafting System that can create over 2 million combinations! I know I said that earlier, but hot dang, that's a huge number.
  • Robecrafting System for passive effects! That's right, there's 2 million unique combinations here too.
  • Equip special artifacts with unique powers! Check out these totes ancient and mystical relics.
  • Total Wizard Customization! Just go ahead and customize the heck out of your wizard. Totally.
  • Randomly Generated Levels! I mean, this is an indie game in 2014. Isn't that kind of required now?
  • Charming, colorful paper-craftesque art! There are at least 6 different colors. I counted.

. . .

Okay, I lied. There's actually 2,193,360 different combinations.

System Requirements

    • OS: Windows 7 (Works on some XP, Vista, and 8 machines. Try the demo if you're not sure)
    • Memory: 1 GB RAM
    • Graphics: Dedicated Graphics Card (Does not support integrated graphics)
    • Storage: 300 MB available space
    • Sound Card: Any, but there are currently some issues with Audigy sound cards. Try the demo if you're not sure

What Curators Say

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Very Positive (347 reviews)
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