Fast paced wizard combat with the tactical positioning of chess and the bluff of poker. Features wizard customization, 100s of gear items, single player realm adventures, online leagues and co-op play.
User reviews:
Recent:
Very Positive (39 reviews) - 89% of the 39 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (722 reviews) - 77% of the 722 user reviews for this game are positive.
Release Date: 26 Oct, 2015

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Recent updates View all (28)

30 July

Chaos Reborn v1.11 Released

This release sees some bug fixes,balancing tweaks and some interface improvements.

Data tweaks

  • Mega-spell base costs increased slightly. This is to compensate a little for the fact that casting chance/cost of many mega-spells have been improved.
  • Law mode starting mana reduced to 20 for first player, 28 for second player.
  • Alignment shift values for many spells reduced by around 25-40%. This is designed to benefit neutral spells, and make extreme balance shifts less likely.
  • Reduced Duel AI bonus mana awarded for Duel level.
  • Increased max wizard level to 9999 (in preparation for new social rank progression).
  • Increased re-activation cost increase for megas in law mode from 20% to 25%.

Bug fixes:
  • Fixed a bug causing a player in duel mode to be driven by an AI
  • Fixed a bug that caused the law mode tutorial to be unable to progress due to insufficient mana.
  • Fixed the potential damage on blobbed/webbed creature healthbars.
  • The game will no longer rewind when connect as spectator.
  • Handled an error case when selecting a talisman slot and you don't have any more talismans of this type.
  • Fixed a bug that caused the first win of the day not to give unique talismans.
    Improved layout of player info panel
  • Fixed a bug causing talisman info screen not to be shown in realms.
  • The forge activation confirmation dialog now does not show if you don't have enough force crystals.
  • You now get an error message when selecting a talisman slot while not having any talismans of this type
  • Added time stamp to global chat messages
  • Show 'MAP: ' infront of the map name
  • Wizard name change dialog fixed
  • Magic weapon spell cast shows the name of the target entity in the battle log
  • Sorted online players list


6 comments Read more

26 July

Chaos Reborn v1.10 - Dueling and Forging

Welcome to version 1.10 with duelling and forging! Here’s how it works:

  • The new Duel mode pits you against another player, or if none is available an AI controlled wizard.
  • Duels are currently fought with Equipped Law mode, but other modes will be added in the near future.
  • If you win a duel you get gold and forge crystals, which you can use to unlock the forge to make your own custom gear.
  • Each victory increases your reward level, but as soon as you lose a duel the reward level is reset.
  • AI controlled wizards get mana bonuses according to your current duel level - so expect them to get tougher!
  • There is a special bonus reward for your first Duel victory of the day - a talisman which is guaranteed to be one you don’t yet possess, and some bonus gold and forge crystals
  • The cost of unlocking the forge starts at 5 crystals, but this will increase by 5 with each use.

There is compensation for kickstarter backers at forgemaster level or higher. You will be given enough crystals to use the forge 4 times, minus the number of times you have already used it. The forge cost and number of crystals are altered to reflect the number of uses so far.

As extra compensation for forgemaster backers, they will be awarded the noble creatures skins and noble wizard aura (but not noble rank - this still has to be earned).

Major changes and improvements:
  • Reduce Magic Power of Hellhound and zombies by 10
  • Increased mega-spell cost of Rattle of Skeletons
  • Convocation of Eagles now quantity 4
  • Increased casting chance of many mega-spells, and some activation costs
  • Bolt tower Defence increased from 50 to 60
  • Increased power of single magical attack spells by 10, increase casting chance of triple magic attacks by 10
  • Removed the activation cost increase for Chaos mode
  • Raise Hell mega-spell added to a number of staffs, including neutral
  • Staffs - all hand sizes reduced by 1 (to compensate for removal of dispel spell)
  • Air, speed and creatures staffs have improved stats.
  • Bodygear - vigilant deck size -1
  • A number of talisman activation costs tweaked a little bit
  • Paralyse spell range to 4, mega to 6
  • Meteor cascade reduced to 2 hits
  • Improved law mode AI

Talisman changes in detail:
  • Cantio secutus spell range cost 50 to 40
  • Gobelinus cost 25 to 20
  • Volaticus Duplus cost 45 to 40
  • Garivano cost 22 to 20
  • Draugar cost 30 to 25
  • Televortis cost 15 to 20
  • Exemplum Funus cost 8 to 12
  • Megacarmen cost 40 to 45
  • Retrigarum cost 40 to 45
  • Volaticus Duplus cost 40 to 35

4 comments Read more

Reviews

“Chaos Reborn is quite simply the best strategy game on PC this year.”
Kotaku

“Chaos Reborn is already a brilliant update of an absolute classic ... There's every reason to be excited about Chaos Reborn's future but, unlike too many other Early Access games, it's a game worth being excited about right now as well.”
Eurogamer

“I like it a lot, and it’s barely begun. So far at least, Chaos is well under control.”
Rock, Paper, Shotgun

About This Game

From Julian Gollop, the designer of the original, award-winning XCOM game comes Chaos Reborn - a fast paced, turn-based wizard combat game with strategic Realm Quests. Between 2 and 4 players can challenge each other to magical duels in a variety of arenas using a spell deck of interesting spells and creatures - including the Gooey Blob, Shadow Wood, and more. There is a monthly league system and several game modes with live or asynchronous battles. You can explore the Realms of Chaos fighting Wizard Lords and Kings, and invite players to join you in co-op battles, or act as an invader in someone else's realm. These Realms can be designed by player Wizard Kings and rated by other players.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: SSE2 instruction set support, or better
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 3) or later
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OS X 10.6+
    • Memory: 2 GB RAM
    • Graphics: Any card with shader model 3
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • Memory: 2 GB RAM
    • Graphics: Shader model 3
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (39 reviews)
Overall:
Mostly Positive (722 reviews)
Recently Posted
8261105
( 9.1 hrs on record )
Posted: 8 August
Product received for free
I am happy that this game has Law mode, and the Equipment side as they make the shineing moments happend.
I realy didnt like the gambling part of the game in Chaos mode and the card verity is not high for a card game.
the Law mode give a stratigic bas tothis game and the Law/Chaos meter is a niche gimic.
he games flow in a good pace and the game never felt unfair, and i think its qite easy to pick up on and i am still exporing so i dont know how hard it is to master
last but not least is the equipents with the talisman cherrie on top with near endless ways to change how the game works.

I do recommend this game and hope for more content in the future
Helpful? Yes No Funny
Edge_Stormcrow
( 18.2 hrs on record )
Posted: 7 August
This game oozes maturity, class and strategy. You can tell it was designed by oldschool seasoned developers. I took the next day off work after i bought it, so thats the review in itself i guess.

The online play is seamless and sports a very helpful community. It begins with a tough fun tutorial training session to get you summoning, zapping, and using your sneaky wizard brain, then you jump straight into your online character, duels, RPG mode, co-op, xp and LOOT. Did i mention loot?

The game feels fully polished already, rare for a newish steam game. Its a bit of a hidden gem right now, get on it.



Helpful? Yes No Funny
Xsentius
( 51.3 hrs on record )
Posted: 7 August
Product received for free
I truly disgust from fantasy genre.
I could not take it anymore after all the years of bad/same/too many example of games in this genre.
My buddy is a fan of this ♥♥♥♥ and he insisted, bought that game as a gift to me at this very dryness of the game industry. I gave a shot for the sake of the holy name of Julian Gollop, the creator of my best franchise ever, the XCOM.
I think they made single player campaign hurriedly or without a professional level editor. Because it sucks.

Still fantasy genre has no appeals to me but this game has maybe
one of the finest AI at the game market
with that it becomes a fine crafted and a hard, turn base strategy game.

Otherwise
Game has fine graphic works,
Everything is fine but I must denote
I admired the soundtracks of this game
Soundtracks are AAA and way better than most of "AAA" ;) game
I think game is built for mostly playing online.
But if you love online matches, fantasy genre, wizards, spell cards, turn base strategy etc.
DO not hesitate for spending your precious time on that game.
You will love it.
Helpful? Yes No Funny
father nurgle
( 21.6 hrs on record )
Posted: 7 August
The bluffing mechanic makes this game great. You choose whether to summon creatures for real, or as illusions. Illusions are free, but an opponent can dispel them instantly without wasting a turn. However, trying to dispel a creature that turns out to be real does waste a turn. This makes for some great psychological battles against human opponents. Bluffing an AI player feels a bit odd though. Thankfully there is a duel mode that makes finding an opponent very easy and players seem to be quite friendly and helpful.

The game has two modes for battles: Law and Chaos. Chaos mode is all about probabilities, but Law mode makes each action worthwhile by allowing you to build up mana and whittle down enemy health. I tried Chaos first, but the statistical possibility of winning or losing entirely due to the RNG made it seem a bit pointless, so now I stick with Law which is reliably enjoyable.

The art in the game is very nice and so is the sound. The tutorial does a good job of teaching you the basics. The campaign is alright, but battles really are the best part of the game, whether against a player or against the AI. They don't take too long either, so short play sessions are possible. A few more creature types would have been good, but there is still a reasonable variety. Good fun.
Helpful? Yes No Funny
GG LeeMuar
( 5.3 hrs on record )
Posted: 6 August
The game recieved a rework after the initial release. Many things was changed, most importantly RNG is now manageble.
Visuals and audio are still very nice, community is friendly (cause it's small). If you had a bad impression about the game in the past - give it another try now.
Helpful? Yes No Funny
Ice Bear
( 3.5 hrs on record )
Posted: 5 August
It's almost like a Magic the Gathering tactical RPG. I find it quite enjoyable.
Helpful? Yes No Funny
crickit90
( 37.0 hrs on record )
Posted: 5 August
This game is okay. It has two different modes: Law and Chaos.

The general difference is that in Law mode you are able to predict the flow of battle more easily because spells have a cost, and then they are cast. Usually you are summoning creatures, but there are attack spells and structures as well. Chaos mode makes all spells have a chance to be cast successfully. Mana is used to augment your chances.

In addition to the two game modes there is an alignment system which begins at neutral for every battle. You guessed it the alignments are Law and Chaos. Neutral status grants no benefit to anyone. Casting a spell from either of the alignments shifts the balance of the battle in favor of that alignment. This adds spell casting discounts or a boost to your casting chance depending on the game mode. No one is penalized, so you can make a comeback if the alignment shifts in your opponents favor.

The PvP is active for now, and the developer is working dilligently to improve and add features to this game. It has a lot of potential and is already enjoyable.

I just don't think it's worth $20. Regardless of the mode you choose to play this game is extremely grindy. Unlocking gear is, for the most part, random and time consuming. The single player campaign is full of holes, but has no game breaking glitches. You read literally 10 walls of text for the introduction, and then it becomes increasingly difficult to track what you are doing. Your character doesn't feel like a force for Law or Chaos. It feels like you are a marauder rampaging through these fractured realms.
Helpful? Yes No Funny
denizarkan
( 202.2 hrs on record )
Posted: 5 August
best game for playing with buddies. a modern chess, much better than card games.
Helpful? Yes No Funny
Meat Popsicle
( 68.7 hrs on record )
Posted: 3 August
I've been waiting for this game all my life. If you like turn-based strategy, you will love this.

Play the tutorial, but skip the single-player campaign. Jump straight into multiplayer, duels (short) or realm (long). The community is great, and will help you out with anything you need.

Absolutely worth buying at full price.

Helpful? Yes No Funny
sgallo3
( 8.8 hrs on record )
Posted: 3 August
This game is great, i can't believe it hasnt gotten more press.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
38 of 40 people (95%) found this review helpful
1 person found this review funny
Recommended
927.0 hrs on record
Posted: 25 July
Note: I deleted my old review because with so many updates since last Octobers release, it was simply too out of date to warrant an edit. So here is a new one, reviewing the game as of V1.10, released today!

Chaos Reborn is a hex based, turn based, card based strategy game where you are a wizard and you have to kill the other wizards. This is done by casting spells which can either summon creatures to attack other creatures and wizards, cast magic attack spells to kill almost anything, or create growth spells that hinders mobility. You'll soon learn that different creatures have different strengths and weaknesses, far too many to list here but you'll learn them.

You have a choice of what kind of game you want to play - if you love managing risk and playing with lots of RNG, there is Chaos Mode. This is the mode that was not only the only way to play the original, but was the only mode when the game was in development, so it has a strong following from many of the core players. It's also my favourite. Basically, every spell has a % chance of being cast, and there are many factors that can affect what that % is going to be. Stronger spells have a lower chance of being cast than the weaker ones. Killing creatures also has % chance, based again on many factors but the main one being attack + defence of the creatures in combat.

In v1.8, a new mode was introduced called Law Mode. Law Mode is a more standard affair, a lot of the RNG is stripped away for players who are not comfortable with playing with a lot of RNG. So, instead of % chance of being cast, spells have a mana cost to being cast. The more powerful ones are more expensive than the less powerful ones. Combat is also very different - everything now has Health Points, and the amount of damage dealt is influenced by attack + defence of the creatures in combat.

In amongst Law and Chaos Mode, you have two ways of playing (so much choice!) - Classic or Equipped. Classic gives all wizards the same bodygear and staff with equal stats for a truly level playing field. Equipped mode however gives you the chance to be creative, allows for customisation and creates far more exciting games - you get staffs and bodygears that have special features and particular alignments to certain spells, and so allows you to customise your wizard based on your play style.


But wait, there's more! There is an Offline Mode where you can play offline games and a single player campaign. There are also some tutorials. Use these to familiarise yourself with the game first before jumping into Multiplayer.

Multiplayer offers up to 4 different ways of playing - PvP Matchmaker (Friendlies and Ranked), PvP Private Games with your mates, Online Realms (with ally and invading options, where you can help your friends or fight them), and the all new Duels mode - jump into a 1v1 match to win Forge crystals so you can build your own staffs and bodygear.

But wait, there is EVEN MORE. There are social ranks - so at the end of each month, if you've met certain criteria, you level up to a new rank. Apprentice is your base rank - which goes up to Lord, where you can offer yourself up as a Lord defender for a King and his realm - which goes up to King, where you can make your own Realm, and then up to Demi God and God, which I understand that in the future, you can create guilds and tournaments, but no details on this as of yet, which has disappointed some, certainly those who participated in the Kickstarter, but hasn't bothered most (at least, that is the impression I get).

So is the game any good? In a word, yes absolutely. It looks gorgeous, it sounds good - it's easy to play but difficult to master. Lots of stats to learn, lots of spells to choose from, great community, and above all a lot of fun. I highly recommend Chaos Mode as that is the most exciting, but if you don't like its outcome dependancy on RNG, there is Law mode that may be more to your taste.

However, the game does suffer from minor balance issues here and there. Also, the tutorials don't do a fantastic job in selling the game as well as it could. Plus, personally, I think the offline campaign is boring as hell. However, Julian and the Snapshot team do their best to address the most serious issues with regular updates, which now and again come with new features. And yes, there are still issues.

But overall, yes I sing the praises much of this game, but 900+ hours and still enjoying it everytime I login, I have much to praise. Great game, highly recommended.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
28.4 hrs on record
Posted: 1 August
This is my favorite game in my library... I didn't think much of it when I first saw it on sale, or when I read the mixed reviews (at the time), but after each session I still yearn for more. Everyone I have chatted with in the community (which is the nicest one I have came across) all said the same thing more or less- that this game is enjoyeable enough to keep you continually interested in the game.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
18.2 hrs on record
Posted: 7 August
This game oozes maturity, class and strategy. You can tell it was designed by oldschool seasoned developers. I took the next day off work after i bought it, so thats the review in itself i guess.

The online play is seamless and sports a very helpful community. It begins with a tough fun tutorial training session to get you summoning, zapping, and using your sneaky wizard brain, then you jump straight into your online character, duels, RPG mode, co-op, xp and LOOT. Did i mention loot?

The game feels fully polished already, rare for a newish steam game. Its a bit of a hidden gem right now, get on it.



Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
1,240.1 hrs on record
Posted: 3 August
- Friendly, active, and a fast growing community.
- Developers work with the community.
- Wicked graphics.
- Balanced meta.
- A lot of customization, and tons of possible wizard setups / builds.
- 2 way, 3 way, 4 way, 5 way, 6 way, 2v2, 2v2v2, 3v3 battles.
- Ability to create your own armor and staffs in the forge.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
74.0 hrs on record
Posted: 26 July
This game is awesome, guys! It has many options.
The base situation is simple. You have cards and you can summon or enhance summons, yourself even. There are two sides. Law and Chaos. If the scales tip to one side, those spells become easier to cast and the opposite remains the same. There is Law and Chaos mode. In Law mode, you work strongly with mana and outcomes are much more predictable. In Chaos Mode however, which was earlier in the game, you have chance to summon, chance to hit and chance to die! (Or be victorious.)
There is duel mode, where you can play equipped, so that you have a Bodygear and a Staff and Talismans to enhance them. The talismans range from casting an extra "spell" having in the random deck of yours certain cards and buffing the summons too! Or yourself, I always add this, because you can be a badass mage, who kills a dragon!
These are the rules, no complication, just pure fun! I wouldn't add more, hoping that more of you read it.
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4 of 5 people (80%) found this review helpful
Recommended
3.4 hrs on record
Posted: 30 July
This is a gem. The gameplay is great and tactical. The art direction is amazing. I bought it on sale but it is worth the normal asking price.
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2 of 2 people (100%) found this review helpful
Recommended
68.7 hrs on record
Posted: 3 August
I've been waiting for this game all my life. If you like turn-based strategy, you will love this.

Play the tutorial, but skip the single-player campaign. Jump straight into multiplayer, duels (short) or realm (long). The community is great, and will help you out with anything you need.

Absolutely worth buying at full price.

Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
202.2 hrs on record
Posted: 5 August
best game for playing with buddies. a modern chess, much better than card games.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.3 hrs on record
Posted: 6 August
The game recieved a rework after the initial release. Many things was changed, most importantly RNG is now manageble.
Visuals and audio are still very nice, community is friendly (cause it's small). If you had a bad impression about the game in the past - give it another try now.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.9 hrs on record
Posted: 27 July
I have only been playing the game a short time, but I can tell already it's going to be a keeper because it's just so addictive! The gameplay is so strategic and usually I have the attention span of a goldfish and give up playing these kinds of games, but Chaos Reborn really grabs me and keeps me coming back for me. The tutorial is thorough, there is a single player campaign and a multiplayer one and they have just added duels and the forge for crafting your own weapons and equipment. The community are really friendly and helpful too. Highly recommended!
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