Tiestru offers a new perspective to strategy games. The player has control all over the map and defines his strategy with the structures that he builds. Each structure, each connection, each location offer new and enhanced powers. In this deep and complex game everything is up to you! Define your strategy!
User reviews: Mostly Negative (17 reviews)
Release Date: Aug 20, 2014
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About This Game

The world was surrounded by darkness. Too much suffering was endured by human in the fight for freedom. Freedom was the light, the light to absorb Tiestru. It was believed that, if light was brought to the tower of Tiestru, Evil would fail.

In Tiestru, where you are in control of everything, you will test your warlock skills through cities and deep dungeons.

ENTIRELY CUSTOMIZABLE DEFENSE LINES

Build the structure of your choice with cubic crystals & Define your battle line.

MULTIPLE SPELLS

Block, Frost, Prism, Lightning, Generator & Different levels of power, health and damage.

DEPTH AND COMPLEXITY

  • Create new spells by building different structures
  • Increase your powers
  • Build new structures for enhanced powers
  • Generate resources & Find special locations
  • Control the enemy & Shape their path
  • Make special connections & Activate new spells

POWER TRANSPORTATION

Increase your power, transport energy from the core, on the ground or up in the air.

FREEDOM TO USE ALL OF THE MAP

Everything is up to you, define your strategy.

A MINI GAME

Gain extra resources.

SECRET LEVELS TO UNLOCK

New enemies & New maps. Each new level is another experience.

System Requirements

    Minimum:
    • OS: XP, Windows 7, Windows 8.x
    • Processor: Intel Dual Core 2.2Ghz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 3000
    • DirectX: Version 9.0
    • Hard Drive: 2048 MB available space
    Recommended:
    • OS: Windows 7, Windows 8.x
    • Processor: Intel Quad Core 2.4Ghz
    • Memory: 4096 MB RAM
    • Graphics: 3D Accelerated with Dedicated with 2GB Graphics Memory
    • DirectX: Version 10
    • Hard Drive: 2048 MB available space
Helpful customer reviews
40 of 51 people (78%) found this review helpful
16.8 hrs on record
Posted: August 21
I've been following this game for some time, and there are some nice original concepts in this one which I have never heard of in a tower defense genre.

The graphics in this game is pretty nice, I like the environments and every level is different. The environment is not just for the sight seeing, it plays a role in your strategy and the paths taken by the AI is modified by it. You will need to adapt quickly and devise an optimal route in which you want attackers to take.

In the game, you will be creating a path for the AI to take, but unlike most tower defense games, you can block the path. However, AI will start to attack if there is no other way, and you will lose towers or crystals as the game calls them - which could be part of your strategy.

While planning your maze, be advised that it is not always the best plan to put your core to the furthest possible corner. Your crystals will need power and the source is your core. You might start dropping random crystals around, but those would be ineffective compared to the powered ones. Also note that only the same type of crystals can carry or transmit the power between each other, i.e. if you want to place some powered red crystal towards the gate, you will need to create a path of such crystals starting from your core.

Luckily you can stack crystals on top of each other, so it is not a 2D maze you are trying to construct but a 3D one. If you place a crystal on top of another one, it will drop and replace if the bottommost one is destroyed. This gives you some buffer before attackers can breach if you are busy somewhere else. If you want you can also construct crystals above the ground, but they should be touching to an existing crystal on the same level.

There are 5-6 different types of crystals, each with different abilities, as most tower defense games you have some attacker crystals, some slowing down crystals, some AOE crytals. The interesting ones I could call a "tank" crystal, which has high health but has no attack, so that it can guard other crystals behind it. There is also a teleporter crystal, which can charge and teleport attackers further away. One other type of crystal is used to gain more resources, if you can find a ray of light in the level, and place those there they can generate resources for you.

While working with all these, you will struggle to look around for hidden chests, that might appear from time to time. Those will give you some extra resources which you will definitely need. I remember a point in game trying to find a chest where I had no remaining resources and an orc was trying to destroy my last green crystal before the core.

This game will not hand you the success in a golden platter, you will need to work hard for a strategy and the weakest point in your defense will fail you, easily. And I'm talking about the "normal" difficulty mode, the game also has "hard" and "hell" modes for the hardcore gamers.

I agree that I had to spend some time to get used to the controls, however you won't have any problems once you are familiar with the game. And actually they are not that complicated, you can play the whole game with just mouse if you want.

I believe the game has high replay value, as placing core to a different position can change your game experience altogether, or changing your strategy in terms of maze planning will change everything. Considering the different difficulty settings, if you need to spend more time, you will find a level for your needs.

In my opinion game has a nice price point, considering the amount of time one can spend on this. I believe Tiestru brings a nice touch to all those tower defense fans.
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47 of 76 people (62%) found this review helpful
0.6 hrs on record
Posted: August 20
Avoid this game. I should have known better from looking at the screenshots and video. Camera controls are horrible. Graphics are unpleasant to look at. My enjoyment of tower defense games, curiosity, and $8 price tag (20% off) are why I purchased it. This one looked like you could even maze in it, which is lacking from most TD games. There are also no sound controls and the music is irritatingly bad. Crystals of lightning look exactly like crystals of fire. Very lazy and half-♥♥♥♥♥ design.
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23 of 34 people (68%) found this review helpful
5.6 hrs on record
Posted: August 20
the game is a mix between tower defense and strategy.
there are some similar elements to tower defense games; like a core, and some crystals instead of towers. but there are indeed some major differences: you can place the core where you want, build structures with crystals and the enemy follows a different path depending on where you ve placed your core and crystals.. there are also some nice tricks: if your crystals don't touch the ground they can not be hit... if you connect your crystals to the core, their power increase.
there is nop with the controls if you use the mouse. I like it, I recommend it
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8 of 9 people (89%) found this review helpful
0.6 hrs on record
Posted: September 22
https://www.youtube.com/watch?v=3_I5XUe2_BU

Tiestru is a very simple Tower Defense game on a grid based system.

Plase your core and defend it from the incoming waves of enemies with the various type of crystal weapons (Fire, lighting, teleport, freeze etc). Link crystal weapons of the same type to your main core to increase the damage output of the weapons.
Even create mazes from your weapons for the enemies to negotiate

This probably would be a good game to ease you into Tower Defense games due to its simplicity, If your an experienced tower defense player this may not hold much challenge for you especially on the lower skill levels.
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17 of 30 people (57%) found this review helpful
0.9 hrs on record
Posted: August 21
I don't recommend this game to anyone looking for something refreshing. This game is so simple it hurts. Level designs are nice and shows a great promise, but it's a lost cause because of the game mechanics. Destructable towers make sense, but it's just annoying to see a huge map, with lots of possibilities, and being able to raise only a few towers before the game ends(pretty much the same problem like in Sanctum 2, but in here it's not because of the tower limit). The other issue is the variety of enemies and towers. Enemies are too repetitive and all towers look the same. It gets boring surprisingly quickly.

This game would be even 6/10 if they'd changed the towers/enemies designs and made the game longer(more enemies and waves) and more strategy-like(large maps, full of opportunities, are begging for huge "towers&walls" mazes like in the rest of tower defense games). For now, it's only 4/10, mostly because of nice graphics.
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1 of 3 people (33%) found this review helpful
1.0 hrs on record
Posted: December 10
Hey everybody! I work for Grab The Games website and I have done a first look of what this game is all about. So come check it out and let me know what you guys think about the game and my review.

https://www.youtube.com/watch?v=RVhjFtTUtYs
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3 of 8 people (38%) found this review helpful
0.1 hrs on record
Posted: December 2
Very first creep got stuck. Game breaking bug in the first five minutes.

This game is almost as fun as getting a blow job from a shark.
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5 of 16 people (31%) found this review helpful
0.6 hrs on record
Posted: August 30
Interesting premise, but poor execution, lacking polish (really, rather a lot), and just not that fun to play.
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3 of 12 people (25%) found this review helpful
0.2 hrs on record
Posted: September 6
Total wate of money and time. Looked good in promo video. Controls suck. a complete bag of garbage!
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3 of 18 people (17%) found this review helpful
0.1 hrs on record
Posted: November 21
Sorry. No. I resigned after 5 minutes of playing. Let's this be a review... Go away. Just go somewhere else...
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3 of 20 people (15%) found this review helpful
0.1 hrs on record
Posted: November 20
crappy tower defense variation.
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2 of 18 people (11%) found this review helpful
1.3 hrs on record
Posted: August 25
awful
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