Fright or be frightened in Spectre, a haunted new multiplayer horror game with full VR integration. Now with Oculus DK2 support!
User reviews:
Overall:
Mixed (24 reviews) - 62% of the 24 user reviews for this game are positive.
Release Date: Nov 3, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to give players a chance to experience Spectre's gameplay before the full version's official release. This early version of Spectre is in its beta state, and significant additions will be made for the full version. We encourage Early Access players to give us feedback to help us sculpt future development on the game.”

Approximately how long will this game be in Early Access?

“Spectre will be in Early Access until its official later this year.”

How is the full version planned to differ from the Early Access version?

“The full version of Spectre will include major additions to the Early Access version. These changes include more creatures and playable characters, additional and expanded levels, expanded gameplay, and improvements to animations, interface, and performance.”

What is the current state of the Early Access version?

“The Early Access version of Spectre is in its Beta state. Significant additions and improvements will be made to the full version.”

Will the game be priced differently during and after Early Access?

“During Early Access, Spectre will be discounted 10% from its usual price.”

How are you planning on involving the Community in your development process?

“Your feedback is vital in this stage of development. Suggestions you give can make it directly into the full version of Spectre! Bug reporting is also valuable. Don't hesitate to share your feedback with us.”
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Recent updates View all (4)

May 1

Spectre Version Update!

We are happy to announce that Spectre's newest update is now live! Spectre now runs on Oculus runtime 0.8. We've also overhauled the engine powering Spectre. The game is now powered by Unity 5, and along with it comes neat new features, like duplicated VR display, easier boot-up, and smoother performance.

Thanks, and enjoy!

2 comments Read more
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About This Game

Spectre is a breakthrough that brings new experiences in virtual reality to horror fans creating film-like suspense and surprises. Designed for immersive virtual reality and 3D, truly original gameplay has players pursued by the chilling Spectre in stunning and terrifying environments.

In Spectre's single player mode, you play as a lone Seeker, a wanderer lost inside an abandoned mansion. You'll soon discover that you are being stalked by the Spectre, a malevolent and elusive spirit residing in the mansion. Equipped with nothing but your headlight, all you can do is keep moving. Your ultimate goal is to explore the mansion and obtain a means of dispelling the looming Spectre permanently.

In Spectre's multiplayer mode, up to four players are able to take the roles of Spectres and Seekers. Seekers can work together to equip themselves to attack the Spectre. The Spectre has its own arsenal of tricks it can use to deceive, disorient, and ultimately, lead the Seekers into its immobilizing clutches. The Spectre's abilities include creating traps that distort the Seekers' vision and movement, and creating false immobilized Seeker decoys that turn on Seekers when approached.

Spectre relies heavily on the foreboding suspense of the unknown. Perhaps its most defining feature, Spectre lets the players scare each other. With danger lurking so close, any movement, from friend or foe, is startling. The Spectre may be hiding around the corner. Seekers' teammates may be imposters. The Spectre and Seekers are always in pursuit.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo or equivalent AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX9c compliant card with 512MB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Sound Card: DirectX9c compliant
    Recommended:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 equivalent or greater
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Sound Card: DirectX9c compliant
    Minimum:
    • OS: Mac OS X 10.6 or higher
    • Network: Broadband Internet connection
    Minimum:
    • OS: Ubuntu 10.10 or higher
    • Network: Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (24 reviews)
Recently Posted
abysss24
0.5 hrs
Early Access Review
Posted: May 2
Very disapointed in this game... The intro video on this store page is actually better than the game itself. The game feels empty, dull, far from finished. The main menu is just horrible. and why is there and intro here on the store page but not in the game? The way the shadows are rendered (At least on my PC), the 2D layers of yellow fog, the 2D ghost on rails,... all that ruins the atmosphere. And nobody ever plays it online, nobody. In single player all you do is run from that "ghost" and you must turn away when you see it, kinda like Slenderman games... which I didn't know and I don't like very much tbh. If I wanted this I'd play Daylight instead. But I like the idea of a mutlilayer ghost surviving game, so this game has potential.
Helpful? Yes No Funny
Lethargic
0.1 hrs
Early Access Review
Posted: December 5, 2015
This game is on a very old SDK, not worth purchasing unless the developer updates it
Helpful? Yes No Funny
1sadur
0.3 hrs
Early Access Review
Posted: February 20, 2015
I will not recommend this game until they fix it. it looks like it could be a lot of fun but my computer crashes everytime i open it. i know it isn't a hardware issue because i run games with higher requirements, from steam and others, and i do not encounter this issue. PLEASE FIX IT!
Helpful? Yes No Funny
Aislion
0.7 hrs
Early Access Review
Posted: February 20, 2015
Can't get multiplayer to work, so gave single player a shot:


A lot of lag initially, after a minute it smoothed out a bit.

Walked around, before headin downstairs - another spasm of lag.

Continued wandered my way directly to a camera (fatal frame flashbacks!) and took a picture of feet while stuck in the esc menu.

"VICTORY".
Roll credits.



Maybe I'll give this game another shot in the future when it's improved. From what I saw, the graphics were nice, the monster was scary, and the "weapon" was effective. The price is a bit steep for features that don't work properly .. but it has a lot of potential.
Helpful? Yes No Funny
Seldon
0.3 hrs
Early Access Review
Posted: January 6, 2015
3spooky5me

As of this writing there are a number of glaring and very visible bugs, the menu interface seems to be a bit wonky, and I had a little bit of trouble getting the VR mode to work, but the core of the game is pretty solid. Despite those issues I'd still give it a recommend because it's still in early access and those will likely be fixed at some point.
Helpful? Yes No Funny
rjmacready
0.4 hrs
Early Access Review
Posted: December 29, 2014
Ooooookay. Yes. Hmmm. Ahe-he-hem...

I have no idea what this game is intended to be by the time it gets out of Early Access, but right now...well, let me just describe my experiences thus far. Oh, and like some other reviewers I've seen on the Store page, I'm yet to find a multi-player game to join - not that I've tried THAT hard - so the single-player game for me, thus far, has gone something like this:

First game...whoa, nice graphics and sound, super-spooky atmosphere. VERY impressed so far. Move through some corridors, read some spooky messages on walls ("Don't look at her", etc), have a peek in some rooms with seemingly nothing of note inside them and walk out onto a balcony...to run face-first into some creepy, possibly female apparition-y thing screaming in my face. Screen goes to black with a deep, "scary" male voice announcing "DEFEAT!" Oooookay. One game down, no idea what the ♥♥♥♥ is going on, but let's...try again, shall we?

Second game, same scenario, get as far as starting to move down the balcony steps this time...up comes zooming the same (?) spooky apparition, screaming at me again, and once again: "DEFEAT!" Hmmm...

Third game, get MUCH further this time. I have also in the meantime quickly checked the Steam page for clues, and discovered from a review that I am apparently supposed to find a camera and "defeat" the ghost by taking a photo of her. Sure enough, after successfully traversing the aforementioned stairs and making my suspense-filled way across the spacious entry hall, I enter some downstairs area called "The Depths". What this seems to equate to is an incredibly dark and eerie basement-like area filled with corridors and rooms, and what I presume is meant to be knee-deep WATER, but between the murky lighting and complete lack of any watery sound effects, I'm left a little unsure as to how correct my assumptions are. The good news, in any case, is that it isn't too long before I see some large-ish object seemingly hovering in mid-air in the corridor ahead, and lo and behold...a CAMERA it is! Now...how do I use this...ah, left click seems to create a sizeable "flash" effect. I guess it's time, then, for the hunted to become the hunter...

A corridor or two later, and...is that someone...or someTHING...yes, it's HER, plodding around the corner in suitably despondant head-hanging pose (I guess I wouldn't be terribly happy either, if I were a ghost)! I take my photo and...she comes screaming up the corridor and I hear the words "DEFEAT!" yet again, irrespective. Hmmm. Well, in all fairness, I think I did read something about taking the photo ONLY when she's up close and personal, so maybe next time I should wait until she screams and charges at me..?

Fourth game, goes quite similarly to the third, and sure enough, I hold my nerve long enough to not take my piccie until she's surely right upon me, and..."SUCCESS!" Roll credits.

Now...back in the menu, I can't see much of an option to choose any different maps, or modes, or ANYTHING really, so...I guess I've "beaten" the game already, have I? Or at least the single-player mode. In 18 minutes, apparently. Now, anyone who's read a review or two of mine before will know that I tend not to have ANY problem whatsoever with "short" games - favour them, if anything - but considering my victory game was well under ten minutes long, isn't that kinda taking the ♥♥♥♥?! Is there a considerable amount more to the multi-player game, or...is that really all there is?

I'm gonna err on the side of caution, and kindness, and give this one a thumbs-up. I'm going to do this because:

A. It's spooky as all buggery...

B. I dig it a darn sight more than Damned (the fact that I can actually PLAY the ♥♥♥♥ing thing is a good start)...

...and C. I'm assuming that there's a lot more new content (maps, etc) in the pipeline. Let's hope I don't turn out to be WRONG on this latter account, or else that $11.99 pricetag is gonna look even more foolish than it does now. For the time being, I would only suggest purchase during a MEGA-sale, or by bidding a lowly number of "gems" in a Steam auction like I did (which is mostly the same thing). The potential for something very nearly GREAT is definitely here, though...let's hope they don't ♥♥♥♥ this one up like so many before them...

Verdict: 6.5/10 (subject to change with future developments and what-not).
Helpful? Yes No Funny
Boo! -chan
1.2 hrs
Early Access Review
Posted: November 12, 2014
Spooky! >:O
Helpful? Yes No Funny
aldhogg
0.6 hrs
Early Access Review
Posted: November 10, 2014
Does not work for DK2.............
Helpful? Yes No Funny
Denko OVERWATCH BRB
0.6 hrs
Early Access Review
Posted: November 8, 2014
Great fun with your mates.

Run around and try to scare the ♥♥♥♥ out of eachother.
Helpful? Yes No Funny
FrankenKat
0.6 hrs
Early Access Review
Posted: November 7, 2014
I would recommend this game, although, I admit, I may have somewhat selfish reasons for doing so. On the surface, Spectre is very similar to many other recent survival horror games; you wander around a dark, creepy environment, with nothing but a flashlight to guide you. Along the way, you're stalked by a spirit that kills you for looking at her, meaning your only tactic is to turn tail and run anytime she gets near. Instead of finding eight items to win this game, you just need one; the camera. Find it, snap a picture of The Spectre when she's right in your face, and you win.

As this game is still in the early stages, more content will certainly be added later, but for now, the game is rather bare. I found no story elements, nor any explanation for what The Spectre is, although they may have been there and I just missed them. There are also a few issues with gameplay; sprinting doesn't work in Singleplayer, and the 'Use' and 'Open Door' commands don't seem to have a purpose yet. Again, more is sure to come, but if I were involved in the development, I'd prioritize expanding the map; I beat the game in 18 minutes, and that includes three deaths, and general wandering.

Where this game really stands out is in the atmosphere; the mansion you wander through looks fantastic, and there aren't too many indie games that can compare to it. It could benefit from a some more rooms, maybe even a whole new floor, but it's a strong foundation. The Spectre also looks pretty good, although I sometimes have trouble telling if the jerky way she moves is by design or a bug. The sound design also stands out, and while I admit it's a bit generic as far as this kind of game goes, it still does its job of setting the mood quite well.

What has the potential to set this game apart from the rest is the multiplayer feature. As of this review, I've yet to find anyone to play with, but it seems like it would be a more polished version of the Garry's Mod gamemode 'Stop it Slender', with one player being The Spectre, and the rest trying to locate the camera. To me, this seems like the game's biggest selling point, but as of right now, the servers seem to be dead, with nary a player in sight. This is the main reason I recommend this game; the multiplayer feature seems like the idea that this game was built around, but there just aren't enough players yet, and it seems like the game isn't living up to its full potential.

I've also not tried the VR mode, so if that's a big selling point for you, you'll have to look elsewhere to find out if it's any good.

So, anyone who's on the fence about this one, consider a few things:

1. Do you enjoy games like Slender and SCP Containment Breach?
2. If yes, have you ever wished you could play as Slender Man/SCP-173?
3. Are you willing to help work out the various kinks present in all Early Access games?
4. Do you have at least two like-minded friends who might be willing to play as well?

If you answered yes to two or more of those questions, then Spectre may be worth your time.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
23 of 30 people (77%) found this review helpful
2 people found this review funny
Recommended
0.4 hrs on record
Early Access Review
Posted: December 29, 2014
Ooooookay. Yes. Hmmm. Ahe-he-hem...

I have no idea what this game is intended to be by the time it gets out of Early Access, but right now...well, let me just describe my experiences thus far. Oh, and like some other reviewers I've seen on the Store page, I'm yet to find a multi-player game to join - not that I've tried THAT hard - so the single-player game for me, thus far, has gone something like this:

First game...whoa, nice graphics and sound, super-spooky atmosphere. VERY impressed so far. Move through some corridors, read some spooky messages on walls ("Don't look at her", etc), have a peek in some rooms with seemingly nothing of note inside them and walk out onto a balcony...to run face-first into some creepy, possibly female apparition-y thing screaming in my face. Screen goes to black with a deep, "scary" male voice announcing "DEFEAT!" Oooookay. One game down, no idea what the ♥♥♥♥ is going on, but let's...try again, shall we?

Second game, same scenario, get as far as starting to move down the balcony steps this time...up comes zooming the same (?) spooky apparition, screaming at me again, and once again: "DEFEAT!" Hmmm...

Third game, get MUCH further this time. I have also in the meantime quickly checked the Steam page for clues, and discovered from a review that I am apparently supposed to find a camera and "defeat" the ghost by taking a photo of her. Sure enough, after successfully traversing the aforementioned stairs and making my suspense-filled way across the spacious entry hall, I enter some downstairs area called "The Depths". What this seems to equate to is an incredibly dark and eerie basement-like area filled with corridors and rooms, and what I presume is meant to be knee-deep WATER, but between the murky lighting and complete lack of any watery sound effects, I'm left a little unsure as to how correct my assumptions are. The good news, in any case, is that it isn't too long before I see some large-ish object seemingly hovering in mid-air in the corridor ahead, and lo and behold...a CAMERA it is! Now...how do I use this...ah, left click seems to create a sizeable "flash" effect. I guess it's time, then, for the hunted to become the hunter...

A corridor or two later, and...is that someone...or someTHING...yes, it's HER, plodding around the corner in suitably despondant head-hanging pose (I guess I wouldn't be terribly happy either, if I were a ghost)! I take my photo and...she comes screaming up the corridor and I hear the words "DEFEAT!" yet again, irrespective. Hmmm. Well, in all fairness, I think I did read something about taking the photo ONLY when she's up close and personal, so maybe next time I should wait until she screams and charges at me..?

Fourth game, goes quite similarly to the third, and sure enough, I hold my nerve long enough to not take my piccie until she's surely right upon me, and..."SUCCESS!" Roll credits.

Now...back in the menu, I can't see much of an option to choose any different maps, or modes, or ANYTHING really, so...I guess I've "beaten" the game already, have I? Or at least the single-player mode. In 18 minutes, apparently. Now, anyone who's read a review or two of mine before will know that I tend not to have ANY problem whatsoever with "short" games - favour them, if anything - but considering my victory game was well under ten minutes long, isn't that kinda taking the ♥♥♥♥?! Is there a considerable amount more to the multi-player game, or...is that really all there is?

I'm gonna err on the side of caution, and kindness, and give this one a thumbs-up. I'm going to do this because:

A. It's spooky as all buggery...

B. I dig it a darn sight more than Damned (the fact that I can actually PLAY the ♥♥♥♥ing thing is a good start)...

...and C. I'm assuming that there's a lot more new content (maps, etc) in the pipeline. Let's hope I don't turn out to be WRONG on this latter account, or else that $11.99 pricetag is gonna look even more foolish than it does now. For the time being, I would only suggest purchase during a MEGA-sale, or by bidding a lowly number of "gems" in a Steam auction like I did (which is mostly the same thing). The potential for something very nearly GREAT is definitely here, though...let's hope they don't ♥♥♥♥ this one up like so many before them...

Verdict: 6.5/10 (subject to change with future developments and what-not).
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
1.2 hrs on record
Early Access Review
Posted: November 6, 2014
Spectre is pretty barebones right now. It is in Early Access so there's a lot of time to add content. I jumped the gun and bought it, but kind of wish I had waited for more content. It is very creepy and atmospheric, so I am not complaining.

The Single Player (SP) portion of the game is only one spectre chasing you. Got some good scares out of me so far! lol The SP game mode is very short at this time. Game time depends on how you play the game. I found out that you can just turn your back on the spectre and walk away to avoid death in SP mode most* of the time. (*She will eventually get you! lol) IMO, they should just respawn you somewhere else in the house instead of game over when you die, so you don't have to keep starting a new game! It kind of makes it Rogue-like, so that's cool too.

The lighting, graphics and atmosphere are superb! I anxiously await to see more content in the near future. Multiplayer (MP) gameplay I suppose is like hide & seek. I haven't tried MP, so I shouldn't really comment. Also, I don't have a VR unit to try.. I believe the VR gimmick is one of the game's strong points. That and MP for sure! I can see a lot of fun in MP!

The sound is done really well. You'll hear whispers and other creepy noises that create a ghostly atmosphere. The spectre's scream is enough to make you jump out of your seat and see her in your face! It's a pretty good scare if you come around a corner and she is right there!

If you have a VR unit, this may be a cool game to buy though. It has got some of the best graphics I have seen in a VR game so far IMO. The spectre is cool looking, but the mansion is rendered beautifully! I find myself looking around at everything with my flashlight.

The developers are very active and fixed some bugs within a few hours that I reported! I recommend this game to people that like to scare other people, or people that like to be scared by ghosts! lol :-) If you have a VR unit, this may be a must buy game. The game does have great graphics and is very atmospheric for sure!!!

I does work on my iMac so I am happy about that part of it! lol Here are my system specifications: Apple iMac, i5 Quad-Core Intel processor 3.1GHZ, AMD Radeon HD 6970M with 1GB dedicated video RAM, 4GB system RAM, 1TB hard drive running OS X version 10.6.8, Journaled HFS+ Extended file system.

Pros:
+ Very scary atmosphere
+ Great lighting and graphics
+ Some good scares in a dark and spooky mansion
+ The game keeps me coming back to explore more of the mansion
+ The game runs great on my 4 y/o iMac running OS X 10.6.8
+ Developers are very active with their community and fix reported bugs quickly

Cons:
- The game has some bugs
- The spectre is too fast, making the game end too soon in SP
- You walk too slow and cannot run in SP mode, only MP mode
- SP mode is very limited and gameplay is short sometimes
- You can just turn your back on the spectre and walk away to avoid death in SP mode
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
0.6 hrs on record
Early Access Review
Posted: November 7, 2014
I would recommend this game, although, I admit, I may have somewhat selfish reasons for doing so. On the surface, Spectre is very similar to many other recent survival horror games; you wander around a dark, creepy environment, with nothing but a flashlight to guide you. Along the way, you're stalked by a spirit that kills you for looking at her, meaning your only tactic is to turn tail and run anytime she gets near. Instead of finding eight items to win this game, you just need one; the camera. Find it, snap a picture of The Spectre when she's right in your face, and you win.

As this game is still in the early stages, more content will certainly be added later, but for now, the game is rather bare. I found no story elements, nor any explanation for what The Spectre is, although they may have been there and I just missed them. There are also a few issues with gameplay; sprinting doesn't work in Singleplayer, and the 'Use' and 'Open Door' commands don't seem to have a purpose yet. Again, more is sure to come, but if I were involved in the development, I'd prioritize expanding the map; I beat the game in 18 minutes, and that includes three deaths, and general wandering.

Where this game really stands out is in the atmosphere; the mansion you wander through looks fantastic, and there aren't too many indie games that can compare to it. It could benefit from a some more rooms, maybe even a whole new floor, but it's a strong foundation. The Spectre also looks pretty good, although I sometimes have trouble telling if the jerky way she moves is by design or a bug. The sound design also stands out, and while I admit it's a bit generic as far as this kind of game goes, it still does its job of setting the mood quite well.

What has the potential to set this game apart from the rest is the multiplayer feature. As of this review, I've yet to find anyone to play with, but it seems like it would be a more polished version of the Garry's Mod gamemode 'Stop it Slender', with one player being The Spectre, and the rest trying to locate the camera. To me, this seems like the game's biggest selling point, but as of right now, the servers seem to be dead, with nary a player in sight. This is the main reason I recommend this game; the multiplayer feature seems like the idea that this game was built around, but there just aren't enough players yet, and it seems like the game isn't living up to its full potential.

I've also not tried the VR mode, so if that's a big selling point for you, you'll have to look elsewhere to find out if it's any good.

So, anyone who's on the fence about this one, consider a few things:

1. Do you enjoy games like Slender and SCP Containment Breach?
2. If yes, have you ever wished you could play as Slender Man/SCP-173?
3. Are you willing to help work out the various kinks present in all Early Access games?
4. Do you have at least two like-minded friends who might be willing to play as well?

If you answered yes to two or more of those questions, then Spectre may be worth your time.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
1.1 hrs on record
Early Access Review
Posted: November 6, 2014
This surelly is a beta.
But it is playable. I am not that sure about the current price being worth the product.
But i do say this is a enjoyable scary game

It has multiplayer so i went on a adventure with a friend. You can not fight back so as soon hell breaks loose we sh%t bricks and got lost from each other. Finding each other was the new challange in a house of many dangers.

The sounds are really well done and the graphix are ok. But graphix are not everything.

Anyway i suck at writing revieuws but i recomend the game to everyone who would like a scary experience expect many glitches and scares! And remember, you can hear her coming...
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
Recommended
0.6 hrs on record
Early Access Review
Posted: November 8, 2014
Great fun with your mates.

Run around and try to scare the ♥♥♥♥ out of eachother.
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
Recommended
0.3 hrs on record
Early Access Review
Posted: January 6, 2015
3spooky5me

As of this writing there are a number of glaring and very visible bugs, the menu interface seems to be a bit wonky, and I had a little bit of trouble getting the VR mode to work, but the core of the game is pretty solid. Despite those issues I'd still give it a recommend because it's still in early access and those will likely be fixed at some point.
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3 of 6 people (50%) found this review helpful
Not Recommended
0.5 hrs on record
Early Access Review
Posted: May 2
Very disapointed in this game... The intro video on this store page is actually better than the game itself. The game feels empty, dull, far from finished. The main menu is just horrible. and why is there and intro here on the store page but not in the game? The way the shadows are rendered (At least on my PC), the 2D layers of yellow fog, the 2D ghost on rails,... all that ruins the atmosphere. And nobody ever plays it online, nobody. In single player all you do is run from that "ghost" and you must turn away when you see it, kinda like Slenderman games... which I didn't know and I don't like very much tbh. If I wanted this I'd play Daylight instead. But I like the idea of a mutlilayer ghost surviving game, so this game has potential.
Was this review helpful? Yes No Funny
6 of 12 people (50%) found this review helpful
Not Recommended
0.1 hrs on record
Early Access Review
Posted: December 5, 2015
This game is on a very old SDK, not worth purchasing unless the developer updates it
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8 of 16 people (50%) found this review helpful
Recommended
0.8 hrs on record
Early Access Review
Posted: November 4, 2014
The music and graphics are really cool!!

Some of the controls aren't working.. I can only use WASD right now.. Not letting me walk any faster, open doors etc. Also there are black triangles that are blocking a lot of the paintings.
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3 of 6 people (50%) found this review helpful
Recommended
0.7 hrs on record
Early Access Review
Posted: February 20, 2015
Can't get multiplayer to work, so gave single player a shot:


A lot of lag initially, after a minute it smoothed out a bit.

Walked around, before headin downstairs - another spasm of lag.

Continued wandered my way directly to a camera (fatal frame flashbacks!) and took a picture of feet while stuck in the esc menu.

"VICTORY".
Roll credits.



Maybe I'll give this game another shot in the future when it's improved. From what I saw, the graphics were nice, the monster was scary, and the "weapon" was effective. The price is a bit steep for features that don't work properly .. but it has a lot of potential.
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