In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games.
User reviews: Very Positive (262 reviews)
Release Date: Aug 8, 2014

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"'Create your own game company'-simulator, part two. It has more features than Game Dev Tycoon though."
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Recent updates View all (7)

November 4, 2014

Update 1.1.7 with ChangeLog

Version 1.1.7

- Added:
- Game Engines (Available in 1991)
- some small UI improvements
- Consoles now appear in the "Project History"
- Info Box for "new trainings"

- Fixed:
- Several small bugs

14 comments Read more

October 6, 2014

Update 1.1.6 with ChangeLog

Version 1.1.6

- Added:
- some menus for the current game in development and games/consoles on sale
+ quit a current game in development
+ announce a current game in development (PR Manager option)
+ end a games sale
+ change the price of a game on sale
+ extend the duration of a game on sale by 30 days (Marketing Manager option)
+ change the price of a console on sale
- new starting location: france
- save over old save files (just click on the image of the save file)
- some small UI improvements

- Fixed:
- Bug within the sales report
- some other filthy little bugs ;)

11 comments Read more

About This Game

In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games. At the beginning, there are only few genres you can pick for a game to create, later you have plenty of options for more genres and sub-genres.

You start in 1980 creating one of the first computer games in history
Go your own way: Be a developer, designer, producer, artist or composer
Choose your starting location. Each starting location has its own characteristics, which may give you a benefit of some kind in play.
Optional start in 1990 or 2000, choose from 3 difficulty levels
31 genres of games to choose from
Real influence on creating games (find the genre matching game parts out of 15x4 options)
Intelligent game reviews give you hints about what to improve for next game in same genre
Sales are influenced by trends, platform market share, competitor´s performance and many more
You can create patches, addons, sequels or a new edition for a different platform
Hire up to 26 employees with specialisations in genre and/or platform
Rich role playing elements: level up your character and employees in 21 different skills
Learning by doing: Your employees gain levels in skills by takig part in projects
Improve your employees skills additionally by trainings, education programs and specializations
Employees will ask for more loan, holiday, trainings or they get sick, maybe even quit for a better job at a rival´s company
Become a specialized company of high renown in a certain genre, e.g. the global number 1 in Shooter games
Research new gaming technologies
Expand your business, rent or buy a bigger office
Equip 16 different rooms like studios for sound and motioncapture, labs and marketing office
Upgrade your rooms several times as time advances
Compete within a global simulated games market - hundreds of simulated competitors release games
Win awards for game of the month/game of the year
Consoles and platforms retire from the market...except you create a game hit extending the platform´s lifetime
Buy out your rival competitors: Let them work for you or destroy them
Win achievements and beat the global highscore
Become a publisher
Visit conventions or create your own convention
Pimp your games with "real" actors for voice acting, soundtracks and motion capturing!
Pay up to 30% tax per annum
...and many more features for a very deep gaming experience!

If you are not sure whether you can run the game or not or you want to try out the game before buying it; there is a free downloadable demo available on the website here.

System Requirements

    • OS: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 1000 MB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Hard Drive: 150 MB available space
    • Additional Notes: Min screen resolution: 1280x768
    • OS: Win 7
    • Memory: 2000 MB RAM
    • Graphics: Hardware Accelerated Graphics
    • Hard Drive: 150 MB available space
    • Additional Notes: Min screen resolution: 1280x768
Helpful customer reviews
22 of 27 people (81%) found this review helpful
27.4 hrs on record
Posted: October 8, 2014
As an old fart, who has messed with computers for the past 33 years, this game is really a trip down memorylane.

I tried the demo from their homepage and was instantly caught up in it. Once the demo ended, I just had to own this baby. I can't seem to stop playing.

Just want to release ONE more game, buy out one more competitor, win one more award, learn one more new technology before I quit for the day.

This game is WAY better than Game Dev Tycoon (without slamming that game, as I enjoy playing it as well), it just has so much more going for it. More depth, more atmosphere, more feel.

If you're into tycoon game, if you're an old fart, if you love games where you build a business from the ground up, if you're competitive by nature.

Heck if you're one or all off the above, buy this little gem and spend countless hours releasing one game after another. Be the first to release an MMORPG and watch people throw their money at you for years to come, while you keep shoveling out Addon packs for it.

Gotta love gaming :)
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17 of 21 people (81%) found this review helpful
26.7 hrs on record
Posted: October 8, 2014
I was curious of the other Game Management games out there. I started out with Game Dev Tycoon (Throughly enjoyed that game with 200+ hours), then I tried Game Tycoon (Which is absolutely dreadful, don't waste your time and money. You're better off wiping your butt than spending it), I tried GameBiz 3 (Enjoyed it for its gameplay but hated it for its extremely poor UI and sales restrictions), and I played Game Dev Story on iOS (Which is great for on the go. I enjoyed it for its simulation, but not very much for its management and lack of interaction). So one day, I came upon this game and I decided to give this a shot.

-Very detailed! I like how they really invested into what goes into a game; such as system design, content design, sound design, game writing, network, ect. The list goes on.
-Game Reviews appear like actual reviews.
-You can create your own Casing! This is honestly my favorite part of the game, hands down. None of the other Game Dev games ever did this!
-Competitors; more specifically they affect you in so many factors such as affecting your game releases, console releases, ect. You can even buy them out and have them develop their own projects but still receive an income or you can have them help you out in your own projects!
-More indef development. You can have voice actors, stunt devils, and so much more!
-This game has a lot of humor! The names of the actors are reversed in such a great fashon!
-Sales Charts are detailed and give you great statistics.
-You can choose your starting location! With each starting location, you get seperate perks!
-You can choose your own price! This should already be a given to any GD game!

-If you do poorly in the game, the reviews will just tell you "You should focus on so and so more," It doesn't give you a plus minus system like GDT does. What makes it even worse, is that when you develop another game of the same genre, it doesn't tell you what was something you weren't suppose to do, you have to pull up another menu to do so.
-The UI is very much confusing and requires so many menus to open for information. If you wish to replace another employee you have to basically write down the levels of each employee and what they are good in. It should automatically tell you this instead of menu hopping.
-Graphics are very uninspiring. Everything is basically a still image.
-The notifications takes up about 1/5th of your screen. It doesn't need to be that big. Whats worse is that if you wish to look a previous notification, you are bombarded by what other notifications of irrevent games from irrevent companies. You also can't go back very far in time.
-Upgrading and researching are such a time consuming waste. You can't unlock the publishing office until the early 2010s. To make this seem even more terrible, you can't unlock your hardware lab until the 7th gen (X360, PS3, WII), around 2004-7ish. You can't make a retro console. The game won't even tell you if you can even research more technology due to the bombardment of the nofications.
-Buying new offices are basically the same as the last bullet point, half of the stuff you wish to create are locked off until the later 2000s.
-Early game start is virtually impossible unless you know what you're doing. There are no wiki's or any source of information from what I looked on the internet about what makes a game good. I had to revert to the steam forums for an JPG about what you invest your points in.
-Custom Consoles sell COMPLETELY POORLY! It took until my forth console to even get to a 10% marketshare whereas my competitors are at 25-35%. Which also makes no sense, the marketshare exceeds 100%, how is that even possible!?
-By later game, around 2000s, it slows down tremendously and begins to feel repeatitive.
-Genre and game selection is confusing. You can pick an Action Genre but you have to pick a sub-Genre. EX: Action-Beat em Up. Then you create a story with it. Then those stories are locked for the genre specific game. If I wanted to create a Military Action RPG, I can't. I can only use Military FPS.
Final Verdict: Better than Game Tycoon at least!

I do absolutely love the details this game gives and the constant updates from the developers! This game has a LOT of potiental, but it won't reach it's peak unless it continues to receive patches and updates. The UI DEFINITELY needs some work. Although points of the game felt repetitve, I never really felt bored. I was interested by how the market works and the constant interaction you're doing. The case designing is by far the most innovative feature of this game; its what should be EXPECTED in a Game Dev game. But it needs to be more interesting, a bit more dynamic!!

I'd recommend giving this game, at the very least, a shot or a try. It's well worth its price point of $10 USD. It's not a game for everybody, but you may find it very enjoying.
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20 of 27 people (74%) found this review helpful
15.0 hrs on record
Posted: November 2, 2014
It's Game Dev Tycoon 1.5. Worth 10 bucks if you thought GDT was.
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13 of 17 people (76%) found this review helpful
1.0 hrs on record
Posted: October 16, 2014
- More in depth game creation.
- Reviewers are harsher but tell you what you did wrong
- Wicked Soundtrack
- Dat 80's interior design
- Competition to face off against

- Can't look at what you did wrong in a previous game so get a pen and paper ready
- UI could use a little work

If you're looking for something besides game dev tycoon this is the game for you.
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20 of 31 people (65%) found this review helpful
2.1 hrs on record
Posted: September 3, 2014
After getting a bug for Game Tycoon games from Game Dev Story and Game Dev Tycoon, seeing that this game seemed to have much more added complexity and depth had me very intrigued. I looked past the negative reviews of this game and decided to try it out. I couldn't access the demo... never mind, its only £7, and I liked GDT, so maybe its worth it!

As it turns out, that was far from the case. First thing you notice as soon as you start the game up; it looks like utter ♥♥♥♥. Continuing comparisons to GDT; at least that game kept itself looking relatively nice even though it was simple. This game is just straight up ugly. The menu looks like it was drawn using Microsoft Word shapes. Your character's are right in the uncanny valley and it seems like they tried too hard to make use of the little graphic capability they had and messed it up.

The interface is cumbersome to use; sections like the box art selection are slow to respond to your clicks. The alerts that pop up on the left hand side should really be made more noticable, at least make them flash or fade in when they appear so I know when new ones have appeared! It would also be handy to have notifications when new genre types become unlocked.
As well as that, it seems that there needs to be more notification on when your other employees are busy training, researching, holidaying ect, and when they are finished - I sent a guy on holiday, but the game never alerted me or made it immediatly obvious that he was back. You could at least make him disappear or fade out while he's on holiday and have him reappear when he returns!

And sometimes the results of your decisions just don't seem clear enough. For example, there seemed to be little difference in the sales of similarly rated games whether I used advertising or not. The translations don't seem to make sense either, whether I translated to more languages or not, my games still didn't sell well even with similar ratings. And while the game does do a good job of telling you what things you need to focus on in a game, gameplay, graphics ect, the addition of new employees puzzled me as my games continued to do the same as they did before.

On a final note, I would expect a game like this to be in Early Access, not a full game! The main menu is bugged; the 'click to continue' for my last played save makes the game crash. You can't overwrite your last save; you'd have to delete it then save instead. Some of the game building interfaces are buggy as well; for example, the choosing advertising languages often messes up; deselecting and reselecting languages can make languages you havent chosen appear; a deselected Japanese flag became a German flag. I don't know if that was just a graphical glitch or whether it did fully change from Japanese to German translation. The competitors map seems pointless; I cant select anyone by clicking the map, and again the interface there for looking at competitors is too cumbersome. Switcing between offices becomes a pain in the ar$e, and the whole thing just does not feel good to play

In summary, if you are looking for a deeper, more complex Game Dev Tycoon, this is NOT your game, which is a shame, as it really could of been if the devs had polished up the many, many rough edges. I wasted £7.
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9 of 12 people (75%) found this review helpful
109.8 hrs on record
Posted: October 12, 2014
Very addictive game. I would say I like it as much if not better than Game Dev Tycoon. Pretty much the same just with a diff look and slight diff feel to it. It is still in EA so if your uncomfortable with that just wait till it hits beta or something. Its still a very fun game atm not even finished. I just hit $1.2b with my company "Next" and all I sell are adventures, war strategies and consoles. This is my third play threw so far and best as well. I finaly know what im doing lol. The trick is to focus on 2-3 diff game types, ex: adventure, strat and rpg or something then just juggle them around so you dont build the same type back to back and youll make plenty of money this way.
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6 of 7 people (86%) found this review helpful
3.8 hrs on record
Posted: September 8, 2014
it's a really good game, included many aspects of a game developing company. One of the great indie game i 've ever played.
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7 of 9 people (78%) found this review helpful
36.8 hrs on record
Posted: September 7, 2014
This game is better than Game Dev Tycoon. You can buy studios, choose what the studio can do and more.
What's the future of this game? I can imagine more!
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7 of 9 people (78%) found this review helpful
9.2 hrs on record
Posted: October 26, 2014
Seems to me to be more bare bones and grindy than it's counterpart, Game Dev Tycoon. Despite this, the mechanics and systems are delightfully in-depth, while still being easy to use, and the learning curve is rather nice. The price of things could use some re-balancing, and the cover art options does wear thin at times, but still fun. Would recommend if you like business or game-making sims.
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5 of 6 people (83%) found this review helpful
31.5 hrs on record
Posted: October 2, 2014
GamersGoMakers is quite a nice game, although it still needs some fine tuning - The developers are easy to contact via mail and are eager to make their game better and better - Updates are constantly improving the games and adding features.

Many people like to compare GamersGoMakers to GameDevTycoon - So if I must, I like them both, they are similar, but not the same.

It is difficult to grade the elements of this game, as it keeps improving!
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4 of 5 people (80%) found this review helpful
0.6 hrs on record
Posted: September 16, 2014
If you liked Game Dev Tycoon, GamersGoMakers plays mostly the same, with much deeper gameplay and more controllable outcomes.
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5 of 7 people (71%) found this review helpful
18.7 hrs on record
Posted: October 20, 2014
Its Game Dev Tycoon with many more awsome thing to do. Many of the things I installed mods for Game Dev Tyconn are standar here like setting priceses. I also love that you buy evry room in you company. It also has some downfalls. Its harder wich is good for some worse for others (start in the 80s) and it looks worse and lack animation. But it is still worth the buy.
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5 of 7 people (71%) found this review helpful
2.4 hrs on record
Posted: November 9, 2014
It's like Game Dev Tycoon, but with more options! I still love Game Dev Tycoon, but this is a nice alternative to it.
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6 of 9 people (67%) found this review helpful
27.2 hrs on record
Posted: November 8, 2014
Really like it. I fine it like a lot like game dev tycoon.... Its like a Better version.
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2 of 2 people (100%) found this review helpful
16.8 hrs on record
Posted: September 19, 2014
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2 of 2 people (100%) found this review helpful
44.0 hrs on record
Posted: September 28, 2014
This game is fun and nice, it seems to have a lot of potential.This game looks like a rip off of Game Dev Tycoon at first but it is completely different besides the facts of making games. The game still has a lot of work to be done in my opinion, as I do find glitches frequently, such as when I level up or any othet extra pop-up appears, the game freezes, although this needs to be fixed, you can fix it by press Alt+F4.

Good, but has potential
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2 of 2 people (100%) found this review helpful
4.2 hrs on record
Posted: October 4, 2014
It's really nice game. I don't like only one thing - sound it's not good like other
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2 of 2 people (100%) found this review helpful
29.8 hrs on record
Posted: January 22
Cautious Recommendation

Get this if you enjoyed Game Dev Tycoon, but missed the complexity. If you are into videogames and indie tycoons this game has a lot to offer.

A couple of negatives though:

The UI might look similar to GDT, but it is not really suitable for a game that has more complexity.
Examples: No easily accessible comparison views for employees, games, (rival) companies, etc. This leads to a lot of "screenhopping", which is especially tedious for the development progress, if you have more than a handful of employees and don't know their stats by heart.

While game development has a lot more to offer, it itself is not quite as fun as in GDT, because it lacks visual feedback, feedback about the quality of the game and is non-interactive after you entered all the parameters at the beginning of the development process. The review screen could use a lot more polish as well, since it is the main "reward" mechanic of the game.


Get it, if you:

like Game Dev Tycoon and want a more complex experience

AND you can live with a flawed UI and some less-than-optimal design choices.

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2 of 2 people (100%) found this review helpful
10.3 hrs on record
Posted: February 20
This game is amazing. That's all you need to know. Buy it now and become GabeN!
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3 of 4 people (75%) found this review helpful
7.1 hrs on record
Posted: September 9, 2014
This is not innovative, but it still brings many hours of fun with it.

Watch this video if you are considering buying the game, or having doubts on its compereson to Game Dev:

This is worth buying, give it a shot!
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