The Maker's Eden is a first-person hypertext adventure game presented in the style of a motion comic. You play a character trying to discover what their predefined purpose is, in a science fiction/noir inspired world filled with androids, flying cars and an early 20th century vibe.
User reviews: Very Positive (70 reviews)
Release Date: Jul 30, 2014

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Recommended By Curators

"Intriguing characters, expertly realized locales, well-written dialogue... all help turn this virtual journey into a really unique, quality experience."
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Recent updates View all (7)

May 12

May Update

Happy May, all!

So, I took 2 weeks off the day job to both unwind a bit and to get some Act 2 stuff done. Glad to say I rate 10/10 on both those things! Most of the work has gone towards putting the completed artwork in-engine. I am dying to show you guys what it all looks like, but with such a short game I feel like every reveal is a spoiler to some extent.

So instead, here's one big scene, again outside and in the rain:

And here are a few of the others, but super tiny because I'm a tease like that:

The individual bits and bobs of act 2 are almost done (except the character art, but we're kinda waiting till the near end before diving into that too deeply), and the only real challenge that remain is the save system.

I have touched on this before, but to summarise: Act 1 used a simple chapters-as-checkpoints save system, which worked fine because it was entirely linear. Act 2 is not as linear, so this will not work. The trick though is not making a working save system, since that's the easy part - the trick is to make a dynamic save system that LOOKS like it's a simple linear chapters-as-checkpoints save system so that the user experience does not appear to change.

This will get even more tricky in Act 3, because Act 3 contains some procedural content. Oy. Later, later.

My main workstation also suffered a catastrophic hard drive failure last weekend. TME is unharmed though since that is backed up in two places in addition to the source control. Did manage to partially recover the contents of the drive too and didn't lose anything I couldn't tolerate losing. And in the process also got quite cozy with Linux' dumpe2fs and e2fsck commands.

And not related to anything. Someone wrote a good piece on Gamasutra on what it's like to try and do indie on the side while working a day job. You can read it here: I can relate to a lot of it, and so far this experience has been rather educational.

Finally, the act 2 soundtrack is almost ready to roll out. It'll drop before Act 2. Woop!

9 comments Read more

April 1

Progress update - Act 2!

This is the day one would expect some joke-announcement like "all further development cancelled" or "it's now about pink ponies". But that'd just be mean, and we best leave that to other people.

Still plodding away at Act 2. It's going slowly, but we're getting there and I have booked some crunch-time off the ol' day-job in April to get it done. Most of the asset creation has been completed and the rest is coming together nicely. The music too is sounding dang smooth. In fact, my greatest worry about Act 2 is that it's all just so much better than Act 1 and people will feel it's out of place. I like how it has evolved though and would love to go back and do a bit of reduxing of Act 1 eventually.

Another day, another alley. Below is a quick work-in-progress shot showing what the artwork looks like vs. what it looks like in-game with the weather added. This particular scene is also camera mapped to geometry so that the perspective is real. In motion the effect is quite subtle so as to not stick out too much from the plain 2d stuff, but it allows for proper reflective surfaces and casting light on surfaces in a semi-realistic manner.

7 comments Read more


“The Maker's Eden, you see, an expertly written choose-your-own-adventure with some quality adventure gaming puzzles thrown in, is a fantastic, thoughtful and hugely entertaining game.”
Indie Games: The Weblog

About This Game

The Maker's Eden is a first-person hypertext adventure game presented in the style of a motion comic. You play a character trying to discover what their predefined purpose is, in a science fiction/noir inspired world filled with androids, flying cars and an early 20th century vibe.

This is a 3-act episodic game. The purchase is for all 3 acts, of which act 1 is ready to be played right now. During the preparation of acts 2 and 3, we will also be releasing little mini-episodes every month that provide additional flavour and backstory to the world we have created.

Has trading cards!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: WIndows XP SP2
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: Windows 7 or higher
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: OS X v10.7 Lion
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: OS X v10.7 Lion
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 and higher
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 and higher
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
10 of 12 people (83%) found this review helpful
0.8 hrs on record
Posted: January 6
Good read if you enjoy some combination of stories, comics, noir, and cyber-dystopias. It's short and the puzzles are more to keep you involved than to really challenge you, so don't get this just for puzzles.
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8 of 10 people (80%) found this review helpful
4.2 hrs on record
Posted: January 4
What an intriguing little gem!

The story takes place in a dystopian future where you have to find out who you are and what this all is about. The end of this episode includes a nice little twist and leaves you curious about how the story will unfold.

Note that this is NOT a classical point-and-click adventure. No overflowing inventory or stupid combine-those-items-to-use-them-in-a-ridiculous-way things. "Motion comic" is an accurate description imo. This kind of presentation fits the story perfectly, supported by an awesome soundtrack which really sucks you into this world.

You can play in your own pace and the checkpoints are not too far away from each other. Usually I prefer free saves, but the game isn't too long and there are no complicated actions to perform so here I'm okay with checkpoints.

If you like comics / graphic novels, visual novels and / or a good story, PLAY THIS GAME. For the hesitating ones: there's a demo available on the store page.
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5 of 5 people (100%) found this review helpful
2.2 hrs on record
Posted: May 18
NOTE: This review only covers Act 1 and it will be updated after acts 2 and 3 are added into the game.

I'll be honest, I'm not really into point&click adventure games. There always seems to be something that ruins the experience for me - puzzles that don't make any sense, hidden objects, actions that take forever to perform, bad voice acting, etc. It's a good thing then, that I've had none of those problems with TME, although it's by no means perfect.

TME is set in a retro-futuristic dystopian world, where it never seems to stops raining, and where apparently both flying taxicabs and vinyl LP records are still totally relevant. It screams technoir. Visualy, it's a nice mix of a first person view and a comic book panels as a way of telling a story. Although the artwork quality is somewhat inconsistent in some scenes (especially towards the end of the first act), it's still very atmospheric and enjoyable. That's actually the thing this game is very good at - creating an atmosphere. The aesthetic fits the setting perfectly. The soundtrack is also really good and helps a whole lot in that regard. The combination of electronic music and jazz reminds me of Gunpoint OST (one of my favorite game soundtracks).

Obviously, I don't want to talk about the plot that much, so I won't spoil it for others. The little I can tell you is that the game starts as you wake up in an abandoned building with no memory of who you are. You will need some help to figure out what's going on in the world around you…
While it's not the best writing I've seen in a game, nor is it original, I found myself very invested in the story and I can't wait for the rest.
What I really have to mention are the characters. The writing and the character design work so well together, making every character a unique, memorable personality. Sadly, there's no voice acting, it's all just hypertext. It could've been so much better, but then again, I'll rather have no voice acting, than a bad one…
Gameplay-wise, there's not much to talk about, really. It's a very casual game, with only a few easy puzzles, just enough to keep you engaged. There are of course dialogues, but from what I can tell, there are no bad answers. That's kind of a weird thing to me - making hypertext, story driven game with totally linear narrative...Sigh. To be fair though, devs claim that it will get more interesting an non-linear in the next act.

As of now, the game consists of Act 1 and two additional very short stories (related to two of the characters you meet in the first act). It only took me 2 hours to play through, and that comes from someone who likes to take his time, read everything properly and enjoy the scenery. You could definitely run through it in an hour or so.
That brings up an important question - is it worth the price? At this point, I'm not so sure. These season-pass-kind-of-deals are always risky. Considering how short the story is, Act 2 release is long overdue, which is not helping the situation. At least devs still seem to be working on it instead of just dropping the ball, so that's good to know.
Right now, I would either recommend you to get it in a bundle (like I did) or a sale, or maybe just wait a bit.


If you like cyberpunk/technoir genre and visual novels, and you don't mind reading, there's a good chance that you'll enjoy the short TME experience - as long as you'll treat it as a visual novel, not the game. It's not very original, but still atmospheric and intriguing. I'm definitely looking forward to see more of that world and hear more of that great soundtrack. Again, bear in mind that this isn't a complete game, and that the full price may not be adequatte at this moment (as I mentioned in a previous paragraph).
If nothing else, it made me watch Blade Runner yet once again, so that's a plus I guess…
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6 of 7 people (86%) found this review helpful
1.2 hrs on record
Posted: January 11
Pleasantly surprised with this game! Got it from a bundle and was expecting it to be another throwaway title to get some cards from, but wound up finishing the episode and wanting more of it.

The interesting neo-noir-esque art style and theme got me hooked from the first couple of screens, there were little bits of flavor text throughout each scene, and the puzzles weren't mindbendingly difficult like some point-and-clicks tend to go for. Also, I really liked the characters introduced in this episode (a couple of them have Vignettes at this time that add to the lore and atmosphere of the game) and look forward to future installments.

Pretty short game, but considering it's Episode 1 of a future series, I won't hold that against it.
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6 of 8 people (75%) found this review helpful
2.0 hrs on record
Posted: December 22, 2014
The game is mostly a point and click adventure served as a graphic novel with limited freedom, which is funny since freedom is a topic addressed by the game itself. There are a few puzzles, simpler than those you can find in a regular p&c.

In summary: intriguing story, good narrative and direction, the art goes well with the setting. If anything, it is a bit short. At the time of the review I had only the first act to judge and the other two are to be released yet, but from its looks, the full game will be still shorter than most other games. That should not be really an issue: good direction also means there is no filler, and we are promised more freedom and choices that effect the following acts so it can have a decent replayability.
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2 of 2 people (100%) found this review helpful
1.8 hrs on record
Posted: April 12
Episode 1:

Well this game's outcome was a surprise to me. I had no real high expections for it, and it was waiting for me to play it in my library. When I did play it, boy oh boy didn't I enjoy the ♥♥♥♥ out of it. The art, the hyper text, the soundtrack, everything in the right place! The story seems a bit confusing at the beggining but then unravels a little. The first episode is short, it took me aprox. 1h20m to complete. But it left me hyped for the remaining episodes! And the little packs of additional story (minisodes) that the developers are adding now and then (2 available at the moment) are another pro to the buying of The Maker's Eden, which is set in a universe where everyone is a robot but for two individuals. I recommend this treat for everyone! Maybe not for those gamers that don't enjoy (but should) point&click games. Right, forgot about replayability. I may go through the game again but I don't expect there to be much replayability available, overall (only when all the episodes are available, of course).
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3 of 4 people (75%) found this review helpful
1.9 hrs on record
Posted: December 27, 2014
Hi guys, I love point and click games and have been playing them for a long time. I also love interactive fiction games, so a story is something I really value in games.

Episode 1:


This game's first episode was a great start, with a very interesting sci-fi premise and a mix of visual novel with very simple point and click elements. It is a text only game (no voice, only music), with visuals that reminded me of comic books, so it was really nice and fits the story pretty well.


There is a lot of text to be read, and most of the game you'll spend talking to people. There are some very simple puzzles to solve, and I only had trouble with the first puzzle in the game because I did not memorize an important piece of information in the first scene, before you can investigate the first room in the game.


You only use the mouse, and the interface is very easy to use, no problems at all. Controller support would be great, so I could play on my TV. It would also be great to be able to change the game's font size, as it is very hard to read if you play on a big screen TV. I know playing on a big TV with a controller is not expected for P&C games, but I believe more developers should take people who like to play on couch into consideration.


I have played the whole game and the two vignettes that were released (included with the game before the next episode is released), and I must say that the game is really worth your time. This game has been in two bundles already, and is discounted from time to time, so go ahead and buy it if you are into games with a story, and a very interesting one to boot.
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: April 26
While this game is short as of now, I'm waiting in anticipaiton of the second and third acts to be released. This point and click adventure had me hooked from the very beginning. The amazingly beautiful artwork highlighted by the smooth and comforting soundtrack made the story flow with ease. The story itself was amazing and very well written. Maker's Eden puts the character 905 in the same position as you, new to this world and not knowing anything about yourself. The twist is you do know things about the world around you. As the amnesia effect is in full swing you want to look around and find clues to your existance as well as learning about the world around you and how Didymus has come to rule everything around you. As the story progresses each individual character has their own piece of backstory and the ensemble of characters all revolve around eachother and lead back to you. The side storys provide the lore into characters that the story missed. Overall I found myself absolutely loving this game and I can't wait to see what is next.


Art: 10/10

Story: 10/10

Mechanics: 6/10

Gameplay: 8/10

Bang for your Buck: 7/10

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2 of 3 people (67%) found this review helpful
0.1 hrs on record
Posted: December 4, 2014
Nice as reading an interactive comic book. The first act feels a bit short, but then again, it's more a comic than a videogame. Soundtrack is nice too. Nothing very special but it makes a difference. Also I got it from a humble bundle, so totally worth it.
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2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: December 21, 2014
A classic Cyberpunk Story that remind me of Blade Runner and Normality (without the comedy) .

Very atmosferic music and good drawing.

The bad sides are:
- no voice acting
- the first chapter is very short (finished in a single session)
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2 of 3 people (67%) found this review helpful
2.2 hrs on record
Posted: January 2
I really liked this game. This is an independant adventure game that, when finished, will be comparable in quality to Kentucky Route Zero. I'm looking forward to the next act!
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2 of 3 people (67%) found this review helpful
1.4 hrs on record
Posted: January 4
This review was made as of when only Act 1 and two vignettes have been released.

A hypertext adventure where interactions take place in comic book style panels, the story is intriguing so far with enough of a mystery cliffhanger to make me excited for Act 2.

Funny answer option that totally breaks the fourth wall: “I’m the protagonist in a video game with a vaguely defined anti-establishment plot.”

The game's off to a promising start, so it’s recommended with the caveat that the full game is yet to be released.
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2 of 3 people (67%) found this review helpful
1.1 hrs on record
Posted: January 20
Quite a nice small game, if you are into TechNoir. One of my best game experience in quite a while, too bad Act I toke less than 60 minutes until finished. Still I think it was worth the cost. If you are not into Cyberpunk, or want a more NeoAsian version I do not think this is the game for you. If you like a more mysterious TechNoir history I think you would really like this game.
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45 of 48 people (94%) found this review helpful
4.6 hrs on record
Posted: July 29, 2014
Decently well-made for just one act, thus far. The music is great, gives it that authentic noir feeling. Not much in the way of puzzles, and I can see more happening in the later acts, but it can take a second to figure out exactly what you need to do next. A nice touch, since nothing should be overly easy.

The dialogue and story can be a bit hard to follow at first, due to the nature of the protagonist, but as you start to identify with them, it picks up fairly well. No in-game volume slider, but that can usually be adjusted computer-side.

All-in-all, looking forward to seeing more of this game, and perhaps even more of the developer. I wouldn't mind seing a full series based on this game's lore, or perhaps multiple different series. :)
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39 of 47 people (83%) found this review helpful
3.1 hrs on record
Posted: August 4, 2014

+ good production values considering it's a little indie game with probably low budget
+ really love the setting, sci-fi with some noir vibe in it
+ interesting story, although not complete in this episode, makes me waiting for the next one
+ gameplay wise it's exactly what the developers wrote in the game's description on store, a hypertext adventure, think of a text adventure with moving pictures where you can interact with point and click mechanics, talk to npcs, change direction etc
+ although few, logical puzzles

- no voice acting (really unacceptable)
- very short, could use more puzzles

in conclusion this is a unique little game that makes me want more since i love the genre and the setting, but can only recommend to point and click adventure games fans
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37 of 47 people (79%) found this review helpful
2.2 hrs on record
Posted: July 30, 2014
I enjoyed this style and I look forward to the other episodes in the series.

This was just the distraction that I needed for an evening to take my mind off of the oppressive system we all live in.

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24 of 32 people (75%) found this review helpful
1.9 hrs on record
Posted: July 30, 2014
Took me about an hour and a half to complete. It was really straightforward. I never got stuck or spent long trying to figure out what to do at most points. I liked it, it's good.
It basically plays like a like point and click adventure game. I worked out the solutions to most situations pretty quickly. They are usually fairly obvious and there weren’t really many red herrings or that sort of thing.

I liked the aesthetics, the characters, the music. There is virtually no sound, just rain pattering down sometimes. There is no voice acting, all dialogue is written. But I really liked the it. I thought the world populated with androids was cool. The plot was interesting even though the premise was cliche, waking up with no memories. There was an interesting twist at the end.

Okay, what's available now is a pretty short. But once all the episodes and vignettes are available I think you could probably get a decent amount of game-time for your money. It's not really expensive anyway, I felt like it was already worth it. I am looking forward to episode 2 and 3.

Click here for my YouTube gaming channel
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29 of 42 people (69%) found this review helpful
1.4 hrs on record
Posted: July 30, 2014
This game is slick, unique and very engrossing. I don't think I've ever seen an adventure game that features a comic book style feel to it. The writing is superb and had me wondering who I was, what I was doing here... and what was going on.

One of my all time favourite games of this genre was 'Beneath A Steel Sky' back in the old glory Amiga days. This game has given me that same vibe and wonderment. Every thing about this game oozes style. The music is atmospheric and fits the game superb. The game is reasonably priced when you consider this is just the 1st part of 3 episodes.

If you're looking for something fresh, compelling and different give this a try. It will hook you and draw you into its world.

As a 1st game for this development team, you instinctly know they have a lot of talent. This is a team to watch!
Well done guys, you have my total respect and I'm excited for future episodes and games.
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16 of 19 people (84%) found this review helpful
7.9 hrs on record
Posted: October 17, 2014
First off, please note that I had accidentally left the game running when I went out - it actually takes less than an hour to beat this game, proceeding at a leisurely pace. At the time of writing this review, there have been two extra vignettes released, both of which are meant to be extremely quick, supplemental material. They each take around five minutes to complete. Be advised, the game is a three-part series, and I assume that owners of the game will receive the other 2 segments when they are released.

If you like graphic novels, sci-fi dystopian themes, and super casual gameplay, then you will enjoy this game.

The aesthetics are very good - the detail in the environment and art style are both well-done. The music is also good, and adds to the atmosphere of the game. The story is pretty interesting, although it is nothing elaborate or intricate (granted, I have read A LOT of fantasy and sci-fi). I look forward to trying out the next instalments.

As a point-and-clicker, the game runs mostly like a graphic novel, with some dialogue options and very simple puzzles. That being said, the controls are super easy to understand. The learning curve is minimal, however, there is one "main" puzzle that took me a few minutes to figure out. I had thought that the keypad grid required you to connect EVERY letter to its corresponding number (ex: A -> 1, B -> 2, etc), which is absolutely impossible.

During gameplay, most of the "puzzles" can be solved intuitively, and the game provides a fair amount of hand-holding to ensure you progress through the story. My favorite puzzle would have to be the part where you record a guard's responses and have to splice/edit a 3-part dialogue in order to get another guard to leave his post.

Overall, the game is a nice, quick experience that will be enjoyed by sci-fi lovers. A good time filler.


DJSF @DJSF's Rogue Reviews
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9 of 10 people (90%) found this review helpful
1.2 hrs on record
Posted: July 31, 2014
The first act of this game took me 1 hour 10 minutes to complete, with prior knowledge of how to do the first 15 minutes thanks to the demo.

The game is story rich, providing a wonderful and beautifully artistic world filled with interesting characters. The world is filled with a lot to explore as scenes allow you to click on the environment around you to learn more about the story and setting. As for the puzzles, there are not many but they are simple and enjoyable. The more difficult and obvious puzzle challenges took me around 5 minutes to do but everything else is straightforward.

I can't wait for the next acts (and the mini-episodes!), especially as the story really seems to be great. I highly recommend this to any point&click fans, or anybody who loves story rich games (like me!).
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