After assuming command of one of four human or alien factions vying for galactic dominance, immediately define your game’s scope. Play for minutes to hours across tens to hundreds of planets in single-player skirmish or multiplayer modes—it’s entirely up to you.
User reviews:
Overall:
Mixed (80 reviews) - 53% of the 80 user reviews for this game are positive.
Release Date: Sep 5, 2014

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Just Updated

V1.0.5401.40673

- The player can now enable Advanced values, which adds Speed and Shield values, as well as allows ships to gain experience from battles and level up their stats.
- A dialog for notifying the player of ships that levelled up since last round has been added.

About This Game

Perfect for the novice, yet sophisticated enough for the veteran, Starion Tactics is a turn-based digital board game that delivers a deeply tactical and highly visual experience with fun and quick gameplay.

After assuming command of one of four human or alien factions vying for galactic dominance, immediately define your game’s scope. Play for minutes to hours across tens to hundreds of planets in single-player skirmish or multiplayer modes—it’s entirely up to you.

Leave the tedious, everyday tasks that take away from crafting and executing tactical strategies to your faction as you explore the galaxy. Explore the galaxy map and discover different planet types: some rich in resources, some barren and unfit for terraforming. Expand your empire by choosing which planets to invade, colonize, destroy or simply ignore. Exploit and terraform planets, acquiring resources to grow and strengthen your fleet, empowering you to exterminate enemy factions and rule the galaxy.

  • Fully customize each game by creating your own settings so that no two games are the same.
  • Assume the role of a faction leader and command one of four factions
  • Focus your efforts on crafting and executing your tactical strategy while your faction takes care of tedious, everyday tasks
  • Engage single-player skirmishes or up to 8 player multiplayer wars across 10 to 100 planets—you define your game’s scope
  • Use resources acquired from planets to build and strengthen your fleet
  • Construct ships that range from small, agile scouts to colossal battle cruisers
  • From improved mining to solar eruptions to labour strikes and beyond, implement cards and/or artifacts to make games more interesting with the element of chance

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.2 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 256 MB of Video Memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: DirectX compatible Sound Card
    • Additional Notes: Windows compatible mouse and keyboard. If you are experiencing technical difficulties please email support@meridian4.com
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (80 reviews)
Recently Posted
the busta
( 20.4 hrs on record )
Posted: March 13
i dont remember buying this game
Helpful? Yes No Funny
Giingerman
( 0.3 hrs on record )
Posted: February 12
if youre looking for a fun multiplayer game for LAN parties or Online with friends, you will be dissapointed. the multiplay does not work. there is also no option to switch between LAN or Online which is also dissapointing. this game is only good if youre alone and love to click XD
Helpful? Yes No Funny
SinRopa
( 4.0 hrs on record )
Posted: January 31
Ok this should be Early Access, but isn't.

The game is bad, know that going in. This is no where near a 10$ title, more like a 1.99 game that you still wait to go on sale. As such, it feels very much like a mobile port.

What I liked... Graphically I thought the art team did their job. While nothing amazing or new, it was about average for a mobile level game. Thats about all I liked, but this is what happens when a few artists try to make a game in a genre they know little about.

The bad... to avoid a full wall of text ill just make a list.

--Achievements dont unlock correctly - some early, some never
--I opted to play without sound an hour in as it didn't add anything (changing the sound output also crashed the game)
--All ships are available from the start, no tech tree at all
--One resource that means nothing to you
--Easy to spot bugs, such as capture 10 planets and game tells you that you captured 20
--Terraform units, if used too many in a turn they either despawn without doing the job or the game fails to update planet output text- as I've seen mismatched output depending on where you look
--The only choice I ever made was to stop bothering to terraform planets as there was no point and its tedious

--THE USER EXPERIENCE IS THE WORST I'VE EVER SEEN!! In the credits there were testers... did they play this? How long? Cause holy ♥♥♥♥.
~~I hope you like to click - if you are a steamroller like me... good luck. You have to move every unit one at a time, one planet jump at a time, each taking 3 clicks min. So my late game turns on a full size map required 500+ clicks until I just stopped moving majority of my units and won with the rest. I never lost a battle but settings might help up the challenge.

--And another minor thing, is it a "turn" or a "round"... pick your terms and stick with them.

-- The game summary is mostly lies - unless I missed everything by not playing the other "factions" so I'll review that real quick:

"Leave the tedious, everyday tasks that take away from crafting and executing tactical strategies to your faction as you explore the galaxy. "

--Crafting what? The best ship in the game, that you start with and have no reason to build anything else? That crafting?
(This may have been a setting I randomly chose starting my first and only game, if so then my fault)

Explore the galaxy map and discover different planet types: some rich in resources, some barren and unfit for terraforming. Expand your empire by choosing which planets to invade, colonize, destroy or simply ignore. Exploit and terraform planets, acquiring resources to grow and strengthen your fleet, empowering you to exterminate enemy factions and rule the galaxy.

--What? Every planet I went to was automatically captured, and the only choice left was to bother terraforming it... or not based on 0-1-2 output levels. So you could capture a 0 and make it a 2, thats literally it.

"Fully customize each game by creating your own settings so that no two games are the same."
--unless you play more than 2 games (or maybe I broke my settings, as I've mentioned)

"Use resources acquired from planets to build and strengthen your fleet"
-- A single resource, that is the only currency and comes from every planet equally, there is no benefit or strategy to the planets you take - assuming you have time to terraform. (small map multiplayer would surely change that)

"Construct ships that range from small, agile scouts to colossal battle cruisers"
-- all of which are available from the start, so you wont... and scout what? With fog on enemy count was viewable, at least for neutrals there wasn't enough AI enemy when I got there 2 hours later to pay attention.

"From improved mining to solar eruptions to labour strikes and beyond, implement cards and/or artifacts to make games more interesting with the element of chance"
-- never once did I see a card worth the risk of using, I converted all to resources and I didn't need the extra resources


Some of my opinions may be due to the fact that I only played 1 full game with one faction. Maybe I picked the wrong one, maybe I ruined the game with bad setting (not that I felt there were many options). Still the bugs and click-fest UI were bad enough for me to not load another map. So I do not recommend this game.

TLDR; Its bad, just dont. It tries to be 4X but dummed down to 1X with some silly card game thrown in. I would happily perfect game Sins of a Solar Empire again, and I suggest you do that instead.
Helpful? Yes No Funny
mrhade
( 6.1 hrs on record )
Posted: January 20
Extremely boring clickfest of a game. THe map is always the same grid. All you do build ships and move them around on the map. Whenever you move a ship to a planet, you automatically get that planet. Don't see the point of building expensive ships, just lots of little ships since they take only one turn. Starting location also determines whether you lose or win the game.

The UI is poor. You do have a planet construction menu, but it only shows the planets and not what it's building if anything, and after you select a planet, you have to go back into the menu again for another planet and so on. So if you have 50 planets good luck! Also you can only build one ship per planet.

There is no way to adjust the panning speed, I found this to be extremely annoying, only real good way is to zoom out and hope for the best. The game also has a default zoom, So if you're zoomed out and you click on a planet, if automatically goe to it's default zoom level (quite annoying).

I had fog of war on, but I could still see everything my enemies saw. WTF! Only thing FOW did was not show the neutral planets beyond which ones I had explored. Even with FOW you can see if your enemies are building anything at a certain planet and how long it'll take, so why even have this option in the first place if it really doesn't do anything.

Building ships is fairly straight forward, each planets give 0-2 resources and that's how much you have to build with each turn collectively. Otherwise you don't get to build anything on the planets, just ships all the time. You can terraform planets, while the graphic doesn't change, only terraforms how much mineral you get up to 2. The hive is at a sever disadvantage since they can't terraform anything (no option to build terraforming ships). When looking at your list of ships, it doesn't say if your terraforms are actually terraforming or not.

It's also hard to tell who has what planet since each race only has one color, so if you're fighting your own race, you can't tell which planets are yours. Also there are 4 races with four leaders each, however, there are no differences between the leaders of each perspective race, they're all the same, only difference is appearance.

The description for this game is BS!...across tens to hundreds of planets.. Max planets is 98. No tutorial at all, I ended up playing against myself just to learn the game.

...game that delivers a deeply tactical and highly visual experience... More BS! Deeply Tactical? How? The only tactical I saw was deciding where to move ships to. Battles? They're automated, only based on attack & defense. All ships are predesigned. I found that I could only move one ship at a time instead of a fleet. So if you have five ships on a planets, you have to give orders to each ship one at a time. And you can only move one planet at a time, no long distance orders. At one point I had over a hundred ships to move and each one requires a minumum of two clicks, one to select, one to confirm.

Card, ship, and planets menus are all wrap around (unchangeble), This make the menus completely useless for this type of game, because you have to remember which ship was first. Also the menu stays at the same place where the last player (human opponent) was selecting their build.

You can't disable the constant annoying pop-ups for this game. You can't skip the battles either, you have to watch every single one. The game does have some bugs, the two I found where sometimes you can't terraform a planet or move a ship, and then next turn you can, maybe. The game will also sometimes zoon to a different place then where you want to go. Or it won't let you select the planet you want.

Found out the last player has the biggest advantage, since you get to see where the previous players are attacking and what cards they're using.

I never completed the single player game, was just way too much clicking to move all the ships .
Helpful? Yes No Funny
Google Chrome
( 0.4 hrs on record )
Posted: January 8
I got this game as a deal, this and 10 other games for 3 quid, gg ♥♥♥, but anyway, i liked the game. Then i saw the actual price, bit much, dont you think? its very basic and stripped down, but that doesnt make it any less fun.
Helpful? Yes No Funny
Spamdor
( 1.1 hrs on record )
Posted: January 4
At first seems like a dumbed down master of Orion. After playing for awhile it's a twist on the board game Risk. Not a lot of depth without the artifact cards. Was worth $2 to me. But not all would enjoy it. I probably will not play much more :P
Helpful? Yes No Funny
Nyx
( 6.4 hrs on record )
Posted: December 28, 2015
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http://steamcommunity.com/groups/CritiquingDoge
Helpful? Yes No Funny
Conker the Squirrel
( 6.1 hrs on record )
Posted: December 14, 2015
I've only put three hours into the game total, and that's all I need to know how this stacks up, and if it's worth anything. For me, yeah, it's fun. It's incredibly simple, but some more explination as to how some gameplay mechanics work would have been nice. For example, I don't really know how terraforming works, but I haven't needed it. I also don't know what one of the interface buttons next to owned planets do, but it's a nuke symbol so I'm guessing it does something I don't want to do to my planet. Guessing, because the short digital manual says nothing of it.

The game is very simple to pick up, and play, but requires some strategy, and forethought to not muck things up. The way every strategy game should be, in my opinon. I'll be playing with this one some more, but not nearly as much as I would other more easy to pick up, and play, but deep challenging strategy games.
Helpful? Yes No Funny
Andim
( 413.7 hrs on record )
Posted: December 11, 2015
Not too good of a game. If wants to be simple, but it also wants to do too much.

The ruleset is derpy. The card system, and the fact that moves are completed when a player finishes their turn (and not at the end of a round) means that players in different positions in the queue are at an advantage and disadvantage.

The races, while a neat idea, doesn't work all that well. For instance, one race only has more expensive vehicles. This works on paper, but when the gameplay essentially boils down to 'who zergs the most', it is a massive disadvantage.

Information in the game is presented through popup windows. And there's a lot of them. when you play you have to dismiss them all of the time. It's a bother and ultimately only serves to be a timewaste. Maybe if they'd done a proper GUI that need no user intervention it would have been better.

All of this is not mentioning the fact that a user can only move one ship at a time. Build hundreds of them, then try to move them. countless of dialogs means hundreds of clicks; one for each unit. It's just not worth your time.
Helpful? Yes No Funny
[KG]OldFart
( 5.1 hrs on record )
Posted: October 24, 2015
Risk in space, recommended 8/10
The minuses comes from the map, since no maps to choose from :(
Helpful? Yes No Funny
dbhgamer
( 0.7 hrs on record )
Posted: October 10, 2015
Really quick and easy to get into and has a lot of hidden depth; just like a board game. Had a blast playing it singleplayer, and am looking forward to multiplayer with some friends who like board games.
Helpful? Yes No Funny
dank rat
( 1.2 hrs on record )
Posted: September 18, 2015
this is what hitler died trying to stop
10/10
Helpful? Yes No Funny
jarcionek
( 1.0 hrs on record )
Posted: August 30, 2015
This game is one huge, unfinished bug.

- at certain zooms levels left-clicks don't work, keep zooming in and out until they do
- sometimes left-clicking move confirmation deselects unit
- sometimes left-click does random things - as if you clicked somewhere else
- I am getting achievements for things I haven't done
- my ally AI uses negative cards against me
- no tutorial, manual doesn't explain anything beyond what you can figure out from the interface
- enemy AI (on novice level) gets the artifact card every 1-2 turns, I never got even one
- battles are completely unclear, dice are thrown with symbols of unknown meaning, sometimes ships shoot sometimes not, their shields/hull sometimes decreases sometimes not, one ship at some point explodes
- if ally has ships at your planet, you cannot move your ships from there... seems the AI cannot move their ships either...
Helpful? Yes No Funny
MULI
( 4.2 hrs on record )
Posted: August 21, 2015
who love good all fashion taktic,this is game for him,nice game,,.
Helpful? Yes No Funny
Ganic
( 0.3 hrs on record )
Posted: August 19, 2015
Multiplayer Does Not Work
They are not following up on their forum posts, they are not resolving issues or even commenting.

Corncrow games has a total of 6 games listed on their website:
http://www.corncrowgames.com/games#next

They advertise they provided "on-site consulting for EA's upcoming AAA title." (Battlefield Four) Well, now we know why the multiplayer in Battlefield 4 has problems.

The support page, goes to an email, they never respond to

The last post on their facebook page, is 28 May, where they advertise this game on steam
Nothing, on any social media site, or steam in three months?

STAY AWAY!
Helpful? Yes No Funny
hermit hellstorm
( 6.7 hrs on record )
Posted: May 29, 2015
Really good turn based strategy game that takes me back to when I played Risk as a child. Graphics is extremely well done and the game offer games modes that are relatively straight forward for the beginner yet able to provide a formidable challenge for the hardcore strategy gamer.
Helpful? Yes No Funny
Katie's Hannah
( 12.5 hrs on record )
Posted: May 27, 2015
Neutral: There's an interesting take on a board-game style space strategy game to be had here, but it's left feeling somewhat empty and has some technical issues. The price is frankly a bit high for such a title however, but it might be worth picking up on a sale. There's a decent if simplistic game here, just nowheres enough for twenty-two dollars in my admittedly-subjective opinion. There's some fun to be had here in multi-player though, so worth considering on a sale.

Read the full review on Highland Arrow here
Helpful? Yes No Funny
Dukkha71
( 1.6 hrs on record )
Posted: May 24, 2015
Simple and quick strategy game for us that don't have 50+ hours to spend. You can easily pick it up, play a round or two, when you have a little spare time. Would have been nice with a story for the single player mode and that planets, resources and cards would be more randomized in the galaxy.
Helpful? Yes No Funny
sabrinak
( 0.8 hrs on record )
Posted: May 18, 2015
Enjoying this little strategy game. Nice tactical elements and A.I. is challenging. I'd recommend for fans of chess/risk style board games.
Helpful? Yes No Funny
Killer of lifes
( 1.1 hrs on record )
Posted: May 18, 2015
Ive only played one game but it was quite fun. If you like simplistic strategy games you might wanna try this out
Helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
17 of 17 people (100%) found this review helpful
Not Recommended
413.7 hrs on record
Posted: December 11, 2015
Not too good of a game. If wants to be simple, but it also wants to do too much.

The ruleset is derpy. The card system, and the fact that moves are completed when a player finishes their turn (and not at the end of a round) means that players in different positions in the queue are at an advantage and disadvantage.

The races, while a neat idea, doesn't work all that well. For instance, one race only has more expensive vehicles. This works on paper, but when the gameplay essentially boils down to 'who zergs the most', it is a massive disadvantage.

Information in the game is presented through popup windows. And there's a lot of them. when you play you have to dismiss them all of the time. It's a bother and ultimately only serves to be a timewaste. Maybe if they'd done a proper GUI that need no user intervention it would have been better.

All of this is not mentioning the fact that a user can only move one ship at a time. Build hundreds of them, then try to move them. countless of dialogs means hundreds of clicks; one for each unit. It's just not worth your time.
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Most Helpful Reviews  Overall
227 of 275 people (83%) found this review helpful
2 people found this review funny
Not Recommended
0.3 hrs on record
Posted: September 5, 2014
The demanding price for this game is unreasonable by the extreme end of the sprectrum. Those with even the slightest interest, feel free to disregard as this game really brings nothing new to the genre. If this game is much better suited as a flash game on Armor Games / Newgrounds. The RNG in this game is shoddy and no customization.

"..deeply tactical and highly visual experience.."

This description cannot be any further from the truth.
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195 of 280 people (70%) found this review helpful
1 person found this review funny
Recommended
22.3 hrs on record
Posted: September 5, 2014
From the outset, I like this game. It does what it sets out to do very well. That said, I won't be playing it because it's not my style of game. It's not a space 4x game but a casual simplistic strategy came set in a space theme.

What the game appears to be from the advertising is a simplified, casual, 4x turn-based space strategy game. It isn't. I could really enjoy a game like and keep playing it for a lengthy period of time. It needs to have just a few more mechanics and a few more complexities to be a 4x. For example, there is no eXplore in this 3x game. That goes along with no research, no empire management, no ship customization, no planetary development. Well, heck, it's not a 4x game at all! That's my one warning, you will be very upset if you buy this expecting that (yes, I know it says it on the store page advert, honestly I don't know why they would advertise it as such). Let me explain what it actually is.

It's a space themed table top strategy game. It's Risk with space ships on a check board. No more complex than that. It's not a 4x, not Endless Space, nor MOO, nor SOTS, nor Stardrive, etc. It's a bad decision to advertise it as this genre. You have a checker grid of planets with each having a set number of Resource points. Capturing the planet means you gain those resource points each turn. Each planet can construct ships and the cost is subtracted from your resource bank. You have cards with some strategic value, i.e. your ship will suicide next battle and kill itself and all enemy ships, which can also be traded for resources. There are essentially two races, the Empire and, essentially, rebels/Pirates. They have different play styles whereas the Empire has stronger ships, combat strength and health, they take longer to build and more resources. The Pirates have weaker ships and take less turns to build. So the pirate early game is sprawl as fast as you can before the Empire starts coming. The ships are each different resource costs, turns to build and stats. The battles are simply graphical representations of the stat calculation. It's like Civilization 5 where you have one unit attacking another, animations ensue, and the victor remains. That's the game. That's all there is.

It's a deeper checkers in Space. Perhaps that's unfair. It's a very complicated Checkers game in space. Think of the genre as on a range of complexity from a tabletop stragegy game to your traditional, archetypal, 4x PC game like MOO. Within the table tops you can go from as simple as checkers to as complicated as Risk. Your 4x games, I would say Endless Space would be the simplistic title, MOO/Sword of the Stars in the middle and the spreadsheet game of MOO3 as the most complex. This game falls squarely in the complex table top game category and doesn't even touch the simplistic 4x scale. That's what you're buying. Don't expect a simpler Endless Space or even a casual 4x title because you'll be disappointed.

What it does though, it does right. The UI is crisp and looks good, the ships look good as does the space background. Next to no game breaking bugs so far after 2 hours of gameplay and multiple play throughs. Your games will last from about 10 minutes - 45 minutes. It's very much a pick up and go strategy title. For me though, it's still space checkers -- where you can own tiles you were on and build more checkers on them and each time you jump another player there's a battle based on numbers. I'd recommend this for casual players and table top players, not necessarily 4x players. There is a little polish lacking, it's day one after all, with some stuttering in the panning and some funky zoom decisions (click on planets to move around map, forget panning or zooming). Also, damage on ships is hard to see or even even keep track of since it's not represented graphically or shown on the galaxy screen nor battle screen. The other reviews criticised the game for having a scout take out a cruiser, fair enough, they can when your cruiser has 1 shield point left but you'd never know it during the battle. That sort of detail isn't quite polished in yet. I think $15 is a fair price point, $20 is pushing it in its current state, but maybe when it gets more polished and maybe with a little more content.
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70 of 96 people (73%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: September 7, 2014
I only played single player, There is no story line to discover, Though it gives you the option of team play, there is only one winner at the end (and having the computer win when you helped it sucks). There is no tutorial, This feels more like a phone app than a computer game. For $20 I expect playability from simple games that is at least comparable to a popcap game. Maybe it was meant to be played multi-player, but I was very disappointed.
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30 of 40 people (75%) found this review helpful
1 person found this review funny
Recommended
7.9 hrs on record
Posted: November 2, 2014
I have played the games off-line most of the time. So my number of hours played is not that accurate.

So, let's talk about what I liked about the game first.

1. The gameplay - it's a reminisence of chess, checkers and game of the generals. If you like playing board games and if you want a game that will challenge your strategic mind, then this game is for you. The gameplay mostly involves you pressing buttons in-game but pressing that button requires a lot of thinking first. "Will this benefit me later on?" "Is this the right choice?"

2. The A.I. - damn, the A.I. is really frustrating to beat. I thought I was already winning most of my games only to realize I was suckered by the damn bots.

3. The music - Suspense. I feel like I am in outer space duking it out with them aliens.

4. The art - The game does not really on graphics too much. But it has some artworks that (may not blow your mind) will you appreciate the game more.

What I hate about it.

1. Lack of female presence - No female characters!? Whuuuuut!? Well there's the female brood mothers but I can't really tell if they're female! Comeon guys. You can easily add a female character in the game. You can just draw it you know.

2. The music - I like how the feel of the music makes me think of space. But damn... I didn't know that outer space can be so repetitively annoying.

3. No visual tutorials - The game is complicated. I was able to realize that it's all about pointing and then clicking and conquering planets after 20 minutes into playing the game. But that 20 minutes irked me so much that I actually prayed that the game does not exist. I mean, comeon.. This game is complicated, how much of a complication is it to make a tutorial that involves gameplay? Nobody reads written instruction (they have those) when you have the game in front of you. I didn't read it.

4. Price - that price does not justify anything. It's not a competitive price. Change it somewhere lower and you will surely have more people buying the game

5. Multiplayer - There's an option to play Multiplayer. But it's useless. Nobody plays the game online. Damn. I was hoping to play with someone online but damn.

So... There. That's my review. Do I recommend it? Yes. I do. But be wary, watch Youtube videos first to check if you will like the game once you have it. That price is not really making me happy. It's a good thing I snagged the game for free from the devs. I would definitely suggest that you buy if it ever goes on sale.

Final verdict: 5/10
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24 of 30 people (80%) found this review helpful
1 person found this review funny
Recommended
9.6 hrs on record
Posted: February 5, 2015
Don’t compare this with 4x advanced space strategy games. Because its not! But in a good way, read on!...

This is more like a space board game or at least you can play it like that. And its easy to get used to, no HUGE manuals needed. For example: You don’t need to research, mine or collect money by trade. Just invade planets and you get those resources added to your bank so you can build better ships for your invasions. Play against Ai players or team up against them. Or why not against human players online? The choice is yours.

There are several factions that you can play with. All with different benefits, so choose wisely.

There are also several game modes for this game:

Complex For those who want a more advanced experienced game on a large map. Fog of war will hide unknown planets. You will be stepping on toes in some turns. Why? Well you dont wanna loose a planet wich is building a battlecruiser at the moment. :)

Board game This mode is for those who want a true board experience. In this game mode you will also find artifacts that will grant powerful passive abilities. You will also earn random cards wich you can play to get resources, better weapons, opponent looses 1 random planet and more. Good fun if I may add, try it.

Custom Well kinda explains itself. Create your ultimate game with your choices of impact.

Normal Is the mode i have been playing most for the moment. And the whole point is to have as much planets under your command so you can get more resources to buy more advanced ships to invade and conquer planets. Combat is straight forward. For example if you send a scout to a planet wich has a enemy fighter:

Scout Weapon: Lazer 2 - Shield 2 / Fighter Weapon: Lazer 2 - Shield 4 = Fighter wins because its shield is better.

Be careful the enemy can build battleships same like you. So always inspect a planet before invading. And own as many planets as possible because that is your income.

GFx 9-10 (Gfx is spot on for this game. Really nice and clean)
Sfx 8-10 (Sfx and music fits the game nicely. Would be cool if they added custom music)
Gameplay 9-10 (The easiest space strategy/board game i have ever played no fuzz just SWEET)

If you are looking for a more advanced strategy game with trading, research and diplomatic etc you wont find it here. And honest, i dont miss it. The game is really good in what it does. Do i recommend this game: YES!.. Spot on game for a old man like me. Hopefully for you as well...
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43 of 66 people (65%) found this review helpful
1 person found this review funny
Not Recommended
4.1 hrs on record
Posted: September 7, 2014
Not quite ready. I've noticed a few things with this game off the bat. Every turn it gives you a summary of the action in the last turn and the statistics were not telling me about the ships I lost. Combat is simplified kind of like the Civilization games, this combat is a little confusing; much of the time it will show my ship destroy the other one and find out it had destroyed my ship as well.

I do like the game and with a little work these things will probably get smoothed out in a few patches until them I can't recommend this to anyone.

Lastly this is not a 4x game, there is no research and there is no diplomacy I could find.
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35 of 54 people (65%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: September 9, 2014
This is a pretty cute game. Don't give the game a negative review just because you expected something else.

As the game description says. It's a CASUAL 4x Turn-Based Strategy Game. Think of it like a board game. Just because you heard a 4x there don't think of Master of Orion or Endless Space. Read the whole description. Watch screenshots. Watch videos.

Basically there are 4 factions each with 4 leaders. Each factions have different ships. The game is played like the old Hexxagon game where you take planets one by one by using the ships that you build. There is 1 resource. Each planet can give you from 0 to 2 points in that resource. Ships are also simplified. You have attack and hp. Combat is also automated.

Besides this, you can also draw "cards" that you can use at your advantage.

Basically is a game where you are trying to conquer as many planets as possible then try to defend them. It's a strategic game where you have to anticipate opponent's movement.

You can play with AI or with other Humans. You can play 1v1, 2v2, 3v3, 4v4, 2v2v2, etc.

Again, think of it like a board game. I sometimes like this games. Just pop in, play a couple of games. Keep my brain focused.

I made a video where I explain the game in greater detail here:
https://www.youtube.com/watch?v=3ONQoxIf7pM

Again. It's not the game's fault that you expect something else.

P.S. There was a SAVE game bug that got fixed. YOU CAN save your game!
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14 of 18 people (78%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: August 19, 2015
Multiplayer Does Not Work
They are not following up on their forum posts, they are not resolving issues or even commenting.

Corncrow games has a total of 6 games listed on their website:
http://www.corncrowgames.com/games#next

They advertise they provided "on-site consulting for EA's upcoming AAA title." (Battlefield Four) Well, now we know why the multiplayer in Battlefield 4 has problems.

The support page, goes to an email, they never respond to

The last post on their facebook page, is 28 May, where they advertise this game on steam
Nothing, on any social media site, or steam in three months?

STAY AWAY!
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15 of 20 people (75%) found this review helpful
1 person found this review funny
Recommended
10.8 hrs on record
Posted: May 2, 2015
This game is basically risk in space with basic rules. If you like risk, this game is for you, music loops, no story, just single player risk in space. It says multiplayer but there is no one in the lobby... ever... I assume it is just local multiplayer. Honestly risk in space, what is it worth to you? I bought it for a dollar. I am happier than crap man.. I wouldn't pay 20, i think 5 dollars is more approprite, if i paid 5 bucks, I would be happy.. but I paid 1 so i am really f'in happy. :) Take care all.
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12 of 15 people (80%) found this review helpful
2 people found this review funny
Recommended
6.2 hrs on record
Posted: October 1, 2014
Not a bad little casual strategy game, its focus seems more based around a quick game here or there rather than a full in depth experience though manual saving seems to not be a thing in this game that could have been a welcome addition.

The graphics and sound are nothing to write home about but for this game it does serve it purpose I feel.

From what I have heard there is a patch coming very soon that will address some of the community's feedback on the game and I am curious to see what this patch will bring to the table.

The biggest drawback I find is the price tag and that is a bit steep but if your looking for something that you can just drop in and play then this could be for you
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20 of 31 people (65%) found this review helpful
1 person found this review funny
Not Recommended
3.1 hrs on record
Posted: January 6, 2015
I got this on sale for under $5.00 thinking it looked cool even though the reviews are mostly negative. I was wrong. If a game has mostly negative reviews, guess what, it isn't a good game.

I tried 3 games:

Game one, team play. I lost track since another player and my units were the same color and it just turned into a muddled mess. Hello, shouldn't the colors be the players rather than the factions? And my teammates ships as well as my own would both be around some plantets, and I could not tell them apart. Sometimes it seemed as if my ships were brighter, sometimes my enemies.

Game two, 1-1 with different factions. I made the mistake of leaving artifacts on in the vicotry conditions. I won the game after finding 3 artifacts before even having a combat. Not fun.

Game three, 1-1 different factions, artifacts off. The AI proves it'self brain dead. I took all the plantes. During the game, I built 53 ships. The AI? 4. yes 4. I lost (automated combat) 15 ships to take out his 4. Either he only built tough ships, which is silly in a game where it is all about expanding fast, or he just did nothing. Either way, too easy and not fun at all.

Game four - easy - Uninstall.

This game has potential. I really do think that a major overhaul could save the game. As it is, pretty much everything about this game, from the way it scrolls to the Custom game setup, which really isn't custom (can't even pick the number of planets, it's dependent on which game you choose) is irritating.

Some things that would help custom: Color choice, planet number choice, difficulty choice.

Fix the AI. Fix the colors. Fix the winning conditions. Fix the irritating scroll. Fix just about everything.
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12 of 18 people (67%) found this review helpful
3 people found this review funny
Recommended
0.6 hrs on record
Posted: October 25, 2014
I've been really enjoying this as a casual strategy game.
It does what it sets out to do which is provides casual gameplay without some of the more tedious elements.
Some people seem to be comparing it to a board game and I think that's a pretty good description.
I think the gam ewould be greatly improved if we could customize gameplay a bit more though.
Overall, i really enjoy the hours i am playing it. So that's why i recommend it!
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9 of 13 people (69%) found this review helpful
Recommended
3.6 hrs on record
Posted: May 13, 2015
A neat little digital board game.
Not usually a fan of the genre, but this is just the right blend of strategy and engaging gameplay to keep my interest up.

Would definitely recommend to those who just wants to play a quick scenario once in a while.
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12 of 19 people (63%) found this review helpful
1 person found this review funny
Recommended
6.3 hrs on record
Posted: September 30, 2014
So, Starion Tactics. What do I think?

Well, as far as your basic intergalactic turn based strategy games go, it's not too bad. It has a couple of obvious drawbacks, such as the lack of a save feature (although auto-save is a thing), and the fact that it's sometimes rather hard to keep track of what happens in every turn.

At the same time, however, the game is still being patched, and the strategy elements are pretty functional as they are, so I'm quite willing to recommend this product.

See also our video review on the game:

https://www.youtube.com/watch?v=Q6lmFN7zxxM
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9 of 14 people (64%) found this review helpful
1 person found this review funny
Recommended
12.5 hrs on record
Posted: May 27, 2015
Neutral: There's an interesting take on a board-game style space strategy game to be had here, but it's left feeling somewhat empty and has some technical issues. The price is frankly a bit high for such a title however, but it might be worth picking up on a sale. There's a decent if simplistic game here, just nowheres enough for twenty-two dollars in my admittedly-subjective opinion. There's some fun to be had here in multi-player though, so worth considering on a sale.

Read the full review on Highland Arrow here
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9 of 14 people (64%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: December 1, 2014
Hey, it is what it is! I have only played a couple of games. But there ya go, in only a few minutes I played 2 whole games! I lost one and won one. Not bad for just starting to get to know the way the game plays. No, it is not a brainiac strategic monstrosity! But then it isn't that hard to learn to play either! It comes with a "board game" mode, and it appears to be meant to be played like one, all in one session.

Some complain about not being able to save the game for later play. Well, that may be the way the game is meant to be played-out, all in one sitting. *It would be nice, if later editions built-in more complexity and a save function. (*Game designers, please note). But for a game that lasts from a half hour to an hour, it plays pretty straight forward!

Without hesitation I give this game a thumbs up! But it might be best to keep expectations low, and catch it on sale. Heck of a game for $4.99!
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7 of 11 people (64%) found this review helpful
Recommended
0.1 hrs on record
Posted: May 13, 2015
All in all a solid turn-based strategy game. The game is easy to learn so you get to play right away. Still fairly difficult to beat unless you think about your tactics. So all in all a good game.
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3 of 5 people (60%) found this review helpful
Recommended
1.1 hrs on record
Posted: May 14, 2015
Great game fun to play
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2 of 4 people (50%) found this review helpful
Recommended
1.6 hrs on record
Posted: May 18, 2015
Straight forward strategy game, no tutorial. You learn as you go and it's pretty easy to pick up. Good to play in short bursts.
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