Take Command and Secure Victory in the Great War! Commander – The Great War features a Grand Campaign covering the whole war from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, and much more!
User reviews: Mostly Positive (82 reviews) - 76% of the 82 user reviews for this game are positive.
Release Date: Nov 12, 2012

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Recommended By Curators

"It's a grand strategy game that feels exactly as grindy and slow as World War I should, with a truly challenging difficulty curve."
Read the full review here.

Recent updates View all (7)

July 31

Commander The Great War is on sale this Weekend!

“We are within measurable, or imaginable, distance of a real Armageddon. Happily there seems to be no reason why we should be anything more than spectators” - British Prime Minister Henry Asquith, 24th July 1914 (a week before the war started).

In order to remember the anniversary of the July Crisis that led to the beginning of the First World War, we wish to give you the chance to take one of the best WWI strategy video game ever made 50% discounted!

Commander - The Great War will be on sale for the duration of the weekend until Monday 3rd at midnight Pacific Daylight Time (9am CEST/ 3am EDT)!

The game features a Grand Campaign covering the whole war from the invasion of Belgium on August 5th, 1914 to the Armistice on the 11th of November 1918 as well as 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains, and more!

3 comments Read more

May 20

Commander: The Great War Updated to v.1.6.4.

Good news!

Commander: the Great War has been Updated to Version 1.6.4!
This version improves the game in many ways and fixes some important bugs!

Here's the changelog:

Bug Fixes:
- Fixed a crash with late-game saves (and MP games) and specific commanders being unlocked and carried over from previous patch

- Fixed a problems with UNDO move after post-attack advancing

- Fixed a problem with entrenchment technology progressing

- Fixed a problem with Serbia's surrender and negative morale that could cause infinite AI loop or a crash

2 comments Read more


“In my opinion Commander: The Great War is a must-have for anyone interested in this bloody conflict.”
The Wargamer

“I heartily recommend Commander - The Great War to any passionate PC general.”
84% – GamersHall (German)

“Accessible and well-documented, without sacrificing challenge or strategy”
Tacticular Cancer

About This Game

Take Command and Secure Victory in the Great War!
At the heart of the conflict, when men fought for every inch of land, only visionary leaders could make the choices that would lead their troops to victory. The remarkable sequence of events that inexorably led to the 'Great War' is written in our history books and pictured in our movies. Now a new turn-based strategy game captures this time of war with unprecedented realism, playability and accuracy. Developed by The Lordz Games Studio, Commander - The Great War is the latest release in the popular Commander series to bring the thrill, excitement and challenging decision-making of these difficult times to life. Gamers can enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.

Commander – The Great War features a Grand Campaign covering the whole war from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

For generals looking to test their mettle against other players, Slitherine’s revolutionary play by e-mail system will also bring a whole new level of excitement in Multiplayer battles while simultaneously offering near limitless replayability!

The game is now also available on iPad! The iOS version packs the same great gameplay and allows you to challenge PC owners in cross-platform multiplayer!


  • A huge hex-based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east.
  • 5 Grand Campaigns, each starting in a different year of the war, at the start of a historical offensive: 1914 The Great War, 1915 Ypres Artois, 1916 The Battle of Verdun, 1917 The Nivelle Offensive and 1918 The Kaiserschlacht.
  • Over 40 unique historical and what-if events triggered by conditions on the campaign-map.
  • 18 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains, Cruisers, Submarines and Battleships, Fighters, Bombers and Airships. Each has its own strengths and weaknesses, based on their historical performance in the various theatres throughout the war.
  • Attach historical Commanders to your units. Each has their own specific strengths, so decide wisely which Commander is most suited to which front. Three types of Commanders are available: Generals for ground units, Admirals at sea and flying Aces to strengthen your air units.
  • Invest in research and technology to improve your units. Aircraft evolve from fragile tools of aerial observation to deadly ground and air attack planes. Artillery barrages become ever more accurate and powerful. Or focus on Armour technology and unleash a dreadful new weapon on the battlefield: the Tank.
  • Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training and fog of war.
  • Multiplayer via Slitherines revolutionary PBEM++ server system.
  • Easy to learn, hard to master game play.
  • An all new engine, supporting any display resolution from 1024x600 upwards and includes full wide screen support.
  • Extreme moddability using the Lua scripting language, allowing players to alter many aspects of gameplay including combat, research, unit statistics, terrain effects and many more

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: Pentium 4
    • Memory: 2 GB RAM
    • Graphics: Graphics: With OpenGL 1.3 support (GeForce FX / Radeon R300)
    • Hard Drive: 2 GB available space
Helpful customer reviews
23 of 24 people (96%) found this review helpful
33.5 hrs on record
Posted: April 17
This is a good,functional, clever, wargame.It's certainly grim but then so was WW1 and all wars for that matter to a lesser or greater extent.There is none of that fancy manoeuvring or deception in this game,nope its the meat grinder approach all the way.And that was how it was circa 1915.It's an easy game to pick up and get underway playing but make a mistake or miss moving a critical unit and whamo it really clobbers you big time. Does the AI cheat as some of the thumbs down boys and girls claim? I would only say that theAI is very lucky.Still as N. Bonaparte said "Good luck is the just reward for the skilful" and the AI is certainly skilled.It gives you a good battle. The game looks good, it's huge,it's easily playable, the music is Ok,some of the combat noises are kind of strange rather than warlike,everything works ,and its easy to find your way round the game.Only one crash in the 10 hours I have played and that was Adobe Acrobat 5 wanting a chat. WTF? This is a good game ,nicely balanced between hard and playable. Give it a try....
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19 of 20 people (95%) found this review helpful
97.0 hrs on record
Posted: July 9
I was watching for a long time for this wargame, cause I didnt fully understand what I'll get - Or this is just a Panzer Corps clone or something like AGEod wargames. I like both of 'em, but still had some questions, even that Slitherine(For me it's like a seal of quality) is game publisher.
Overall I'm really interested in any Great War staff(Books, Games, etc.), but there are only few good games in WW1 setting.

Finally I decided - It's time to try this title and I got interesting mixture between Panzer Corps and AGEod wargames.
Game offers few scenarios, each by starting year. You choose side by alliance - Entente or Central Powers, you can't choose and play only one country, but for WW1 wargames it's OK. But it wou,d be nice to see Entente devided by two more alliences(both on one side ofcource) - Western Entente and Russia with Serbia, cause these two theathers were historically "independent" even they fought on one side. But it's a feature which "would be nice to see".

In game you can produce units, research militsry staff(grenades, machineguns, gas, etc.), increace transport capacity by investing resources into railways, ship transport and etc.
Besides ground warfare, game offers naval and simplified aerial warfares(including strategic airship bombardment).
Graphics are eyecandy. In-game interface, town & officers photos, events along with sound effect and music deserve special attention - all of this provides you with nice experience.
By the way, game perfectly rins on touchscreen devices, which is really important for me(especially abibility to hover cursor above unit to calculate predicted losses, not all of wargames even if they work with touchscreens support this feature)

Overall game is looking and playing very nice. Despite it's looking simple it's hard to master game. I'm really happy that I finally decided to get this one. If you still questioning yourself, but intersted in Great War or looking for a good wargame - Get Commander: The Great War! :)

Очень долго присматривался к этой игре, т.к. не до конца понимал что получу в итоге.
То ли клон Panzer Corps, то ли что-то похоже на варгеймы AGEod, обе из перечисленных варгеймов мне очень нравятся, но терзали сомнения несмотря на то, что издатель Slitherine(что для меня является знаком качества).
Вообще тема Великой Войны меня всегда привлекала, но качественных игр, в любом жанре, по этой тематике можно пересчитать по пальцам.

Наконец-то я решился и взял Commander: The Great War. В итоге я получил гибрид Panzer Corps и варгеймов от AGEod.
Варгейм предлагает на выбор несколько сценариев разделенных по годам. На выбор 2 стороны - Антанта и Центральные Державы. Выбрать одну страну и играть только за нее невозможно - только союзы, что для Варгеймов по 1-й Мировой Войне помоему - плюс, единственное можно было-бы разделить Антанту на 2 части - "Западная Антанта" и Россия с Сербией, т.к. это 2 ТВД, которые на протяжении войны несмотря на нахождения стран в единном союзе были практически независимы друг от друга, но это скорее мое пожелание, чем недовольство.

Игра дает возможность производить боевые единицы, проводить исследования военной направленности, увеличивать транспортные возможности -инвестируя в Ж/Д линии, транспортные корабли и т.д.
Помимо наземных сражений игра предлагает морские и упрощенные воздушные операции(Включая стратегические бомбардировки с помощью дирежаблей).

Графика приятна глазу - аккуратно нарисованнные гекс, красивые эффекты и просто приятные модельки юнитов.
Игровой интерфейс, фотографии городов, офицеров и фото эвентов вместе с замечательным звуком и музыкой заслуживают отдельного внимания - все это вместе погружаетв игру очень сильно.
Так же игра отлично работает на тачскрин девайсах, что для меня сейчас очень важно(особенно функция при наведении курсора на юнита для прогнозирования результатов сражения, к сожалению не везде это есть)

В общем и целом игра очень приятная и несмотря на кажущуюся простоту довольно занятна. В общем я рад, что решился ее приобрести, если у вас еще есть сомнения, но вам интересна тема Великой Войны или вы ищете занятный варгейм - смело берите "Commander: The Great War"! :)
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12 of 14 people (86%) found this review helpful
28.1 hrs on record
Posted: April 18
This game has been in steady rotation for me since it first came out, because it has always been a very solid, easy to learn, hard to master type game. With the latest update however, this game has gone to a whole new level. It is so much more robust and while ir always had a nice WW1 feel. But the addition of so many more units and events have made things much more chaotic (that's a good thing) and much more intense. This is especially true early before the armies dig in and settle into 'Meatgrinder' mode.

Though the diplomacy is lacking (really none to speak of) there is still enough on the management side to keep you focused on utilizing your resources intelligently. If you want a fun game, that captures the feel of the great war and remains challenging without the steep learning curve, this is the game for you.
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8 of 10 people (80%) found this review helpful
17.7 hrs on record
Posted: April 30
Without a doubt the best World War 1 game I have ever played. Beautiful. 9/10 would recommend. Time really does fly when playing this game.

Only wish you could play as individual nations and even neutral ones. Plus being able to make the choice of whether to invade Belgium as Germany would be nice.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
33.2 hrs on record
Posted: July 31
Short review:
9+. Best WW1 TBS game out there at the moment. The hardcore strategy meter for this game is mediocre, so you don't have to be a Gary Grigsby fan to enjoy this one. Average game takes about 20 hours to finish.

Long review:
Commander: The Great War is a turn-based grand strategy game (warfare, production, tech research) with panzer general style combat, that plays out on one map of Europe (no different maps for tactical battles) . You can play either as Central powers or Entente. Once a nation joins your side, you control all their assets.

Troops consist of land troops (infantry, cavalry, armor, armored cars, artillery), air force (bomber&fighter), navy (subs, destroyers, battleships). Tech research is on those three fields (land,air,navy). Production is based on industry points received from cities (or trade ships if they reach harbour before sunk) and you can produce troops, rail network, ammunition production and naval transport capacity. You also get special generals to attach to your troops.

The game captures the trench warfare pretty well and especially on western front the lines tend to move slowly. The game is also pretty hard and I lost on the first try. The AI is pretty good and only on a few occasions I noticed stupid behaviour, like AI moving arty to the front lines. One big setback (IMO) is that the units gain no experience.
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