Legions of Ashworld is a turn-based war-game, which brings a sense of adventure to strategic war-gaming with its first-person view of an open world environment.
User reviews: Mixed (25 reviews)
Release Date: Jul 4, 2014
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About This Game

Legions of Ashworld is a turn-based war-game, which brings a sense of adventure to strategic war-gaming with its first-person view of an open world environment. The game is set in a ancient fantasy world of kings, wizards and fearsome creatures. When a powerful empire invades the lands governed by humans all the realms are plunged into a great conflict. It is the player's task to organise the opposition to the invading forces, uniting the kingdoms into an alliance and ultimately in taking the war back to the invaders.

As the various characters encountered across Ashworld are recruited to the player's cause, the player can then move them around the lands, having them performing a variety of activities, such as hiring mercenaries, buying goods and provisions, and attacking hostile forces. The lands of Ashworld contain many places of interest - especially noteworthy are various temples, from those occupied by servants of wizards' orders which provide magic services, to ancient abandoned ruins where valuable magic items can be found. Outside the territories where humans reside other races live who may become important allies if persuaded to join the war.


Main features:
- an open-world environment where exploration supplements strategic planning and tactical decisions
- easy management of resources
- hand drawn graphics in the style of classic, golden age, illustration
- designed to cater for custom scenarios/modding


Special notes
Legions of Ashworld is a hard game, suitable for players wanting something different with a lot of challenge. Those who are not ready for the defeat should stay away.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: Intel 2Ghz
    • Memory: 1 GB RAM
    • Hard Drive: 50 MB available space
    Minimum:
    • OS: OS X 10.6.6 or above
    • Processor: Intel 2Ghz
    • Memory: 1 GB RAM
    • Hard Drive: 50 MB available space
    Minimum:
    • OS: Ubuntu 32bit
    • Processor: Intel 2Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL GPU
    • Hard Drive: 50 MB available space
    • Additional Notes: Legions of Ashworld was tested on 32-bit Ubuntu! GLIBC 2.16 or newer required! Other Linux distributions are not supported by developer, but the game should work on most distributions, including 64-bit, if all required libraries are installed.
Helpful customer reviews
11 of 13 people (85%) found this review helpful
2.8 hrs on record
Posted: March 14
First off, I want to say this could have been a very good game. It has a nice atmosphere, an interesting story, and cool mechanics. It really sucks you into the Universe, where you are attempting to save three kingdoms from an Evil Empire, Mad Wizard, and Devious Cult. You play the game a few times, until you finally pull out a win against the odds... and thats it.

The game comes pre-packaged with a single senario (not counting a short tutorial one teaching you the basics of play), and once you beat that senario you have zero reason to play again. Now at 4.99 its hardly a great loss, and you probably got a couple hours of enjoyment out of it, but still. For a game with so much potential its sad to see it fall so flat. Supposedly the game was suppose to feature an editor that let you make and play your own senarios, what was given was a confusing and unhelpful web page with a ZIP file. So instead of a smooth in-game editor, your stuck with a clunky text editor that most non-coders won't be able to master in a reasonable time frame.

So if you don't mind paying five bucks for a couple hours of entertainment, then this is for you. If you were looking for a game where you could build an epic storyline full of heros, adventure, and armies, then keep looking.
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2 of 2 people (100%) found this review helpful
2.4 hrs on record
Posted: July 4
LEGIONS OF ASHWORLD VERDICT

That’s Legions of Ashworld’s greatest problem, really, a lack of character. Beyond the likeable visuals it’s a very dry, repetitive experience that never engages you or makes you care about defending your kingdom. There’s too little at stake and not nearly enough reason to keep you trudging about the wastes. The art style is lovely and there’s clearly a great affection on behalf of the developers for classic strategy/RPG hybrids, but Legions of Ashworld quickly becomes bogged down in endless army movement, uninteresting combat and micromanagement. The core elements of a decent game are there, but there’s no meat on the bones.

TOP GAME MOMENT

Exploring uncharted territory and meeting a new ally who provides you with much-needed supplies and troops is admittedly satisfying, but not nearly as satisfying as it should be.
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3 of 4 people (75%) found this review helpful
24.1 hrs on record
Posted: June 27
If you like Lords Of Midnight, you will like this.
I played for about 10 hours and I lost the campaign, but I am ready to try another one.
A few mechanics have changed, the interface is much better, but it's still undeniable an homage to LoM.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: April 28
A lone commander ferrying supplies to my main army got eaten by 16 lions.
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1 of 2 people (50%) found this review helpful
1.6 hrs on record
Posted: June 2
I got this game just because the artwork and GUI in the screenshots looked interesting and unusual. I expected the game to be kinda blah and to just play with the interface for a bit since it wasn't expensive to buy. My negative expections ended up being wrong, this game is well done and challenging. The only negative thing I have to say about it now is that there is only one campaign to play. Hopefully this game's developers will come out with another game with this engine with more campaigns and/or campaign editos or something.*

Having only the one campaign it's a good thing the dev's made it very difficult. My first few playthroughs were little more than some scouting around and getting killed. I've since gotten better and have managed to recruit several more armies and get another Kingdom on my side, but I still can't make a dent in the enemy's forces yet.

*this engine would be great for a Romance of the Three Kindgoms campaign.
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