Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more.
User reviews: Positive (17 reviews)
Release Date: Apr 12, 2011

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"A wargamers playground for operational warfare and strategic planning, without the need for the history lesson. A wargame engine,"

About This Game

Based on the award winning game engine by the same name, Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more. Advanced Tactics: Gold also comes with an updated manual and ever-changing and expanding wiki, a freshly revamped scenario bank, new graphics throughout the game, more troop types, as well as some new scenarios. VR Designs has also been hard at working listening to player feedback, so Advanced Tactics: Gold also comes with many incremental changes and improvements based on community feedback!

But perhaps the most exciting feature in Advanced Tactics: Gold is the near limitless potential for replayability. The strong mod community will be able to create engaging, rich scenarios with the vastly improved editor, and players looking to hop straight into the action can enjoy a much improved random game experience that comes with many new rules, actions, and gameplay mechanics.


  • Versatile Engine - The Advanced Tactics: Gold engine is capable of modeling a wide variety of warfare from modern battles to conflicts in fantasy realms!
  • Improved Scenario Editor - The scenario editor is very powerful and allows the player to edit almost any aspect of the game in great detail.
  • Expanded Random Game Mode - Many new features and game mechanics like more unit types, unit fuel, climates and seasons, and more.
  • Form alliances with other players where you can share recon information and support allies in combat in addition to giving units, hexes, and research to allies as well!
  • Loading and saving scenarios are faster as is the AI when calculating and executing its turn.
  • 3 Even-Steven scenarios for play against a human or AI opponent, 3 Tom Weber scenarios: World at War 39-45 (human-human only), pacific war 41-45 (human-human only), East Front 41-45 on top of the already 25+ existing scenarios packed with Advanced Tactics WWII that have also been included.
  • A large and continually growing scenario bank allows you to find dozens of excellent scenarios ready for download and easy install.
  • Easy scenario import from .zip and export to .zip functions to make scenario sharing easier
  • A combat detail screen for those who like to study exactly how each modifier was used.
  • GUI improvements in the form of extra information on landscapes, location types, peoples and subformation types.
  • Watch the AIs turn to study its moves and attacks as they're made.
  • Rule additions include more intense and grognard-like rules like movement delays in hex caused by combat, less predictable air intercepts and persistent battlestack counters.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHZ Processor
    • Memory: 2 GB RAM
    • Graphics: 8MB video memory
    • Hard Drive: 1 GB available space
Helpful customer reviews
11 of 11 people (100%) found this review helpful
4.2 hrs on record
Posted: February 22
One of the best turn-based wargames of all time. Notable for having production, supply flow, and tech research - features that are more typical of RTS and Civ games. The core game engine is extremely powerful and flexible, such that there are mods for Roman Empire games, fantasy games, space opera games, and more.
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10 of 10 people (100%) found this review helpful
142.0 hrs on record
Posted: April 26
Hi folks,

honestly said, in this game I'm not the sharpest blade in the weapons racks. But for me playing this game is a pleasure.

Till now i only play against the AI which acts, in my opinion, very smart. Up to now there was never a situation where i thought the AI was cheating. The game is well balanced. In random games and you have up from the start of the first round the full control of your hole army (structure and troops). Every decision you make has a direct impact of the future turns. With decisions I mean your army build up, command structure, the production you chose and last but not least the type of troops you research in the science tab. I've no experience with the multiplayer (pbem), so i can't tell anything about it (but I expect that is would be a much greater fun than playing against the AI).

tl;dr: this game catches my attention cause of...

* smart and fair AI
* highly worth to play again (cause of the very good random game generator)
* non historical background (but if you like there are also scenarios available)
* full range of troop types (different types of infantry, over tanks and aircrafts to ships and submarines)
* with every new map the possibility to try a different strategy

So far my impressions with around 74 hours of gameplay.

p.s. if you have questions or want to discuss my recommendation of this game don't hesitate to contact me.
p.p.s. the developer and community to this game is highly active plus it is very likely to find a helping hand either here at steam or at the matrix games forum.
p.p.p.s. the game is kept updated by the developer. (Thx Vic for the great support!)
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5 of 5 people (100%) found this review helpful
115.3 hrs on record
Posted: April 22
This is a great hex based strategy game. The AI is a good opponent too! I wish my friend would buy this so we could play against each other.

Its fun to play matches against multiple AI enemies.

The customizable random world map makes for lots of replayability too.

Lots of different units (just simple tokens on the map) that are upgradable to more powerful versions (fighter III, etc)
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2 of 2 people (100%) found this review helpful
5.5 hrs on record
Posted: March 29
We have Mulitplayer Games going all the time here at The Generals HQ

Currently running tourneys
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55 of 60 people (92%) found this review helpful
1.9 hrs on record
Posted: August 18, 2014
Rewriting my review to ensure everyone would know how awesome the game is. Been playing with the Matrix Store version of the game prior to its steam release. I believe the game has been around for quite awhile now but it is only known to a few number of people. I was browsing the Matrix store a few years ago after hearing about Distant Worlds and I stumbled upon this gem.

The game is a wargame with a lot of mechanics like entrenchement, morale, supplies, etc. The game may not be the prettiest but it is appropriate for a game of its kind. The game looks like a hex-based boardgame with the unit counters on the tiles. The default units look like the actual units but for those who want something realistic then I would suggest getting the NATO counters mod for the game.

Advanced Tactics gold is made by the same person who made the Decisive Campaigns series for the PC. Advanced Tactics is a traditional wargame that sits in the sweet spot between beer and pretzel Panzer Generals to the complex mind-boggling simulation that is War in the East/Pacific. The game is easy to learn but hard to master. The game could be played like many traditional wargames where there are scenarios (I think it includes a WW2 scenario and some scenarios could be downloaded from the ATG site). The best feature of the game is the random map generator where you can tweak some options like expensive research or starting with only the most basic military tech and researching improved units. The randomly generated map could be tweaked from presets if you want more oceans (if you want more naval combat/invasions) or more land (simulate the eastern front) and a whole lot more. Playing random map generator sorts of lets you play the game as something like most 4x games where you have to uncover the maps and capture resource sites and build some fortifications, ports, factories, etc. The cities serve as important hexes that gives victory points. Capturing victory points would let you win the game.

The best part of this game is that you can't win by brute force. You have to put a lot of things in to consideration. So lets say you got the tech for the biggest tanks but these tanks uses a lot of fuel. A low fuel reserve might turn your tanks in to useless piece of scrap metal. So you are not protecting your supply lines? A well-placed paratrooper unit behind your lines would cut your supplies and weaken your forces. You got 100 rifle units and the enemy has only 50 SMG units well entrenched in a city? They will cut you to shreds! Oh you are laughing at that unit with only 15 rifles and 3 machineguns and you think your 50 rifle units could roflstomp them? Well I don't think so! Your oil reserves are dwindling and you want to move your artilleries around fast? Then you better get the horses to drag them!

Its things like this that make this game close to infinitely replayable as every game can turn out differently and you can choose whether to use air superiority, drop tons of troops more that what was paradropped during market garden or do an amphibious invasion that would put overlord to shame, then you have the option in this game! I paid around $50 for a digital copy of this game and I must say that I have no regrets! It is really worth it. It makes you think and does not ensure that you would just start to steamroll over your opponents once you get your advanced units. I will be bold to say that IMHO this is the best wargame ever!
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