Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more.
User reviews: Positive (23 reviews) - 91% of the 23 user reviews for this game are positive.
Release Date: Apr 12, 2011

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About This Game

Based on the award winning game engine by the same name, Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more. Advanced Tactics: Gold also comes with an updated manual and ever-changing and expanding wiki, a freshly revamped scenario bank, new graphics throughout the game, more troop types, as well as some new scenarios. VR Designs has also been hard at working listening to player feedback, so Advanced Tactics: Gold also comes with many incremental changes and improvements based on community feedback!

But perhaps the most exciting feature in Advanced Tactics: Gold is the near limitless potential for replayability. The strong mod community will be able to create engaging, rich scenarios with the vastly improved editor, and players looking to hop straight into the action can enjoy a much improved random game experience that comes with many new rules, actions, and gameplay mechanics.


  • Versatile Engine - The Advanced Tactics: Gold engine is capable of modeling a wide variety of warfare from modern battles to conflicts in fantasy realms!
  • Improved Scenario Editor - The scenario editor is very powerful and allows the player to edit almost any aspect of the game in great detail.
  • Expanded Random Game Mode - Many new features and game mechanics like more unit types, unit fuel, climates and seasons, and more.
  • Form alliances with other players where you can share recon information and support allies in combat in addition to giving units, hexes, and research to allies as well!
  • Loading and saving scenarios are faster as is the AI when calculating and executing its turn.
  • 3 Even-Steven scenarios for play against a human or AI opponent, 3 Tom Weber scenarios: World at War 39-45 (human-human only), pacific war 41-45 (human-human only), East Front 41-45 on top of the already 25+ existing scenarios packed with Advanced Tactics WWII that have also been included.
  • A large and continually growing scenario bank allows you to find dozens of excellent scenarios ready for download and easy install.
  • Easy scenario import from .zip and export to .zip functions to make scenario sharing easier
  • A combat detail screen for those who like to study exactly how each modifier was used.
  • GUI improvements in the form of extra information on landscapes, location types, peoples and subformation types.
  • Watch the AIs turn to study its moves and attacks as they're made.
  • Rule additions include more intense and grognard-like rules like movement delays in hex caused by combat, less predictable air intercepts and persistent battlestack counters.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHZ Processor
    • Memory: 2 GB RAM
    • Graphics: 8MB video memory
    • Storage: 1 GB available space
Helpful customer reviews
10 of 10 people (100%) found this review helpful
266.8 hrs on record
Posted: November 5, 2015
Find me another war-game where you play on random-maps against brutal AI. Steep learning curve and patience required, be aware.
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10 of 11 people (91%) found this review helpful
775.2 hrs on record
Posted: September 15, 2015
I own all the VR Design games. Adv Tactics is a good basic game. I would suggest adding the leader mod to allow for more interesting challenge.
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6 of 6 people (100%) found this review helpful
40.7 hrs on record
Posted: August 13, 2015
Great sandbox strategy game that you can build your own scenarios. Have played this for years. Highly recommend it.
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58 of 63 people (92%) found this review helpful
4.2 hrs on record
Posted: August 18, 2014
Rewriting my review to ensure everyone would know how awesome the game is. Been playing with the Matrix Store version of the game prior to its steam release. I believe the game has been around for quite awhile now but it is only known to a few number of people. I was browsing the Matrix store a few years ago after hearing about Distant Worlds and I stumbled upon this gem.

The game is a wargame with a lot of mechanics like entrenchement, morale, supplies, etc. The game may not be the prettiest but it is appropriate for a game of its kind. The game looks like a hex-based boardgame with the unit counters on the tiles. The default units look like the actual units but for those who want something realistic then I would suggest getting the NATO counters mod for the game.

Advanced Tactics gold is made by the same person who made the Decisive Campaigns series for the PC. Advanced Tactics is a traditional wargame that sits in the sweet spot between beer and pretzel Panzer Generals to the complex mind-boggling simulation that is War in the East/Pacific. The game is easy to learn but hard to master. The game could be played like many traditional wargames where there are scenarios (I think it includes a WW2 scenario and some scenarios could be downloaded from the ATG site). The best feature of the game is the random map generator where you can tweak some options like expensive research or starting with only the most basic military tech and researching improved units. The randomly generated map could be tweaked from presets if you want more oceans (if you want more naval combat/invasions) or more land (simulate the eastern front) and a whole lot more. Playing random map generator sorts of lets you play the game as something like most 4x games where you have to uncover the maps and capture resource sites and build some fortifications, ports, factories, etc. The cities serve as important hexes that gives victory points. Capturing victory points would let you win the game.

The best part of this game is that you can't win by brute force. You have to put a lot of things in to consideration. So lets say you got the tech for the biggest tanks but these tanks uses a lot of fuel. A low fuel reserve might turn your tanks in to useless piece of scrap metal. So you are not protecting your supply lines? A well-placed paratrooper unit behind your lines would cut your supplies and weaken your forces. You got 100 rifle units and the enemy has only 50 SMG units well entrenched in a city? They will cut you to shreds! Oh you are laughing at that unit with only 15 rifles and 3 machineguns and you think your 50 rifle units could roflstomp them? Well I don't think so! Your oil reserves are dwindling and you want to move your artilleries around fast? Then you better get the horses to drag them!

Its things like this that make this game close to infinitely replayable as every game can turn out differently and you can choose whether to use air superiority, drop tons of troops more that what was paradropped during market garden or do an amphibious invasion that would put overlord to shame, then you have the option in this game! I paid around $50 for a digital copy of this game and I must say that I have no regrets! It is really worth it. It makes you think and does not ensure that you would just start to steamroll over your opponents once you get your advanced units. I will be bold to say that IMHO this is the best wargame ever!
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22 of 24 people (92%) found this review helpful
274.5 hrs on record
Posted: December 2, 2014
If you like strategy wargames, get This game!
and if you wonder why, a short list of reasons;
1. subformations, instead of producing units, your cities will produce the individual components, it is up to you
to decide how to compose your units
2. command structure, your units will fight better with nearby hq units adequately staffed with Command units
3. supply. soldies need beans and bullets to carry on the war! not only will you have to produce enough supply to feed your troops, you also have to ensure that your troops are within range of their superior command units to recive their supplies.
Units out of supply will be unable to move or attack, and be very easy to kill
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