Uber-Hardcore, Turn-Based, Steampunk, Squad Tactics. Battle 6 other factions for control of Pangea in emergent, tactical gameplay.
User reviews: Mixed (31 reviews) - 54% of the 31 user reviews for this game are positive.
Release Date: Aug 26, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Airship Dragoon


Recommended By Curators

"Tactical Strategy in a Steampunk world! Win!"

Recent updates View all (6)

September 18

Achievement Guide

After having some requests for tips on hunting Steam Achievements, I wrote a small guide that I hope will help. It details the circumstances required to activate each of the 27 Achievements available inside Airship Dragoon.

Airship Dragoon Achievement Guide

0 comments Read more

July 8

Airship Dragoon: Trading Cards Available

Airship Dragoon, the niche, uber-hardcore, turn-based strategy, attrition simulator where 90% of your individually named troops are slaughtered in the first contact with the enemy, now comes with Steam™ Trading Cards.

A free internet to anyone who spots the references in some of the names, but you'll probably have to be British and over 40 ...

Static menu backgrounds have also had a bit of an overhaul to make them more visually interesting.

Over 9000 hours in MS Paint

In update news, there's been a few minor tweaks and bugfixes. The main one is a bugfix for airship movement which get stuck amongst a crowd of friendly dirigibles when attempting complicated pathfinding around them, and control would not be returned to the player (thanks to Vincent for sending me his saved game so I could verify and fix the issue). Airship Dragoon has also been updated to the latest version of Steam SDK but none of the code changes specifically impact the game.

And thanks to everyone who has left a nice review on this niche agraphobia simulator. ;)

If the phrase "niche, uber-hardcore, turn-based strategy, attrition simulator" appeals to you, please try the free demo.

1 comments Read more

About This Game

Uber-Hardcore Turn-Based Steampunk Squad Tactics.

Conquer the super-continent of Pangea with an invasion of Airships!
Battle Dastardly Pirate Insurgents!
Keep the locals happy or they will be revolting!

Game Features:
Turn-based squad tactical combat with emergent gameplay
Hardcore and Streamline gameplay modes
Environmental Realism Mod for high poly environments.

2 massive strategic campaigns featuring resource, technology and population management
Campaigns are randomized on creation for infinite replayability
Single Battle Mode for getting straight into tactical action
No two games the same

20 battlefields
Randomized deployment on battlefields
5 types of environment with environmental modifiers
3 types of battlefield objectives
4 types of weather

Enemy Ai with 11 different combat tactics
5 Ai campaign strategies
7 classes of troops, each with 4 upgrades of weapons/equipment
Troops have unique attributes which are upgraded with experience ... if they survive combat ...

6 playable Steampunk factions
  • Austro-Hungarian Empire
  • British Royalists
  • Chinese Dynasty
  • Peoples Collective
  • US Republic
  • Zulu Nation

How big is the game?
Average battle time ~ 30 minutes
Average campaign time > 100 hours

System Requirements

    • OS: Windows XP/Vista/7/8.1
    • Processor: 1.7 GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256mb VRAM Shader 3.0 supported, Nvidia 6800 or 7300 or better, ATI Radeon X1300 or better
    • DirectX: Version 9.0c
    • Hard Drive: 583 MB available space
    • Sound Card: DirectX 9 Compatible
    • OS: Windows XP/Vista/7/8.1
    • Processor: 2.4 GHz Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: 512MB VRam or greater, Shader 3.0 supported
    • DirectX: Version 9.0c
    • Hard Drive: 583 MB available space
    • Sound Card: DirectX 9 Compatible
Helpful customer reviews
17 of 20 people (85%) found this review helpful
138.4 hrs on record
Posted: May 29
Seems to take a good amount of inspiration from Valkyria Chronicles battle system, probably the only game outside the series to do so. If your not familiar it's progressive turn-based, 3D combat with real time interrupts. Airship Dragoon is more hard core (read: punishing) than Valkyria by a long shot though. Highly fun in the early to mid stages,
Has balance problems in the later phases specifically, everyone starts lugging around massive explosive weapons and the tactics combat becomes more reminiscent of "Artillery". There are a few other problems with the game, such as the A.I. almost infinite capacity and willingness to engage in hopeless but time consuming defensive operations, and small touches like being unable to set default equipment configurations, despite the fact that you almost always go with a standard loadout for each class (based on current available tech). That said there are ALOT of good things about this game and it's probably the most fun you will have with a game which you are unlikely to finish.
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
5.5 hrs on record
Posted: July 11
A steampunk-themed tactics game with an overworld. Unit models and graphics are okay (~N64 era quality). There is no tutorial, only instructions pages to read through.

There are a few hotkeys, but it's largely a mouse-driven game. I would've liked to be able to do orders (like move) through hotkeys instead of having to click the button every time.

As far as I can tell, there is no free camera, so you can't keep a traditional overhead view. The camera always resets to behind the unit when you move, which is annoying because I prefer an overhead camera that looks over all the action (and lets you see the big picture). It also means it's easy to get confused when switching between units if you have them moving through different areas at once. I gave up trying to move tactially with small groups (because I had to reorient myself every unit switch) and ended up doing a big groups of death for expediency's sake. It's easier if you group units by unit order (so the camera switch won't be as bad). Even so, I still made it a habit to check the map for every unit to make sure I sent it the right way.

Your move orders are cancelled if you switch units, which means you're forced to watch your unit move all the way to its destination. That feels like an unnecessary slow down of gameplay and a waste of time when you have to command up to 15 units each turn.

As a side note, pathfinding is non-existant (you click to move and it takes the straight line towards that point) and you can't queue up moves for future turns. However, it's nice that you can reserve AP for passive fire. There is a map for tactical battles but it's very barebones and you can't see structures/obstacles. If your unit seemingly randomly stops movement, it's probably because a new enemy target was spotted. The target info shows distance to target (so lower is better), not % chance to hit.

There are a lot of little things going on that it would have been nice to have a complete tooltip system. It would have also been nice to be able to create equipment presets that you could use on units (instead of setting equipment manually) and deployment presets.

If you're really into tactics games and steampunk, this might be worth a look. However, I personally can't overlook its flaws. I think someone could get into this game and learn its intricacies, but I don't enjoy fighting the camera/UI.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.2 hrs on record
Posted: July 13
where's the bloody tutorial/step-by-step guide? hardcore too much maybe?
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
3.2 hrs on record
Posted: July 29
Fantastic game if you're a fan of xcom or any other turn-based strategy games. It is very hardcore and has a very cool late 1800s, early 1900s steampunk vibe to it. It has an awesome arsenal from your standard smgs, rifles, lmgs, all the way up to mortars, atomic death rays, and artillery strikes from an array of unique factions. Many who dislike this game don't enjoy it for what it is. It's hard but in a fun way, like dark souls it's all about the challenge. You can have some very cool epic tactically driven moments, ones where you are pinned down my machine gun or mortar fire and need one of your squads to flank the enemy position, or where you need to run in a medic to save a teammate before he bleeds out and need to cover him with supporting fire. My only complaint is that the graphics are somewhat meh, but it honestly won't take much from an experience like this. But otherwise for an indie game I am very impressed and am really glad I picked it up.

Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: May 12
It's slow and can be tough when you first start out but It's a good game.I recommend you buy and play it.
Was this review helpful? Yes No Funny