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Help Short Legs Bill find his rum!
Release Date: Jul 2, 2014
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Buy Run For Rum

$4.99

About the Game

RUN FOR RUM - A PIRATE TALE is a strategy game whose core mechanics are based on classic board games like Chess and Checkers.

The player takes control of Short Legs Bill, a fisherman with an extraordinary talent for telling lies. The adventure begins when Jake, his best friend who had enough of the lies told by Bill, decides to curse him making his biggest lie reality. This lie is nothing more nothing less than Road Jack the most terrible tyrant of the seven seas.

The main theme of Run for Rum is the life of a pirate, and the goal of the game is to combine strategy with an entertaining narrative in a way that challenge and fun comes together.

System Requirements

    Minimum:
    • OS: Windows XP with SP2 or later; Windows 7 with SP1 or later; Windows 8
    • Processor: 1.6 GHz or Greater
    • Memory: 2 GB RAM
    • Graphics: 256 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX 9.0c compatible
Helpful customer reviews
50 of 60 people (83%) found this review helpful
384 products in account
3 reviews
0.4 hrs on record
I cannot recommend this game. I will preface this review by stating that I could not get more than 30 minutes into it. But what I did see in my time with this game is horrible enough to make me want to willingly walk away from this $5 purchase so as to not also waste more time than I already have.

Gameplay - Clunky and unresponsive, you have to fight the UI. There is no confirmation on your target if the enemies are bunched together, and the game provides no above head HP bar to your enemies for quick assessment of unit vitality. Also the game play and movement are a chore, you get two actions per turn, one being a move and one an action, or two movements if you do not feel like taking an action. the problem comes with the fact that turning your character is not included in movement and you must spend a second movement (thus ending your chance to attack) just to turn your character towards your enemy. This is frustrating because it makes positioning and strategy not intuitive at all.

Game speed - REDICULOUSLY SLOW. This further compounds your problems of the UI and Movement because every action takes a long time and AI decisions take a long time. (10-15 seconds per unit).

Combat Maps - Bland and very claustrophobic. I guess the claustrophobic aspect is a good thing considering how moving your character is such a pain in the ♥♥♥.

Story - Seems to be written by a child who enjoys Adventure Time since they try to reference it at least twice in the first 10 minutes. I couldnt stomach this game for more than 30min. At $5 a little more effort should be put in.


Visuals - The art itself is ok, but there is little movement in the sprites, it makes the whole game feel wooden and unalive.

Conclusion - I cannot see anyone truly liking this game unless they are hard up for a Turn-based RPG and have no other choice. I cannot recommend this game.
Posted: July 2nd, 2014
Was this review helpful? Yes No
6 of 15 people (40%) found this review helpful
190 products in account
49 reviews
1.2 hrs on record
I played the Run for Rum for half an hour so, so far. I liked it.

http://youtu.be/YDzTwNADmjQ

The presentation of the game is good. I liked how the characters looked looked and moved.

As you can see you move units on a grid similar to a chess board. Sort of like in chess each piece moves a certain way. After each level you can add a fallen enemy to your team roster for use in future battles. Each character in your team can level up by gaining experience from each battle.

I played games like X-Com a lot. I like carefully making my moves and that sort of thing. This is that sort of strategy game. It is turn based. You can only have a limited capacity in your pool of characters so you basically have to take care of which class of characters you keep and commit to leveling up. Which I think is a cool mechanic. I also like the fact that you could tailor your team to a variety of different styles. You could have a team full of tanky melee dudes or ranged units or a mix and so on.

So yes I really liked the game so far. But from what I could tell I got around two thirds to half way through the world (to the extent that I could see that it existed) in the short time that I played. Hopefully the games not that short. Still it's a pretty good price.

Click here for more let’s play videos =)
Posted: July 3rd, 2014
Was this review helpful? Yes No
50 of 60 people (83%) found this review helpful
384 products in account
3 reviews
0.4 hrs on record
I cannot recommend this game. I will preface this review by stating that I could not get more than 30 minutes into it. But what I did see in my time with this game is horrible enough to make me want to willingly walk away from this $5 purchase so as to not also waste more time than I already have.

Gameplay - Clunky and unresponsive, you have to fight the UI. There is no confirmation on your target if the enemies are bunched together, and the game provides no above head HP bar to your enemies for quick assessment of unit vitality. Also the game play and movement are a chore, you get two actions per turn, one being a move and one an action, or two movements if you do not feel like taking an action. the problem comes with the fact that turning your character is not included in movement and you must spend a second movement (thus ending your chance to attack) just to turn your character towards your enemy. This is frustrating because it makes positioning and strategy not intuitive at all.

Game speed - REDICULOUSLY SLOW. This further compounds your problems of the UI and Movement because every action takes a long time and AI decisions take a long time. (10-15 seconds per unit).

Combat Maps - Bland and very claustrophobic. I guess the claustrophobic aspect is a good thing considering how moving your character is such a pain in the ♥♥♥.

Story - Seems to be written by a child who enjoys Adventure Time since they try to reference it at least twice in the first 10 minutes. I couldnt stomach this game for more than 30min. At $5 a little more effort should be put in.


Visuals - The art itself is ok, but there is little movement in the sprites, it makes the whole game feel wooden and unalive.

Conclusion - I cannot see anyone truly liking this game unless they are hard up for a Turn-based RPG and have no other choice. I cannot recommend this game.
Posted: July 2nd, 2014
Was this review helpful? Yes No
6 of 15 people (40%) found this review helpful
190 products in account
49 reviews
1.2 hrs on record
I played the Run for Rum for half an hour so, so far. I liked it.

http://youtu.be/YDzTwNADmjQ

The presentation of the game is good. I liked how the characters looked looked and moved.

As you can see you move units on a grid similar to a chess board. Sort of like in chess each piece moves a certain way. After each level you can add a fallen enemy to your team roster for use in future battles. Each character in your team can level up by gaining experience from each battle.

I played games like X-Com a lot. I like carefully making my moves and that sort of thing. This is that sort of strategy game. It is turn based. You can only have a limited capacity in your pool of characters so you basically have to take care of which class of characters you keep and commit to leveling up. Which I think is a cool mechanic. I also like the fact that you could tailor your team to a variety of different styles. You could have a team full of tanky melee dudes or ranged units or a mix and so on.

So yes I really liked the game so far. But from what I could tell I got around two thirds to half way through the world (to the extent that I could see that it existed) in the short time that I played. Hopefully the games not that short. Still it's a pretty good price.

Click here for more let’s play videos =)
Posted: July 3rd, 2014
Was this review helpful? Yes No