In the game Heroes & Legends: Conquerors of Kolhar, by Cuve Games, you will be thrust into a world that is fighting against an upcoming apocalypse. You have been tasked to find an artifact of ancient power that might be able to seal off the portal to a hellish plane of existence. You will have to fight your way through hordes of monsters, and even deal with a couple of twists in the road to get to the end of the game. Will you be able to stop the evil and end of civilization, or will you be too weak, or too late to do anything.
Graphically this is a really nice looking game. I really like the character design, and I LOVE the fact that as the armor and weapons change you see a change in your character's appearance. In any given battle you will be working with 3 heroes on the left hand side of the screen. Your enemies will be on the right. There is going to be progress bars for each character/enemy to show you when they will be attacking next. By selecting a character you can see that the special abilities tab at the top of the screen will reflect the actions that that specific character can take, not only that but you will also see how many more seconds are needed to perform that ability again. Now to make things a little more hectic there is also an item bar that is going down the edge of the left hand of the screen. This shows you the items that you are currently going to receive if you get through the level. Now I will warn you this is like a conveyor belt, items might be added a different times so make sure that you keep an eye on this.
There's also the over-world map. There's no real exploring in this game, you get to see the next story area, a random encounter (I did a ton of these and tried to max out my characters), and there's also random events. All have their own icon, and all are easily distinguishable.
Now for the music in the game, it was kind of your standard middle of the road mideval fantasy music that after playing for quite some time just blends into the background. I really was hoping that there was going to be voice work in this game, but sadly all the in game dialogue is just text on the screen.
The controls are really straight forward, you are just going to have to be speedy with a mouse. You will use it to select abilities, to rearrange the items that you are going to receive, you are also going to be using it to shuffle your party while in battle.
So this was definitely a faster paced game than I had anticipated. When I first started I saw the turn base mechanics based on the character's speed, and that the enemies also worked in this fashion, but I soon learned that there's a ton of strategy that goes into this. You have the ability to shuffle your characters to different positions throughout the battle. You do this so that you can save your characters from death, because another character can do more damage, or because you need to have an ability cooldown taken care of. That's one of the more difficult things, your abilities don't refresh themselves if you do not have an enemy in front of you, so you can't just have your magic user sitting on the sidelines with no one attacking them and think that you are going to be able to regain your more powerful spells.
When you get further in the game you are going to notice that your best attack, at least mine, is to max out at least two of the characters when it comes to speed. You do this during any of the leveling up periods during the actual battle. You will be given a choice of options that have been predetermined and by clicking on one of those choices your stat for that specific stat will increase by one. I will warn you about one thing, pay attention to what the special ability stat icons are, if you want to increase efficiency you are going to want to raise those stats. Also if you have a wizard that is using a magical weapon, pilling on the melee damage stat is not going to do anything for you.
This game is filled with twists and turns, and a little bit of frustration. There are times where I wish that the game had a little bit more to do when it came to random encounters, there's only ever one on the board at a time, but I have found the way to refresh the option is to enter your inventory, or party selection screen and then exit right back out. That will also help with trying to get random events to constantly populate. Most of them will help your party, be it more resources to create your weapons and armor, improve a stat, or sometimes decrease a couple of stats, thanks to a curse. There is definitely a time in the game where you will be breaking down everything that you are earning through battles into resources. You will probably need the resources more than a couple of weapons you can't really use. Oh that does remind me though, the only time you can equip stuff is in battle, so if you think that you can just pimp out all your characters at the beginning of a battle, you are going to probably run into some issues because everything is happening at the same time, and there's a chance that killing an enemy might cause an item to populate your list, which in turn will get rid of one of the items you just made.
So I think it is clear that I really played this game a lot, I had quite a few HEAVY battles that kept me honest. I don't really know how I feel about retaining all the items that I had gain in a battle even if I lost it, but the thing that really ticked me off was the fact that at some point in the game, I'm not really sure, I have 2 of the 3 characters in my party completely armored up, but could not get the option to armor any of the other characters. It would not allow me to do so, either it was stuck on one armor, not allowing me to choose, or it was a blank screen for the armor section of the inventory screen.
Alright so lets get right to it, this is definitely a game where there's going to have to be more, if not the ending is terrible, and there was definitely a few bumps through the game, but in the end I couldn't put it down, and that's something that's hard to get me to do. So with that I have to say that this game gets a 9.2 out of 10.