Help Ashley Ford find her father and solve the mystery of the Three Oak Mansion. A professional thief, Ashley has inherited this hobby from her father, who suddenly disappeared one night while he was trying to sneak into the Three Oak Mansion. You start the game in front of a big, deserted house that hides a lot of secrets.
User reviews: Mixed (114 reviews)
Release Date: Jun 13, 2014

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July 9

Trading Cards are now available for Crystals of Time

We are happy to announce that Steam Trading Cards are now available for Crystals of Time.

You will now receive card drops periodically while playing.
These cards can be used to create badges which will also unlock backgrounds and emoticons.

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About This Game

Help Ashley Ford find her father and solve the mystery of the Three Oak Mansion. A professional thief, Ashley has inherited this hobby from her father, who suddenly disappeared one night while he was trying to sneak into the Three Oak Mansion.
You start the game in front of a big, deserted house that hides a lot of secrets. You are carrying a mysterious crystal that will help you travel in time and find the clues that will lead to the end of the adventure.

Features:

  • Over 80 nice hand drawn scenes
  • 24 minigames and hidden object scenes
  • classic game play mechanics
  • atmoshperic sound track

System Requirements

    Minimum:
    • OS: XP,Vista,7,8
    • Processor: 1.5 Ghz
    • Memory: 2 GB RAM
    • Graphics: 1 Gb
    • DirectX: Version 9.0
Helpful customer reviews
21 of 24 people (88%) found this review helpful
5.8 hrs on record
Posted: October 7
Compared to other Hidden Object games on Steam, this rates as one of the worst. Resolution is low with only fullscreen or window options. Objects have no consistent size or even perspective which leads to some confusion of what an item actually is. This is not even considerering certain items which are so badly defined you willl be wondering what it even is. This leads to more random clicking than actually finding the items.
Story wise, dont bother. No voice acting, no animation. Intro text is a few short words that you need to click 3 times just to finish one sentence. Ending is yeah you rescued us, thanks, game over. Literally.
Gameplay is abrupt, again no animations. You will be constantly running back and forth to the same hidden object puzzle, which will have all the items in the same places as last time you did it. Puzzles are mostly easy with the only exception being one requiring tiles to be associated with elements, and no clues as how to align them. I ended up skipping that one. Lack of animations again come into play on a few puzzles leading more to irritaion than puzzling.
I definately recommed looking at some of the other HOG's that actually look like they were made this millenium.
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24 of 32 people (75%) found this review helpful
1.3 hrs on record
Posted: August 16
The game is short and easy. The story is pretty boring though. Play the game casually, and you'll enjoy it.
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11 of 12 people (92%) found this review helpful
7.9 hrs on record
Posted: August 27
I like puzzlers although they are not my gaming focus. I picked this up in a bundle (at BundleStars) and I am finding it quite entertaining. I would rate it 7/10.

There are some negative reviews, which are fine since no game will appeal to everyone but I think mrozru's and AMX's comments are incorrect and unfair.

Granted there are better puzzlers but if you follow the clues, pay attention to the environments (which have good graphics), and have half a brain (you only need half as there are hints available at every scene) you will have little difficulty. Any easier and what would be the point?

Pick it up on sale or as part of a bundle.
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4 of 4 people (100%) found this review helpful
3.9 hrs on record
Posted: November 6
For the obsessed only. Half the game is spent walking from place to place trying to find the hidden object spot that's reactivated; you'll replay most of them 3-4 times each, and it's always the same. No new items, old items are never removed. The game is obsessively linear; even if you have an AHA! moment and know you'll need something, you can't grab it. :( And when you need several items in a row, it doesn't activate all the rooms at once, only one at a time, so you can be led along like a good doggie and never veer off the path. The time mechanic would have been kind of cool, but it was woefully underused. I don't even need to go into the story, which is appropriately bad for this kind of game; the ending was a joke, though, basically "congratulations!" then dumping you back to the title screen. Graphics are mediocre; it usually wasn't hard to tell what something was, but everything looked cut-pasted with no consistent lighting, plus the usual mindlessly hiding long things on edges.

The worst part was the misspellings and the wrong words, like calling a butternut squash a pumpkin, or a cutting board a "trencher", or a vaccuum tube an "electric lamp", which is actually an important story item. It adds up to some real confusion, and makes you wonder how much of the game was just phoned it with a visit to wikipedia.

The music is actually pretty good, rather haunting. If it wasn't punctuated by long segments of no music at all, it'd be the highlight of the game.

If you're desperate for a puzzle, give it a shot, but there are many better options.
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5 of 6 people (83%) found this review helpful
8.4 hrs on record
Posted: October 5
To be quite honest, as long as you simply look at this as a linear hidden object game, you won't be disappointed. It's extremely forgiving- to the point where there's no time limit, no penalty for errors or hint abuse, and no bad end.

You play as the daughter of a very successful cat burglar, who has vanished on his latest caper- a house on the coastline of the northeastern United States, where a scientist and his helper have vanished. Your job is to collect hidden objects and find key items in those puzzles to open the path in front of you, leading towards your father and discovering just what happened and whatever went wrong to get the mansion in this state.

There's a fair amount of puzzle-solving, but the game will tell you outright if you're missing any pieces to the puzzle you're working on- so if you still need other pieces, you'll be able to find out right away instead of wrestling with it for three hours and realizing then that you were missing a piece. There is plenty of backtracking, and none of the items ever change places.

If you can grab it for five bucks, it's a good game for the younger crowd, but those looking for a deeper offering may want to give this one a pass.
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5 of 6 people (83%) found this review helpful
5.6 hrs on record
Posted: October 30
Fun way to pass time but too short for my taste. Game was over fast and I don't think it is worth its price like that. I got it on sale and I'm still wondering if it was still too expensive even for that price. I can find longer hidden object games for free.
Don't buy this at full price!
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3 of 3 people (100%) found this review helpful
26.6 hrs on record
Posted: November 1
Unless you find this for $.99 and have NOTHING else to do, don't buy this game.

Each hidden object scene contains the item you need on the list, so once you find it finishing the rest of the hidden object scene seems pointless. Most of the game is going back and forth through old scenes looking for a hidden object scene to pop up so that you can find the next item you need.

The base storyline to the game lacks any depth and even after all that bore I was shocked at how quickly the game ended after I finished. Usually there is some "finishing story", but this basically was "...and that is all!"

Free or less than a dollar, anything other than that and you are wasting time AND money!
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6 of 9 people (67%) found this review helpful
3.5 hrs on record
Posted: October 7
Not one of the better examples of this genre. Most of the item puzzles are fairly obtuse; I rarely felt like I had outwitted a puzzle rather than solving it by brute trial and error. You constantly have to backtrack to find new items that popped up in a room you've already been to many times; the hint system is the saving grace here, as hints were given quite generously, and if I had needed to actually search through each room everytime I accomplished something, I probably would have quit long before the end.

The minigame puzzles were for the most part enjoyable, if a bit easy.

The hidden object sections felt too numerous; I would occasionally run into three within a five minute time span, or that's what it felt like at least. Sometimes the wording on the puzzles was odd, but that is likely just an issue of regional dialects. In America we would never call a butternut squash a pumpkin.
I had an few issues at times with click detection on some of the hidden object puzzles, which could be troublesome when I wasn't 100% certain that I was clicking on the right object. One in particular had me looking for a briefcase. I clicked on it several times and then decided that that wasn't the right object. When the hint became available it showed that I had in fact been clicking on the briefcase, and those clicks just failed to register.

The art was nice, and the music wasn't bad either, but it did get repetitive fairly quickly.
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3 of 4 people (75%) found this review helpful
6.0 hrs on record
Posted: August 8
Crystals of Time is a nice point and click game with puzzles and hidden-objects pictures. Considering I bought this for less than a dollar when it was on sale it was toally worth it. There is some running around looking for hidden items but if you're lazy or having trouble finding the next clue or object you can use your crystal to give you a hint. If you want to relax and enjoy a story this is a nice little game to do that with.
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3 of 4 people (75%) found this review helpful
6.7 hrs on record
Posted: August 26
Crystals of Time is a fun little hidden object game for anyone looking to kill three-or-so hours without too much mental commitment. There are a handful of puzzles, the difficulty of which range from very easy to moderately difficult, yet the mere activity of going through and solving them is satisfying enough. While the game is pretty straight forward, with only the occasional possibility of getting stumped, you can use the time crystal Ashley Ford starts out with to give you a hint--these are visual cues that trigger the player's understanding of what to do next instantaneously. There were, perhaps, a few too many of the "hidden object" sessions, but these are trifling and take only a few minutes to complete, even when you're presented with two or three to complete in a row. A big hint I would have found useful: if you come to a place where you seem to have run out of things to do, return to the places where you have scavenged for hidden objects before; often you will have to do another round of object finding in order to come up with the next item needed to proceed in the game.

One of the strongest elements to Crystals of Time is the artwork. As the entire experience plays out in a series of still pictures (with some minor animation at times), the player is treated with a wide array of stunning visuals that range from the vast, brooding insides of a sprawling mansion, to a glittering moonlit coast. It is an art style which is relatively simple, but detailed and colorful enough--with an excellent use of source-light shadings--that it never gets tedious to look at. In addition to the art, the soundtrack is both simple yet effective, adding to the atmosphere of the game in a substantial way. And, although there are only three-or-four songs to be had, the game designers were smart enough to allow for long stretches of silence between each play so that they don't get redundant.

The story, on the other hand, isn't very remarkable. It's pretty shallow and without any real character depth or interaction. Still, in a simple hidden object game such as this, it's not really all that imperative. The surface-deep story matches the overall casual nature of the game, and it's not really a knock against it; this game is light fair, enjoyed best when entering into it with a hankering for a nice, noncommittal gaming experience. I did, however, run into one glitch which probably won't happen reliably with every play-through: the journal somehow got locked up halfway through the game, and with each proceeding entry, the text overlapped upon the previous entry, rendering the book virtually useless. Thankfully, the game is clear enough that it did little to hinder my progress.

After all's said and done, Crystals of Time comes recommended at it's cheap $4.99 price-point, and is a no-brainer on sale for two dollars or less.
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3 of 4 people (75%) found this review helpful
8.6 hrs on record
Posted: October 25
Simple puzzle adventure game with nice artwork. Allows hints as well as a 'skip' option if you get stuck solving some of the ciphers.

Idea is to find all the crystals and solve the mystery of what happened to Ashley's father.

Has one standout technical error that I feel should be mentioned: Coal, found in another 'collection heap' a little later in the game, should have been used earlier (along with, say, a bottle of potassium nitrate from her dad's lab) to combine with the sulfphur to make the explosive. Sulphur alone won't do it...

(Note: Acquired via a bundle)
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3 of 4 people (75%) found this review helpful
3.3 hrs on record
Posted: October 8
Ended the game. I could only recommend this game to those people who like "Easy games", while having a cup of tea...

Would not recommend to any other kind of people...

The game was easy, boring, and must have had the most anti-climatic ending I've seen in my life.
You put the four crystals...
Save everyone...
They thank you...
Changes to a still image...
"Thank you for playing"

That's it. It took me a little bit more of time, since I was actually watching "The simpsons" (Ye goode olde), while playing this game. That's how much "Immersive" this game was...

Again, would recommend this "Game" to people who don't like a challenge, and just simply want to click the hell out of your computer screen while doing other stuff...
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1 of 1 people (100%) found this review helpful
14.0 hrs on record
Posted: November 1
I would really like to give it a "maybe" rating - I found it good enough to finish and it was certainly worth the sale price, but it has its frustrating tendencies. Rare hot spots would not register correctly for the entire object or even register at all. The main problem is you would often have to revisit areas over-and-over again to locate new hidden object sections. Finally I found the ending a bit abrupt.

Gameplay suggestions:
Play on normal and use hints - after you have explored the area the thoroughly it is really useful to know where the next hidden object part is because you will be revisiting places multiple times and its tedious to figure out where the next on is. Also if you come down to the last object and you think its not registering - use a hint; it might not be registering correctly.
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: August 19
Average point & click adventure game. Short, not so exciting and too much find-the-object stuff.
Not bad, not good.
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1 of 1 people (100%) found this review helpful
5.6 hrs on record
Posted: November 17
Crystals of Time is a hidden object game, or HOG for short.

It is a casual type of game and sadly, this one isn't very special. The ending is very disappointing, and an insult for all those tasks you undertook.

For fans of this genre it still has some good sights to behold, but in gameplay itself it is neither a surprise nor is it even one of the better ones of the genre.

This said, I really can't recomend the game - not only based on the disappointment on the end, but also because of other things that make this game a bit too - uncomfortable.

If you are new to the genre of hidden object games, don't buy this - the disappointment that will stay with this game, will break your ... curiosity.
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2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: October 11
Crystals of Time looks really nice, but unfortunately the puzzles, story, and interface aren't very engaging, and there's too much back and forth, trying to find that one elusive piece. This may be a little snide, but it looks like it's trying in earnest to be an Artifex Mundi game and falling short. Personally, it was worth the $2.50 I paid to see if i'd like it, but based on that, I wouldn't recommend it to others
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2 of 3 people (67%) found this review helpful
5.9 hrs on record
Posted: October 21
If you don't mind bad games, and see this for a very cheap price, then feel free, it's good for a laugh for how bad it is. (for example, in a house full of locked wooden doors, they give me an axe and still tell me to look for the keys, or finding a cave described as 'could collapse as any moment' and opening a passage with dynamite), but do not expect much for the ending.

If you haven't yet, go with the Nightmare from the Deep games, they were so much better than this.
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2 of 3 people (67%) found this review helpful
3.9 hrs on record
Posted: October 29
Honestly this game is considerably bland. I'm not saying that as someone who hates this genre either, I enjoy quite a few of these games, especially a few I picked up cheaply from Big Fish (which are what I will be comparing this game too.)

First we can start of with some of the major issues with the game;
There is next to no indication of areas you can travel to, I spent a good while of my gameplay being stuck all because I couldn't find the correct pixel on the screen to get to the right area.
Going from that, items are very picky about being placed in the right place. A good example being early in the game where you have to place a fuse in a fusebox below the mansion to light it up. However simply placing the fuse in the box isn't good enough, you have to specifically put it in the place where it would actually go. Logical? Yes. Fun? No.
In true hidden item game fashion many random items are scattered around in completely random places. Although some of them are almost completely unseen without the use of a hint.

Story? There was barely a single drop of story to be found in the entire game. I honestly didn't know what I was doing or why I was doing it for most of the game.
Unlike many of the Big Fish games I have played there was no voice acting and no characters built up. For example when using a wrong object in the wrong puzzle would give you a small "I don't think this will work," or a joke about how silly a combination may be, even if it were logical. This game has none of that, half the time I'm stuck retrying my combo to see if I simply missed the tiny area it wanted me to place an object in.
The areas themselves don't look so bad, but they don't provide much atmosphere besides 'spooky (maybve haunted) mansion wooo'

Overall this game really is below expectations, leaving much to be desired. Though if you can pick it up cheaply and really enjoy the genre you may find some enjoyment in it.
Score- 3/10
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2 of 3 people (67%) found this review helpful
4.0 hrs on record
Posted: August 24
You play as Ashley Ford, a adventurous good-looking girl, trying to solve a mystery of her father's disappearance. One day, you find his journal and head to a manshion where he was last seen....

Game is not too long, but not short either. Puzzles are challenging but not too hard to solve. Finding hidden objects was the harder part of the game, which made it a lot fun.

Overall, this game is amazing and totally worth your time. You won't regret buying it.
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2 of 3 people (67%) found this review helpful
3.0 hrs on record
Posted: August 24
Pretty decent hidden object game. Perfect for killing a couple of hours.
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