Help Ashley Ford find her father and solve the mystery of the Three Oak Mansion. A professional thief, Ashley has inherited this hobby from her father, who suddenly disappeared one night while he was trying to sneak into the Three Oak Mansion. You start the game in front of a big, deserted house that hides a lot of secrets.
User reviews: Mixed (104 reviews)
Release Date: Jun 13, 2014

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July 9

Trading Cards are now available for Crystals of Time

We are happy to announce that Steam Trading Cards are now available for Crystals of Time.

You will now receive card drops periodically while playing.
These cards can be used to create badges which will also unlock backgrounds and emoticons.

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About This Game

Help Ashley Ford find her father and solve the mystery of the Three Oak Mansion. A professional thief, Ashley has inherited this hobby from her father, who suddenly disappeared one night while he was trying to sneak into the Three Oak Mansion.
You start the game in front of a big, deserted house that hides a lot of secrets. You are carrying a mysterious crystal that will help you travel in time and find the clues that will lead to the end of the adventure.


  • Over 80 nice hand drawn scenes
  • 24 minigames and hidden object scenes
  • classic game play mechanics
  • atmoshperic sound track

System Requirements

    • OS: XP,Vista,7,8
    • Processor: 1.5 Ghz
    • Memory: 2 GB RAM
    • Graphics: 1 Gb
    • DirectX: Version 9.0
Helpful customer reviews
5 of 5 people (100%) found this review helpful
5.6 hrs on record
Posted: October 30
Fun way to pass time but too short for my taste. Game was over fast and I don't think it is worth its price like that. I got it on sale and I'm still wondering if it was still too expensive even for that price. I can find longer hidden object games for free.
Don't buy this at full price!
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2 of 2 people (100%) found this review helpful
3.7 hrs on record
Posted: November 8
A pretty decent Hidden Object game.
Crazy story as usual and some backtracking around the different locations but both the puzzles/sub games and graphics were good.
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2 of 2 people (100%) found this review helpful
8.6 hrs on record
Posted: October 25
Simple puzzle adventure game with nice artwork. Allows hints as well as a 'skip' option if you get stuck solving some of the ciphers.

Idea is to find all the crystals and solve the mystery of what happened to Ashley's father.

Has one standout technical error that I feel should be mentioned: Coal, found in another 'collection heap' a little later in the game, should have been used earlier (along with, say, a bottle of potassium nitrate from her dad's lab) to combine with the sulfphur to make the gunpowder. Sulphur alone won't do it...

(Note: Acquired via a bundle)
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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: October 25
Game Type = Hidden Object game

My Ratings = 5 out of 10

Simple Description = Father goes missing, you found note and item few years later, you go looking for your missing father.

Review = Crystal of Time is an average Hidden Object game, but pales in comparison with the Mystery Case File or the Dark Parables series.

Story is alright, graphics look decent, soundtrack is OK. There are no achievements for this game so its a little dull. There are no mini-games in it, might be a good thing. My total game time is about 2 hours so it takes that long to finish this game (was playing Hard mode). Zero replayability.

Remarks = Playable, but might be worth waiting for a discount to avoid disappointment. While it is a decent Hidden Object game, there are more enjoyable games of this genre.
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2 of 2 people (100%) found this review helpful
3.9 hrs on record
Posted: November 6
For the obsessed only. Half the game is spent walking from place to place trying to find the hidden object spot that's reactivated; you'll replay most of them 3-4 times each, and it's always the same. No new items, old items are never removed. The game is obsessively linear; even if you have an AHA! moment and know you'll need something, you can't grab it. :( And when you need several items in a row, it doesn't activate all the rooms at once, only one at a time, so you can be led along like a good doggie and never veer off the path. The time mechanic would have been kind of cool, but it was woefully underused. I don't even need to go into the story, which is appropriately bad for this kind of game; the ending was a joke, though, basically "congratulations!" then dumping you back to the title screen. Graphics are mediocre; it usually wasn't hard to tell what something was, but everything looked cut-pasted with no consistent lighting, plus the usual mindlessly hiding long things on edges.

The worst part was the misspellings and the wrong words, like calling a butternut squash a pumpkin, or a cutting board a "trencher", or a vaccuum tube an "electric lamp", which is actually an important story item. It adds up to some real confusion, and makes you wonder how much of the game was just phoned it with a visit to wikipedia.

The music is actually pretty good, rather haunting. If it wasn't punctuated by long segments of no music at all, it'd be the highlight of the game.

If you're desperate for a puzzle, give it a shot, but there are many better options.
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2 of 2 people (100%) found this review helpful
26.6 hrs on record
Posted: November 1
Unless you find this for $.99 and have NOTHING else to do, don't buy this game.

Each hidden object scene contains the item you need on the list, so once you find it finishing the rest of the hidden object scene seems pointless. Most of the game is going back and forth through old scenes looking for a hidden object scene to pop up so that you can find the next item you need.

The base storyline to the game lacks any depth and even after all that bore I was shocked at how quickly the game ended after I finished. Usually there is some "finishing story", but this basically was "...and that is all!"

Free or less than a dollar, anything other than that and you are wasting time AND money!
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: November 20
- Very nice graphics.
- Not too hard, not too easy puzzles.
- The Hint button.
- The skip button.
- Ok music.

- Too short.
- No looking glass!
- Lots of walking around looking for the next hidden object spot - I used the hint button a LOT.
- The ending is truly an anticlimax. :(

All in all: 5/10

I can vouch for others that say: Don't buy this at full price! I'd rather play The Clockwork Man 1 and 2 (although they also are short, but at least they are better than this).
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1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: October 29
Honestly this game is considerably bland. I'm not saying that as someone who hates this genre either, I enjoy quite a few of these games, especially a few I picked up cheaply from Big Fish (which are what I will be comparing this game too.)

First we can start of with some of the major issues with the game;
There is next to no indication of areas you can travel to, I spent a good while of my gameplay being stuck all because I couldn't find the correct pixel on the screen to get to the right area.
Going from that, items are very picky about being placed in the right place. A good example being early in the game where you have to place a fuse in a fusebox below the mansion to light it up. However simply placing the fuse in the box isn't good enough, you have to specifically put it in the place where it would actually go. Logical? Yes. Fun? No.
In true hidden item game fashion many random items are scattered around in completely random places. Although some of them are almost completely unseen without the use of a hint.

Story? There was barely a single drop of story to be found in the entire game. I honestly didn't know what I was doing or why I was doing it for most of the game.
Unlike many of the Big Fish games I have played there was no voice acting and no characters built up. For example when using a wrong object in the wrong puzzle would give you a small "I don't think this will work," or a joke about how silly a combination may be, even if it were logical. This game has none of that, half the time I'm stuck retrying my combo to see if I simply missed the tiny area it wanted me to place an object in.
The areas themselves don't look so bad, but they don't provide much atmosphere besides 'spooky (maybve haunted) mansion wooo'

Overall this game really is below expectations, leaving much to be desired. Though if you can pick it up cheaply and really enjoy the genre you may find some enjoyment in it.
Score- 3/10
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1 of 2 people (50%) found this review helpful
7.4 hrs on record
Posted: October 26
A nice puzzle and think game. And there hints for when you're truly stuck. A little bit short for my taste so wait for a sale.
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0 of 1 people (0%) found this review helpful
4.4 hrs on record
Posted: October 25
I took a chance on this game because it was on sale for a dollar. While its heart is in the right place, this game just doesn't live up to the standards set by other games in the genre...

Navigation is a bit of a problem on some screens; it can be hard to tell which direction the arrows are pointing, and whether there is a new area to explore or not. Speaking of navigation, I really hope you like backtracking. The majority of this game involves running back and forth across the map to re-do hidden object puzzles you have already completed. There is almost no way to tell what room you will have to backtrack to next, so do yourself a favour and just click the hint button. It's better than wasting your time running around willy-nilly. At least the game is kind and lets you instantly teleport to a handful of pre-selected screens from the map, mitigating some of the backtracking monotony.

The point and click puzzles were a little challenging, not because you couldn't figure out what needed to happen, but because some puzzles could realistically be solved in more than one way, and the "intended" solution didn't always match up with my adventure-gaming expectations. (For example, did I really need to backtrack across the mansion to find a pair of tweezers when the small pliers that were already in my inventory would have easily gotten the job done?) Combine this with the fact that some puzzles require you to be pixel-accurate, and it can be hard to tell whether you are doing the right thing and it's just not taking, or whether you need to use another item altogether.

I also had an occasional problem with disappearing, reappearing puzzles. First with the crane, and then at one point in the greenhouse, I completely lost the ability to interact with a puzzle, even though I had the right items in my inventory. Each time I had to leave the area and come back later for the puzzle to reset itself.

The hidden-object sections were not bad, although they mostly followed the "we're going to put a bunch of things that don't belong together on shelves, and have half of them completely blend in with each other" style of puzzles. For instance, having a paintbrush hidden inside the leg of a chair, or having a machete hidden along the trim of a cabinet. For the most part, the items were easy enough to find, however a few of the puzzles were especially blurry and undelineated (I'm looking at you, hazy greenhouse). The listed object names were fairly straightforward, and there were only two instances when I felt they needed a more clear word choice.

Another minor thing that bugged me was the fact that the "dust in sunlight" flavour animation looked remarkably close to the "puzzle here" animation, which was mildly confusing at first.

As far as what the game did right:
- They had a pretty decent musical score that fit the atmosphere well, and the voice acting was on point.
- The story was compelling enough. I liked the way it unfolded through scraps and clippings.
- The art and backgrounds were quite well-drawn, on par with the most of the larger studios.
- There were a variety of interesting locales on the map, and the use of time travel to enhance a few of the screens was a fairly novel surprise for this genre.
- The mini-games were quick, fun little diversions that enhanced the otherwise repetitious gameplay.
- The hint system is pretty good at giving you directions on where to go next.

If you are thorough and click on everything, use the hint system to minimize backtracking, and have even the most rudimentary hidden-object and adventure gaming skills, you will finish this game in one sitting with minimal trouble. It is not the best game, and the ending is a let-down, but it's worth a dollar if you get it on sale and are really, really bored. If you are looking for a challenging game, with intriguing puzzles that seamlessly blend the HOG and P&C genres... this game is not it, go pick up "Abyss: Wraiths of Eden" instead.

Overall rating: 4/10
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0 of 1 people (0%) found this review helpful
4.4 hrs on record
Posted: October 28
This game is a disappointment for me. The story sounds good, but the gameplay is quite bad. Often You have no idea where to go, because new events are appearing randomly, and You have to explore every room again and again to check if there is a new event there. The objects are sometimes almost impossible to find, because they are dark and so as the background, etc. Sometimes the action scenes are unworkable, because You have no idea where to click exactly to force the game to accept the solution. Not recommended, and its a shame, because with a little bit more care, this game would be a nice one...
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14.0 hrs on record
Posted: November 1
I would really like to give it a "maybe" rating - I found it good enough to finish and it was certainly worth the sale price, but it has its frustrating tendencies. Rare hot spots would not register correctly for the entire object or even register at all. The main problem is you would often have to revisit areas over-and-over again to locate new hidden object sections. Finally I found the ending a bit abrupt.

Gameplay suggestions:
Play on normal and use hints - after you have explored the area the thoroughly it is really useful to know where the next hidden object part is because you will be revisiting places multiple times and its tedious to figure out where the next on is. Also if you come down to the last object and you think its not registering - use a hint; it might not be registering correctly.
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4.4 hrs on record
Posted: October 30
I've never played a complete hidden object game. Helped look in books with the kids and the like and they can be kind of fun so figured since this went on sale for 1$ I'd give it whirl see if I may like the genre.

It was OK - mini puzzles were pretty easy. I enjoyed finding the objects. Back tracking all over the place was the part I could have done without. Took about 5 hours to play it thru and it has zero replay factor. For 1$, it gets a thumbs up.

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0.3 hrs on record
Posted: November 6
it broke at one part for me. not terable.
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0.5 hrs on record
Posted: November 14
Got this on listia and glad I didnt spend money on it.

The game itself looks okay, as do most point and click hide and search games. But it's short, too short to be worth the money for it as a standalone game.

The storyline is okay, its fairly generic, as are most point and click games.

Most of my time was spent walking to different areas trying to figure out what to do, I ended up replaying areas over because the game doesn't seem to save, at least not for me.

I gave this a thumbs down mostly due to it being generic, boring, and short. But if these types of games interest you you'll probably like it for what it is.
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4.2 hrs on record
Posted: November 8
I got this in a bundle. Decided to play because I am addicted to point-and-click games, but this is the first Hidden Object game I have ever played. If you are into that kind of game, you will like it, but be aware that the game repeats the same hidden object collections, inducing you to just click on everything because some objects are too well hidden. Only get it in a sale and if you enjoy hidden object games, as this is not a very memorable game.
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1.6 hrs on record
Posted: November 9
Preface: I usually don't play hidden-object games, so I might be biased negatively.

I found this game's artwork to be quite good, and if you were able to pick it up in a bundle or on sale, that alone might justify some of the cost.

Gameplay wise, I am very pleased with the hint system, helping you progress when you're truly stuck.

On the flip side, I get routinely annoyed by the fact that I need to come back to a room multiple times, with little indication as to why I couldn't do it in one visit, or why I need to go to that particular room (other than to backtrack every one of your steps every time you progress with the game). I'm perfectly fine with noting down that there's an unsolvable puzzle in a certain room and coming back to it... but I don't enjoy searching the entire mansion for a pair of tweezers (I don't even remember where I got them) when you would hope that the character would have one in her kit.
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3.3 hrs on record
Posted: November 11
i did like this game. hard fun and hints if you get stuck but it was rather short and the ending was disapointing
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3.5 hrs on record
Posted: November 16
Entertaining. The game has a good atmosphere.
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5.6 hrs on record
Posted: November 17
Crystals of Time is a hidden object game, or HOG for short.

It is a casual type of game and sadly, this one isn't very special. The ending is very disappointing, and an insult for all those tasks you undertook.

For fans of this genre it still has some good sights to behold, but in gameplay itself it is neither a surprise nor is it even one of the better ones of the genre.

This said, I really can't recomend the game - not only based on the disappointment on the end, but also because of other things that make this game a bit too - uncomfortable.

If you are new to the genre of hidden object games, don't buy this - the disappointment that will stay with this game, will break your ... curiosity.
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