In this open world action role-playing game you will bring your dragon's story to life. Become a terrifying or benevolent dragon powerful enough to threaten kingdoms and leave its claw-mark in history. WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETED GAME.
User reviews: Mostly Positive (250 reviews)
Release Date: 7 Nov, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is your chance to experience Dragon as it develops and improves in response to feedback from you and the community! We've worked hard to show you our core vision of the game and we want your help to shape Dragon's future.

When playing Dragon Early Access prepare yourself to have fun despite bugs and unbalanced skill trees.

Seriously, buy Early Access if you want to support the game, be part of a fantastic and growing community, and to help us make the best freaking dragon RPG ever! Thanks for your support!”

Approximately how long will this game be in Early Access?

“Early Access will continue to our retail launch in the fall of 2015. We will follow an aggressive development road map with major release every three to seven weeks.”

How is the full version planned to differ from the Early Access version?

“The full version of Dragon will expand on the core game-play of Early Access. Better character models and art, new bodyparts and weapons. Mid to late game will also be expanded with ways to economically and politically impact the world around you. Your dragon will also age and grow becoming potentially much larger as you carve your legacy into the world.”

What is the current state of the Early Access version?

“The current build of Early Access includes basic combat and flight mechanics. A large open world, several villages to interact with and a few lairs hidden about. Players can hunt various wildlife and fantasy creatures and upgrade and improve their dragons.”

Will the game be priced differently during and after Early Access?

“The retail version of Dragon will expand in response to the community's support and demands. We anticipate the retail game to sell on Steam for $20-$30.”

How are you planning on involving the Community in your development process?

“We all agree that Dragon has some huge creative shoes to fill and we can't possibly do it without the community's support and feedback. During Early Access the development team will publish, edit, and implement a roadmap. Building new features according to what our players want.”
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Recent updates View all (7)

4 December

Dragon 0.78A Update Open Beta Patch Notes

Dragon 0.78A Update Open Beta Patch Notes
Newest build December 22nd
Right-click on "Dragon The Game" in your Steam library. Click on "Properties" and then the "Betas" tab.

We're going to keep the current build live for all of the newcomers but please opt-in to Dragon's open beta.

NPCs
NPCs can be picked up, carried, and dropped. If you're strong enough you can now pickup and carry NPCs and rocks by left clicking and holding. If you're awesome you can snatch them while flying by.

NPCs don't like any of this and will continue to attack you while carried.

Dropped NPCs will take lethal damage if released from sufficient height. We'll be expanding this feature to enable some really clever game play.

NPCs re-spawn after a few minutes and will take uneaten food with them. So eat up or lose out.

Slain NPCs now show as dead on the mini map.

Known Issues:
If you set an NPC down too gently they are so freaked out by your kindness they get stuck in weird positions. They just need to know you mean business. Pick them up and put them down again to show them who is boss. Or just eat them. Either way will resolve this bug.

Occasionally if you set an NPC down when they are on a slope, they will fall through it. The solution is to be gentile but not too gentile. Dropping them just before landing works better than waiting till on the ground to release them.

Camera
New camera mechanics. We're playing with new code and camera animations we think you'll like. Please let us know what you think. Later releases will allow you to customize how 'loose' the camera follows so you can change it to just the way you like it.

For now holding middle mouse or ~ rotates around the dragon and on release snaps back to behind you. Scrolling the middle mouse up/down will zoom in and out.

Invert Mouse. Hit "i" to toggle an inverted Y axis.

Known Issues:
When impacting the ground too hard, the dragon seems to jar loose from the camera rig, this is actually a movement system problem, not a camera problem and will be fixed with the new movement system. The solution for now is to hit the "~" key to reset your position. If that doesn't work re-spawning should fix it.

Re-spawn
Click it twice if the first re-spawn doesn't work. Sorry for the bug we will figure it out.

Other Miscellaneous Fixes:
  • Shatter rocks when you attack them and when dropped
  • Music randomly selects tracks for you
  • NPCs leave bodies when they die
  • Physics based breath effects. Flames collide and splash across objects they hit.
  • Increased breath weapon range ~10% to show off the above splashing effects
  • Press 'c' to bring up the character screen
  • Press '1' to cycle through in-development breath attack effects
  • Press 'i' to invert the mouse.

Content:
Game World: We're doubling the current map size and splitting the world into sectors so we can stream them dynamically. This will decrease lag, increase frame rate, and be awesome. This is an important step in creating a huge open world. We'll be able to bring in even more maps soon.

What's coming up:
-Re factored GUI code base.
-Options and controls menus.
-Improved saved system, should correct load/save issues for Linux and introduce moddability.
-RPG mechanics: Your dragon's agility, health, and strength will be adjustable and will impact game play. Finally something to do with all of those growth points!
-Flight Physics: Aileron rolls, camera corrections, and landing issues.
-New terrain sets, trees, and NPCs.

Other Known Bugs:
Re-spawn is glitchy: Resets characters texture and can cause problems with the GUI which affects frame rate. Re-spawn twice to clear most problems.

Multi-player Lag: This will be fixed when the player system is revamped to the better system. This is a high priority.

Multi player animations are a bit wobbly: this will be fixed with the new movement system. For now it looks like there is lag because of hiccups in the animation, this will be fixed soon.

Combat is quirky: Sometimes you miss when you should have hit. NPCs can hit you when they should have missed.

51 comments Read more

19 November

Dragon 0.77A Hotfix #2

NOVEMBER 27 - RED LEVEL GAMES
Happy Thanksgiving!

Version 0.77a Hotfix #2 is live. Patch notes are below.

New Content:
Occlusion culling: The camera no longer draws objects which are out of your line of sight. Players should see better performance. We will continue to improve this feature over the new few weeks.

Camera animations: New camera animations for character creation.

Bug Fixes:
-Terrains have been restiched to remove seams and gaps.
-NPC stats have been slightly balanced.
-Tweaks to the camera orbit code.



NOVEMBER 24 - RED LEVEL GAMES
Hi everyone,

We're trying to get in a series of updates before Thanksgiving. Here are the patch notes for our release today. We'll be patching again in a couple of days to address re-spawning problems, GUI improvements, and MP performance.

New Content:
New creatures: Tree Ents - Slow moving and hard hitting. Resistant to fire. Ogres - Large, smelly, and strong. Expect a fight.

8 new dragon skins: New colors (yellow, gold, white, green, brown, pink) and new variants which include hair and other details.

New effect: Blood spurts when you hurt NPCs.

GUI refinements: Some minor adjustments. Making way for an options menu and adjusting layout for screens with small resolutions.


Dragon Update 0.77a
Here is the complete list of changes from 0.76a. We think you'll like them, enjoy!


New Features & Content:
Mini Map: An early version of the mini map is now available to aid your dragon's hunting and navigation.

New maul attack: Hit "F" or Mouse 4 to slash and bite enemies in front of you, at the risk of exposing your head. Will eventually knock back enemies as well.

Added "fire blowback": Flames now splash and lick around things instead of blowing straight through them. This will be an upgradable feature of fire breath attacks. NOTE: *Temporarily disabled*

New creatures: Skeletons, ghouls.

New animals: Goats, sheep, pigs, wolves,

New building: Outpost towers.

New flame effects: More dangerous flames for your dragon.

Map improvements: New skybox, a lot more animals, locations, and villagers.

Improved Camera rotation : Middle mouse button or tilde. Zoom in and out with the mouse wheel for first person and extreme 3rd person view.

Bug Fixes:
 
- Performance Improvements for most systems.
- Items already destroyed bug removed.
- Bears no longer hump you instead of attacking.
- Corrected lag issue due to fire burning particle effects.
- Improved frame rate when breathing fire.
- Fixed NPC's so they no longer continue to shower gibs after death, but somehow broke re-spawn. Oops.
- Fixed errors the animations on some creatures were throwing, this also improved the frame rate.
- Improved melee moves so it is easier to strike NPC's with head swipe and claw strike.
- Minor flight improvements.
- Fixed an audio loop which was causing some players to crash
- Fixed the "can't play can't exit" bug. Everyone should be able to create a character and start the game now. If you continue to have problems email us your character files at bugs@dragonthegame.net
- Multiple other bugs were squished but the exterminator couldn't keep track of them all. Just know they were great in number and have been slain. 

Known bugs:
Re-spawn is glitchy: This will be fixed when the player system is revamped, right now the character does not re-spawn, but is instead moved to the spawn point. The flight controls are fighting with this idea and trying to continue to move the character where they were going before, even if they were not moving. We will begin resolving this issue on Thursday.

Multi-player lag: This will be fixed when the player system is revamped to the better system.

Object flickering:The way the objects are "streamed" in and out of the world when you move away is currently broken, it sometimes will stream an item out and then refuse to bring it back in. It is most obvious when the landscapes disappear. This will be fixed when the region editing is added, as it will use the same code and repairing it at that time will be best.

Combat is quirky: Sometimes you miss when you should have hit.

Imperfect map stitching: We're still dialing in our process for making large tiles of terrain seamless.


Thank you for helping us make this game great!

33 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Dragon 0.78A Update Open Beta Testing December 18th @ 2pm PST

The current build will stay live as we polish the 0.78 Update. Join us in the beta by right-clicking on "Dragon The Game" in your Steam library. Click on "Properties" and then the "Betas" tab.

About This Game

Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.

In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.

Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.



WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!

The completed game will include...

  • Hunt and feast on tribute as you grow more powerful through the years.
  • Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
  • Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
  • Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
  • Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
  • Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.

Current Early Access Features...

  • Single and multi-player Co-op and PVP
  • Save and load your dragon
  • Moddable dragons and maps
  • Basic combat and RPG mechanics
  • Fire burns trees, villagers, and wooden buildings
  • Physics based flight
  • Real time day-night cycle

Development Roadmap

Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.
  • More monsters, wildlife, and fantasy races to populate the world
  • Quests, story lines, and lore
  • More and larger worlds to explore and conquer
  • Randomly generated worlds
  • Expanded combat and improved NPC AI
  • More destructible and intractable environments and objects
  • Additional breath weapons and magic
  • Updated graphics and physics
  • Improved sound and music
  • Awesome new dragon models. Play as different "species" of dragon
  • Additional RPG mechanics and customization options
  • Weather effects and natural disasters (volcanoes, tornadoes, etc.)
  • Expanded mod support
  • Additional languages and controller support

At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.

About Us

We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DX 9.0c
    • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows® 7/ Windows 8 (latest service pack)
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® 260 or ATI Radeon™ HD 4870 or better
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Mac® OS X 10.8
    • Processor: Intel® Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: OS X 10.8 (latest version)
    • Processor: Intel® Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
    • Hard Drive: 4 GB available space
    Minimum:
    • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
    • Memory: 2 GB RAM
    • Hard Drive: 4 GB available space
    Recommended:
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 4 GB RAM
    • Hard Drive: 4 GB available space
Helpful customer reviews
16 of 18 people (89%) found this review helpful
0.3 hrs on record
Posted: 3 December
Early Access Review
After putting more thought into this review, I would say I'm a bit uncertain. Although the game lacks some major features, it's unfair to be harsh on it, since it's in a very early stage. I mean I bought the game for a reason. To contribute to the developer and make sure, this actually awesome idea for a game, comes true.
Was this review helpful? Yes No
12 of 16 people (75%) found this review helpful
2.1 hrs on record
Posted: 5 December
Early Access Review
I am going to recommend the game with the caveat that it is understood in it's current state, it is nothing more than a dragon flight simulator with some issues. I am recommending it on the fact that I like the concept and where they plan on taking the game. I will be keeping a close eye on this one.
Was this review helpful? Yes No
10 of 13 people (77%) found this review helpful
0.9 hrs on record
Posted: 9 December
Early Access Review
Excellent game; rather, it will be once everything's been added. They're completely on the ball with updates to the game (virtually every week) and are very communicative with their player base. I even have one dev on my friends list.

This game WILL become something incredible; I imagine it'll become something akin to Skyrim, albeit from Alduin's perspective, not the dragonborn's.

Bigger and more beautiful worlds, quests and storylines and more exploration and general customisation (growing dragons, RPG elements and so on, perhaps armors and sharpened talons etc?) will hopefully be added over the next 6-12 months.

DO NOT BUY this if you don't want to support development and aren't prepared to have basically a tech demo at this stage. I bought this knowing full well it would be up to 1-2 years perhaps until it becomes a polished game. But sometimes you have to lay down your money to fulfil someone's dream; in this case, it's these guys creating a wickedly epic dragon game; ALSO a dream of mine to play!

On the whole, a huge amount of potential. And don't be put off by the early access stigma; these guys are bringing the updates thick and fast and look set to keep on doing so. I look forward to seeing what they bring out over the coming months!
Was this review helpful? Yes No
6 of 9 people (67%) found this review helpful
1.6 hrs on record
Posted: 19 December
Early Access Review
it's a great game. people have a wrong idea for being an early access game or yet in development. I have had the opportunity to play mods like this in other games but hopefully good upgrades in coming next to this one. I give my thumb up for the good idea. keep it up guy. :)
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.7 hrs on record
Posted: 26 December
Early Access Review
I love it, I hate it, it's got potential, but buggy and in an early alpha stage. I absolutely adore the concept AND what's happening with it. I'm just here to review this early stage, it's very buggy (I'll report as many bugs that I found as possible soon) and barron, but holy diglett dig! It's fun and has more potential than...Burger king lowering the price on the fish sandwich. I recommend it, but don't expect much YET! And now, bug/glitch time!:
I tried hosting, it made the gui's tiny and flipped them upside down and backwards.
I found many clip-through unnatural holes in the (currently small) world.
I glitched the stamina meter, it had infinite stamina. I actually used that to my advantage because the stamina meter's kind of a burdon. >.< Makes the game more fair, though! (Might want to lower the speed of stamina loss a bit)
Other then that the most I have is a few movement glitches here and there, (you probably already know about the sudden backwardsness) so yeah.

10/10 (if judging as a full fledged game about as much as sonic 06, but it's early alpha so I'm rating fairly) and I love it. Keep up the good work guys! <3
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6 of 11 people (55%) found this review helpful
0.7 hrs on record
Posted: 16 December
Early Access Review
10/10 best game so customization very thriving world
Was this review helpful? Yes No
5 of 10 people (50%) found this review helpful
2.6 hrs on record
Posted: 30 November
Early Access Review
If you build it, they will come.
Was this review helpful? Yes No
104 of 140 people (74%) found this review helpful
1.2 hrs on record
Posted: 7 November
Early Access Review
Best indie game since Notch's most famous of games, the mighty Cliffhorse, whose release rocked the indie world. It's like Cliffhorse, but WITH DRAGONS!

All jokes aside, it's pretty barebones at the moment, and I knew it would be when I bought it. Don't buy it if you're not prepared to play a seriously early alpha build game. I am gonna recommend it, because I have been waiting for this game and would like to believe the developers will continue to the end. But there are some problems.

- Dragon creation screen is broken. Can barely see dragon and most of the features appear unimplemented.
- Multiplayer stuck me in an endless loop of connecting and freezing then reconnecting.
- I deleted the dragon named New Dragon, and now the Dragons button no longer works so the game is unplayable. Exit button also broke.
- If you kill a peasant they bleed and bleed until the game freezes.
- Launch option doesn't work. You must go through the options pop up first.
(I could not care less about that last one, but worth noting.)

Again, do NOT buy this game expecting a finished game, but do buy it if you are willing to trust the developers to finish it properly, or if you're just really in need of a dragon simulator.
Was this review helpful? Yes No
81 of 106 people (76%) found this review helpful
1.9 hrs on record
Posted: 8 November
Early Access Review
First off, following what everyone else has said, this game is in a very early release stage.

There are multiple glitches, including but not limited to controls, clipping, humans dying in an excess amount of blood crashing the game. There is basically nothing to the game at this moment. It is a skeleton, and in my opinion, a little too bare for early access even.

That being said, I am loving this game. I am a bit bias in this, but flapping the dragons' wings to barely make it over that mountain peak, and the gliding down the side at increasing speeds was a joy. The controls are intuitive and are leagues above majority of the dragon flight games I have played, some including Lair, and Divinity 2, and multiple others that I do not remember the name of.

I recommend this game for dragon lovers alone at this moment, who just want to fly around. I have very high hopes for this game, and I do recommend keeping your eye on this game if you do not buy it now.
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55 of 69 people (80%) found this review helpful
0.2 hrs on record
Posted: 12 November
Early Access Review
I do recommend this game, even at this stage, to people willing to put up with bugs and etc.

I played it for a couple of minutes and I love the concept. I would really like to post this review to notify fellow players and mostly the developpers about the things I have found. Please don't burn me down, I am not a very good gamer, but I believe I should be able to at least have a shot at any game, so here are some things that would make the game idiot-proof:

1. Dragon flight speed vs land size: so it is great to be a dragon, flying top-speed over the lands like you are the god of thunder. I find taking off and landing pretty easy, so this is well-done. However, I find it particularly difficult to steer my dragon in the way I want. Once I fly a little too close above land, I feel like I am driving a Bugatti Veyron at top speed without steering support. In my opinion, the dragon should be able to fly fast turns and should somehow be able to stop mid-air and float in place.

2. Camera: My dragon is not properly centered on my screen. It stays at the very bottom where I can barely see it, which doesn't help with seeing where I am going.

3. Dragon creation screen: Yay for customisation! I am the kind of player who could spend over an hour just creating the perfect character and make them look all fancy-pantsy. I believe it would be a very good idea if the customisation screen would be updated to be a bit like they do in the Elder Scrolls games, where you can zoom in on the face and view the whole body, turn it around and etc. It would be fun if dragons could be customised with different types of horns, back scales, and perhaps even fur (?) and if one could change the eye shape and colour, give a dragon long or short talons and claws, slim bodies, long bodies, all that sort of stuff. I would also love the developpers for have different genders, because as a female I would love to play as a female dragon.

This is pretty much all I have got so far. I wish my fellow players a lot of fun with this game and I hope you will all help and give feedback so this game can become perfect!
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39 of 49 people (80%) found this review helpful
0.4 hrs on record
Posted: 28 November
Early Access Review
Game have a huge potential for future :) So far not judging it but made a video, just goofing around with commntary, it is not a review :P

https://www.youtube.com/watch?v=iR5af7m-paE
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48 of 68 people (71%) found this review helpful
0.6 hrs on record
Posted: 27 November
Early Access Review
Magnificent idea, without a doubt. A game where you take the role of a dragon for no greater reason other than to do dragon-y things. That's really the kind of game i'm craving these days.

That being said, i cannot in any way recommend this game in it's current state. This is VERY early access. Like, SUPER early access. It runs like a snail through molasses(very slowly) on my somewhat competent computer, and there are glitches in the most noticable of places, like that one where your dragon gets stuck tilted at a 45 degree angle from the ground.

Of course, the biggest issue here, the one that really bothers me the most, is that none of the dragons movement feels especially dragon-like, with the arguable exeption of the flying. There is no weight to any of your movement, the fire breath carries all of the force of shining a flashlight on things, and all in all, in it's current state, the game ultimately fails to deliver on the one thing it tries to be: a dragon simulator.

I hope, i truly hope by the grace of the moon that this game becomes something grand. And when it does, i swear i will shower it with all the praise i can muster. For the time being, though, i'm just waiting for this thing to become decently playable.

Oh, the curse of early access games...
Was this review helpful? Yes No
88 of 148 people (59%) found this review helpful
1.3 hrs on record
Posted: 8 November
Early Access Review
Dragon wants to be a open world RPG where you play a actual Dragon and can evolve over time.
The concept details moral choices for your character ( yes.. the dragon) and loads of customization.
There are good signs of things to come but today (09/11/2014) there is no reason i can think of that anybody should pay the obscene asking price of 18 euro. You can not charge such a price for a product in this state, even IF it will evolve over time.
Being a very ... VERY early access the game is filled with bugs and glitches, expect everything.

What can you do today (09/11/2014) in the game ?
-Fly as a dragon (when it dose not buggout)
-Use flame breath to burn down buildings

I honestly hope that this tittle will become something great, but that day is not today (09/11/2014)
I will check back on this tittle when updates are available and maybe do a follow-up video if i think it's warranted.
In the mean time you can check my initial impressions video
https://www.youtube.com/watch?v=-6bSGwHHkKs&list=PLPu1MBLqtny7rnijEzJ3bPSEMepog_rOK&index=1
Was this review helpful? Yes No
26 of 37 people (70%) found this review helpful
3.8 hrs on record
Posted: 11 November
Early Access Review
I only recommend this game to those of you who are willing to purchase a game for the promise of a great dragon game.This game needs a lot of work but I can see a lot of work has been put into this already. So you're going to get a barebone game at the start, but ideally it will get better through time. Now that being said there are glitches and things that make the game rather annoying (like having your dragon be 35 degrees when walking on flat ground or the GUI not working properly.) but it's still fun just to fly around as a dragon.

*Note I will update review as Dragon progresses.
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35 of 56 people (63%) found this review helpful
0.2 hrs on record
Posted: 18 November
Early Access Review
I bought this game as an investment into what it could possibly become one day, but please let me explain something, buy beware:

The content of the current build does NOT include content from these screenshots, while the developers are honest about this being a very early build, this is NOT even alpha status.

Typically, alpha status is when the majority of the engine is done, but content is still under works. In this case, almost nothing is done.

The demo its self is buggy and unpolished. It looks like something could build in unity in a few hours if you replaced the graphics with squares and rectangles.

Sorry devs, but I'm giving this one a big juicy thumbs down. I love the concept, but in all honesty can not promote the buying of this game in its current state.
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17 of 25 people (68%) found this review helpful
4.4 hrs on record
Posted: 23 November
Early Access Review
Great game. Even though it is still really small amount of things you can do, you can do most of the things true dragon can (fire breath, flying, eating livestock and/or villagers) which makes time fly by, even if objectively there's little you can do.

Dragon's flying model is great, though you can't do loops de loops or barrel rolls. I've used 99.9% of my time so far in the game just to fly around. You should buy it right now and see for yourself how great this game is!
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96 of 174 people (55%) found this review helpful
0.9 hrs on record
Posted: 7 November
Early Access Review
In the game's present state, I couldn't recommend that people pay any money until more content is added. There's no tutorial, creating a dragon and navigating the menus to play is a chore (you have to name your dragon AND select it after creating it in order to start the game), deleting a dragon causes a game breaking bug that forces you to delete all the files in your steamapps/dragon the game folder and reinstall the game, there's no in-game options menu or sound, nor are there things to interact with. I did burn down a few houses, but that was all there was to do.

For those that want to support the devs and trust they'll produce something from the nothing it currently is, I'd say go for it. For those who like to justify their purchases and have to worry about a budget, I'd say wait a while until more content is added. As of now, I'd consider this more of a gutted tech demo than an actual game.

Seeing as this game is under development, I reserve the right to change this recommendation in the future.

https://www.youtube.com/watch?v=DBihntM6wDk

https://www.youtube.com/watch?v=W_BM6AFdcNY
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15 of 23 people (65%) found this review helpful
6.8 hrs on record
Posted: 13 November
Early Access Review
Do Not Buy For Now Unless You Are Willing to Invest in the Developers and Help Report Bugs

The game is in its alpha. So, as it stands, it is buggy and there is not much to do. With what I see in the menues as potential and what the devs have said countless times in their own forum posts or others posts in regards to the future of the game, I have high hopes. The concept is solid and has me sold on what this game can be.



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27 of 46 people (59%) found this review helpful
0.1 hrs on record
Posted: 21 November
Early Access Review
-NO FINAL JUDGEMENT (22/11/14)-

This review is based on the current early access. And i really recommend NOT to buy it *YET* if you hope to spend at least some minutes having fun.
There is nothing to have fun with at the moment.

The good:
  • A FOV-Slider, yay!
  • Being a draong flying around and doing...dragon-stuff!

The bad:
  • Performance is beyond awful. On my rig i get between 5 and 30 fps on "Fantastic" which isn't fantastic at all and on "Fastest" too.
  • Controls and movement feel clunky
  • World is quite empty and dead
  • Not much content at all

Pre-release-judgement:
Got potential, if remembering what "Drakan" or "I of the dragon" made of the Dragon-theme. But the road to whatever it wants to be seems a rather long one. Of course it's early access and this is what you should expect.
So only pay for it if you like to support the devs. Besides that there's not much to do yet. The screenshots provided already show you everything. It was hard for me to get to the 5 minutes to be allowed to post this review.

If this changes, i will update this review of course.
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26 of 45 people (58%) found this review helpful
6.6 hrs on record
Posted: 8 November
Early Access Review
i'll eat a pile of shoes if this game somehow manages to not be good after it's finished, the flying is already extremely fun
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