In this open world action role-playing game you will bring your dragon's story to life. Become a terrifying or benevolent dragon powerful enough to threaten kingdoms and leave its claw-mark in history. WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETED GAME.
All Reviews:
Mixed (538) - 50% of the 538 user reviews for this game are positive.
Release Date:
Nov 7, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is your chance to experience Dragon: The Game as it develops and improves in response to feedback from you and the community! We've worked hard to show you our core vision of the game and we want your help to shape Dragon's future.

When playing Dragon Early Access prepare yourself to have fun despite bugs and unbalanced skill trees.

Seriously, buy Early Access if you want to support the game, be part of a fantastic and growing community, and to help us make the best action RPG meets dragon simulator possible! Thanks for your support!”

Approximately how long will this game be in Early Access?

“Early Access will continue to our retail launch in the winter of 2017. We will follow an aggressive development road map with major updates every three to seven weeks.”

How is the full version planned to differ from the Early Access version?

“The full version of Dragon will expand on the core game-play of Early Access. Better dragon models and art, new customizable body parts and weapons. Mid to late game will also be expanded with ways to economically and politically impact the world around you. Your dragon will also age and grow becoming potentially much larger as you carve your legacy into the world.

It is our hope that when Dragon leaves Early Access players will have an immersive, exciting action roleplaying meets dragon simulator.”

What is the current state of the Early Access version?

“The current build of Early Access includes basic combat and flight mechanics. A large open world, several villages to interact with and a few lairs hidden about. Players can hunt various wildlife and fantasy creatures and upgrade and improve their dragons.”

Will the game be priced differently during and after Early Access?

“The retail version of Dragon will expand in response to the community's support and demands. We anticipate the retail game to sell on Steam for $25-$35.”

How are you planning on involving the Community in your development process?

“We all agree that Dragon has some huge creative shoes to fill and we can't possibly do it without the community's support and feedback. During Early Access the development team will publish, edit, and implement a roadmap. Building new features according to what our players want.”
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Recent updates View all (52)

November 3

November Update

Hey everyone,

We’re getting the next patch together and want to check in. There’s been a lot of discussion about how to make the game as playable as possible while we’re moving through this (admittedly slow) transition.

Fortunately, these growing pains are expected as we consolidate our code base, perform content inventories, and prepare for an expanded team in 2018.

Our goal is to have the next build ready before Thanksgiving. Meanwhile, we’re considering the three most stable builds for the rollback, which we will deploy based on your response.

Option 1: Circa 2015. Old world and graphics, but ran well. Missing recent content (dragon customizer, new dragon model, new terrain, skybox, shaders)

Option 2: Circa last summer. Open world and graphics update (Unity 5, new terrain), but runs slow. This build showcases Dragon’s capabilities but is not optimized for most machines. Some flight and UIX issues. Very pretty, but you’ll may have to manually adjust your draw distances and graphic settings if you experience hanging.

Option 3: Transition to world map and zones. Little game play ready. This is where the game is headed but there is admittedly not much to do. (Basically, no change)

A second consideration is whether you would prefer the rollback version to appear on the main branch (the default) or the beta branch (accessible via Steam console). The latest version of the game will be accessible through whichever branch is not used by the rollback.

We’d like to move away from expecting players to opt in or out of the beta branch. Not everyone knows how to access the beta branch through the Steam console, and Steam doesn’t notify players when the beta branch updates. We’re considering a new build which will allow players to choose between the current stable build or the beta in-game. This build would be uploaded to the main branch.

*Please share your preferences for the rollback - both your preferred option and which branch you’d like to see it on - in the “Making Dragon Playable” thread in the forum.*

The rollback will occur by Wednesday11/8. If no preferences are expressed or no consensus can be reached, we will push Option 2 to the main branch and leave the beta as-is.

Thanks for your help!
28 comments Read more

October 2

New Partner, New Funds, New Team

Hi everyone,

Sorry for the delayed updated, we’ve been working on a deal since late August and can (finally) share the exciting news! We’ve found a new partner who believes in Dragon’s future and wants to help us out.

As we all know Dragon has been stuck without a consistently resourced team for about a year. This has created a ton of headaches for you, the players, and us the devs.

Fortunately, we’ve found a new, mostly silent partner, who sees that our community behind Dragon is a huge indicator of this game’s potential. This partner wants to see Dragon’s development in proper hands; by scaling up our current team, or to pass development to a more experienced team.

Before we can make this transition, a few major changes have to be made. As a company, we need to restructure our cap table and line up our books so that we can accommodate another round of fundraising. We also need to re-scope the next 4-6 months of development so that we can effectively resource and achieve these goals.

Here’s how we envision the next steps.
+First Step (October): Community Update (this post you're reading), update the team and reestablish regular communication with players and Kickstarters.

+Second Step (November): Internal company restructuring. Audit formation documents and current shareholder agreements. Structure investments terms and $$$.

+Third Step (December): Revise development road-map and begin vetting new developers.

+Fourth Step (December/January): Release of funds, new hires, new development schedule.

We know seeing these milestones a few months out can be hard but please remember, we’re moving as fast as possible to lock down a significant capital contribution. This requires paperwork, banks, and lawyers, which all take time and patience.

Grant and Rhea are meeting this week to discuss community updates, Kickstarter announcements, and more. The current patch has taken a backseat to supporting this important fundraising effort.

We're looking forward to sharing our progress with you in the days and weeks to come.
36 comments Read more
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About This Game

Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.

In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.

Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.

Curious? Follow our progress:

WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!

The completed game will include...

  • Hunt and feast on tribute as you grow more powerful through the years.
  • Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
  • Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
  • Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
  • Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
  • Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.

Planned Early Access Features...

  • Single and multi-player Co-op and PVP
  • Save and load your dragon
  • Moddable dragons and maps
  • Basic combat and RPG mechanics
  • Fire burns trees, villagers, and wooden buildings
  • Physics based flight
  • Real time day-night cycle

Development Roadmap

Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.
  • More monsters, wildlife, and fantasy races to populate the world
  • Quests, story lines, and lore
  • More and larger worlds to explore and conquer
  • Randomly generated worlds
  • Expanded combat and improved NPC AI
  • More destructible and intractable environments and objects
  • Additional breath weapons and magic
  • Updated graphics and physics
  • Improved sound and music
  • Awesome new dragon models. Play as different "species" of dragon
  • Additional RPG mechanics and customization options
  • Weather effects and natural disasters (volcanoes, tornadoes, etc.)
  • Expanded mod support
  • Additional languages and controller support

At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.

About Us

We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.

System Requirements

Mac OS X
    • OS: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DX 9.0c
    • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
    • DirectX: Version 9.0
    • Storage: 4 GB available space
    • OS: Windows® 7/ Windows 8 (latest service pack)
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® 260 or ATI Radeon™ HD 4870 or better
    • Storage: 4 GB available space
    • OS: Mac® OS X 10.8
    • Processor: Intel® Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
    • Storage: 4 GB available space
    • OS: OS X 10.8 (latest version)
    • Processor: Intel® Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
    • Storage: 4 GB available space
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