Servo is a sci-fi RTS from some of the key creative talent behind the beloved Age of Empires series. Design your team of giant war machines with parts earned in battle, deploy them into white-knuckle RTS combat, and destroy the opposition in PvP or cooperative scenarios.
User reviews:
Mixed (80 reviews) - 66% of the 80 user reviews for this game are positive.
Release Date: May 28, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Feedback and testing are critical to this stage of Servo’s development. We are constantly iterating and trying out new ideas, and we need players to help us through that process in order to deliver the best game possible at release. Servo is fully funded; we are not relying on Early Access sales to finish the game.”

Approximately how long will this game be in Early Access?

“Servo will be in Early Access until later this year.”

How is the full version planned to differ from the Early Access version?

“Balance and polish will be much better. Tons – tons! – more content will be added as we go through beta; expect more parts, more Servo types, more maps, more everything to be in the shipping game compared to what you see today. Multiplayer will be much more robust in terms of features, as well.

Please be aware that during Early Access, player data wipes will take place from time to time.

What is the current state of the Early Access version?

“Our core gameplay is there; you can design your team of giant war machines, deploy them in co-op, PvP, or AI skirmish combat, and destroy the enemy with everything from rocket fists to acid-pool grenades. Only the tutorial part of the campaign is in right now, and multiplayer is functional but missing supporting features like leagues and ladders.”

Will the game be priced differently during and after Early Access?

“Yes, as additional features are included and development progresses the price will increase to $29.99 USD. At final release Servo will be priced at $39.99 USD.”

How are you planning on involving the Community in your development process?

“Community is hugely important to us, or we wouldn’t be doing Early Access. We need your feedback on balance, wishlists for future content, and most of all to tell us what you’re having fun with in the game – and what you’re not.”
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About This Game

Servo is a sci-fi real-time strategy game from some of the key creative talent behind the Age of Empires series, which marries Diablo-like progression to intense RTS gameplay. Players design and equip their giant war machines, called Servos, with parts earned in battle, then jump into a variety of competitive and cooperative scenarios to battle for supremacy.

Early Access Features

  • Design your ideal team of giant war machines with parts earned in battle, from Nemodium Blades to Void Beams and much more
  • Deploy your Servos into a variety of co-op and PvP scenarios, alongside the AI or human opponents over the Internet
  • Destroy the opposition using traditional RTS tactics from rapid expansion, army recruitment, forward base-building, and aggressive creeping
  • Learn the game in story-based, interactive tutorial missions
  • Help shape the future of Servo with gameplay and balance feedback

Future Features

  • Advanced multiplayer support: Leagues, ladders, matchmaking, and more
  • Story-based campaign: Uncover the mystery of Old Earth across more than 20 single-player missions
  • More content: Many more maps, parts, pilots, and scenarios are in development
  • Even more to be announced!

System Requirements

Mac OS X
    • OS: Windows 10 / 8.1 / 7 64-bit
    • Processor: 2.2 GHz Intel Core 2 Duo / 2.0 GHz AMD Athlon X2 64
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 275 / ATI Radeon HD 4800 / Intel HD Graphics 5000
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: The Minimum system requirements may change over the course of development through the game's launch.
    • OS: OS X Yosemite
    • Processor: 2 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 275 / ATI Radeon HD 4800 / Intel HD Graphics 5000
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: The Minimum system requirements may change over the course of development through the game's launch.
Customer reviews
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Mixed (80 reviews)
Recently Posted
( 1.1 hrs on record )
Early Access Review
Posted: June 25
has not been updated in long time...going to be trued into abandonware soon lol
Helpful? Yes No Funny
The Major
( 5.1 hrs on record )
Early Access Review
Posted: June 24
Helpful? Yes No Funny
( 1.6 hrs on record )
Early Access Review
Posted: May 21
Developers disappeared from the face of the Earth for six months, only to reappear and announce that Stardock will no longer be publishing the game and they're thinking about what to do next. They even asked players for advice on what to do! This doesn't instil much confidence. I applied for a refund, but no luck (have had the game for more than two weeks).

In any case, my advice is not to buy this game until it has been properly released and you've had the chance to read some reviews about the game. Right now, it doesn't seem like there's going to be much progress and there's no telling at this point what the game will eventually look like. Avoid.

Update 3 June 2016: a new patch is incoming. Notice: incoming. It's not released, but in development. And what are they focusing on? Some balance changes, making things faster, and squashing a few bugs. The bottom line: they did nothing with Servo for more than half a year and now they've basically restarted development with this new patch that will change the game in small ways only. Too little, too late: continue to avoid this for now.
Helpful? Yes No Funny
( 1.6 hrs on record )
Early Access Review
Posted: May 18
The game has been abandoned by the Devs, and is likely to change to a P2W model. It is not Stardock's Fault, they just put their money behind a studio that didn't do the job.

Game itself in the beta is mediocre to boot.
Helpful? Yes No Funny
( 14.8 hrs on record )
Early Access Review
Posted: May 18
Really nice! It can be a bit hectic at times and a path finding tool would be good but this is nice. I like the upgade tools. The Ai could use a bit a of tweek or two I have destroyed the enemy base a few times by just sneeking round the back with my guys as a huge group of powered up servos just stood there and didn't seem to mind it happening. ha ha ha

Still it seems slick and it is fun, the flying units are also a little hard to control though.
7 out 10. Its Better than Planetary Annihilation. Will play it a bit more.
Helpful? Yes No Funny
( 10.0 hrs on record )
Early Access Review
Posted: May 15
Don't buy! It's been abandoned.
Helpful? Yes No Funny
( 91.5 hrs on record )
Early Access Review
Posted: May 13
hasn't been updated in forever
Helpful? Yes No Funny
( 1.5 hrs on record )
Early Access Review
Posted: May 1
It's mostly a good game, but hasn't been updated at all since I bought the game some time last year. Seems to have been abandoned, which is a real shame.
Helpful? Yes No Funny
( 35.9 hrs on record )
Early Access Review
Posted: April 28
Developers abandoned this game that people paid for but are continuing to develop (patched today) their iOS/Android game Incorruptibles.

If you want to show them your displeasure, install Incorruptibles for free and give it 1 star and uninstall, or leave it installed and download the mod to get everything in the game for free like I did.
Helpful? Yes No Funny
( 13.1 hrs on record )
Early Access Review
Posted: April 20
Since 5 months no update from the devs. Game seems to be abandoned unfortunately :( Had great potential and reminded me of good old Metal Fatigue.

May change this in the future if there is a new update.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
43 of 50 people (86%) found this review helpful
3 people found this review funny
4.2 hrs on record
Early Access Review
Posted: May 28, 2015
Been playing this as a founder. This is very early development at this moment, but this is destined to be a classic. Great talent with some super prior games. Simple, but addictive, single and multiplayer. Kill the other base, get scrap, upgrade your bots. Really great and classic fun!!!
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38 of 43 people (88%) found this review helpful
4.8 hrs on record
Early Access Review
Posted: May 31, 2015
If you liked the Metal fatigue rts (Its a veeery,very old strategy game with customizable robots) this will be your game.
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65 of 101 people (64%) found this review helpful
1 person found this review funny
Not Recommended
1.9 hrs on record
Early Access Review
Posted: September 24, 2015
About the gameplay

It feels like someone's trying to make another version of Total Annihilation, but couldn't program a second resource.

Skirmishes are absolutely insane. There's no wait period, no breathing room, no chance for you to think for a moment about your next step.
It's "hurry and teleport in" before someone steals your rez node and then you gotta turn around 'cause you already have baddies gunning at your dropship.

If you somehow survived the first wave AND managed to snag at least one node, then you have very little time to build up your strength before the meteorites show.
They show every 800 resources. Global. Meaning that if you didn't get one of the first two nodes, you're screwed with only your servo and the starter turret.

If you manage to get a roving force and destroy one of the two meteors (they drop them in pairs, I think), then another one will take its place.

I can't recall of any other strategy game that does this. Dawn of War, Starcraft, Age of Empires... Even the freaking MOBAs give you a little breather between waves.

This reminds me of a map I once made for Blood. Since I made it, I knew the order and where every secret was located at, and assumed everyone would be able to figure it out.
Not the case. I received evey complaint about difficulty and got a bad score because I realized you could glitch the dogs at the first room by going prone under them, but not everyone else did.

About the AI

Jesus ♥♥♥♥ing Christ.

Why on Earth would you allow allies to build within your influence if THERE IS NO RESOURCE SHARING!?

SO. MANY. ♥♥♥♥ING. TIMES. I have had the AI claim all the resource spots when THEY'RE NOT EVEN THERE!

I've only been able to play this with AI, since I haven't been able to get paired with someone online, but I'm absolutely certain you can get stuck with a ♥♥♥♥♥♥ teammate that will steal every resource node from under you, leaving you wandering aimlessly, telling yourself "Why did I download this?"

I know it's an early access game. I don't care. It's currently not worth the buy.

About the customization

You'd think that for a game that boasts about customization, they'd have at least several different parts set up. So far, I've only seen:
-first weapon
-shoulder rocket (single)
-shoulder grenade launcher

All bodyparts are exactly the same, with slight variations in color.

Oh yeah. There as a shield unit in there, but it was so weak that It was essentially the same as going naked.

Final thoughts

Right now it's not worth the buy. Maybe check again in a few months.

Don't buy early access stuff this early! If they sell every copy during early access, they won't have any reason to finish the game!
Was this review helpful? Yes No Funny
20 of 23 people (87%) found this review helpful
1 person found this review funny
15.2 hrs on record
Early Access Review
Posted: May 28, 2015
All right. Not bad at all. A game worth playing. I'm a fan of RTS games. I like this one. Can't wait for more of this. Will be playing a lot. It does crash on exiting and I cannot always scroll the screen with the mouse (use arrow keys). I'm sure that will be fixed.
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18 of 24 people (75%) found this review helpful
3 people found this review funny
16.6 hrs on record
Early Access Review
Posted: May 31, 2015
So, what can I say about this game.

If you want to read a whole review, then look no further. If you're one of THOSE guys, that just want to know if the game is good.....well...look no further either.
Let's start with the short one.

Game good. You play. You smile. You happy. The End.

And now for those of you who want to know MY thoughts and experiences with the game. Also know, I go for a full blown out review, as such is my...way of the ninja? Cause I have quite a bit I really want to get out. So bare with me. Or not.

First a little story about me.
As a young little ninja child Age of Empires were pretty much my one favorite game. Even to this day it pretty much is. So you can probably understand that, when I read, and I quote, "key create talent behind the beloved Age of Empires seriers", I got pretty excited in my...head. So, no questions asked, it's an early access game, but who cares, I bought it and I bought it GOOD. I even straight ahead recommended it to a few friends whom I used to play AoE with as a child. Needless to say, they got pretty excited as well. I downloaded it, I played it and boy did I love it.

I really love RTS games, if done right, and a RTS game with mechs makes it just all that better. Mecha games has a special place in my heart, so you must understand that, AoE creators making a new RTS game with a mecha theme, I got EXTREMLY excited. BUT enough about me and my love for RTS and mechas. Now about the game.

Note that when you buy this game, you buy an EARLY ACCESS game, there isn't that much content as of yet.

The game itself is really good and well balanced, going into combat doesn't feel like the enemy is outpowering yourself, but this is because of the fact that there currently only is ONE...faction I guess you could call it, Earth. More, probably, will be added later on. There are a few enjoyable game modes as well as maps, although VERY FEW, they are still enjoyable. From what I can tell there's only about 4 maps (or maybe it was 3? 5?, oh well), the game modes can vary depending on which map you chose. We got the standard Deathmatch, PvP or PvB.
Also note that the maps are only able to hold up to two players at once. So playing with a friend against and AI bot is right now not a thing, unless you and your friend want to tackle the horde mode together against swarms of enemies. We also got the Arena mode where you play up to five maps in different ways, by betting 1000 cash, you can win, sometimes, quite a few good things at the end.

Also, keep in mind that I haven't gone out to play against other human players yet. Not that I don't fancy it, but that I tried and failed. There's not THAT many playing yet. Most is still getting a hang of the game.

The whole "make your ideal team" thing isn't all that good yet, but still good. There's not that many parts to chose from when it comes to weapons and such. There's only 3 pilots along with their Servos (as the mechas are called) available by the time I'm reviewing this. Each with his/her own special ability. But, despite the lack of weapons and such, there's still quite a bit of ways to make YOUR ideal team. There's your sword, shield, pistols and rifles and fists. Swords can be dual wielded or you can go with a shield in the off hand instead. Pistols can also be dual wielded, but I prefer the rifles to be honest. I do hope spears and axes as well as deployable mines.
Let's take my current team, which I no doubt will change in the near future.

(Edit: More than those weapons do exist. They are just higher level parts, such as a drill (dual wielding).
(Edit #2: Deployable mines do exist within the game, found out playing against an "Insane" difficulty bot)

I go for "Sword and Shield along with a few launchers on the back", a "long range sniper along with some swarm missile launchers on back" and then a "dual wielding swords man, with a few tricks up his back as well". By combining your "heroes" abilities you can do some devastating damage, with an EMP blast and a acid pool of awesomness on the ground and my sniper swarming the enemy with missiles, a enemy Servo can easily be taken down, and fast, as well as reducing the enemy forces to almost nothing. Combining your Servos abilities is almost a must if you want a quick and fast game.

But getting new parts isn't all a walk in the park, you need to dedicate a few minutes, or hours to get some really good new parts. When you do get them good parts, boy do you feel like a child at Christmas getting getting that toy you really wanted, that you saw in the window of the toy shop when you and your mom when down to the mall to buy the rest of the families presents so you just walk past that window containing that awesomness. The parts can go from weapons, arms, heads, body, legs, shields as long as some other additions on the back and inside the Servo CPU system, kinda like rings in Diablo 3. Much of the customization feel like a good RPG game such as Diablo. You battle, you win, you get stuff, you equip said stuff (if good) and sell the rest for some scrap which can later be used to buy weapons of mass destruction.

The whole base construction isn't all that yet. There's not that many building to chose from, but I figure more will be added later on. Such as missile turrets, walls, better units and more. Or at least this is what I hope for. Walls. And if the creators is reading this, think about this. Walls...on which you can place your turrets. Aaah? Not to shabby ey?

Anyway, I love it, I'll keep on playing it. I'll support it. I'll master this. It's just that worth my time.

So if you love Age of Empires, Diablo and also that one awesome mecha game for pc which is also a RTS game.
Then, my friend, this is for you.

LET ME REMIND YOU! This is a EA game, EA for Early Access. UNDERSTAND THAT before you buy it. I have a feeling ALOT more will be added in the time to come.

To sum it all up.

Game good. You play. You smile. You happy. The End.

(With a few setbacks as the lack of maps, factions and a little crappy online play)
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13 of 15 people (87%) found this review helpful
12.4 hrs on record
Early Access Review
Posted: October 17, 2015
First off I know allot of people say ohh this is like total annillation or supreme commander - no its not

the only 2 things these games have in common is mechas and RTS to compare them to each other does not do either justice
why? time - time is a big factor in these games a single match of Total annillation or supreme commander could take hours where as this game is made to take 10-15mins per match in a more get in and get shooting mentality - if your lead unit dies the timer resets on it and you respawn it free of charge giving you a range of options as long as you protect your command ship

so we now what its not - so what is it? I'd say this game is closer to metal fatigue or air mech then what most compare this game to - its fast in your face no time to debate or pause and make strategy - get in shoot use your mechs special attacks and hope you hold long enough to snag some resources and make some generic units to back up your servos

the co op hold your own map reminds me more of Dawn of war 2 Last Stand as you get waves of enemies while trying to collect resources and build up - the limited resource types helps keep your mind on fighting over micromanagement is a bonus since attempting to sweep away enemies with limited resources can be tough

So buy this game if you are looking for
a fast paced RTS with RPG style
quick in your face matches
a interesting choice of mecha options- arm them with pistols swords grenade launchers brass nuckles rifles and differnt armors and pilots
the pvp is fun quick shoot em up style rts

Don't buy it if your looking for
a new supreme commander - or total annilation - these are not the same please stop comparing them I love total annilation far to much for people to keep bashing every game in its name - they are not the same let the game rest in peace
a long in depth campain or story line - these are pretty much just not in the game only 2 campains to get you started I already beat them in first 2 hours of play on all difficultys
a no bugs perfect in all ways game - its early access it has bugs it has some wierdness and balancing needs major work still - does that make it less fun? for some yes so hit follow or wishlist it till you think its worth the cash

so after 2 hours would I buy it again? yes - 7/10 solid early access with tons of potentiol (and I'm talking real diamond in the rough not great ""personality"" )

also to anyone who attempts to troll me or leave some grammar nazi response I will delete you - if you have a legit response or complaint about my post I'm all for responding so please ask away

but folks remember - I'm a gamer not a Grammar professor so please please keep that kinda rage for facebook maybe youtube but don't leave it on my door step I won't deal with it
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14 of 17 people (82%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: March 10
Game appears to have been abandoned by developers who rarely comment in discussions anymore. However, the developers still find time to work on their IOS games. Check on recent Stardock promotions and you will notice they don't even mention this game. I beleive even they are starting the think this is abandonware . Stay away.
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10 of 11 people (91%) found this review helpful
247.2 hrs on record
Early Access Review
Posted: June 24, 2015
edit: Update for people reading this in early 2016 and considering purchase. Updates to the beta are very slow now. If you are only preordering I can still recommend the game, if the planned price increase happens 20 bux is a deep discount. But, it is not worth buying just to play the beta. Cautious types may want to wait and see despite the prospect of a good price.

This game is still in beta, but it is in very safe hands. The developers are all industry veterans with a record of shipping good games. Patches are coming regularly about 2 weeks apart with many changes and added content each update.

If I had to compare it to anything it would be Warcraft III. You have 3 heroes and a base, units and creeps on the map, the objective is blow up the other guy's base. There is also a coop mode offering a variety of challenges against both creeps and dug in AI forces.

2 major things separate it from WC3, heroes do not gather XP from creeps, they gather resources which can be spent on anything. The heroes go up in rank with your base, which is done by buying resources. The other is the hero units are customized giant robots made out of parts you get out of loot crates, bought between matches with ingame currency.

This is where the game gets really interesting, parts can give your robots stat boosts and abilities. There are many types of items with more on the way. The way your hero team will play depends on these parts. They give you a lot of free parts at the start to let you try this out.

There are no free to play elements, or additional monetization beyond the box price. It features profile levels, though. Thankfully, this level has a cap and it is reasonable to reach, and being a beta not many people are bothering to get to max level. Grinding is not a requirement to enjoy the beta. Players are a little scarce right now, this is best enjoyed in multiplayer so I recommend having a friend to play it with. The game only has 2 player modes so far though. The solo version of coop can be fun but single player isn't quite as fleshed out as multiplayer.

Being a beta there are times where things change a lot between updates and items are changed, removed, or your profile completely reset. If you want a complete game, wait a while. If you don't mind beta games Jump In. You can see quite a lot of the content playing multiplayer casually.
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8 of 9 people (89%) found this review helpful
1 person found this review funny
3.1 hrs on record
Early Access Review
Posted: September 28, 2015
I would recommend this game to anyone who enjoys customization and the RTS play style. There are bugs to deal with but it is early in game development so keep that in mind. I would like to see more content for the Mechs and possibly more Drones (Mini brawling drones, for front line fighting?). The game is similar to a MOBA/RTS play style. The game reminds me a lot of Warcraft 3 when Blizzard introduced heros into the RTS game play. There is great potential for this game but that doesnt mean it will amount to greatness. If the developers continue taking feed back from the community to heart to expand on the foundation they have laid, this will be a great game to pick up for 20 bucks.
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9 of 11 people (82%) found this review helpful
21.5 hrs on record
Early Access Review
Posted: May 30, 2015
Great game. Instantly engaging. Similar to Halo Wars for Xbox 360, but also in line to be a go-to RTS. I'll be playing Servo for many, many hours.
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