FranknJohn is a horror inspired action roguelike, where your head is your weapon! Battle your way through randomly generated environments and fight the demented creations from your creator Dr. Harmin. You must defeat Dr. Harmin and escape his domain!
User reviews:
Mostly Positive (13 reviews) - 76% of the 13 user reviews for this game are positive.
Release Date: Mar 4, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Your feedback is immensely valuable. Early Access is your chance to get involved with the games development. We want to know what you like about our game, but more importantly, what you dislike. We want you to play it, break it, scream at it and help us polish off the rough edges so that we can make it the best game we can.”

Approximately how long will this game be in Early Access?

“The game shall remain in Early Access until full launch, which we estimate to be within Q4 2016. Throughout development, Early Access supporters will receive a regular stream of tasty content updates, patches, access to development and full transparency.”

How is the full version planned to differ from the Early Access version?

“We've been working on the game for well over two years now and it has finally reached a point where the core systems are fun and playable. From here on out, our primary focus is on content creation, as well as listening to your feedback and tweaking the game until it's ready for launch. Scroll down to the 'About this Game' section to get an idea of all the exciting content we have planned.”

What is the current state of the Early Access version?

“The game is in Alpha, currently marching towards Beta. The core game systems are in place. Currently there are two areas to play, "The Garden of Denial", and "The Furnace of Anger" but due to the unforgiving, randomly generated nature of the game, players should find plenty of replayability. Collect Ooze and upgrade your character in preparation for the next area release, "The Cistern of Depression". As it is still in development, there will be bugs and issues with hardware configurations, but we will endeavor to squash those problems as quickly as possible.”

Will the game be priced differently during and after Early Access?

“The Early Access price for FranknJohn will be the same as the full launch price.”

How are you planning on involving the Community in your development process?

“We want your feedback! You can get actively involved in the development of FranknJohn by registering on our forum and through the Steam community group. Join discussions and chat directly with with us and other players.”
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Recent updates View all (19)

July 14

Update 0.5.8 - New garden enemy and other stuff

Hey everyone,

Sorry for the slow updates, it's slow going these days as we are all working in other jobs to make ends meet. But anyway, first of all, work is continuing on the next area, we can't wait to show it off.

So in this update we've added a new enemy to the garden. It is cocoon that hatches into a spider. At the moment the spider hatches as soon as the player goes near it but maybe it might be better if there's time to destroy the cocoon before it hatches...Let us know what you think of it, good/bad/needs work?

Also in the update are lots of tweaks to gameplay and some bug fixes.

the bitSmithers

Release Notes - Version 0.5.8
  • New enemy, cocoon/spider appears in part 2 of garden
  • camera pulled out a teeny bit more
  • mary anne walks down to surgical table in tutorial now
  • tweaks to furnace Enemies
  • Nibbler health reduced by 5
  • zombie axe health reduced by 5
  • fnj base speed increased by 0.5
  • all skullcap kill charges increased a bit
  • tweaks to furnace rooms
  • increased to size of the lock symbol on locked upgrades
  • reduced amount ooze to pick up in Tutorial
  • low health sound played on a percentage of players health
  • tweaked upgrade costs, lower at start to get players on their way, gets higer later
  • water/lava plane in levels set to lowest room position
  • Flying nest fly won't increase skullcap charge up
  • little bit more ooze on first few play throughs
  • tuned up the dialogue UI a little
  • Mary Anne walks back up to exit after player exits the surgical table for the first time
  • pill pickup radius increased
  • another player can jump in at any point, not just in Hub
  • Nibbler stops moving for a second after attack
  • Zombie Axe attack Pause increased a bit
  • tweaked the health drop bonus upgrade
  • coop fixed
  • football loading fixed
  • player not aligning with ramp when horizontal on the ramp fixed
  • load audio bank wasn't being called when going from garden to furnace
  • analytics stuff

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About This Game

FranknJohn is a horror inspired action roguelike, where your head is your weapon! Young FranknJohn is a failed experiment of a demented scientist, Dr Harmin. He wakes, with no memory, in a cell, with a head that can only stay on his body with the help of a chain. FranknJohn is far from helpless however, as his flaw becomes his strength - he can swing his head wildly round to smash away the plethora of strange creatures that roam the house of horror...

Current Features
  • Smash enemies with FranknJohn's weaponized head
  • Experiment with 20 different Skullcaps that alter gameplay in many different ways
  • Huge skill tree. Collect Dr. Harmin's mysterious ooze and use it to upgrade your body and mind
  • Randomly generated environments. A new experience with each new life
  • Local co-op - play with a friend!
  • Battle through the first area two areas of the game, "The Garden of Denial" and "The Furnace of Anger"
  • Perma-death, challenging enemies will test the sternest of players
  • Glorious soundtrack by Ben Prunty (FTL/Gravity Ghost)
  • Pills to temporally upgrade your stats
  • Explore FrankJohn's underground hideout

Planned Features
  • More areas - The Cistern of Depression and the final showdown with Dr. Harmin in the "The Lab of Isolation"
  • More variety, challenges and secrets - We have lot's of fun stuff in store
  • More Skullcaps - these are so much fun to make we want to keep making them forever
  • More enemies - Each new area will have roughly the same amount of enemies currently available
  • More bosses - Dr. Harmins most prized creations are being readied for battle
  • More glorious soundtrack by Ben Prunty

Bug Fixing
  • We have put a lot of effort into making sure FranknJohn is as bug free as possible, however the game is in Early Access so it is unavoidable. We will do our best to squish them as soon as they present their ugly heads.

  • A game like this lives or dies on it's balance, so expect a lot of tweaking to occur throughout Early Access.

System Requirements

SteamOS + Linux
    • OS: Windows Vista/7/8
    • Processor: Intel Core i3 or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4400 or Nvidia or AMD equivalent or better
    • DirectX: Version 9.0
    • Storage: 516 MB available space
    • Sound Card: DirectX compatible Sound Card
    • Additional Notes: Should work on Windows Xp but not offically supported
    • Processor: Intel Core i5 or AMD equivalent or better
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card recommended
    • OS: Ubuntu 12.04+
    • Processor: Intel Core i3 or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4400 or Nvidia or AMD equivalent or better
    • Storage: 525 MB available space
    • Additional Notes: SteamOS coming soon, few graphical problems currently
    • Processor: Intel Core i5 or AMD equivalent or better
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card recommended

What Curators Say

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Mostly Positive (13 reviews)
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