It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically. Train Fever runs on an engine specifically developed for this game.
User reviews:
Recent:
Mixed (63 reviews) - 61% of the 63 user reviews in the last 30 days are positive.
Overall:
Mixed (2,303 reviews) - 65% of the 2,303 user reviews for this game are positive.
Release Date: Sep 4, 2014

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April 11

Transport Fever officially announced!

We are incredibly happy to finally announce our newest development: Transport Fever is a next generation transport simulation game coming to PC this fall.

Transport Fever is a successor to Train Fever and brings many new features, including aircrafts, ships, two historical campaigns, heavily improved construction tools and much more.



Please find the complete announcement and the official trailer at the new website:

http://www.transportfever.com

We hope that you like our newest development and look forward to your feedback.

49 comments Read more

March 30

Next transport simulation game announcement date set

Urban Games and Gambitious Digital Entertainment are ready for takeoff and extremely happy to officially announce a next generation transport simulation game on Monday, April 11, 2016.



Details about the new game will be uncovered on April 11 accompanied with a trailer and a new website. While the game will be packed with new features, trains again play the central role.

Once announced, the community is invited to give feedback and discuss the development on the website, forums and social media channels. Release is scheduled for later this year.

A lot of work has been put into the development of the new title and both the Urban Games and Gambitious Digital Entertainment teams can’t wait to finally show their latest project to the public.

29 comments Read more

About This Game

Train Fever is a railroad-focused business simulation game. In other words, it's a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.

"It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.

Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.

Features

  • Randomly generated, modifiable terrain with realistic dimensions
  • Advanced passenger simulation
  • Dynamically simulated urban development
  • Procedurally generated buildings
  • No grid - that is, the game world is not limited to 90 (or 45) degree angles
  • Vehicles from more than 150 years of transportation history
  • Passenger and freight transport
  • Achievements and experience points
  • Detailed 3D graphics
  • Freely adjustable zoom factor

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7 or 8
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
    • Additional Notes: Mouse with wheel
    Minimum:
    • OS: OS X 10.7.5 or higher (NVIDIA), OS X 10.8.5 or higher (ATI/AMD)
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
    Minimum:
    • OS: Ubuntu 12.10 or higher (64-bit)
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
    • Additional Notes: Proprietary graphics driver needed
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (63 reviews)
Overall:
Mixed (2,303 reviews)
Recently Posted
Dangermoose
29.8 hrs
Posted: August 23
This game started as a massive frustration to play. I played OpenTTD and Train Fever for the first time in the last two weeks, and having never played any transport management games before I was quite surprised to find the much older OpenTTD far superior..at first. My first impression of Train Fever was that it was in an alpha state with too many bugs and missing or poorly designed issues that could have been resolved with more time in development and testing. However I stuck at it and after a 5 or 10 hours of effort I became a little more familiar with the game's ethos and foibles, and am really enjoying it.

Pros:
+ Graphics are fairly good
+ Frame rates ok but become slower the larger your network becomes
+ Fills in a much needed gap in the train management genre
+ Addictive management elements
+ Large amount of very detailed models
+ Vehicles slowly introduced in a historical manner as the years pass
+ Demand must be met before supply can be achieved is good for realism
+ The whole system you set up is interconnected in a realistic way, any problems in the demand/supply chain are of your own making. There is a wonderful 'butterfly effect' to your actions so you have to think carefully before you cancel your old routes/vehicles.

Cons:
- Cargo appears to 'walk' on its own which was annoying at first and initially made no sense why it would walk and ignored my routes. After a few hours it became evident what I was doing wrong and what the game mechanism trying to do, it became very useful in identifying what cargo was doing.
- No good tutorials. This is a massive problem as you then have to spend a lot of time on the web searching for basic underlying game mechanisms. Compare this to Transport Tycoon where you have to do the same but at least with that game you end up finding useful information and climbing up the learning curve in an interesting way, whereas with Train Fever its more of a frustration.
- Menus are a little cumbersome. Some features like the ESCAPE key just don't work to close individual menus, meaning you have to click DELETE to close ALL menus which is annoying.
- Laying track and roads could be better.

Neither here nor there:
- Cannot demolish some roads without mods, but enabling mods to bypass them would kill steam achievements. Conversely I guess it adds realism to how you would lay track, but I feel the game needs to emphasise a little more that it wants to encourage you on the realism aspects - otherwise it just seems like the game logic is being weird. Again a tutorial would have solved this.

In conclusion, the game is definitely worth buying if you like this genre, but be prepared to spend a few hours being frustrated at first climbing up that learning curve, it then becomes very enjoyable to play.

When Transport Fever is released I suspect it will surpass this in every way, Transport Fever may still be worth playing if the price is dropped as otherwise just wait for Transport Fever. I recommend playing Train Fever however as you will appreciate Transport Fever even more!
Helpful? Yes No Funny
martin.ellis.6a.oregon.drv
206.8 hrs
Posted: August 22
I started playing train fever thinking I would get bored of it.. but was pleasantly surprised how adictive this game is. The wanting need to succeeed and make a transport mega business of my own keeps me going. This game get a high rating from me. Freight is quite hard but hey something has to keep you challenged. Some track laying aspects are difficult but a quick research within the community nad yiou quickly learn how to work around that. And all thos problems are to be ironed out in Transport fever.. cool game.
Helpful? Yes No Funny
Alfaceazul
40.2 hrs
Posted: August 21
Fix the game!!!
Helpful? Yes No Funny
regalbeagle45
45.4 hrs
Posted: August 21
I started on Easy Mode, on a small map, and worked my way up to a large map, and now I'm doing the Medium Mode on a Medium map...and making money hand over fist. It seems a lot easier than Transport Tycoon, or the Open Source TT version which I constantly failed at. I'm yet to attempt Hard Mode..but my advice is simple...before you get busy building Tram and Bus and passenger train routes, go for Cargo routes...if you do it right, the money just rolls in. It's an enjoyable game, with lots of challenges, particularly if you choose the hillier terrain modes. It would be good if we could have waterways too, so we could set up ferries and cargo ship routes. So yes, it's simple in concept, compared to more complicated sims, but it's still a lot of fun.
Helpful? Yes No Funny
QwDHi
0.5 hrs
Posted: August 20
This not good at all due to the reasons.

Price.
The cost is way too high and really I would sell it for maybe 5-10 euro at least.

Simplicity.
It is way to simple with 3 rescources I know they are trying to make it easy for noobs but for people with experience (On my 2nd account i have 37 hours). IT IS TOO EASY

Viarity of trains etc.
There is well just not alot of stuff in game excluding the USA DLC Just a few steam and diesel and a bit of electric. Including the USA DLC Well its the same as the base game A few Steam,Diesel And electric.

Only trains,trucks and trams.
For gods sake that is lazy just that? and the fact there isnt much in the base game is not good.

I recommend?

NO NEVER BUY THIS THING
Helpful? Yes No Funny
baileymills264
9.5 hrs
Posted: August 19
ITS GOOD GAME OF A TRAIN SPOTER LIKE ME
Helpful? Yes No Funny
RolandBP
154.6 hrs
Posted: August 18
Very interesting once you get to grips with the play.
Helpful? Yes No Funny
anne.williams64
296.8 hrs
Posted: August 18
It's good but crashes regularly and demands a lot from computers. Also now that Transport Fever is in 'Foetus' stage they have abandoned this which annoys me.
Helpful? Yes No Funny
Hvetemel Gibson
5.8 hrs
Posted: August 17
Don't get me wrong; The game looks great, and I waited for this for over a year.
The modelling is great and I love the general idea.

The maps are too small. 16 cities? I understand the game is using a lot of resources due to excellent graphics but I am used to Simutrans maps with 200+ towns. I have gone back to playing Simutrans so many times because it feels so much more in depth.
The cargo system is too narrow. One type of carriage can carry several types of cargo in many cases (Simutrans has this)

The names of towns are English but the rolling stock is Swiss/German at least without mods. I did not see any language button. I know German but my Steam account is in English and I would love to change the language, if that changed the names of the towns..

The scheduling garage/depot system from Cities in Motion 2 was good in certain ways, would love to see some improved version implemented in Transport Fever or some other game;
You have a x number of maximum units that can be utilised on a line
Depots have units/rolling stock and lines assigned to them
Scheduling was done on a week basis (more passengers mon-fri rush hour, less at night etc)

Maybe I am just grumpy and have not given it a proper chance.. I doubt I will, im afraid.
Helpful? Yes No Funny
Mad Max
0.4 hrs
Posted: August 15
I can't say anything about the gameplay because it kept crashing on my AMD Card, it's a common problem with train fever that it crashes with AMD cards

So if you have an AMD card steer clear of this game, or buy it on sale and wait for an update.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 6 people (83%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: August 10
I have bought it a long time ago and it worked very slow on Core i5 + GT-740M and Athlon II X3 + GTX-750. So... I thought that it will be optimized in future. I have launched it yesterday and what I see? That is a ♥♥♥♥ing slideshow. My PC could play GTA-V with good FPS but it still could not show me at least 20 FPS with minimal details. It shows about 10! 10! That is worst optimization that I ever seen. Looks like developers think that each user has top Core i7 with 64 Gb RAM and 4 top graphical cards.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Not Recommended
4.7 hrs on record
Posted: August 14
Devs should really focus on fixing this game first, before making Transport Fever.
Right now it's simply unplayable. No way of building road crossings on rail trucks? Really i need to demolish rail truck first, then build a road and put rail truck again over the road to make road crossing? No way of making any slopes with train trucks? Even if i make a railway through whole map, both endings need to be on exactly same level, same with railroad between - this will be just tunnels and bridges, becase whole truck needs to be on same level?
That's actually very sad because this game has a huge potential, it's cute and we it's the first real Transport Tycoon clone in ages, but unless it's fixed to be at least playable i dont recommend buying it
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6 of 9 people (67%) found this review helpful
Not Recommended
23.7 hrs on record
Posted: August 2
This game... It has it ups and down, dont get me wrong i do enjoy it alot somtimes.

Pros:
Good gameplay
Immersive sounds.

Cons:
Performance
Price
No Multiplayer
Limited amount of Road vehicles.
Limited amount of content, only a western europe and usa setting.

Overall for the price wait for it to go on sale for 10-15$ for that price i would recomend this game since its content then fits the value. Cheers!
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2 of 2 people (100%) found this review helpful
Not Recommended
141.8 hrs on record
Posted: August 9
Minus the glitches, bugs and annoying track laying system. This game was extremely promising, I had over 100 hours on this game and its a nice time waster. Right now I would not reccommend this game as an even more promising sequel to this game, Transport Fever, is in the works. As this stands this game is no longer being updated. I can't say that Train Fever wasn't a bad game. I got Train Fever from a Sale and I really enjoyed it. The price tag as it stands is too steep. I am unsure of what the price will be for Transport Fever. If the developers had overlooked it, it might be the same price, we only know for sure when the Transport Fever comes out or for pre-order (And I can't say that Im not already sold to Transport Fever as is) as it will have tons more features than its predecessor, Train Fever. All in all, wait for Transport Fever to come out, or if you are only interested in Train Fever, wait for a sale.

6/10
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1 of 1 people (100%) found this review helpful
Not Recommended
5.8 hrs on record
Posted: August 17
Don't get me wrong; The game looks great, and I waited for this for over a year.
The modelling is great and I love the general idea.

The maps are too small. 16 cities? I understand the game is using a lot of resources due to excellent graphics but I am used to Simutrans maps with 200+ towns. I have gone back to playing Simutrans so many times because it feels so much more in depth.
The cargo system is too narrow. One type of carriage can carry several types of cargo in many cases (Simutrans has this)

The names of towns are English but the rolling stock is Swiss/German at least without mods. I did not see any language button. I know German but my Steam account is in English and I would love to change the language, if that changed the names of the towns..

The scheduling garage/depot system from Cities in Motion 2 was good in certain ways, would love to see some improved version implemented in Transport Fever or some other game;
You have a x number of maximum units that can be utilised on a line
Depots have units/rolling stock and lines assigned to them
Scheduling was done on a week basis (more passengers mon-fri rush hour, less at night etc)

Maybe I am just grumpy and have not given it a proper chance.. I doubt I will, im afraid.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
206.8 hrs on record
Posted: August 22
I started playing train fever thinking I would get bored of it.. but was pleasantly surprised how adictive this game is. The wanting need to succeeed and make a transport mega business of my own keeps me going. This game get a high rating from me. Freight is quite hard but hey something has to keep you challenged. Some track laying aspects are difficult but a quick research within the community nad yiou quickly learn how to work around that. And all thos problems are to be ironed out in Transport fever.. cool game.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
2 people found this review funny
Not Recommended
1.9 hrs on record
Posted: July 28
Awkward controls. Terrible performance, even on Skylake and a R9 GPU. Poor balance, with trains being super-expensive. Fiddly track laying controls and primitive terrain handling. No Steamworks support for mods. You're better off with Railroad Tycoon.
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2 of 4 people (50%) found this review helpful
1 person found this review funny
Not Recommended
47.5 hrs on record
Posted: August 9
i bought this game and cant even play it , wont load the game . a waist of money, not happy.
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Most Helpful Reviews  Overall
592 of 637 people (93%) found this review helpful
10 people found this review funny
Recommended
28.4 hrs on record
Posted: October 19, 2014
Date of writing this review: 20/10/14. Some of my criticisms may have been addressed by the time you are reading this.

Firstly, I would like to state that I got this game 2 days ago, and I already have 16 hours. In my opinion, the game is the best tycoon game since Transport Tycoon Deluxe.

However, there are a few negatives that I would like to address, and because of these few negatives, people are not enjoying the game, or buying it.

- Dumb Name. Why didn't they call it Transport Fever!?! Would have made much more sense as the game is not only about building train lines.

- Minimal Tutorial. Despite this game being a very complex game, the tutorial is almost laughable. However, there are several community made tutorials to which aided me in learning the game, my favourite one being this one

- Rail Building could do some work. In order to build railway, you must do it in several chunks. This is as the game tries to average out the terrain, so that the rail will not go on a gradient - which can cost an absurd amount of money if the rail goes for too long.

- No Airports, or Boats. The airports I can somewhat understand, however the boats I do not. Each map has a river along it. It is crazy to think that despite this, they didn't put in a chance to add boat lines! I do hope that they add these features into a future update, or even a DLC.

- Only 4 Resources. I understand that with this, they were trying to go for the simplistic approach so that the learning curve isn't to big, however at least give me a chance in a settings menu to have more. The game does have excellent modding support though, and so I am sure that people will make mods in order to address this issue.


Once you look over these issues, it can be seen that the game is amazing. All up I am going to give this game an 8/10, and would still reccomend you to buy it, despite these issues. Also, if they do fix up these key issues, it could easily be a 10/10. Enjoy the game, and should you have any further questions regarding the game, feel free to add me and ask me some questions!

(This is my first proper review, so could you leave me some feedback? Thanks guys!)
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241 of 257 people (94%) found this review helpful
9 people found this review funny
Recommended
329.6 hrs on record
Posted: September 3, 2015
When this game first came out it was a little buggy, and people expected huge things from a developers début title. Which is a silly thing to do for any new developer. (I blame the amazing trailer)


Pro:
- You can't build wildly inaccurate track as you can in most games, the track has to be quite straight and realistic causing most initial plans that you would try to reuse from other games like TT and RT to be thrown out almost instantly and real planning to come in.
- It's quite easy to suddenly turn from profit to loss and loss to profit depending on how badly you have planned that upgrade.
- The nice looks means you get that enjoyable feeling watching trains whiz past the camera at multiple angles.

Middle ground:
- The micro management is nothing amazing compared to other titles and possibly a little bit simple, but when you consider that it's a début title and they are not asking for €60 it's not bad.
- Simple, but long game. The game is quite simplistic so don't expect it to be a challenging, it's more relaxing than challenging. Once you've figured out the game there is very little to do other than just keep expanding and improving efficiency; It doesn't detract from the game-play, just don't expect things to change with every new game.

Con:
- The game is pretty simple, and easy to win once you figure out what it's people want. As much as to be expected with a début title.
- Town and resource placement is almost equidistant resulting in the same planning working for every map, and every town. So after you have a working strategy it will never fail, which negates it's replay value.
- No random events. If you've put a line down that makes a profit, it will continue to do so unless you change something.
- No AI companies. It gets lonely with no competition.
- The collision detection in this game is quite poor and lack of certain types of junction and crossroad make some types of planning impossible.


Conclusion:
This may not be an amazing AAA game, but compared to what else is available it's okay. The graphics certainly make up for the lack of content in the game, and if you are into modding, (which is rather easy by the way) you can add plenty of additional content.
Even though this game is quite simple and doesn't contain much content, the developers continuously upgraded and improved the game around it's fans, and as such the features it does have are quite enjoyable.

There isn't much replay capability once you've found the most efficient engine, and built all the lines. The map generator is rather simple, and although new maps are initially a challenge. Once you've built a profitable company with a dozen lines, the rest of the map loses it's importance other than just to "connect everything". An AI opponent would be all it would have needed to keep the momentum going.

I'd recommend this to anyone that liked games like Railroad Tycoon or Transport Tycoon, but never really got into the heavy micro management or accounting side of things. If you just want to play with some trains, this is a good game for you.
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