Dungeons the Eye of Draconus is a early 90’s arcade style, one to three player, comedy, retro brawler, with both local and online multiplayer support, complete with mounts; multiple attacks, and varied gameplay, all reminiscent of Battle Toads, Golden Axe and TMNT Arcade.
User reviews: Mixed (67 reviews)
Release Date: Aug 1, 2014

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August 15

All patched up now! :D

Hey Everyone,

Well we're at the end of our first week of release and there were quite a few bugs that flew past our radar prior to launch. Thanks to our community's help, I believe that we've squashed them all. Thank you all for your patience, below is a summary of what every patch fixed and added, please enjoy our latest stable build. :)

1.0.5 Aug 11 @ 8:17pm
• Easier time for players who manage to get outside of the camera to get back in.
• Mounts partially off-camera are no longer able to be mounted.

• Disabled the debug console.

1.0.6 Aug 11 @ 11:06pm
• Fixed a bunch of crashes that user's submitted.
• Users who play at a 4:3 resolution can now progress past stage 3.

1.0.7 Aug 12 @ 2:54pm
• Slightly tweaked stage 8 spawns to avoid a rare spawning situation.
• Sanitized the drawing of save game stats to avoid a crash users were having.
• Fixed a crash that could happen where Papa Smurvoff targeted a player that just died their last life.
• Fixed a crash that could happen when an enemy shoots a projectile at a player that just died their last life.

1.0.8 Aug 12 @ 10:33pm
• Camera doesn't follow remote players anymore and remote players are allowed off-camera.
• Players regain camera control after the stage 4 pre-boss event.
• Some zone boundaries changed.

• Fixed an issue where the game could get stuck after killing the stage 5 boss in online multiplayer.
• Fixed a spelling error during the tutorial.

1.0.11 Aug 13 @ 10:48pm
• Reduced the number of player movement packets in online multiplayer.
• Reduced the delay on the next obstacle if multiple players die at the same time in stage 7.

• Fixed problems with the stage 5 boss during online multiplayer.
• Fixed crashes related to score.
• Fixed instances where the game would freeze between levels with "waiting for players" in online multiplayer.
• Falling in pits is much more reliable in online multiplayer, which improves stage 7 stability.
• Fixed a launcher crash if the user's profile directory is unwritable for whatever reason.
Last edited by Nalin; Aug 14 @ 2:23am — See post history

1.0.12 Aug 14 @ 2:28am
• Fixed some reported crashes.
• Fixed a crash that could occur when continuing the game.
• Fixed various issues with the stage 5 boss. Should work well in online multiplayer now.
• Items are no longer picked up twice on client computers during online multiplayer.
• The Max HP of the enemy is sent across the network in online multiplayer. This solves some issues where the server is on easy mode and the clients see a boss health bar that isn't at full life.

1.0.13 Aug 15 @ 2am
• The "I'm attacking the darkness", "Do you even lift bro?", and "Make it Rain" achievements should now work.
• Fixed an issue that could cause the server to not properly respawn players in stage 7 who fall in pits during online multiplayer.
• The main menu screens will now look fine with non-widescreen resolutions.
• Enemies won't spawn with 0 HP in Easy mode and instantly die anymore.

1.0.14 Aug 15 @ 5:00am
• Clients that disconnect during online multiplayer are now properly handled by the server.
• Character select during online multiplayer is now more robust and will work to prevent double character selection issues.

1.0.15 Aug 16 @ 5:30am
• MP is properly synchronized when enemies are killed.
• Death race obstacles won't collide with remote players (fixes odd desync issues).
• Fixed a bunch of reported crashes.
• Fixed an issue where the game wasn't unloading resources properly.
• More achievement fixes.
• The stage 5 boss won't run away if the player loses all their lives in certain situations.
• Fixes for clients leaving the game during cutscenes.

1.0.16 Aug 17 @ 1:37am
• Possible fix for a rare Motar death desync bug in online multiplayer.
• The credits background is black again instead of white.
• Fixed some of the "complete the game as" achievements.
• Fixed a problem with the stage 4 intro cutscene if it was already viewed once during the gameplay session.
• Clients exiting to the menu screen will be properly removed from the server in a timely fashion.
• The stage 5 boss won't glitch out and run back and forth anymore.
• Fixed an issue where the stage 5 boss would stop moving and become stuck.
• Fixed a rare issue during level changing where players could get deleted from the client.
• Assorted crash fixes.

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“I definitely chuckled numerous times and found the humor more than adequate.”

About This Game

Dungeons the Eye of Draconus is a early 90’s arcade style, one to three player, comedy, retro brawler, with both local and online multiplayer support, complete with mounts; multiple attacks, and varied gameplay, all reminiscent of Battle Toads, Golden Axe and TMNT Arcade.

With a variety of enemies filling every stage, boredom is kept at bay as you and your friends battle through a bizarre fantasy world. A hilarious story, complete with cut scenes and fully voiced dialogue sequences.

Join Gleobryn the cleric, Rose the thief and Bolax the barbarian as they journey through ancient mountains, fight primitive Kobolds, raid an orkish fraternity and deal with all kinds of crazy characters in, "Dungeons the Eye of Draconus".

Key Features:
•1-3 player online / local co-op
•Hand Painted Backgrounds
•Fluid Sprite Animation
•Fire Breathing Chicken
•Configurable keyboard and 360 controller support
•Un-lockable Steam Achievements, Cards and Badges

System Requirements

    • OS: Windows XP and up
    • Processor: AMD Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible GPU (ATI Mobility Radeon HD 4250 or higher)
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 840M
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.1 hrs on record
this game is great , the music , the refrences , the art , if you buy iy because of one review let it be this one , i just wish it was longer
Posted: September 23
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
if your into 2d beat'm ups you'll love this one.
its done well and on par with any classic nes, snes game.
Posted: September 25
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
You grew up in the 90's? Remember the Arcades? Loud Rock and Techno Music, blue and green lights, smoky and thick air.
There've been lots of ridicolous and hilarious side-scrolling games, and Dungeons: The Eye of Draconus is really kind of both. On one hand, it makes up a story that is more than stupid, and on the other hand, the gameplay really reminds like it used to be back then. Not a ton of special moves of which you end up using one and all that new stuff. If you look for a gaame that brings back the memories of 90's sidescrolling Arcades, THIS game is the right choice.
Posted: October 1
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3 of 5 people (60%) found this review helpful
1.3 hrs on record
If you remember Golden Axe, then it is enough to say that Dungeons: The Eye of Draconus is a clone of that game with over the top violenceand hit&miss humor. If you have not, it is a 2D fantasy brawler in which you control a character and slaughter waves of enemies before moving on to next stage and repeating this activity. It can be played in single player or local co-op (not sure if online co-op is available), up to three players, which is probably the most enjoyable way.

What this game has, and Golden Axe did not, is lots and lots of blood and nerdy humour type jokes (wacky voice acting / fighter named Bolax / mage's special attack summons a giant fire-breathing chicken mount / orc frat boys / gay zombies / etc.), which may or may not work for you.

The game is quite challenging, although you get unlimited continues (at least on normal difficulty), so the challenge lies mostly in getting the achievements. I died a lot, and only got 2 of 12 in the end. Curiously, the first boss was the hardest for me.

Note that The Eye of Draconus game is approximately 1 hour in length, so getting it at a discount or in a bundle is about the only way to get your money's worth. Might be worth a playthrough, if you enjoy slaughtering kobold children.

I would give this game a neutral rating, if I could, but since Steam only allows me to reommend the game or not, I am going with not - because it is too short for its normal price.
Posted: October 20
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0 of 1 people (0%) found this review helpful
1.0 hrs on record
Old jokes, decent graphics, clunky combat, not very smooth movement and short playthrough means you can skip this. I guess I had some fun fighting the ♥♥♥♥♥♥ couple and skeletons though...

5€ = 1 hour

Posted: October 4
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1.0 hrs on record
I just finished playing through the first Episode of Dungeons. Maybe I just didn't read up enough about this game before buying it but I didn't know it was only the first in a series until I reached the end of the game. It's a very quick game, with limited replay value. I'm not sure about serializing a hack n'slash - the gameplay seems like it would be too repetitive and, if this game was an indication, VERY short. I was expecting something a little more like Golden Axe in terms of length and also to only have to buy the one game to finish the story.
Posted: September 26
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0.7 hrs on record
This game is a bit of a surprising retro-inspired gem. Taking gameplay cues from Beat 'Em Up games like Golden Axe, Double Dragon and Final Fight and delivering similarly chaotic fun, this title adds legitimate humor (albeit baudy) to the equation. It seems to lampoon 'He-Man' in particular, as well as 80s Barbarian classics like 'The Beastmaster' and 'Conan the Barbarian'. Worth a play, for sure. [ 7 / 10 ]
Posted: September 24
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1.6 hrs on record
It is really short. I value at less then a dollar. I had fun. Another game to cross off my list.
Posted: October 17
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1.1 hrs on record
Humorus short game for Golden Axe fans. Don't hesitate to snag it on a nice sale.
Posted: October 16
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1.9 hrs on record
DeviantArt: The Game
Posted: October 21
Was this review helpful? Yes No
6.3 hrs on record
So I just finished 'Dungeons: The Eye of Draconus' after starting playing it last night.
Do I recommend this game?
Well, that's kind of a tough question, but yes I do.

Let's have a look:

- the game is very short. You can finish the game in about one hour.
- nice humor, although that's certainly a matter of taste
- the game is full of sexual allusions, I liked them but again, that's a matter of taste
- early 90’s arcade style
- full controller support
- one to three players
- co-op, players can simply join right in the middle of the game, you just need additional controllers
- it's an indi-game, so it's far from perfect
- good music, but again, that's a matter of taste
- orcs are afro-Americans. Is that racism? Well, I guess it is, but it's funny in a way that I believe even black people will laugh about it
- smurfs are Russians. Funny? Yep!
- you get to kill Sigfried and Roy! Great, although the fighting sucks because they are flying in the air
- full achievements can be reached even if you play alone, you just need three controllers for one of the achievements

I do NOT! recommend buying this game stand-alone. I received this game because it was part of a bundle and as such, it's OK. I had some fun and it was enjoyable.

After finishing the game I spent 0,26 cents for the missing steam trading cards and received an emoticon currently worth 3,20 Euros on marketplace. That was something I really liked. ;-)
Posted: October 12
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0.5 hrs on record
Welp, I should have watched a gameplay video first on YouTube. The gameplay is too simplistic even for a beat 'em up; the stages alternate between "bland" and "ugly"; the voice acting is INCREDIBLY annoying; and the "comedy" is so dumb even fans of Friedberg and Seltzer movies will look down on it.
What a terrible waste of time and money.
Posted: October 10
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35 of 40 people (88%) found this review helpful
2.3 hrs on record
Wow, that's a short game. Under an hour to finish. That's more or less okay-ish if the enemies weren't that repetitive and easy to defeat. The bosses are well designed and story is surely funny, just there's not really a lot of meat on the bones of this game.

It feels like Golden Axe on a budget, but that's not a bad thing at all since it feels like Golden Axe ;) The camera could be more up close to the action and the game really needs more and more challenging normal enemies, but overall it's a fun ride for the money. Maybe wait for a sale as the game is really nothing more than an hour of gameplay.
Posted: August 12
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22 of 26 people (85%) found this review helpful
2.0 hrs on record
This game has everything you could want from a brawler. It has quirky humor mixed with blood and guts. At times the difficulty is near Battletoads, which I feel is a great thing. Challenge accepted for accepting my money Sucker Free Games. The best thing about Dungeons is that it's 3 player. So once I make 2 friends all of us can enjoy this epic adventure. I'm a pretty lonely guy and most of the time I don't post reviews because I'm also very shy but I was compelled to post a review of this game. Dungeons: The Eye of Draconus brought back childhood memories of visiting my cousins and playing Double Dragon with them. It was one of the only times I got to play videos games with other people. Sure I play games online with people but it's easy for people to accept you if they don't have to see you. Rose is cool but my favorite is Gleobryn and his awesome super wicked cool chicken.
Posted: August 11
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26 of 35 people (74%) found this review helpful
1.7 hrs on record
This game is such a throwback to the old days of Golden Axe. Armed with relentless button mashing and a good buddy we pulverized everything in our wake. The humor is pretty tongue in cheek and the animations were pretty fluid for a brawler.
Posted: August 11
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19 of 24 people (79%) found this review helpful
4.1 hrs on record
Sega fans rejoice! This is right up there with Streets of Rage and Golden Axe for local co-op brawler destruction. Smashing baby kobolds while riding a mutant snail doesn’t get much better than this. With throwback 16-bit graphics like the retro games we love, Dungeons: The Eye of Draconus puts forth a solid challenge without being annoyingly difficult. Grab two friends, some drinks , and controllers if you got ‘em and prepare to bash everything into a bloody pulp.
Posted: August 12
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25 of 36 people (69%) found this review helpful
15.0 hrs on record
This game is awesome. I thoroughly enjoyed playing it. It is very funny and I found it is the sort of game you can just play unlike other games where you have to be in the right state of mind. I would rate it 5/5 and would recommend anyone to play it.
Posted: August 11
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14 of 18 people (78%) found this review helpful
13.8 hrs on record
Dungeons: The Eye of Draconus has managed to capture the fun and challenge of my favorite classic genres. The combat and enemies are amusing and varied enough to keep the experience fresh and to keep me moving forward. You'll battle through some gorgeous environments with creative setpiece confrontations scattered throughout. The music is cool and exciting and the animations and sprite art are great eye candy. Eye candy with a joke printed on the wrapper. The characters each have their own distinguished playstyle and it's an experience that benefits greatly from having a friend or two to fight alongside.
Posted: August 11
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14 of 20 people (70%) found this review helpful
6.3 hrs on record
This game was a fun leap into nostalgic arcade adventures, with wacky characters and scenarios. Play this game. It is like Golden Axe meets Monty Python.
Posted: August 11
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14 of 21 people (67%) found this review helpful
1.6 hrs on record
Oh Dungeons, what will we do with you? You tried so hard and failed so, so badly that I almost just feel sorry for you. Your poor hit detection and unsatisfying combat left me bored and frustrated, your looks shuffled between blurry sprites to clashing art styles, and your dialog...I can barely begin to describe what an atrocity it is.

You obviously were inspired by classic beat-em-ups like Golden Axe, but you miss the mark almost entirely by how week and clumsy your combat ultimately is. I guess it never occurred to you to balance enemies for different player numbers either, which I guess becomes a moot point when the online multiplayer is all but entirely broken anyway.

But back to the writing, I have to wonder if you ever made it out of fifth grade. It's almost like you were attempting to write the most unprecedentedly dumb and juvenile lines ever seen in a game, ranging from cringe worthy to being downright in poor taste (that mission where you fight a pair of sex obsessed homosexuals? seriously?). Maybe next time you could spring for actual voice actors too instead of a bunch of your friends recording in your mom's basement.

I had high hopes for you, Dungeons, but almost as if in anticipation of this you came out of the gate extravagantly putting your worst foot forward before proceeding to become almost intolerably bad the longer I spent with you. I'm sorry, Dungeons, this isn't going to work. I regret spending the hour I did with you, and you won't be hearing from me again when you release your sequel. Good day and good bye.
Posted: August 18
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