I have a great inner conflict when thinking to either recommending this game or not.
The game is basically what you see (bullethell+stepmania) so I won't lose time writting what's the game about and assume that you all came reading the reviews in the second place.
As you may have read already (and seeing the overall review score) yeah, this game has some perturbating issues:
- Ironically, as a rhythm game, it's a failure. There's not much clue about when you have to hit the notes since it's not sync'd with the music. Even though the game has an option to resync it, it doesn't work at all (which reminds me the console version of Guitar Hero calibration mode). And if it does, it means that I still have no idea of what sounds I need to care in order to beat the notes. Since this game rewards precision (like Stepmania did), this is a huge issue and makes this game fail at what it's meant for.
- Gamepad players will have to arm with patience here. Controls are tight most of the time but that's all, other than that the game does not respond properly (I'm using a standard 360 Controller). For instance, I cannot press Pause 'cause the game detects the button at every frame, so it keeps pausing and resuming game at a frenetic speed. Same thing happens when I try to read the tips.
- I don't have 2 pair of eyes. Therefore, sometimes I can't just focus at everything I see on the screen. It's not a matter that it's difficult, but a matter of a lot of info put into so separated parts of the screen. You'll go fine at the first levels but on higher difficulties you'll struggle about what to pay attention since both features (bullet hell and rhythm) requires to focus.
- Finally, this game demands a song editor feature. I'm OK with the soundtrack, it's not bad as some reviewers pointed. I simply want more than 10 non-familiar songs, and implying a song edition could truly enrich the experience.
So... that said, why do I recommend this game?
+ Even though there's a complete chaos of information during a song, I really liked the idea. The fact that it's not well executed doesn't make it wrong.
+ The game is definately crafted for the hardcore audience. I like to challenge myself and test my gaming skills regularly, and this game can provide a huge test on me. So far I still haven't played it much but I'm sure I'll go on until I can master it.
+ Although the game has some issues with gamepads, the important part of the game works fine, so I can leave with that.
+ Achievements are ACHIEVEMENTS. No farming stuff, no "beat the tutorial" chievos. Almost all of them are rewarding as hell, and I expect to see more games with this achievement logic, since it strongly give you that sense of proud.
+ As for me, the game is addicting. I played some bullethells and a lot of rhythm games, and both genres combined makes a new whole experience I never played before, and looked very original. Even though the notes go quite delayed you can somehow get used to it.
Overall, the idea of Rhythm Destruction is fantastic, but it's simply not well executed. Thus, I recommend it 'cause I wanna see more games like this, more polished, and more features.Final Mark