NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.
User reviews:
Recent:
Mixed (21 reviews) - 66% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (230 reviews) - 93% of the 230 user reviews for this game are positive.
Release Date: Aug 21, 2014

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Buy NoLimits 2 Roller Coaster Simulation

 

Recent updates View all (13)

June 24

New Update 2.2.4.6 with improved VR released

This update includes improvements to the user interface for better VR display. Experimental OpenVR support was added, too.

  • The main menu will now be displayed in 3D space in VR mode.
  • Pressing R will recenter the VR view inside main menu and play mode.
  • Experimental OpenVR support was added, too. We do not own any HTC Vive, so we cannot test properly. We will fix issues as soon as we get feedback from our users.
  • The application will automatically detect and use when an Oculus devce is attached using Runtime 1.3. When that is not the case, it will try to detect a device using the OpenVR API.
  • VR controllers are not supported, yet. Mouse and keyboard are still required for interaction.

39 comments Read more

April 21

New Beta 2.2.4.2 with Oculus Runtime 1.3 for CV1/DK2 released.

We just released a new beta with experimental Rift 1.3 support for CV1 and DK2. Opt into the beta branch of NL2 inside Steam to try it out.

32 comments Read more

Reviews

“If you’re at all interested in roller coaster design, NoLimits 2 is your only sensible option.”
8/10 – TP Review

“NoLimits 2 is a solid roller coaster simulator that I would not be surprised if parks start to use it for marketing purposes.”
9.5/10 – Coaster101

“A stunning roller coaster experience with a nearly endless supply of tracks and coaster types, NoLimits 2 sets a new bar for VR coaster sims.”
9.2/10 – The Rift Arcade

About This Game

NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.

Use a full-featured roller coaster editor with a CAD-style wire-frame display to build a custom coaster. Drag and drop track, supporting structures, and other objects. Use slider bars to change the perspective of the elements being designed, and to zoom in and out. Your only constraints are the laws of physics and your imagination.

After you have designed and constructed your roller coaster, NoLimits 2 serves up a real-time roller coaster experience, from the time the train chugs its way up the first slope, to the time it stops to a stop on the exit platform. The simulation includes the sounds of the wind rushing by, and the metal-on-metal sounds that are integral to enjoying a coaster ride. It's easy to choose any seat on any car in the coaster train. Use the computer's mouse to change the line of sight and angle of vision.

NoLimits 2 is the world's most comprehensive roller coaster simulation, with results so realistic that professional designers like John Wardley use NoLimits 2 to create and test designs for physical roller coasters. Roller coaster manufacturers including Vekoma Rides Manufacturing B.V., The Gravity Group, Inc., Great Coasters International, Inc., Premier, Inc., Maurer Söhne GmbH, Intamin A.G. and others have used NoLimits for purposes including layout, design and integration, visualization and marketing.

NoLimits Roller Coaster Simulation 2 is the ultimate roller coaster simulation, hands down. Don't believe us? Just ask the pros.

Features

  • Designed for multi-core CPUs and next generation graphics
  • Realistic roller coaster physics
  • Integrated park editor
  • Everything realtime!
  • Oculus Rift CV1 and Development Kit 2 support (Runtime 1.3 required)
  • HTC Vive support (using OpenVR)
  • 40 different coaster styles including 4D, Spinning, Wooden, Wing, Flying, Inverted & Suspended
  • Lots of included scenery objects including animated flat rides and trees
  • Shuttle coasters
  • Switches and transfer tracks
  • Different worn levels to simulate aging
  • Different rail type
  • More than one train at the same time
  • More than one coaster in the same park
  • Dual stations
  • Duelling coasters using synchronized stations
  • Custom spline positions relatively to track
  • Backwards running train option
  • Block sections
  • Realitistic control of brakes
  • Animated brakes, wheels, lifts, harnesses, gates, etc.
  • Intelligent track spline options
  • Complex support structure design
  • Different camera perspectives: onboard, free, target, fly-by
  • Special walk mode (with collision detection)
  • Choose your seat, car, train and coaster
  • Mouse simulates head moving
  • Advanced terrain engine
  • Next generation graphics with normal mapping, specular mask, reflections and realtime shadows
  • Lens flare effect
  • Volumetric light and fog effects
  • Depth-of-field effect
  • Weather effects
  • Dynamic sky with Day-Night-Cycle
  • 3D Surround Sound using OpenAL
  • Environmental Audio Effects (Reverb inside tunnels etc.)
  • Integrated environment editor to change skybox, and background
  • Lots of shipped demo environments (high mountains, flat background)
  • Integrated scripting language
  • Shipped with demo objects and scripts
  • Import of DAE, 3DS, or LWO files for custom scene objects
  • Integrated light pattern creator tool for generating animated light textures
  • Water splash effect for coasters with water scoops (dive coaster, staggered hyper coaster)
  • Integrated Formula track element language
  • Integrated Force vector track element designer
  • Package file export
  • High quality video export with perfect frame timing
  • Lots of included parks

Please note that the Steam Edition of NoLimits 2 is identical to the Standard Edition of NoLimits 2.

Restrictions in Free Demo

  • Demo can be used for 15 days only
  • Only 4 coaster styles available in demo
  • Only 3 demo parks
  • Very limited park saving in demo (tracks with up to 10 vertices only)
  • No video recording in demo
  • No screenshots

System Requirements

    Minimum:
    • OS: Windows XP with Service Pack 3
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Compatible with Shader Model 3 and with at least 512 MB VRAM, ATI x1000 series cards not supported
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Good graphics card is very important. Some integrated graphics solutions might be too slow. Install and try out the demo from Steam if you are unsure whether your computer meets the requirements. For VR experience: Oculus Rift DK2/CV1 with runtime 1.3 is required. OpenVR support for HTC Vive is experimental.
    Recommended:
    • OS: Windows 7 or newer (64 Bit OS strongly recommended)
    • Processor: 3.2 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Compatible with Shader Model 5 and with 1 GB or more VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: GeForce GTX 550 or AMD Radeon 7750 or better recommended. For VR experience: Oculus Rift DK2/CV1 with runtime 1.3 is required. OpenVR support for HTC Vive is experimental.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (21 reviews)
Overall:
Very Positive (230 reviews)
Recently Posted
bslarue0228
( 211.7 hrs on record )
Posted: July 21
I'm going to say this is definitely the best game I have ever played and definitely the best rollercoaster game I have ever seen! I love that there are many many styles to choose from, however the only things I would like to see added are a few more coaster styles, and with every style, maybe a different type of car to choose from. I could literally spend months playing this game and I see absolutely nothing bad about this game, onto good things and things that could be added. Definitely worth the money
Helpful? Yes No Funny
=EGC= Tide
( 23.8 hrs on record )
Posted: July 17
This is probably the best roller coaster simulator available on the consumer level. Not only does it just simulate a single coaster, you have many coasters to choose from and in some cases, a whole park is simulated including some non-coaster type of rides (all of which can be ridden.) Also simulated are the fully functioning storage sheds and switch tracks which allow you to move trains into or out of circulation.

If simply riding coasters isn't enough, you can also design, build, and ride your own custom coasters and share them with the community.

All-in-all, this roller-coaster simulator is a must have for anyone interested in designing, building, and/or riding coasters from the comfort of their own home.
Helpful? Yes No Funny
LemonHeroman
( 235.1 hrs on record )
Posted: July 15
You don't really need a graphics card most of the time, so thats always nice if you're stuck with a PC from Best Buy. (Never Again!!)

Also, the Workshop, there's a few small community Issues..

1. NOBODY ever votes often enough to have a rating show up on an item..
2. Most items that get posted are usually parks with little detailing done to make them more appealing.
3. People downvote WAY, WAY too often, and they don't bother to read descriptions most of the time! GAH!

Other than that, the Community is awesome..

If you like spending lengthy amounts of time playing one game or just playing with a simulator, I recommend.
Helpful? Yes No Funny
emma_qqswan
( 0.2 hrs on record )
Posted: July 13
My girlfriend played this game for Vive and she puked...
Helpful? Yes No Funny
PrezJay1126
( 21.4 hrs on record )
Posted: July 13
Let me start off saying RCT3 is better... NOT.

Ok, the real review.

4 Simple Steps: Build, Test, Ride, Repeat.
If you ever wanted to build a rollercoaster, choose this. If you ever wanted to build nothing, choose RCT3. Fill in the puzzle.
Helpful? Yes No Funny
falovepa
( 2.6 hrs on record )
Posted: July 9
Best thing I've played for Vive. I recommend standing if you're prone to motion sickness. But be prepared, you need to balance yourself. I had to stand as though i was on a surf board. So much fun!
Helpful? Yes No Funny
Airboss
( 137.7 hrs on record )
Posted: July 7
I like this Simulator! It has a huge learning curve, but once you figure stuff out, it is really fun to build! Downloading SW items is also really fun! I recommend this game to any Coaster Enthusiasts!
Helpful? Yes No Funny
Tonybyte
( 0.5 hrs on record )
Posted: July 6
Like another recent reviewer, I bought this game for the VR. The graphics and coasters look fine but my review is based on "Do you recommend this game?" I can not. I own almost every game in the Oculus store and a few here like Project cars. I don't consider my self sensitive to motion sickness. If I can play Project cars, I'm certainly not extremely sensitive. THIS experience... I can't last 10 seconds. Most people will want a VR rollercoaster. Try the demo, I didn't notice it during my sale purchase.
Helpful? Yes No Funny
Nathan
( 0.1 hrs on record )
Posted: July 6
Unfortunately I can only chose between Yes and No.
Therefore...

THIS IS >>ONLY<< A REVIEW OF THE VR COMPONENT

On the basis of me buying it solely as a rollercoaster VR experience (for the Rift CV in my case), I can only say No. I am sure it is a great game otherwise, but if what you want out of it is the same as me, then you have to be certain you have a cast iron stomach. If you do - great, go buy it now!
There's a lot of VR experiences I can handle, but there are also a lot that make me sick if I'm not careful. If you like me need to be a bit careful and can't just take it all, I would not for a second recommend this game. I tried around half of a simple, straightforward, up and down rollercoaster ride (maybe 30 seconds) before I was sweatting profusely and had to tear the headset off to keep from throwing up.
It should be said that I LOVE real world rollercoasters. Up, down, corkscrews, loops, twirls I've done them all and love them in real life... but in VR it would seem I just can't handle it. The high speed turns with no mitigation or control are just too hard.
You can see this as a review of VR rollercoasters in general, from the point of someone who has some problems with VR nausea. Not more than most of my friends who has tried my Oculus though. I don't believe this is a particularly poor implementation, which is why I mention it as a general thing.

Reviewing VR is so very difficult, because there is such an intensely physical and individual component to the experience.
So all I'm saying is Caveat Emptor: VR Buyer Beware.


TLDR; Purely from VR standpoint probably stay away from rollercoasters in general, unless you have no issues with simulation sickness ever.



PS: I feel super bad giving the devs a "No" because of something they can't control. But it's still important info for potential buyers. How we discuss and review VR games are some of the issues we'll have to iron out as VR matures.
Helpful? Yes No Funny
coasterteam456
( 61.5 hrs on record )
Posted: June 30
10/10
would build again
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: June 26
FANTASTIC!!!!! The first real roller coaster simulation that works for the Vive. Theme Park Studio seems to still be in some sort of closed beta (you have to request a code from the devs), but this works great!!! As someone mentioned in a support thread, I had to uncheck "Use desktop theatre mode while SteamVR is active", but once I did that, it works very well with the sample rides. I can't wait to start making my own!
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
23.8 hrs on record
Posted: July 17
This is probably the best roller coaster simulator available on the consumer level. Not only does it just simulate a single coaster, you have many coasters to choose from and in some cases, a whole park is simulated including some non-coaster type of rides (all of which can be ridden.) Also simulated are the fully functioning storage sheds and switch tracks which allow you to move trains into or out of circulation.

If simply riding coasters isn't enough, you can also design, build, and ride your own custom coasters and share them with the community.

All-in-all, this roller-coaster simulator is a must have for anyone interested in designing, building, and/or riding coasters from the comfort of their own home.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
2.6 hrs on record
Posted: July 9
Best thing I've played for Vive. I recommend standing if you're prone to motion sickness. But be prepared, you need to balance yourself. I had to stand as though i was on a surf board. So much fun!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
1.0 hrs on record
Posted: June 30
For the sim - pretty good with haptic feedback but you sit slightly to the side of the actual seated position, so see a graphical line in the way, representing the restraint which was immersion breaking for some coasters.

Edited my review and re-downloaded the game, thanks to Ride_Op. Thank you so much!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
61.5 hrs on record
Posted: June 30
10/10
would build again
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
137.7 hrs on record
Posted: July 7
I like this Simulator! It has a huge learning curve, but once you figure stuff out, it is really fun to build! Downloading SW items is also really fun! I recommend this game to any Coaster Enthusiasts!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
21.4 hrs on record
Posted: July 13
Let me start off saying RCT3 is better... NOT.

Ok, the real review.

4 Simple Steps: Build, Test, Ride, Repeat.
If you ever wanted to build a rollercoaster, choose this. If you ever wanted to build nothing, choose RCT3. Fill in the puzzle.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
235.1 hrs on record
Posted: July 15
You don't really need a graphics card most of the time, so thats always nice if you're stuck with a PC from Best Buy. (Never Again!!)

Also, the Workshop, there's a few small community Issues..

1. NOBODY ever votes often enough to have a rating show up on an item..
2. Most items that get posted are usually parks with little detailing done to make them more appealing.
3. People downvote WAY, WAY too often, and they don't bother to read descriptions most of the time! GAH!

Other than that, the Community is awesome..

If you like spending lengthy amounts of time playing one game or just playing with a simulator, I recommend.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
211.7 hrs on record
Posted: July 21
I'm going to say this is definitely the best game I have ever played and definitely the best rollercoaster game I have ever seen! I love that there are many many styles to choose from, however the only things I would like to see added are a few more coaster styles, and with every style, maybe a different type of car to choose from. I could literally spend months playing this game and I see absolutely nothing bad about this game, onto good things and things that could be added. Definitely worth the money
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
117 of 129 people (91%) found this review helpful
Recommended
122.0 hrs on record
Posted: August 22, 2014
First off: this is not a game, if you're a fan of the Rollercoaster Tycoon games this might not be for you. It's a simulation and a tool made for people who may already have a wider knowlage of roller coasters. It has no park management features like Rollercoaster Tycoon. Nolimits often requires a quite in-depth understanding of rollercoaster engineering, physics and a passion for theme parks and roller coasters. If you're a Rollercoaster Tycoon player who wants to try something new, try the demo first.

Pros:
Realistic-This is the most realistic design tool for roller coasters. It's not just stunning in terms of visuals, it's full of tiny details that enthusiasts can all recognise and appreciate.

Massive improvement from NL1-Everything in the editor has been vastly improved, you could spend hours just fixing g-force spikes and bumps that aren't apparent in the editor. The G-force comb is nothing short of glorious, it allows you to fully finetune rides to perfection without the need for other software like Newton.

Improved terrain editor-The simple addition of tunnels make this many times better than NL1.

Verity-NL2 has more coaster types than you're likely to master. Classic corkscrew coasters to B&M diving coasters, this simulation has everything. I would have liked to see more family style coasters though.

Scripting-This is probably the biggest advance for NL2, it makes coaster extremely flexible, though it has some problems I'll mention later.

Station improvements-The addition of dueling stations and tandem stations is very helpful for creating realistic rides.

Control panel-In NL1 controlling the ride was pretty much pressing the f9-11 keys, now it's fully functional and allows you to control individual block segments. It's surprisingly fun to operate rides in the simulation, some people have even made their own physical USB control panels. Unfortunately for the people building their own controls, there is a lack of hotkeys for operation, all block controls must be controlled with the mouse (but this isn't much of a loss).

Cons: It’s important to be honest, there are some serious problems which aren't fixable but could potentially ruin your experience of NL2.

No lessons learned from Newton-When people are forced to use other software for the actual design of a ride, there's a problem. The NL1 editor was very hard to use if you were building a coaster from scratch with no help from programs like Newton; NL2 has somewhat eliminated the need for Newton but a combination of Newton's perfectly smooth curve and the already amazing editor would have been beyond perfect.

Scripting-It's a gift wrapped with a lock and chains. If you have difficulty wrapping your head around scripting transfer tracks and switches, you're screwed. Like with Newton, the NL community has made some software to make scripting easier but it simply isn't enough. (What would have been perfect is a second scripting method based of placeable triggers, It would be less flexible but certainly easier to use).

And that's pretty much it.

Would I recommend NL2 to the average steam user? No.
Would I recommend NL2 to fan of Roller Coaster Tycoon fans? Maybe.
Would I recommend NL2 to roller coaster enthusiasts? Absolutely.
Was this review helpful? Yes No Funny