NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.
User reviews: Very Positive (71 reviews)
Release Date: Aug 21, 2014
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Buy NoLimits 2 Roller Coaster Simulation

 

Recommended By Curators

"Compatible with DK2"

Recent updates View all (8)

April 27

New Update with Flat Ride Pack released!!

The NoLimits 2 team is proud to announce a new update (2.1.5.0) containing all new scripted rides!



This update is free to all NoLimits 2 users. The update adds five professionally modeled and scripted rides to the Observation tower released in the last update. Features:

  • Professionally modeled with multiple LODs for high performance.
  • Drop in and play! All rides are scripted with animation and sound effects ready to go. Just add to your park like any other pre-built scenery object.
  • All rides can be ridden! Approach the ride and press E when prompted to board the ride.



Enjoy! Be sure to share this video and leave us a comment letting us know what you think of the new additions!

-NoLimits Dev Team

0 comments Read more

December 23, 2014

New Update 2.1.0.0 with Wing Coaster out now!!

The NoLimits team wishes you a Merry Christmas and a Happy New Year!



The new update 2.1.0.0 with the new Wing Coaster is now available. We are proud to present you this astonishing coaster style implemented in NoLimits 2 using highly detailed 3d models and textures. We also give you two new parks with three new coasters, so you can instantly try out the new coaster style. Kudos to Seth Parsons for contributing another great park file.
This is our Christmas present for our great community. We hope you like it as much as we do.

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Reviews

“If you’re at all interested in roller coaster design, NoLimits 2 is your only sensible option.”
8/10 – TP Review

“NoLimits 2 is a solid roller coaster simulator that I would not be surprised if parks start to use it for marketing purposes.”
9.5/10 – Coaster101

“A stunning roller coaster experience with a nearly endless supply of tracks and coaster types, NoLimits 2 sets a new bar for VR coaster sims.”
9.2/10 – The Rift Arcade

Just Updated

Now with Workshop!

Just Updated

Now with Oculus Rift support!

About This Game

NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.

Use a full-featured roller coaster editor with a CAD-style wire-frame display to build a custom coaster. Drag and drop track, supporting structures, and other objects. Use slider bars to change the perspective of the elements being designed, and to zoom in and out. Your only constraints are the laws of physics and your imagination.

After you have designed and constructed your roller coaster, NoLimits 2 serves up a real-time roller coaster experience, from the time the train chugs its way up the first slope, to the time it stops to a stop on the exit platform. The simulation includes the sounds of the wind rushing by, and the metal-on-metal sounds that are integral to enjoying a coaster ride. It's easy to choose any seat on any car in the coaster train. Use the computer's mouse to change the line of sight and angle of vision.

NoLimits 2 is the world's most comprehensive roller coaster simulation, with results so realistic that professional designers like John Wardley use NoLimits 2 to create and test designs for physical roller coasters. Roller coaster manufacturers including Vekoma Rides Manufacturing B.V., The Gravity Group, Inc., Great Coasters International, Inc., Premier, Inc., Maurer Söhne GmbH, Intamin A.G. and others have used NoLimits for purposes including layout, design and integration, visualization and marketing.

NoLimits Roller Coaster Simulation 2 is the ultimate roller coaster simulation, hands down. Don't believe us? Just ask the pros.

Features

  • Designed for multi-core CPUs and next generation graphics
  • Realistic roller coaster physics
  • Integrated park editor
  • Everything realtime!
  • Oculus Rift Development Kit 2 support
  • 37 different coaster styles including 4D, Spinning, Wooden, Flying, Inverted & Suspended
  • Shuttle coasters
  • Switches and transfer tracks
  • Different worn levels to simulate aging
  • Different rail type
  • More than one train at the same time
  • More than one coaster in the same park
  • Dual stations
  • Duelling coasters using synchronized stations
  • Custom spline positions relatively to track
  • Backwards running train option
  • Block sections
  • Realitistic control of brakes
  • Animated brakes, wheels, lifts, harnesses, gates, etc.
  • Intelligent track spline options
  • Complex support structure design
  • Different camera perspectives: onboard, free, target, fly-by
  • Special walk mode (with collision detection)
  • Choose your seat, car, train and coaster
  • Mouse simulates head moving
  • Advanced terrain engine
  • Next generation graphics with normal mapping, specular mask, reflections and realtime shadows
  • Lens flare effect
  • Volumetric light and fog effects
  • Depth-of-field effect
  • Weather effects
  • Dynamic sky with Day-Night-Cycle
  • 3D Surround Sound using OpenAL
  • Environmental Audio Effects (Reverb inside tunnels etc.)
  • Integrated environment editor to change skybox, and background
  • Lots of shipped demo environments (high mountains, flat background)
  • Integrated scripting language
  • Shipped with demo objects and scripts
  • Import of 3DS and LWO files for custom scene objects
  • Integrated light pattern creator tool for generating animated light textures
  • Water splash effect for coasters with water scoops (dive coaster, staggered hyper coaster)
  • Integrated Formula track element language
  • Integrated Force vector track element designer
  • Package file export
  • High quality video export with perfect frame timing
  • Lots of included parks

Please note that the Steam Edition of NoLimits 2 is identical to the Standard Edition of NoLimits 2.

Restrictions in Free Demo

  • Demo can be used for 15 days only
  • Only 4 coaster styles available in demo
  • Only 3 demo parks
  • Very limited park saving in demo (tracks with up to 10 vertices only)
  • No video recording in demo
  • No screenshots

System Requirements

    Minimum:
    • OS: Windows XP with Service Pack 3
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Compatible with Shader Model 3 and with at least 512 MB VRAM, ATI x1000 series cards not supported
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Good graphics card is very important. Some integrated graphics solutions might be too slow. Install and try out the demo from Steam if you are unsure whether your computer meets the requirements.
    Recommended:
    • OS: Windows 7 or newer (64 Bit OS strongly recommended)
    • Processor: 3.2 GHz Quad Core
    • Memory: 4 GB RAM
    • Graphics: Compatible with Shader Model 3 and with 1 GB or more VRAM, ATI x1000 series cards not supported
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: GeForce GTX 550 or AMD Radeon 7750 or better recommended
Helpful customer reviews
13 of 14 people (93%) found this review helpful
42.8 hrs on record
Posted: January 2
While I only have an hour of playtime on the Steam version, I've poured many hours into the standalone version. When compared to similar offerings (i.e. Theme Park Studio), I still feel this as though this is the superior product.

It seems both NL2 or TPS have rather hefty learning curves. Both feature loads of tools and things to learn. To me, neither is easier than its competing counterpart. After that, it really comes down to how the rest stacks up.

In NL2, you're getting arguably better graphics, far more accurate physics, and a *much* more polished product. This is a finished game, with "free DLC" updates along the way; in fact, the new wing coaster trains just debuted a week ago.

In TPS, you're getting easier functions to build a park, and animated guests, but I feel like the advantages stop there. In NL2 it's really not that hard to make a path (just paint the ground), and adding flat rides built by others just requires adding the scenery object (script is typically already attached). I really wish TPS ended up being good. It's always nice to have something new and awesome coming along but it's just not there yet. Maybe in the future it will eventually become worthy of it's purchase price, but as of now I really wouldn't spend any money on it.

I'll be sticking with NoLimits 2 and RCT World (when it debuts).

-----------------------------

Personal opinion time:

For me and many others, this is the absolute benchmark for accurate roller coasters. The level of intricacy with which someone can design their dream ride is unparalleled by any other software. As with anything this realistic, there is a learning curve that comes with the program if you wish to design your own. However, compared to NoLimits 1, the rate at which new users are becoming proficient truly speaks for how well the new track building system is. Some of the amazing works you'll see on YouTube, the Workshop, and NL fansites were created by people who just picked up the game a couple months ago.

Now, would I recommend this game to those don't plan to build? If you're a roller coaster fanatic, I'd still say yes. With Steam's integration you can download other tracks with absolute breeze. Plus there's other options to further satisfy your hunger for rides: sites like NoLimits-Exchange.com and CoasterCrazy.com provide an excellent abundance of things to download to your heart's desire.

This is as real as it gets... for the most part. If realism isn't your forte, go make that 1000 ft tall mountain racer you've always wanted. If you can build it, the simulation will always run it.

But perhaps the best part is the realism. The fact that some recreations get within inches of their real-life counterparts just shows the level of detail with which you can sculpt the rails. And for some, having that dead-on accuracy makes each ride feel as though they could be built into real life. You can build your dream ride, watch it go, and truly imagine it existing at your favorite amusement park so long as you could print out blueprints. That feeling is truly awesome and cannot be replaced IMO.
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9 of 9 people (100%) found this review helpful
21.7 hrs on record
Posted: May 8
NoLimits 2 is a very relaxing yet thrilling game where you get to ride and build your very own roller coasters! The game itself is lovely with a lot of things to play around with, the biggest one being the editor. This game concentrates more on the ride itself and less on the surroundings while most other games let you build your own parks with pre-built rides this game lets you create your own from scratch or by editing other rides.

Positives:
+Creative.
+Very pretty.
+Lots of options.
+Very in depth editor with lots and lots of options.
+Easy to understand tutorials in written and video form.
+Audio is incredibly realistic.
+Oculus Rift support.
+Lots of ways to move around (walking, flying ext.)
+Very large areas to build so you can build a lot of rides in one park
+Controls are easy to use.

Negatives:
-Fly camera is buggy when you fly too fast.
-Weird frame drops in random areas.
-Not that many building options so your parks are going to be just rides.
-Price tag I think can be lowered a bit.

Overall I rate this game an 8/10 for the amout of content and creativity in this game it's 100% worth your time, but try to pick it up on sale.

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6 of 7 people (86%) found this review helpful
111.7 hrs on record
Posted: December 5, 2014
***Review for NoLimits 2 Professional Edition***
(not all features described may be included in the standard version)

NoLimits 2 by far is the best roller coaster simulator which is currently available and quite probably will be available within the next years. Its focus on realism and customizability stands out as well as the performance on weaker machines (as long as the user-built parks are optimized that is). Although building your very first coaster can be quite a task the editor is easy to control, all buttons are neatly arranged.
You can take in-game screenshots with depth of field and adjustable field of view which can often be close to reality and are able to deceive unaware people (and sometimes even the "pros"). If pictures are too boring for you there is an option for recording videos for which you can enable a motion-blur effect.
Many prefabricated supports are available to help you getting your first coaster done pretty fast. Those can be atomized and customized, or you can build your own supports from scratch with nearly unlimited sizes (from 0.001 m and 2 m) and a few distinct shapes (which can be cloned for easier placement). For wooden coasters it's even possible to auto-generate the supports.
Furthermore, you can choose between many different track connectors and adjust where you want to have friction wheels, friction brake runs or magnetic fins. Custom scenery objects are supported, too. Those inlcude .3ds, .lwo and .dae files and lighting effects are just awesome when used wisely since shadow-casting ones can have a large impact on performance.

Well, I just cut a long story short at this point: NoLimits 2 Roller Coaster Simulation has so many features I guess many users haven't discovered everything this program has to offer yet.

And if that wasn't enough already, the devs regularly provide the (very friendly and helpful) community with updates which will also eventually include new coaster styles and features in the future.


Soo ... what are you waiting for? Stop reading this review, get yourself a copy of NoLimits 2 and dive into the wonderful world of speed, height, thrill and fun. Btw, they say Oculus Rift enhances the experience even more.



The total play time displayed here isn't correct as I've used the non-Steam version before, maybe add 100 hours and many more for NoLimits 1.
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6 of 8 people (75%) found this review helpful
17.5 hrs on record
Posted: November 30, 2014
I purchased this recently after hearing they enabled Oculus Rift DK2 support. I've tried nearly all the rollercoaster experiences that have come out and this game blows them all out of the water. It's almost comical how much better and realistic this experience is. The game comes with about 18 different coasters (all great) and running at stable framerates. I've also downloaded a number of user-made coasters from the various fan exchange websites and from the workshop and many of these are fun and run great as well. I haven't spent too much time in the editor program but it looks extremely robust and judging by the complexity of included coasters; very capable.

One thing to keep in mind is the hardware requirements if using an Oculus. I'm running an overlclocked i5 3570 with an OC'd GTX 980 and still need to play mostly on low settings to keep a stable 75fps. The less complex coasters will play nicely on a lesser system but try the demo and give it a go. Definitely my FAVORITE Oculus experience at the moment. Money well spent

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6 of 8 people (75%) found this review helpful
47.0 hrs on record
Posted: December 1, 2014
This is the first game (I mean program) I actually bought with money on Steam, and it is definetely worth it. No Limits 2 is a very realistic roller coaster simulator that is light years ahead of RCT3. Although it can be difficult for newbies, as you play more your coasters will gradually get better and better. I got this during a sale, but I'd pay full price for this. Would recommend this to any coaster enthusiast or anyone looking for a more advanced and realistic version of Roller Coaster Tycoon. However, I would not recommend this to the average person on Steam. But if you wanna make a realistic B&M or wooden coaster, this is the software for you!
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4 of 5 people (80%) found this review helpful
11.5 hrs on record
Posted: January 3
I really enjoy this "game". It's not really a game, as it is an actual simuation. Just be advised this is not Rollercoaster Tycoon 3 or Theme Park Studio. I own both, so i know this one is very different. This simulator is very realistic with physics and terrain. It is very advanced, and takes a while to get used to, but anyways, it's totally worth the money and is amazing! Also Advised: Takes a pretty powerful computer to run. I have a lower powered computer and run at pretty low settings, but on highest the game is beautiful and eye-popping. Even on lowest settings, this simulator is still a blast!
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4 of 5 people (80%) found this review helpful
1 person found this review funny
115.7 hrs on record
Posted: December 14, 2014
Loved this game since it came out!
Beatiful graphics, ultra-realistic physics, and a powerful tool for bringing rollercoaster ideas to life!
The learning curve is steep, but once you master the game the possibillites of creation has no limits (see what I did there? LOL).
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4 of 5 people (80%) found this review helpful
90.6 hrs on record
Posted: December 19, 2014
If you are interested in rollercoasters and want to design and create your own this is the only sensible choice out there.
This progam enables you to create realistic rollercoasters and has an entire script engine and has realistic momentum simulation.
I highly recommend this program. :)
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3 of 4 people (75%) found this review helpful
63.6 hrs on record
Posted: December 7, 2014
Anyone who is a fan of roller coasters will love this game. My warning to you is, this is a HUGE step up from roller coaster tycoon. It is much more difficult than those games. Although it is more difficult, there are 100000x more things that you can do with this program rather thant the rct series games. You are not locked into a couple different types of tracks like in those games. You have the power to freely create and model the track in any which way you like. It is difficult when you start playing, one thing that helped me was TheCodeMaster's tutorial series on the game.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
154.7 hrs on record
Posted: January 20
You can build good coasters
You can build bad coasters
No matter what
They will always be called ♥♥♥♥
No Limits/10
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1 of 1 people (100%) found this review helpful
43.1 hrs on record
Posted: April 21
When this was just released I tried the demo and wasn't statisfied with it. It took minutes to load simple parks and they ran at only half speed, so I decided to wait till I had a new system. Tried ThemeParkStudio, not much better. During the latest sale I just couldn't resist to buy it (still don't have a new system yet) and I just tried running a few parks. The performance was much, much better than before (my system is somewhere between minimun and recommended) and the editor was also easy to get started with, thanks to a short but great tutorial.

If you just want to ride some coasters, there are a lot of parks to download from the workshop, just make sure you have enough memory to run them (3GB RAM is not enough for the low quality version of the smiler, 4GB would have worked).

Best rollercoaster sim ever, 10/10
(I've played RCW1-2 (old), RCT1-4, TPS and NL1)
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1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: May 4
its hard but fun. not for kids really like me .... who are dumb lol (:
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1 of 1 people (100%) found this review helpful
8.8 hrs on record
Posted: April 24
This game is awesome! I always wanted to make a rollercoaster and now i got the chance to. I would STRONGLY recommend this if you love rollercoasters and to make them!
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1 of 1 people (100%) found this review helpful
100.6 hrs on record
Posted: May 14
ITS GREAT, BEST MOST REALISTIC SIM YOU WILL GET FOR ROLLER COASTERS, ALLOWS YOU LITERALLY UNLIMITED CREATIVITY.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: May 3
Does what it says on the tin.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: May 4
Very great roller coaster simulation. I wonder how cool this must be with Oculus VR...
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: May 18
Great roller coaster sim. It took a little bit to get used to if you're used to No Limits 1 (like I was) but you defiantly get the hang of it. I had a couple people help me through Skype, but now I feel I've improved. Defiantly would recommend to anyone looking for a good coaster sim!
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2 of 3 people (67%) found this review helpful
11.6 hrs on record
Posted: January 25
Much better than the first installment of the game. I had my doubts with the building mode at first, but it turned out to be much easier to handle. The G-forces are displayed right away which makes the tweaking much easier and you can toggle to build the coaster directly following the heartline curve. Oh and the fact that you can add multiple coasters and flatride to the files makes it not only a very powerful rollercoaster but a whole theme park simulation.

I used to play RCT2 a lot on an aesthetical level but NL2 gives me more freedom in design. I just spent a few hours building 1-2 coasters and I'm looking forward trying out landscaping and adding scenery with 3d software to my design.
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2 of 3 people (67%) found this review helpful
494.3 hrs on record
Posted: March 30
With the vast exception of the fact that it takes forever to create something good, this sim is spectacularly good. I have well over 1000 hours (not just on steam) and I can safely say I am hooked. Really hooked.

Pros
+Graphics
+Realism
+Everything except the...
CONS
-The time it takes to make stuff.

Buy it if you want to have an insanely realistic roller coaster sim.
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2 of 3 people (67%) found this review helpful
63.1 hrs on record
Posted: January 19
This is the most amazing roller coaster simulator in the world. It has so many features and abilities that it's pretty impossible to list all of them. From the editor to the riding of the roller coasters, everything in this game has clearly been taken very seriously and done really well.

This game is not for the novice roller coaster fan, unless you just want to ride other people's creations. However, if you take the time to learn the program, you can build some really amazing things that you can enjoy over and over again. Also Oculus Rift Support is pretty neat.

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