The sun has disappeared from the sky! Darkness chokes the land, depriving it of all things good. Now it’s time for you to figure out how to bring the sun back! Get behind the wheel and find the sun in Night Shift!
User reviews: Mostly Positive (74 reviews)
Release Date: Feb 23, 2015
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"Every so often, a game comes along that defies everything you know and makes you feel lost. Night Shift is one of those games."

Recent updates View all (5)

February 23

Out of Early Access!

Night Shift has been released!

That's right, the game is complete! I finally flipped the switch! Just to recap, the Early Access process allowed me to add game pad support, achievements, trading cards, multiple levels, and to cap things off with a nice ending. So I'd like to thank everyone for their support during the last several months. Night Shift honestly wouldn't have been the same without you!

For those who have been along for the ride, you may have noticed a small update yesterday that fixed a level bug and some glitches. I'll be continuing to support Night Shift in that manner, so if anything comes up feel free to contact me or discuss it in the community!

Thanks again, and I hope you enjoy the game!
-Brandon Brizzi

3 comments Read more

February 20

Trading Cards!

Badges, Trading Cards, and all the associated fun stuff are now available for Night Shift!

There were also some minor bug fixes between this announcement and last, namely Windows 8 having some issues. Those have been tested and fixed, so if anyone finds anything else that needs fixed don't hesitate to let me know!

Thanks, Brandon Brizzi

0 comments Read more

About This Game

The sun has disappeared from the sky! Darkness chokes the land, depriving it of all things good. Now it’s time for you to figure out how to bring the sun back! Get behind the wheel and find the sun in Night Shift!

Key Features:

  • Take to the road behind the wheel of your trusted muscle car.
  • The night is dark and clouds your path, be careful or you might just wind up right where you started.
  • Use your high beams to interact with the environment and push back the darkness.
  • Drive to the musical stylings of Dance With the Dead
  • The convenient auto-save feature will make sure your progress is always recorded.

System Requirements

    • OS: Windows XP Or Later (32 Bit Recommended)
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Hard Drive: 40 MB available space
Helpful customer reviews
66 of 78 people (85%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: February 26
You're driving your car along an empty road in the dead of night. From out of the ether, a ghost tells you to find the light to bring back the sun. You flash your highbeams to uncover the secret fire in a ring of moths and a kickin' 80s electro-rock riff shreds the truth of your victory in defiance to all the ghosts of lost drivers on this forgotten road. How is this not a Led Zeppelin song? We're talking air-brushed-on-the-side-of-a-van levels of ♥♥♥♥♥in' and righteous in that order.

So as you can tell, I love the idea of this game. How much do I hate giving this game a negative review then? A lot. A real lot. I really hate reviewing games like Night Shift: games that have got a full tank of new ideas, but lay on the gas and they explode long before they reach the promised land. Watch a "Red Asphalt" video and you'll have an idea of what I mean when I say NIght Shift is poorly executed. And it's unfortunate that it is, since that makes this review one of those back and forths where I have to praise the game, telling diehard fans of the genre "NO PASSING" on this one and, out of the other side of my mouth, damn it for its many faults and tell most readers, "DO NOT ENTER."

Alright, alright. Let's shift this thing into gear! What exactly is wrong with the game? Chiefly, it's more cryptic than a hearse doing doughnuts in a mausoleum. Night Shift starts being exactly that obtuse right from the start where it (one can only assume) deliberately obfuscates how to play the game. Not only is there no tutorial, but if you decide to get clever and go to the menu to try and find the keys from the rebinding options, be prepared for disappointment. There's no such option. But, hey, this is basically a 2.5D FPS in layout, so W, A, S, D, Space, and E are pretty much the holy gospel of game design, so maybe we can give it a pass?

Maybe, but the game continues to be as impenetrable as an ice queen in barbed-wire panties with the layout of its many puzzles. To find one, you drive around aimlessly for long stretches of minutes until hopefully you stumble backasswards into one. And god help you if you should leave the puzzle because you decided to test the problem by moving just too far out of the puzzle's bounds or you got momentarily frustrated. You will have a lot more aimless driving ahead of you as you try and guess how the handful of landmarks are related to each other or if they are at all. You know those RPG type games, like Zelda, where sometimes they have a screen that will repeat if you don't exit it from exactly the right direction several times? It feels like that, except after a ton of random wandering you hit a puzzle.

So I found driving around in the dirt without a clear sense of direction really frustrating. But this is a game about driving at night and the atmosphere is great, it's a major draw, and this lets you experience it. Fair enough. The actual puzzles and how they relate to the controls are pretty dodgy. Quite a few of the puzzles rely on you flashing your high beams at things, but the time between when you hit the button and when the beams flash is very sluggish and they only affect objects that are an annoyingly precise distance from the car. This makes hitting the enemy ghost cars and other puzzles that rely upon timing your flash a teeth-grindingly grotesque experience. And, for some reason, you can only flash your beams while completely stopped, which badly breaks the flow of driving through the night. If real cars worked that way, I wager I'd have a lot more speeding tickets, if you know what I mean.

Just like in real life, you can get a single sentence hint for some puzzles by running over a nearby ghost. And there are a few other clues like the activity on your radio and the descriptions for the game's achievements (yes, I needed to use them to figure out how to solve a couple of them). But, overall, the puzzles are wickedly unclear. To give you an example: there was one puzzle that gave me the victory music after I wasted some ghost cars, but after pulling about a million U-eys looking for my prize, I finally gave up driving in the manner of my Polish heritage and continued into the night where the victory music died, right into another half of the puzzle that I accidentally solved while trying to return to where the music was. There were at least two puzzles I still don't know the logic behind but I solved them somehow in a crowning moment of "huh, I guess I was supposed to do that?"

That said, I did solve all of them by myself in less than three hours, so they aren't impossible. But that brings us to the last nail in the coffin that was at some point meant to be a favorable review for Night Shift: it's short. There are only seven puzzles in the game. Yeah, they'll take you a while, but only because the game is stick-a-paper-bag-over-your-head levels of opaque and there's so much driving around lost in the dark to get to the puzzles. And while the game's atmosphere is thick and rich like a seven layer chocolate cake, the story is more like a single chocolate chip. There is really no more than the blurb on the store page:

"The sun has disappeared from the sky! Darkness chokes the land, depriving it of all things good. Now it’s time for you to figure out how to bring the sun back! Get behind the wheel and find the sun in Night Shift!"

That's really it. No further characterization of you or the task at hand or the world around you.

So that's my long list of grievances with Night Shift. And I'm sad to have it. The ending to the game was easily the most radical thing to happen since the 80s ended and the overall tone and idea behind the game are great! How many adventure games exist where you play as a car driving on a 2.5D haunted highway practically reinacting the song "Radar Love?" Night Shift. That's it. And that's why I can still recommend it to long time veterans of adventure games who have legendary patience and can put up with logic that's been filtered through glue sniffing. But to everyone else: sorry, you'll find more frustration than fun. And even to those adventure gamers who will stick around for something new, there's really not enough here to be worth the cost of an entire gallon of gas. There are meatier indie games with better puzzles and more character for the same price. Wait for it to go on sale.
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24 of 29 people (83%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: April 13
Every so often, a game comes along that defies everything you know and makes you feel lost. Night Shift is one of those games.
I've no doubt that anyone interested will be looking at the screenshots and video available on the store page, and wonder why would they ever play a retro game. The answer is, you won't, the game will play you.

It cannot be seen, cannot be felt,
Cannot be heard, cannot be smelt,
It lies behind stars and under hills,
And empty holes it fills,
It comes first and follows after,
Ends life, kills laughter.

J.R.R. Tolkien

Without any further delay, I present to you my review of Night Shift.

There's an old saying that goes something like this: All roads lead to Rome. This is not the case. All roads will lead you to the dark, a long and empty dark. Until a light appears, and you follow the light, thinking it will lead you home. It won't. It will force your mind to think of ways to make the light show you the way.
Night Shift is, sort of, a puzzle game, one that does not provide the players all the clues, but it does provide you the melody to light that flame of yours that will light up the world, or at least find your way out of the dark.
The game consists of a series of challenging puzzles, some of which are more like charades, and the end goal is to bring enough flames to the sun so that the world can shine once again.
The graphics might feel retro, but do not let that fool you, it fits like a glove, and so does the soundtrack, which will make you take a trip down the memory lane.

Let there be light.

  • Quick and concise tutorial;
  • Challenging;
  • Great soundtrack, the music is really nice;
  • Retro graphics incredibly well adapted to the game.
  • Price;
  • Guaranteed entertainment when watching a friend trying to do a complete playthrough;
  • A wonderful sense of accomplishment when you finish the game.

Quite frankly, there aren't many cons to the game, as it delivers everything it promises.

  • Should have an option to enable some hints;
  • Can be considered a bit short if you're a puzzle master.

I'd give it a 9/10 It's a really interesting challenge, that you can easily play on your own, or even have your friends play and laugh as they fail miserably to find their way, only to get their mind blown away when they find the way.
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11 of 11 people (100%) found this review helpful
8.1 hrs on record
Posted: March 27
Night Shift is a strange bird. A driving game where your headlights are your means to interact with the environment to achieve something that... well, like a good drive, it's all about finding out on the road.

The destination is but an incidental consequence of the journey.
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4 of 4 people (100%) found this review helpful
1.7 hrs on record
Posted: February 28
Summary: Short 1st person driving puzzle game with obtuse puzzles. Proceed with caution.

In Night Shift, you play a driver trying to bring the flame back to the sun and light up the world. You play in first-person view from inside the car. The game consists of a series of puzzles that you reward you with pieces of the sun's flame. Puzzle-solving involves the manupilation of light, mostly using the car's headlights. You drive in darkness in loops, till you stumble upon a puzzle. Throughout my playthrough, it seemed that once I've hit a puzzle, driving off would bring me back to the same puzzle again, which probably means that the game gives you the puzzles in sequence, rather than having all of the puzzles available at the same time. The puzzles tend to be obtuse and some of the requirements are a bit too fussy (i.e. I would know what needs to be done, but find the execution difficult). The game makes nice use of audio cues: choppy guitar riff for partial solutions and full-on blaring guitar goodness when the puzzle is solved). The game is on the short side, as it took me 1.5 hrs to fully complete it (though to be fair, I cheated on one puzzle that frustrated me). Recommended for those who want something different and do not mind getting stuck on puzzles.
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6 of 8 people (75%) found this review helpful
2.0 hrs on record
Posted: February 27
In Night Shift you drive a car in a dark world, but it is not a racing game or even a driving game. Instead, it is a puzzle game.
You have your basic movement controls as well as one 'button': flash the lights. This should mean the game is very simple, but the challenge is never in what to do, but where and when to do it.

In one level you may be trying to re-light lanterns that have gone out, in another you may be eliminating ghost cars with your lights, and in yet another (or another part of the same level) you may simply be lost and looking for the road.

What really ties together the game are its minimal yet functional graphics as well as some really good sound design, especially in the music compartment. Solving a puzzle rewards you with some pretty epic electro.

Give Night Shift a try. You might get stuck at first but it's worth it playing for longer, and likely by the time you solve the first puzzle you'll be hooked.
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