Take command over RAF during the WW2 history turning point, the Battle of Britain! The goal of the game is to defend Great Britain against German bombing raids.
User reviews:
Mixed (114 reviews) - 58% of the 114 user reviews for this game are positive.
Release Date: Jun 18, 2014

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About This Game

Take command over RAF during the WW2 history turning point, the Battle of Britain!

The goal of the game is to defend Great Britain against German bombing raids.

The game has two distinct gameplay experiences where:
* The player manages war production and squadron placement
* The player organizes patrol routes and tactics

Once combat is initiated the player can lead their squadrons to attack waves of German bombers utilizing simple touch or mouse commands.

The game follows the historical timeline very closely, but at the same time - the game mechanics are easy to learn (yet hard to master) and it provides great entertainment for both seasoned and novice players.

* There are 8 aircraft types in the game - including of course the famous Supermarine Spitfire!
* Every pilot is earning his own experience - witness your rookies become aces!
* Manage the British war machine - decide what should be built and where
* Fight epic air battles!
* Lead English, Polish, Czechs, Canadian and New Zealands squadrons to fight for freedom!

The game implements ‘German Command AI” which results in each campaign playing out differently. No two games will ever be the same.

System Requirements

Mac OS X
    • OS: Windows XP/Vista/7/8
    • Processor: 2,33 GHz or faster
    • Memory: 1024 MB RAM
    • Graphics: Produced after 2009
    • Storage: 200 MB available space
    • OS: 10.6 or higher
    • Processor: 1,83 GHz
    • Memory: 1024 MB RAM
    • Graphics: Produced after 2009
    • Storage: 200 MB available space
Customer reviews
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Mixed (114 reviews)
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Most Helpful Reviews  Overall
126 of 138 people (91%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: June 18, 2014
I'm the guy who checks New releases on Simulations and Strategy games daily looking for the diamonds in the rough. This Game puts you in the role of Air marshall In Charge of the Raf during the battle of britain. It has 3 different scenario, 10days 25 days and 50 days. It has a very good tutorial, I've played about 3 hours so far and am confident that I have the mechanics mostly down. You manage your budget, Decide what to build, (factories, airfields, radar, artillery) WHere to place it and of course you are in charge of your squadrons. WHen you actually enter combat, you can auto resolve and the let the computer do it or you can take charge yourself. The battles do occur in real time, but the pause feature is there when you want to update your orders due to changes in the battle. I've played about 3 1/2 hours and gotten about 4 days in our 50 days, so you are defintely going to get your monies worth. I highly recommend this game to anyone who enjoys simulation/management/tactical combat games. Anyone who enjoys air combat in xenonaughts will love this game, anyone who enjoys the panzer general, panzer corps series will also love this game, I do hope this game does well for them, i would like to see some expanded features via pathces or dlc or even another game where we can play the german side. All in all well worth the money for the time and gameplay experience.
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26 of 28 people (93%) found this review helpful
1 person found this review funny
17.3 hrs on record
Posted: January 25, 2015
I was rather surprised by the relatively high number of negative reviews for a game I find so fun, so I thought I'd add my two cents:

This game is a rather unforgiving but fun look at the Battle of Britain. First I'll look at the pros and cons, and then I'll give some tips that I've found helpful to ease the pain in the beginning of the game, because if you screw up in the beginning it can make the game pretty much impossible going forward.

-The strategic and tactical gameplay are both challenging, but fun. On the strategic level, you can manage war production, which includes buying airfields, AA guns, factories, radar towers, airplanes, and the pilots. The money you earn is enough to buy the necessities for defense, but not enough to make the game easy. You're always having to prioritize, which I find fun and rewarding when done right. Even when done wrong, defeat never feels cheap, and you always feel as if it was more of a learning experience than a punishment.
-The tactical gameplay is mosty fun (the parts that weren't so fun will be in the cons), and, for me at least, I never get tired of downing Jerries. Call me odd, but it gives me a strange sense of satisfaction when I shoot down German bombers, as if I'm saving the lives of actual civilians.
-The stats are set up in a helpful way, helping you to keep track of your most experienced squadrons and even most experienced single pilots. This can be crucial. After all, if a huge stack of fighters and bombers is approaching, do you want to send out your veterans or untried rookies? On the other hand, you can send rookie squadrons to take out small stacks of enemies, giving them relatively easy experience points.

-Certain elements of tactical combat can be frustrating. In particular, a high amount of micromanaging is required. This is normally not so bad, since you only control 8 fighters at a time. But when your fighters are engaged in a sprawling dogfight with enemy fighters, your own fighters are often slow to react without your direct intervention. This can lead to several of your fighters being shot down in a row before you have time to react, which is incredibly frustrating. Also, when they're tangled up in a dogfight, your own fighters and the German fighters look very similar, which adds an unnecessary layer of difficulty to fights.
-When your fighters get to a certain level of health, they're given the option to parachute. But the health requirement for this is very low, so low that you'll often have less than a second to react before the airplane is destroyed and the pilot killed. Fortunately, you have the option to pause the combat at any time, but given how fast the planes can be destroyed, you have to have some good reflexes on that pause button.
-On the strategic level, if you are on the ropes and German airplanes are pouring over the countryside, you're pretty much done for, since the bombers will almost always target your airfields. This can be frustrating since the bombers can destroy your planes faster than you can get them in the air, which wastes a lot of money and is just plain not fun. Even strafing runs by fighters can take out most of your planes and pilots on the ground.

Overall, even though this game isn't perfect, it's still a tense, rewarding, and very fun rendition of the Battle of Britain. For 8 dollars, I definitely recommend it.

-Always make sure to have at least two squadrons, and have at least one of them on the ground while the others are in the air. You might feel inclined to get as many fighters as you can airborne to patrol, and in the very earliest stages you can usually get away with this. However, if all of your squadrons are in the air at one time, then this means that they'll all be refuelling at the same time as well. So if bombers suddenly come to your airfields while you're refuelling, you may not get your fighters airborne in time to prevent them from being destroyed on the ground. So always have at least one squadron on standby to respond to threats like this.
-Your fighters' guns have a longer range than the rear gunners on bombers, so feel free to attack them from behind, as long as you turn away before you get in range of the rear gunners. This can get you some easy experience points for rookies, assuming you've dealt with the enemy fighters first.
-Get enough radar stations to monitor the southern English coast, but not so many that they overlap. This will allow you to wait to launch your planes until the enemy is actually coming without costing you too much money. What else should you spend that money on, you ask? Well, I'll tell you:
-Buy plenty of AA guns. These can weaken tough units, and enemies will also try to fly around AA guns if they can, making their movements more predictable. Also, AA guns can actualy shoot down whole stacks of enemy fighters, letting the game deal with one of the most frustrating enemies so you don't have to.

I'm sure there are other things you'll learn along the way, but I think the tips above will help ease you into the game withouth too much frustration. But still, some things can't be taught and have to be experienced. Or maybe I'm just feeling too lazy to keep typing. In any case, I hope more people will give this game a chance, and if my review convinces someone on the fence to do just that, then I'll be content.

God save the King!
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46 of 64 people (72%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: August 27, 2014
As it stands I heavily advise AGAINST buying this game for several reasons.

1 - You can lose all of the pilots in a squadron simply because they're too terminally stupid to make the decision to bail out themselves and it's often an impossible task to hit the bail out button the game gives you in the *tiny* window of time available to you to do so while the pilot's plane is under fire.

2 - Withdrawing is not an option, say your pilots have stripped away the fighter cover for a flight of bombers but are in no shape to carry on the fight? Tough. It's very much the stalinist approach of victory or death, if you go back to the map you're left at the tender mercies of the auto-resolve system (which will happily let four bombers wipe out a squadron) or you're forced to fight on and risk losing all of your pilots to problem #1. (Yeah having to tell your guys to bail out is irritating.)

3 - No big wings. The 'big wing' was a tactic in which several RAF squadrons would group together to engage enemy attacks together, it took time to set up but it helped even out the numbers against massive German formations. This game does not let you do that and instead expects you to fight off dozens of planes with just eight of your own which leaves you at the mercy of problem #2 wherein you cannot withdraw should carrying on the fight become foolish which is particularly infuriating if you have another squadron or two nearby that could take over.

4 - The voiceacting is terrible, I had to turn off the audio for the tutorial guy just because I couldn't stand the sound of the mans voice.

5 - If you accidentally create a squadron at your airfield when that airfields squadron is in the air, tough luck. Doesn't matter that this new ghost squadron has no planes, you can't delete it, move it or do anything with it and you now have as many as eight rather expensive flying machines in the air that can't land because the airfield 'is full'. Despite the ghost squadron again, having no planes.

If you have your heart set on this game wait a few weeks or even a month or two for some patches to come in, otherwise you're setting yourself up for an absolute pain in the rear.
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23 of 29 people (79%) found this review helpful
1 person found this review funny
Not Recommended
5.5 hrs on record
Posted: August 12, 2014
This game is so close to being good, but it falls short in a few ways that by themselves aren't a big deal, but together create a poor experience.

Pros -
  • A unique experience in PC gaming (for the most part).
  • Interesting management aspects

Cons -
  • Poor and unresponsive UI and controls.
  • There were 71 squadrons in the Battle of Britain. Of those, 2 were Polish. Yet in the 3 times I played the campaign, all my squadrons were polish, with polish names and voices. This is INCREDIBLY unimmersive. Oh and weird, the developers are Polish. I'm all for remembering their sacrifice and effort in the battle of britain, but not at the expense of the British.
  • The game is not well explained to you. There's a short annoying tutorial, then some hints.
  • The actual tactics of the game aren't that interesting, and can tend to be a little micromanagey. Overly so. The best tactics are all cheesey and gamey.
  • It's repetitive. Fighting the same kind of enemies over and over.
  • The sounds...mostly okay except the voices. There doesn't seem to be a way to turn them down in battle, so it's just listening to bad polish voice acting.

I wanted to like this game, but ultimately I didn't. For a better Battle of Britain experience try the board game - RAF: The Battle of Britain 1940.
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18 of 21 people (86%) found this review helpful
1 person found this review funny
15.7 hrs on record
Posted: June 28, 2014
A really fantastic game that reminds me a lot of Battle of Britian on my old commodore 64 many years ago. I have to say though with modern computing and gaming in general this a really whole new world. The AI is crafty and can wipe you out if you can't keep up. Interesting tactical map situations put you into real binds. Do I need a Radar? or do I place a AA gun and try to soften the German bombing groups en route and then strike? Oh and there is that little thing about lacking planes. maybe i need to build a factory. It reall is quite a puzzler. Also the battle map is super simplified yet very satisfying as you try your best to cause the maximum damage in a situation where you are ussually outnumbered, without losing pilots and machines. A great game that will have you suffering from missing time syndrome. If you tell yourself, okay 15 minutes then off to the movies, you may find that 15 minutes multiplying into hours. Good stuff!
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13 of 13 people (100%) found this review helpful
Not Recommended
4.7 hrs on record
Posted: January 27
Thanks to its decent presentation, “The Few” looks at first like a beer and pretzels sort of strategy game... excepting you’d better bring a dozen beers and several pounds of snacks, because the pace is excruciating. You also better be quite drunk actually, as there is virtually zero strategy (or thinking for that matter) required.
Basically what could have been the light tactical part of the game boils down to a mindless clicker, as there is next to nothing you can influence or need to figure out. You are just asked to keep paying attention, because otherwise, Britannia will fall, supposedly.
Indeed, shan’t you intercept the bombers, you will experience their deadly German accuracy.
The game annoyingly lacks attention to minor details, making the experience aggravating, especially in regard to drawing flight plans, or just the main time-acceleration mechanic.
Now that I type this, and I think about the layout of the game, I am noticing that, under its WW2 coat, “The Few” unveils forms akin to those of an extremely barebone tower-defence game. That was not my thing.
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12 of 13 people (92%) found this review helpful
3.8 hrs on record
Posted: October 15, 2015
The Few's gameplay is simple and can be divided into two parts. First, airplanes, factories, and airfields are built and organized. Then, enemies attack the player and combat mode commences. The goal is to defend the country for certain (It's maximum 50 I think, at least as I saw of achievements) days and survive the enemy raids. The animations, user-interface, and art style are nicely polished and the music fits the theme. The voice acting and monologue for the commander are really kind of great for this game! This is biggest part of the game for me :p atmophere is important for me at every games.
The game is really easy to get into because of its simple game mechanics and built-in tutorial. But unfortunately, there's no hook.. The majority of the game involves waiting to be attacked, but this can be sped up or slowed down by changing the time-pace. Stopping and fast-forwarding through time is definitely a neat feature!! The designation of linear path movements for friendly planes is also part of the gameplay. The main character can also be customized, but it doesn't serve much use in the game. The pilots' names can be changed which is also nice touch to me.. Overall, the game has little variety still.. I don't play that much this kind of "war" games but if we would say graphics and perspective doesn't matter for me, it's a great 1940 game... Your job is to defend Great Britain by controlling the allied airmen of the Royal Air Force.. And as I can remember the games name exactly comin from here.. So I bought this for really some low money. Cents maybe, I don't remember. But I prefer to review this kind of games, rather H1Z1, Assassin's Creed or bla bla bla a lot of famous games..

Graphics 6.1/10
Voice/Soundtracks 8.0/10
Gameplay 7.7/10
Story 3.9/10
Generally 6.9/10
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16 of 21 people (76%) found this review helpful
31.0 hrs on record
Posted: June 20, 2014
Really enjoying this game so far. Its a simple game to get into but the challenge it provides is what is going to keep me coming back. If you don't know what this game is about, here's a synopsis: You assume the command of the RAF during the Battle of Britain and are in charge of creating, maintaining, and deploying squadrons of Spitfire and Hurricane aircraft to defend airfields, cities, and installations inside of England to halt the Luftwaffe from gaining air dominance.
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16 of 21 people (76%) found this review helpful
36.3 hrs on record
Posted: June 22, 2014
Well, at first I was not impressed by this game. It really looked stupid - top down view, graphics and so on. But I've decided to give a second change ... I did purchese it after all. There really are not graphics to get breathless about. But the more I played and got the hang of it, the more I enjoyed it. So much so that I decided to change my vote of No to YES. Jip, this small game has the potential to get really very, very addictive. It's the sort of game that says "give me one more go ... just one".

Happy gaming.
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17 of 23 people (74%) found this review helpful
53.5 hrs on record
Posted: June 24, 2014
This is a really good and budding game. It'll make you think strategically, tactially and has a brilliant campaign map/Real Time Combat feature.

It is full of potential, and makes people nostalgic of older games .

Some may recognise the combat mechanics from flash games, but with the money coming in might come shipping convoys, 113 day grand campaign and many details to be added.

It is a game that rewards patience and practise and I highly, highly reccommend this addicting game!

There is no auto-save feature, but I recommend saving each midnight rather than before each battle - take the casulties!
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Recently Posted
3.3 hrs
Posted: September 16
A game with great potential that is marred by design choices.
It contains too many historical inaccuracies to support the developer's claim "Take command over RAF during the WW2 history turning point, the Battle of Britain". It is more akin to the "Tower Defense" type, where you have to annihilate the enemy waves coming at you until there are no more of them or your defences are crushed.
And the game cheats on you - just check the forums to confirm this. Even if it was introduced for the balancing purposes, it just doesn't feel right in the strategy game (more so as there is no difficulty level selection). With no manual and barely adequate tutorial, you have no choice but to learn from your mistakes which is frustrating sometimes.

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The Historic Gamer
5.4 hrs
Posted: August 2
I just cant reccomend this game to anyone. The devs clearly had high hopes and aspirations for this game, which is nicely polished and gives a nice look for kids and adults. Yet it's been almost radio silent for the past 2 years. They wanted to include the east, and pacific as well, but they just dissapeared (the devs) and it's quite tragic, really. It's sort of like The Stomping Lands, where the devs say that they'll include more and they never do.

I bought the game because I love the rich history from WW2, and The Battle of Britain is no exeption. I just found it a shame for anyone who picks this game up to have a half finished game that is just a bottom feeder in te vast ocean of Steam.

------------------------------------------------------------------------------------------------------------------------------- Now the game itself, is fun for an hour or two, then it's just bland and unfun. The point of the game is to survive a certain amount of days as the RAF. You get taxes from the British people to give your factory in the north some possibilities to build. You can build Spitifres, Hurricanes, RADAR stations, airfields, and AA. These all do exactly what you think they do, and you can place them anywhere you like. you need to intercept German formations of up to 20 aircraft, but the real handicap that the game has is the actual combat. You can have only one "squadron" of 8 planes to intercept the enemy formation. I get where the devs were going to get the ralism of the RAF being outnumbered, but it isnt right when half of my planes are destroyed by fighters beofre they fire on the bombers. Evasive manuevers are just going ring-a'round-the-rosey for minutes until one of the planes is in the gunsight for a breif second. The bombers are also wierd. For example: When I go head-on with a HE-111, with wrecks my planes with its one machine gun , while my hurricane with 8 machine guns doesnt do much.
------------------------------------------------------------------------------------------------------------------------------- Just dont use money to buy it, just not worth it.
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11.6 hrs
Posted: June 20
vaporware. absolutely no depth. i have honestly played free browser games with more depth, more polish, and more fun to be had. bought it in early access or something and it has changed none since then, not even worth buying and then refunding.
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15.9 hrs
Posted: June 11
A different take on WWII, albeit a very bad one. Battles are close to randomly decided, the campaign map looks like having been made in paint and after a few hours, there's nothing new to it anymore and not enough to keep going.
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pixel player
8.2 hrs
Posted: April 17
do your job well
or the brit will hate you
and when playing this
the germans are really a group of ****ers
perpare for rage when playing
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120.3 hrs
Posted: April 9
This game is something I looked for, for a long time. "The Battle of Britain" was not just about the brave pilots and fighthing in the air but several important factors were involved and decisive (experience of pilots, availability of planes, radar system and a few more) and all these factors are present in the game.
Nothing is perfect, so AA power is definitely overrated (the entirely squadrons are wiped out but AA fire in this game!) Also economy is extremely simplified and - if you know a bit a reality of BoB - you will be shocked by the hundreds of Germans shot down every day. Anyway, I am picking on this game - something definitely not deserved! At present, it is definitely the best software game about "The Battle of Britain" I came across. Big credit and thanks to the creators! Be sure that I did enjoy it as well as my 7 years' old son.
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Legionare X
3.5 hrs
Posted: March 25
Helpful? Yes No Funny
40.6 hrs
Posted: March 6
I personally enjoyed The Few quite a lot, despite a few shortcomings the game has.

Most complaints people have about the game is that its scope is somewhat limited: you command the RAF during the Battle of Britain and that means your main aim is to coordinate air defence. A lot of people would love to play as the Luftwaffe or to add later war RAF air raids against France and Germany, but quite frankly that doesn't take away from the game itself - it's more of a 'we would like this to continue!'.

Another thing often heard is its lack of realism in many regards and that's obviously true. The optics are fairly clear but all done in a cartoon style, which I personally found charming, but that's down to taste. Also the mechanics aren't overly realistic - obviously the top-down 2D playing field imposes certain limits here, but on the other side also makes sure the game stays accessible and easy to enjoy for everyone.

The AI in the game is a bit of a mixed bag, really. Of course it does have certain limitations eventually and once you play a longer campaign those become very apparent, like there are some tricks for which the Luftwaffe pilots always seem to fall, but quite frankly the same (and sometimes worse) holds true for many AAA titles. On the other hand I very much liked how the different levels of experience showed in the pilot AI: while rookies go straight for their targets, the more experienced flyers will engage in more advanced maneouvres on their own initiative, making use of blind spots and plane advantages.

Another thing actually done well and worth mentioning is the voice acting, which comes in different languages depending on squadron (the Polish developers obviously made a point of not forgetting that plenty of foreign squadrons took part in the battle - I didn't find that annoying at all, but some early-version reviews claimed that to be overdone) and, while eventually limited, does a good job of being informative, immersive and still not breaking the cartoony feel of the game.

So, in conclusion this is not a simulation, it's a strategy game more on the casual side. It's not perfect by all means, but it does a lot of things right and as none of the popular complaints really get in the way of enjoying the game, I don't see any reason not to recommend it to almost anybody.
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4.9 hrs
Posted: January 21
Im a great follower of the Battle of Britain and well i played this for a few hours to get a good feel for the game.

Nice idea
Good music
Great customisation tool for pilots. (change names etc)

Quickly gets boring and repetative
Quote "Great customisation tool for pilots" but they aint around long enough to enjoy it.
Too hard at times (bombers are always 100% accurate)
Not enough to do during game..
No auto patrol feature (gets monotonous dragging mouse around screen then they take off on their own and will fall out sky if u leave them :/)
Hardly any planes to choose (could have added Blenham bomber, Fairy battle and Paul Defiant might have made things a bit better)

The first half hour i admit was fun,...getting used to the controls fight screen and map.... then after naming pilots then watching them all die in blink of an eye....things start to get tough.... nothing wrong with that... makes the game more challenging... but theres just not enough to do to make the challenge fun...you only have a max of 8 planes..u can use... and no matter how many squadrons you have ...in a fight you can only use 1 (max 8 planes) ... after first few fights its the same thing over and over.... repetative is an understatment and 2 different planes (Hurrican and Spitfire) that (in the game) fly exactly the same...just better shield on hurricane... but you hardly notice the difference.
The map screen... well apart from biting your nails watching the £ meter rise painfully slowly there aint a lot to do... you can train your 8 pilots per squadron (takes a while to get a squadron and then train them fully) although you can fast forward time which helps. Then before you can buy a radar station bomber formation apear out of nowhere and bang your squadron gone... If that aint annoying enough... your airbase is probably gone too..(or seriously damaged and unoperational) ........dont get me wrong games should be challenging....but make it fun at the same time... lets face it the game aint historicaly accurate so who cares if you pull a few strings and make changes for the better.
One more annoying thing is...when your base has been hit and nearly destroyed you might still have a few pilots there... i made the mistake of buying 6 planes for them,..thinking i would then spend money repairing base...... but then the squadron disbanded i lost the base the squadron and all the planes id just bought! costing over £50k which takes a long time to get!!

The idea of the game was thought up well...and could have been a much more fun experience but as it stands ....i cant recommend this it not even for the low price of £5.50
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