Take command over RAF during the WW2 history turning point, the Battle of Britain! The goal of the game is to defend Great Britain against German bombing raids.
User reviews: Mixed (84 reviews)
Release Date: Jun 18, 2014
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"Casual (but still interesting) strategy game about the Battle of Britian. You're an air marshal who commands (and manages) the English side of the fight"

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November 26, 2014

The Few version 1.0 is out!

Hey guys.
We've been a bit quiet for some time - that's because we've been working hard on the game.
And so it is - the version of the game that has a big, shiny "ONE" as the first digit.

Version 1.000.02 changes include:
- Steam achievements (yay!)
- Descriptions for the planes are all fixed
- Reported typos are fixed
- Some minor bugs reported here on the forum are fixed

This was an incredible journey so far and we are super happy we got to the point we had envisioned when we were starting creating the game two years ago.

There are hundreds new ideas we had along the way (also from our community) and thanks to your support we are able to work on making those ideas happen.

Here's a sneak of the new engine we are developing, that will bring the strategic gameplay to a whole new level.

http://www.youtube.com/embed/fZnUEVuFf8E

The air fights will also be heavily updated - with lots of new planes and pilots skills.

It's not only the Battle of Britain we're after now - we plan to include campaigns from different theatres as well (Pacific battles, Eastern front or bombing runs over Germany for example).
This needs quite a lot of work and we won't have it ready soon, but thanks to you we're going to make it!
At this point it's hard to tell if all of those "new" stuff will be released as an update, free or paid DLC or as a separate game/sequel.
Which ever way we'll choose, we would like to somehow reward the players who bought the game in the past and supported us from the beginning.

12 comments Read more

About This Game

Take command over RAF during the WW2 history turning point, the Battle of Britain!

The goal of the game is to defend Great Britain against German bombing raids.

The game has two distinct gameplay experiences where:
* The player manages war production and squadron placement
* The player organizes patrol routes and tactics

Once combat is initiated the player can lead their squadrons to attack waves of German bombers utilizing simple touch or mouse commands.

The game follows the historical timeline very closely, but at the same time - the game mechanics are easy to learn (yet hard to master) and it provides great entertainment for both seasoned and novice players.

* There are 8 aircraft types in the game - including of course the famous Supermarine Spitfire!
* Every pilot is earning his own experience - witness your rookies become aces!
* Manage the British war machine - decide what should be built and where
* Fight epic air battles!
* Lead English, Polish, Czechs, Canadian and New Zealands squadrons to fight for freedom!

The game implements ‘German Command AI” which results in each campaign playing out differently. No two games will ever be the same.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 2,33 GHz or faster
    • Memory: 1024 MB RAM
    • Graphics: Produced after 2009
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10.6 or higher
    • Processor: 1,83 GHz
    • Memory: 1024 MB RAM
    • Graphics: Produced after 2009
    • Hard Drive: 200 MB available space
Helpful customer reviews
5 of 6 people (83%) found this review helpful
2.2 hrs on record
Posted: November 17, 2014
Very entertaining, combat is fairly easy to understand but can be difficult to master.
The game isn't perfect, there are small issues here and there, but overall this is a great game.
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8 of 12 people (67%) found this review helpful
20.4 hrs on record
Posted: October 4, 2014
I actually looked for a game like this, but ... it's really extremely repetitive after only a few ingame days of play. That said, you can't even skip the repetitive part, because autoresolving battles will always inflict significantly higher losses on your squadrons compared to manual battles. Since you then need to rebuild planes, recruit more pilots etc, this would make you lose the game eventually, no matter how many planes and AA you build.

Apart from a more sensible autobattle function, I'd like to be able to throw in more than just 8 planes. The AI can come up with like 36 per battle, why can't I when I do have the squadrons available?
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7 of 11 people (64%) found this review helpful
2.3 hrs on record
Posted: October 20, 2014
just like the game you will play on facebook.....but cost 7.99USD
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3 of 4 people (75%) found this review helpful
17.3 hrs on record
Posted: January 25
I was rather surprised by the relatively high number of negative reviews for a game I find so fun, so I thought I'd add my two cents:

This game is a rather unforgiving but fun look at the Battle of Britain. First I'll look at the pros and cons, and then I'll give some tips that I've found helpful to ease the pain in the beginning of the game, because if you screw up in the beginning it can make the game pretty much impossible going forward.

Pros:
-The strategic and tactical gameplay are both challenging, but fun. On the strategic level, you can manage war production, which includes buying airfields, AA guns, factories, radar towers, airplanes, and the pilots. The money you earn is enough to buy the necessities for defense, but not enough to make the game easy. You're always having to prioritize, which I find fun and rewarding when done right. Even when done wrong, defeat never feels cheap, and you always feel as if it was more of a learning experience than a punishment.
-The tactical gameplay is mosty fun (the parts that weren't so fun will be in the cons), and, for me at least, I never get tired of downing Jerries. Call me odd, but it gives me a strange sense of satisfaction when I shoot down German bombers, as if I'm saving the lives of actual civilians.
-The stats are set up in a helpful way, helping you to keep track of your most experienced squadrons and even most experienced single pilots. This can be crucial. After all, if a huge stack of fighters and bombers is approaching, do you want to send out your veterans or untried rookies? On the other hand, you can send rookie squadrons to take out small stacks of enemies, giving them relatively easy experience points.

Cons:
-Certain elements of tactical combat can be frustrating. In particular, a high amount of micromanaging is required. This is normally not so bad, since you only control 8 fighters at a time. But when your fighters are engaged in a sprawling dogfight with enemy fighters, your own fighters are often slow to react without your direct intervention. This can lead to several of your fighters being shot down in a row before you have time to react, which is incredibly frustrating. Also, when they're tangled up in a dogfight, your own fighters and the German fighters look very similar, which adds an unnecessary layer of difficulty to fights.
-When your fighters get to a certain level of health, they're given the option to parachute. But the health requirement for this is very low, so low that you'll often have less than a second to react before the airplane is destroyed and the pilot killed. Fortunately, you have the option to pause the combat at any time, but given how fast the planes can be destroyed, you have to have some good reflexes on that pause button.
-On the strategic level, if you are on the ropes and German airplanes are pouring over the countryside, you're pretty much done for, since the bombers will almost always target your airfields. This can be frustrating since the bombers can destroy your planes faster than you can get them in the air, which wastes a lot of money and is just plain not fun. Even strafing runs by fighters can take out most of your planes and pilots on the ground.

Overall, even though this game isn't perfect, it's still a tense, rewarding, and very fun rendition of the Battle of Britain. For 8 dollars, I definitely recommend it.

Tips:
-Always make sure to have at least two squadrons, and have at least one of them on the ground while the others are in the air. You might feel inclined to get as many fighters as you can airborne to patrol, and in the very earliest stages you can usually get away with this. However, if all of your squadrons are in the air at one time, then this means that they'll all be refuelling at the same time as well. So if bombers suddenly come to your airfields while you're refuelling, you may not get your fighters airborne in time to prevent them from being destroyed on the ground. So always have at least one squadron on standby to respond to threats like this.
-Your fighters' guns have a longer range than the rear gunners on bombers, so feel free to attack them from behind, as long as you turn away before you get in range of the rear gunners. This can get you some easy experience points for rookies, assuming you've dealt with the enemy fighters first.
-Get enough radar stations to monitor the southern English coast, but not so many that they overlap. This will allow you to wait to launch your planes until the enemy is actually coming without costing you too much money. What else should you spend that money on, you ask? Well, I'll tell you:
-Buy plenty of AA guns. These can weaken tough units, and enemies will also try to fly around AA guns if they can, making their movements more predictable. Also, AA guns can actualy shoot down whole stacks of enemy fighters, letting the game deal with one of the most frustrating enemies so you don't have to.

I'm sure there are other things you'll learn along the way, but I think the tips above will help ease you into the game withouth too much frustration. But still, some things can't be taught and have to be experienced. Or maybe I'm just feeling too lazy to keep typing. In any case, I hope more people will give this game a chance, and if my review convinces someone on the fence to do just that, then I'll be content.

God save the King!
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2 of 3 people (67%) found this review helpful
13.7 hrs on record
Posted: December 14, 2014
I'm only a few hours in (6), but I'm really enjoying this game - it's what I've been looking for for quite a while in terms of a good strategy game.
The game leaves you constantly feelign you've not enough units and infrastructure, and when you have to choose an item, then you need to choose carefully, as your choice will affect the rest of the games.
It'll keep me busy for a while, that's for sure.
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4 of 7 people (57%) found this review helpful
2.3 hrs on record
Posted: October 6, 2014
I wasn't expecting much from the screenshots, but this is a very polished and FUN casual strategy game. Don't let the hexes deter you, this is NOT a grand strategy game with a big learning curve. It's a little bit tower defense, a little bit board game, and a little bit builder. It's very simple to get into and get playing. I like it. Well done.
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2 of 4 people (50%) found this review helpful
6.1 hrs on record
Posted: October 8, 2014
interesting concept but falls short on implementation. Fun becomes a chore..then you win the game or lose suddenly. Needs work
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1 of 2 people (50%) found this review helpful
1 person found this review funny
5.2 hrs on record
Posted: January 22
Fun game if you like strategy games and piloting a squadron
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1 of 2 people (50%) found this review helpful
1 person found this review funny
26.0 hrs on record
Posted: January 8
A very good game,would recommend can get repeative after a while though as the autoresolve is bais against you however it will give you hours of fun gameplay.
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1 of 2 people (50%) found this review helpful
5.4 hrs on record
Posted: February 11
This is a fun game, with some simple ideas and rules that make a surprising complex and rich playing experience.

It has a lot of the good things from a real-time strategy game, but gameplay isn't as urgent since you can pause the action whenever, so you always have the time to think about what you want to do.

It does have some cons, mostly the steep initial learning curve. And the controls, although sufficient, are a bit hard to use even once you've mastered them! But it's really fun, and even relaxing once you get the hang of it. So fun, in fact, that it's always tempting to just play 'one more' battle!

I really enjoyed playing it once I got past the initial hurdles of learning what was going on, and I'm still enjoying it.
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120 of 131 people (92%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: June 18, 2014
I'm the guy who checks New releases on Simulations and Strategy games daily looking for the diamonds in the rough. This Game puts you in the role of Air marshall In Charge of the Raf during the battle of britain. It has 3 different scenario, 10days 25 days and 50 days. It has a very good tutorial, I've played about 3 hours so far and am confident that I have the mechanics mostly down. You manage your budget, Decide what to build, (factories, airfields, radar, artillery) WHere to place it and of course you are in charge of your squadrons. WHen you actually enter combat, you can auto resolve and the let the computer do it or you can take charge yourself. The battles do occur in real time, but the pause feature is there when you want to update your orders due to changes in the battle. I've played about 3 1/2 hours and gotten about 4 days in our 50 days, so you are defintely going to get your monies worth. I highly recommend this game to anyone who enjoys simulation/management/tactical combat games. Anyone who enjoys air combat in xenonaughts will love this game, anyone who enjoys the panzer general, panzer corps series will also love this game, I do hope this game does well for them, i would like to see some expanded features via pathces or dlc or even another game where we can play the german side. All in all well worth the money for the time and gameplay experience.
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36 of 45 people (80%) found this review helpful
1.5 hrs on record
Posted: August 27, 2014
As it stands I heavily advise AGAINST buying this game for several reasons.

1 - You can lose all of the pilots in a squadron simply because they're too terminally stupid to make the decision to bail out themselves and it's often an impossible task to hit the bail out button the game gives you in the *tiny* window of time available to you to do so while the pilot's plane is under fire.

2 - Withdrawing is not an option, say your pilots have stripped away the fighter cover for a flight of bombers but are in no shape to carry on the fight? Tough. It's very much the stalinist approach of victory or death, if you go back to the map you're left at the tender mercies of the auto-resolve system (which will happily let four bombers wipe out a squadron) or you're forced to fight on and risk losing all of your pilots to problem #1. (Yeah having to tell your guys to bail out is irritating.)

3 - No big wings. The 'big wing' was a tactic in which several RAF squadrons would group together to engage enemy attacks together, it took time to set up but it helped even out the numbers against massive German formations. This game does not let you do that and instead expects you to fight off dozens of planes with just eight of your own which leaves you at the mercy of problem #2 wherein you cannot withdraw should carrying on the fight become foolish which is particularly infuriating if you have another squadron or two nearby that could take over.

4 - The voiceacting is terrible, I had to turn off the audio for the tutorial guy just because I couldn't stand the sound of the mans voice.

5 - If you accidentally create a squadron at your airfield when that airfields squadron is in the air, tough luck. Doesn't matter that this new ghost squadron has no planes, you can't delete it, move it or do anything with it and you now have as many as eight rather expensive flying machines in the air that can't land because the airfield 'is full'. Despite the ghost squadron again, having no planes.

If you have your heart set on this game wait a few weeks or even a month or two for some patches to come in, otherwise you're setting yourself up for an absolute pain in the rear.
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18 of 21 people (86%) found this review helpful
1 person found this review funny
11.6 hrs on record
Posted: June 28, 2014
A really fantastic game that reminds me a lot of Battle of Britian on my old commodore 64 many years ago. I have to say though with modern computing and gaming in general this a really whole new world. The AI is crafty and can wipe you out if you can't keep up. Interesting tactical map situations put you into real binds. Do I need a Radar? or do I place a AA gun and try to soften the German bombing groups en route and then strike? Oh and there is that little thing about lacking planes. maybe i need to build a factory. It reall is quite a puzzler. Also the battle map is super simplified yet very satisfying as you try your best to cause the maximum damage in a situation where you are ussually outnumbered, without losing pilots and machines. A great game that will have you suffering from missing time syndrome. If you tell yourself, okay 15 minutes then off to the movies, you may find that 15 minutes multiplying into hours. Good stuff!
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17 of 20 people (85%) found this review helpful
5.5 hrs on record
Posted: August 12, 2014
This game is so close to being good, but it falls short in a few ways that by themselves aren't a big deal, but together create a poor experience.

Pros -
  • A unique experience in PC gaming (for the most part).
  • Interesting management aspects

Cons -
  • Poor and unresponsive UI and controls.
  • There were 71 squadrons in the Battle of Britain. Of those, 2 were Polish. Yet in the 3 times I played the campaign, all my squadrons were polish, with polish names and voices. This is INCREDIBLY unimmersive. Oh and weird, the developers are Polish. I'm all for remembering their sacrifice and effort in the battle of britain, but not at the expense of the British.
  • The game is not well explained to you. There's a short annoying tutorial, then some hints.
  • The actual tactics of the game aren't that interesting, and can tend to be a little micromanagey. Overly so. The best tactics are all cheesey and gamey.
  • It's repetitive. Fighting the same kind of enemies over and over.
  • The sounds...mostly okay except the voices. There doesn't seem to be a way to turn them down in battle, so it's just listening to bad polish voice acting.

I wanted to like this game, but ultimately I didn't. For a better Battle of Britain experience try the board game - RAF: The Battle of Britain 1940.
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16 of 21 people (76%) found this review helpful
36.3 hrs on record
Posted: June 22, 2014
Well, at first I was not impressed by this game. It really looked stupid - top down view, graphics and so on. But I've decided to give a second change ... I did purchese it after all. There really are not graphics to get breathless about. But the more I played and got the hang of it, the more I enjoyed it. So much so that I decided to change my vote of No to YES. Jip, this small game has the potential to get really very, very addictive. It's the sort of game that says "give me one more go ... just one".

Happy gaming.
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16 of 21 people (76%) found this review helpful
17.9 hrs on record
Posted: June 20, 2014
Really enjoying this game so far. Its a simple game to get into but the challenge it provides is what is going to keep me coming back. If you don't know what this game is about, here's a synopsis: You assume the command of the RAF during the Battle of Britain and are in charge of creating, maintaining, and deploying squadrons of Spitfire and Hurricane aircraft to defend airfields, cities, and installations inside of England to halt the Luftwaffe from gaining air dominance.
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17 of 23 people (74%) found this review helpful
44.9 hrs on record
Posted: June 24, 2014
This is a really good and budding game. It'll make you think strategically, tactially and has a brilliant campaign map/Real Time Combat feature.

It is full of potential, and makes people nostalgic of older games .

Some may recognise the combat mechanics from flash games, but with the money coming in might come shipping convoys, 113 day grand campaign and many details to be added.

It is a game that rewards patience and practise and I highly, highly reccommend this addicting game!

There is no auto-save feature, but I recommend saving each midnight rather than before each battle - take the casulties!
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9 of 12 people (75%) found this review helpful
8.1 hrs on record
Posted: September 22, 2014
The Battle of Britain is a thrilling slice of history. An overworked and understaffed Royal Air Force trying desperately to resist the invading Germans and succeeding just, only just, thanks to bravery, stubbornness, and superior engineering. So it’s surprising that there aren’t more games about it. But here’s a new one from Black Moon Design: The Few.The Few's gameplay is simple and can be divided into two parts. First, airplanes, factories, and airfields are built and organized. Then, enemies attack the player and combat-mode commences. The goal is to defend the country for fifty days and survive the enemy raids. The animations, user-interface, and art style are nicely polished and the music fits the theme. The voice-acting and monologue for the commander are great!The Few is very easy to get into because of its simple game mechanics and built-in tutorial. Unfortunately, there's no hook. The majority of the game involves waiting to be attacked, but this can be sped up or slowed down by changing the time-pace.The difficulty curve is sharp and spikes after just a few in-game sessions. This makes “The Few” quite a suiting name, since several enemy airplanes easily decimate the player's much smaller squadron early in the game. Overall, the game has little variety.The Few may be of interest to history buffs, war veterans, and players interested in war simulations. However, the 1940s and World War II may not be themes of particular interest to young men in their twenties, so The Few's theme may end up being a bit of a miss. However, the effort of Blackmoondev does not go unnoticed. A bit more content and variety could really help to improve on the overall execution of The Few.
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7 of 9 people (78%) found this review helpful
31.3 hrs on record
Posted: September 1, 2014
Fantatsic little strategy game for less than £6. Its a smart but simple take on the Battle of Britain where you take on the task of defending Britain from the Luftwaffe in 1940. The game is essentially in two parts, the strategic map where you purchase and place factories, AA, airstrips, order planes and recruit pilots. You also direct you squadrons on sorties on this map in pausable real time. But when a squadron meets an enemy squadron, the map swaps to a tactical view, where you can control planes by "drawing " their flight route. As pilot become more expirienced they are more accurate and need less micromanaging (actually performing better than I could if in direct control). You need to try and save your pilots as training takes time, and the loss of experince can be devistatinging to your war effort, so the bail out button should be at your fingertips - just dont bail out over the sea! If you do well, you get more cash to spend on replacing planes, and expanding your defences. If you let your cities get bombed your income drops. Love the ability to edit the pilot names, which makes it sadder when they go down in flames (or even sadder when they are bombed/strafed when still on the runway!) Any bugs that may have existed once have been resolved, as far as I could see, having just finished the short "Blitz" 10 day campaign. Ready to see if I can survive the 50 day one now.....
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7 of 10 people (70%) found this review helpful
3.0 hrs on record
Posted: June 30, 2014
Rather repetitive. Once you grasp the basics, you find that there's nothing beyond 'basics' at all, but ton of micromanaging the same dogfights.

Lack of depth and gameplay development makes various UI bugs, random peaks in difficulty and localization problems fade in comparison.

Would be pretty nice for early access alpha build though.
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