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Valiant Commanders of the 509th, it’s Launch Day! We’re proud to bring you Version 1.0 of Habitat for PC, Mac and Linux on Steam.
The 1.0 release of Habitat on Steam for PC, Mac, and Linux marks our graduation out of Early Access and into full release. We've been so grateful for your feedback on the Forums, for your emails, for your questions and comments to us on Twitter, and we believe you're going to love the features and improvements we're bringing to 1.0, because they're driven by you!
What all have we done over the past year in Early Access? Here’s a short list of all things we’ve accomplished in that time, and remember...this is only the short version!
Commanders - presenting Habitat v0.9! This version is huge. If you haven't tried Habitat in a while, get ready for fireworks. In this update, you’ll get a brand-new campaign mode, sandbox spawn controls, new mission types, new enemies, new sounds, new weapon graphics, a beautiful new UI, Kickstarter in-game backer rewards, and a smooth auto-save system. Get ready for a ride.
With the release of this version, we're kicking community feedback and polishing into high gear! We're taking the next few months to find and fix bugs, polish the experience, tune difficulty and functionality, and make the world of Habitat rock-solid. Thanks to *all* our Early Access players who have supported us through the development of this game. We're nearing the finish line!
NOTE: Many aspects of the game have changed. Not all of the new systems are present in the Tutorials. Read about the details below to familiarize yourself with the changes.
NOTE: Saved game data file formats have changed significantly from v0.8. Old save game files will not work with v0.9, and the game will not recognize them.
For those of you interested in editing your savegame files, they are plaintext JSON files here:
MAC: <Your User Folder>/Library/Caches/unity.4gency.Habitat (Early Access)/HabitatSaves
The New Campaign
Habitat's got a new game mode: Campaign. Jump in to take your Habitat from Earth, to the Moon, to - well, we had better not spoil the surprise. You'll meet a cast of characters, fight in diverse environments and face down bosses to save humanity. A new auto-save system means it's easy to jump in and out, and you can start Sandbox mode separately if you'd prefer a more open playstyle.
You'll find new challenges waiting for you in every environment. From rescues to zombie killing, the Campaign and Sandbox mode have new missions that can be triggered by going to the town and activating the mission list. Take on as many as you like; more missions means more XP and a beefier habitat!
The Sandbox Control
Look for the lightning bolt icon in your bottom control panel while playing. This control opens a menu that lets you spawn any type of game object anywhere you like. Set up battles, challenges, chain reactions or anything you like! Just be sure to get a screenshot or video!
The Brand New UI
What a difference! The new Habitat user interface brings calming, futuristic tones and a crisp new font. Included in this new UI is an updated habitat list with key stats, the return of the Engineer Camera, mode-specific tool-tips for easy recall of important keys, a filterable event log for important in-game action, and plenty more tweaks and tuning.
© 2014 4gency, LLC. All Rights Reserved.
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