A speeding power boat, a humble tug to a luxury cruise liner. Captain eight highly detailed ships, fight against realistic water physics and take in spectacular vistas as you navigate famous European ports.
User reviews:
Mixed (410 reviews) - 44% of the 410 user reviews for this game are positive.
Release Date: Feb 19, 2015

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About This Game

Captain eight highly detailed vessels and explore famous European ports including Dover, Rostock and the bay of Gibraltar. Larger vessels will break through the waves with tremendous force but smaller ships will rock back and forth creating a great experience as you try to combat realistic water physics.

Each ship handles differently, some with different controls to master while others may have a sharp difference in acceleration and speed. Every ship contains a highly detailed bridge for you to explore in first person mode.

Included is a detailed Mission editor which allows players to adjust wave height, create a selection of triggers and spawn AI ships. This game is a core product for the development team and will continue to be supported post launch with new updates and DLC.

Features List

  • Eight ships with highly detailed bridges and
  • Six ports to explore
  • Mission editor
  • Weather conditions include rain, sun and snow
  • Realistic water physics
  • 20 missions including some of which can take 40 – 60 minutes to complete

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System Requirements

Mac OS X
    • OS: Windows Vista/7/8 (All OS must be 64 bit)
    • Processor: Intel i3 2.6 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
    • DirectX: Version 11
    • Storage: 2700 MB available space
    • OS: OSX 10.7 or above
    • Processor: Intel i3 2.6 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
    • Storage: 2700 MB available space
Customer reviews
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Mixed (410 reviews)
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246 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
368 of 407 people (90%) found this review helpful
16 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 20, 2015
This game is no way or shape ready to be considered a final release. I purchased the early access so that I could be part of the development process, which I was expecting to last 12-18 months. Here we are a month or two later and its considered "retail" ready. No, this is yet another embarrassment to the Early Access/Kickstarter way of doing things.

If you are looking for a "simulator" do not buy this. Anybody that considers this as a simulator doesn't know the meaning of the word as it has no simulator aspects to it. I am very disappointed in the game, the developers and Steam for continuing to allow developers to release early access games that they have no intention of finishing and just want to make a quick buck. If the game remained in Early Access I wouldnt have an issue, but this is not a finished product.

Early Access and kickstarter products like this are legalised theft, that is all I have to say.
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213 of 248 people (86%) found this review helpful
12 people found this review funny
Not Recommended
1.1 hrs on record
Posted: February 20, 2015
At this point, the game isn't really worth buying (I, unfortunately, can't get a refund. But, maybe I can help you save a few hard earned dollars).

I have a decently beefy machine. Not a monster computer, but a 6 core 4.2ghz machine with an AMD R9 200 series video card and 8gb of RAM. It doesn't struggle with any games I play - except this one. The frame rate is just horrid (sub 10fps). And changing the video settings doesn't seem to do anything for me.

Additionally, the gameplay is, well... lame. I absolutely love sim games (days of play time on ETS2), but this is a huge disappointment. Other ships in the harbor will run right into you, even if you run your horn. The controls are poorly implemented, in that you can't easily reset them to "0" by adjusting them left or right, as you do to increase the throttle.

I haven't played a ton so far, because it is frankly frustrating to play. I was suckered in by the decent reviews that were likely posted with this being an "early access" game in mind. Now that it is a real release, I can only call B.S. on this one.

Devs - feel free to credit my account for my $20. I know you won't, but that'd be the right thing to do.
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144 of 165 people (87%) found this review helpful
8 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 23, 2015
First, European Ship Simulator was not created by the same development team that brought you Eurotruck Simulator. Arguably, there was an effort by the Euroboat team to make it appear that way. Unfortunately, with European Ship Simulator, what you get is a shallow experience at best without any campaign mode, meaningful objectives, or even a sense of immersion to say the least.

I've completed 4 of the missions so far, successfully I might add, and it wasn't challenging at all. You have a short selection of "Missions" along side a mission editor. I started off with a tug boat mission. The tug boat itself was sufficiently detailed and breaking into open sea from the harbor was satisfying, the choppiness kicked up and there seemed to be correct current physics to deal with. That, unfortunately, was about all there was to be impressed by.

Dropping the tug was a simple press-this-button, which displays a bunch of balloons around your boat. All I had to do was select one of my ballons, and click on the balloon from the ship I would be towing. This easy process connects the two balloons together with a rope, instantly. At this point I'm ready to tow. The massive tanker's front end would dip inappropriately into the sea while towing, which was weird. The physics aren't perfect but I can get passed it. There is no complicated mooring procedure either once you get to your destination. You simply float to the next arrow and you're done. Congratulations. *yawn*

Later, I tried the speedboat. A speedboat mission! My objective was to drive my speedboat to a yacht and pick up a rich lady in distress. On my way, I clipped through just about every bit of ocean, I was practically a submarine. Additionally, the reaction of the boat to the choppy water felt so unauthentic that it made me feel like the developers included this irritation just to force me to press the A and D keys a whole bunch of times and not fall asleep.

To spice things up, I tried the cruise liner. I figured, this should be a challenge. Wrong again, and that brings me to my conclusion. European Ship Simulator is a disaster at the price it is asking. I've played more complex and immersive sims on the iPad. I don't know how some people came the the conclusions they did by recommending this game, it really does make me wonder. The game offers you nothing in return for your effort. It is over-simplified, unrealistic and broken. Wait for the massive content update it needs and in the meantime there are better boating simulators out there.
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107 of 128 people (84%) found this review helpful
4 people found this review funny
Not Recommended
2.3 hrs on record
Posted: February 20, 2015
The release of this game is clearly premature. It will require at least an additional 500 man-hours to reach the status of what I would label a “final release”. In every other industry, a company would lose a tremendous amount of money and market value if they would decide to put such a product on the market.

Unfortunately the whole game industry seems to take the same path of laziness, which is why I cannot personally blame the developers of European Ship Simulator.

Another thing, I understand the word “Simulator” as a software that tries to emulate reality as accurately as possible within technical feasibility. And by this definition that game does not even come close to a simulator.
Maybe I will come back to that entry next year in the hope to see the positive changes, but as for now, I definitely not encourage other people to buy this game.
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81 of 96 people (84%) found this review helpful
6 people found this review funny
Not Recommended
10.0 hrs on record
Posted: September 5, 2015
Developers/Publishers moved on to some new projects leaving this in an unfnished state not worth calling simulation.

Developes/Publisher made announcement to move the game to a new engine for better features.

No news, no reply, no new dev-progress since then, nothing, nada, rien.

0/10 for greedy, unprofessional behaviour.

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58 of 64 people (91%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: November 25, 2015
I actually liked this Game and the progress it was making in Development [of course it had it's problems in many aspects]. However, this isn't a Negative Review for how the Game is, but European Ship Simulator was a Project that came to a complete halt and all Development stopped.

Once the Project was dispanded, the Developers stated that a new Sim "World Ship Simulator" is in the making and everyone who bought European Ship Simulator gets it for free, which they did live up to, and we do own the new one. However... This Game stayed on the Market and everyone who bought it up until the 24th of November would still recieve World Ship Simulator for free.

It is now the 26th of Novemeber, 2 days after the Deal ran out, and I am absolutely disgusted that the Developers are now continueing to sell a Game that wasn't finished, and is no longer under Developement...

An absolute disgrace to the Gaming world... This Game needs to be taken OFF the Market completely.
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61 of 77 people (79%) found this review helpful
46 people found this review funny
Not Recommended
1.9 hrs on record
Posted: October 7, 2015
Terrible!!!!! And thats putting it nicely! Lets review.....

Start game
Drive Super Cargo Container! (sounds awesome!)
Throttle forward!.........
wait.....(10 minutes pass)
Made it to the way point! Time to turn!
Turn 4.0` starboard.......
wait......(5 minutes pass)
0.0` lets go forward again!
Lets push buttons while we wait.
doesn't work
all for show....
Lets go walk around the deck! That'll be fun!!!!
nope, doors locked.
nope this doors locked too
nope, windows locked.
Lets talk to my extensive crew for this Super Carrier!
no one...
hrmm.... still waiting for my next waypoint
(Goes outside to smoke, 10 minutes)
odd.... still moving to waypoint...
19000RPMs and moving like a slug....

The fishing, tug and speed boat were all the same.


Don't waste your money, you'd be better off throwing in the garbage. Seriously.
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53 of 67 people (79%) found this review helpful
4 people found this review funny
Not Recommended
3.2 hrs on record
Early Access Review
Posted: February 7, 2015
I'm not really sure why this is getting such rave reviews.
The graphics are OK, but not "breathtaking." Also, there is very little actual game here, even for an early access title. You have very constrained mission areas to play around in, no roaming the high seas. The largest area is a trip across the English Channel at night.
Also, the physics are somewhat suspect, as your boat cannot so much as touch anything else without sinking, no matter how gentle the inpact.
Another black mark is that the UI and menus are very unpolished, and very little exists in the way of tutorials. Even yourincoming radio messages are simply texts, with no voice acting. You truly feel alone in the world they are presenting.
Even though the game doesn't feel in the least bit like a finished game at this point, it is leaving early access.
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31 of 33 people (94%) found this review helpful
4 people found this review funny
Not Recommended
1.6 hrs on record
Posted: April 19
It is called a simulator, but it is not. This is a genuin arcade game. You just can steer the boat and dock. You can not set a course, you can not navigate (the most important activity onboard IRL!) you just have to leave the port, go to the point on the map (that isn't a seamap!!!!) and done!
A proper simulator would let you set a course on a real seamap, calculate the time of arrival, calculate the need of fuel, fill your fuel tanks, check the engines, maintain the engines, make repairs if the boat is damaged, communicate with a radio to the port and other vessals... I can keep going on but you know what i mean.
I've noticed that a lot of games call themselves "simulator" but only a few are...
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20 of 21 people (95%) found this review helpful
1 person found this review funny
Not Recommended
85.8 hrs on record
Posted: June 8
I tried to help this poor game with a good review before, but I can't anymore. I'm sick of the lack of many tools and actual SENSE in this "simulator". How come there are no tugs to assist large vessels? And why do I have to stop when the other vessel is at fault and purposefully came into my way and make me sink? This is too robotic and unrealistic.
Save your money and don't try it, folks, especially if you're a merchant mariner...forget it. Stick to the simulators that they will provide you in your academy. European Ship Simulator is bad and I no longer recommend it.
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Recently Posted
7.5 hrs
Posted: September 26
Not a bad game at all. No lag for me so not sure what the other people are running this game on. Should have more missions really but its a good game :
Check out our full review :
Helpful? Yes No Funny
0.8 hrs
Posted: September 11
laggy. bad control's refund please
Helpful? Yes No Funny
27.9 hrs
Posted: September 9
You need patience to play this game, not enough senarios. good scenery.
Helpful? Yes No Funny
1.3 hrs
Posted: September 7
Dont buy not a full game seems like a demo, paid for it too, luckily not a lot
Helpful? Yes No Funny
0.1 hrs
Posted: August 29
Awful game. No tutorial and small selection of missions.
Helpful? Yes No Funny
Technology Mann
0.2 hrs
Posted: August 28
Helpful? Yes No Funny
0.2 hrs
Posted: August 27
Does nit even launch
Helpful? Yes No Funny
0.2 hrs
Posted: August 27
tones of lag do not reccomend, DO NOT BUY, i cant even play the game
Helpful? Yes No Funny
0.5 hrs
Posted: August 20
how do i refund
Helpful? Yes No Funny
11.0 hrs
Posted: August 16

  • Looks better than World Ship Simulator
  • Has Steam Achievements
  • Missions can be entered and exited at anytime, skipped or start any missions at will.
  • Bridge views very detailed and there's room to walkabout.
  • Sufficient different types of camera views which are practical and facilitate gameplay.
  • Water waves and reflections look amazing!
  • Sufficient controls to turn and pivot a large ship.
  • Player controlled ships movement and inertia seems accurate enough though ship to water interaction seems to be only approximation.
  • Possibly due to the game being glitchy, laggy and buggy, missions' success conditions are greatly simplified; mooring need no ropes to be tied to pylons, hull damage won't cause gradual sinking. Critical crash at port reducing hull to zero still considered mission success. Possibly due to hull being too fragile to begin with hence win conditions are extremely easy.
  • Time skip allows fast travel to vicinity of destination port but can only be triggered at a single small area en route. Miss that and it will be a long arduous journey.


  • Runs poorly, worse than WSS but this is partly due to my potato chips notebook PC
  • Menu text glitches and gives garbage when go into settings in full-screen mode
  • The Continue function only works in mid mission, never after completion of mission
  • Because of the above, no real continuity and therefore no career mode
  • Mission based, no free-roam or sand-box mode
  • NPC ships runs on script, no randomization nor AI therefore scenarios play exactly the same way. Correction NPC ships do have AI and stop, preventing collision.
  • Player ship too fragile, e.g Bulk Carrier gently touched tug boat, hull drop to 37%
  • Bridge view locked - literally locked doors everywhere.
  • Clipping issues between ship and sea but this is common in any game.
  • Graphics quality settings makes little difference and there's only 3 basic setting; low, medium and high

Verdict - You may want to consider getting it in a bundle if you like these sort of basic task based (non technical) real world simulators (non-fiction or fantasy).

5/10 due to poor optimization and glitches. Why 5? because this is a niche market.

Recommendation: Yes if you can tolerate glitches and poor performance. No if you expect a polished product. Since there is no maybe, i give it a thumbs-up.
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