A speeding power boat, a humble tug to a luxury cruise liner. Captain eight highly detailed ships, fight against realistic water physics and take in spectacular vistas as you navigate famous European ports.
User reviews:
Recent:
Mixed (12 reviews) - 41% of the 12 user reviews in the last 30 days are positive.
Overall:
Mixed (410 reviews) - 44% of the 410 user reviews for this game are positive.
Release Date: Feb 19, 2015

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About This Game


Captain eight highly detailed vessels and explore famous European ports including Dover, Rostock and the bay of Gibraltar. Larger vessels will break through the waves with tremendous force but smaller ships will rock back and forth creating a great experience as you try to combat realistic water physics.



Each ship handles differently, some with different controls to master while others may have a sharp difference in acceleration and speed. Every ship contains a highly detailed bridge for you to explore in first person mode.



Included is a detailed Mission editor which allows players to adjust wave height, create a selection of triggers and spawn AI ships. This game is a core product for the development team and will continue to be supported post launch with new updates and DLC.

Features List

  • Eight ships with highly detailed bridges and
  • Six ports to explore
  • Mission editor
  • Weather conditions include rain, sun and snow
  • Realistic water physics
  • 20 missions including some of which can take 40 – 60 minutes to complete

Check out other games from Excalibur:


http://store.steampowered.com/app/318220

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8 (All OS must be 64 bit)
    • Processor: Intel i3 2.6 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
    • DirectX: Version 11
    • Storage: 2700 MB available space
    Minimum:
    • OS: OSX 10.7 or above
    • Processor: Intel i3 2.6 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
    • Storage: 2700 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (12 reviews)
Overall:
Mixed (410 reviews)
Recently Posted
its.carter.ch
( 0.2 hrs on record )
Posted: July 21
After i installed the game multiple times and searched for many different solutions. It keeps saying the game cant run. What a waste of monet. No one buy this peice of ♥♥♥♥ game it sucks ♥♥♥♥
Helpful? Yes No Funny
legofigure1
( 0.1 hrs on record )
Posted: July 15
Very very bad

Very very slow

Very very glitchy

Very Very Unrecomended
Helpful? Yes No Funny
jaspersmokeyspike
( 4.3 hrs on record )
Posted: July 14
do not buy this if you want a ship simulator, it is not what it says on the tin, passenger ferry expected to make right angle turn 50 yards from a sandy beach ( what captain or pilot of a multi million pound vessel would get that close in reality ) way point passed over to find next point is 200 yards away and at a right angle with the passage between 3 fishing boats (Dover ferries make moves like this everyday ) fishing boats that expect larger vessels to alter course to avoid collision, games that end when the unavoidable collision occurs this game has it all in spades, no radar, limited waypoints (one at a time ) no instruments, no mini map just a small square box with a arrow on top of a ship like shape, this needs serious development before it even approaches the description that sold it to me, it is really a poor shadow of what it should have been.
Helpful? Yes No Funny
sthighe
( 11.4 hrs on record )
Posted: July 11
i what to walk arownd the hole ship
Helpful? Yes No Funny
[CBF].dddjflip
( 0.4 hrs on record )
Posted: June 27
not as fun as it seems, scenarios are lame, and would help if it had controller support
Helpful? Yes No Funny
mr hi
( 3.0 hrs on record )
Posted: June 26
THIS GAME IS THE BEST
Helpful? Yes No Funny
Skipphil
( 73.8 hrs on record )
Posted: June 8
I tried to help this poor game with a good review before, but I can't anymore. I'm sick of the lack of many tools and actual SENSE in this "simulator". How come there are no tugs to assist large vessels? And why do I have to stop when the other vessel is at fault and purposefully came into my way and make me sink? This is too robotic and unrealistic.
Save your money and don't try it, folks, especially if you're a merchant mariner...forget it. Stick to the simulators that they will provide you in your academy. European Ship Simulator is bad and I no longer recommend it.
Helpful? Yes No Funny
brownmichael
( 0.6 hrs on record )
Posted: May 30
Scenerios are lame, some of the game AI is wacky and thus cannot complete the scenerio. Needs to be more to it. Nice graphics, but game feels incomplete. Most certainly not a true sumulator.
Helpful? Yes No Funny
Fitzy467
( 8.8 hrs on record )
Posted: May 28
An excellent ship simulator (if that is what you are into). However, the game could have been so much more, but a dispute during development spoiled all that. I had no trouble installing or playing the game. I have decent frame rates on the highest settings and have not had a crash as of yet.

Pros: The graphics are very good and easily on par with FSX and are more like Silent Service 5. The bridges are very nicely done indeed and remind me of some of the addon planes cockpits that I have for FSX. Highly detailed, large in some cases and very nicely executed. The exterior orbit camera mode is very nice too and the ships look very good. I am not a sailor, but the player ships do seem to move very well and are not overly responsive. There are even seaguls flying around the ports.

Cons: No freeroam mode with missions only. There are not a lot of missions either, but there is step by step guide on the Steam Forum to teach you how to create your own missions. I could not find any downloadable missions, addons or mods on the internet. You are locked into the bridge and cannot wander about the ships (fair enough - you are stuck in the cockpit in FSX as well). There is no career mode or campaign. The water within the ports should be far calmer than the outside sea. That is the whole point of the water break haven walls! The water break on the bows of the ships is static and stays in place even when the bow is lifting up out of the sea on the crest of a wave. It does not move with the level of the sea. There are no other crew members or people to be seen, nor is there any radio traffic, so it is a bit lonely and quiet. There is no full world out there (hence no free roam), just some routes built in to enable travel to and from specific ports only. The other AI ships have a ridiculously amazing ability to turn on the spot at speed. Not very realistic to watch a large container carrier turning on a sixpence like a jet-ski. There are far too many controls, buttons and screens in the bridge which do not work and are not interactive. Lastly, the Time Jump button is only active for a short time. If you do not use it in time, you will have to do the entire voyage in real time!

Conclusion: This game by graphics is streets ahead of it's intended successor 'World Ship Simulator' which looks very childish and rudimentary by comparison to this game. The fact is, this game could have been so much more. The day will come when someone finally makes a ship simulator along the lines of FSX and X-Plane. This game could have a full world out there, with more controls working in the bridge. It could have been done in such a way that other developers get involved with building addon ports, ships with fully working bridges, interactive port communications as per FSX, etc and giving some of the take to this games developers. Just as we have with FSX. A missed opportunity there. I have Ship Simulator 2008 which is let down by it's old graphics and I also have the early access 'World Ship Simulator'. So far, European Ship Simulator knocks the socks of those in terms of beauty and bridge detail. For it's current price of £5 ($7.50) on sale at time of writing, it is well worth a look.
Helpful? Yes No Funny
davedumbrell
( 18.5 hrs on record )
Posted: May 12
After playing for about 30 min, the screen freezes and then the game crashes.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 11 people (73%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: June 27
not as fun as it seems, scenarios are lame, and would help if it had controller support
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
4.3 hrs on record
Posted: July 14
do not buy this if you want a ship simulator, it is not what it says on the tin, passenger ferry expected to make right angle turn 50 yards from a sandy beach ( what captain or pilot of a multi million pound vessel would get that close in reality ) way point passed over to find next point is 200 yards away and at a right angle with the passage between 3 fishing boats (Dover ferries make moves like this everyday ) fishing boats that expect larger vessels to alter course to avoid collision, games that end when the unavoidable collision occurs this game has it all in spades, no radar, limited waypoints (one at a time ) no instruments, no mini map just a small square box with a arrow on top of a ship like shape, this needs serious development before it even approaches the description that sold it to me, it is really a poor shadow of what it should have been.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: July 15
Very very bad

Very very slow

Very very glitchy

Very Very Unrecomended
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
359 of 401 people (90%) found this review helpful
16 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 20, 2015
This game is no way or shape ready to be considered a final release. I purchased the early access so that I could be part of the development process, which I was expecting to last 12-18 months. Here we are a month or two later and its considered "retail" ready. No, this is yet another embarrassment to the Early Access/Kickstarter way of doing things.

If you are looking for a "simulator" do not buy this. Anybody that considers this as a simulator doesn't know the meaning of the word as it has no simulator aspects to it. I am very disappointed in the game, the developers and Steam for continuing to allow developers to release early access games that they have no intention of finishing and just want to make a quick buck. If the game remained in Early Access I wouldnt have an issue, but this is not a finished product.

Early Access and kickstarter products like this are legalised theft, that is all I have to say.
Was this review helpful? Yes No Funny
211 of 246 people (86%) found this review helpful
12 people found this review funny
Not Recommended
1.1 hrs on record
Posted: February 20, 2015
At this point, the game isn't really worth buying (I, unfortunately, can't get a refund. But, maybe I can help you save a few hard earned dollars).

I have a decently beefy machine. Not a monster computer, but a 6 core 4.2ghz machine with an AMD R9 200 series video card and 8gb of RAM. It doesn't struggle with any games I play - except this one. The frame rate is just horrid (sub 10fps). And changing the video settings doesn't seem to do anything for me.

Additionally, the gameplay is, well... lame. I absolutely love sim games (days of play time on ETS2), but this is a huge disappointment. Other ships in the harbor will run right into you, even if you run your horn. The controls are poorly implemented, in that you can't easily reset them to "0" by adjusting them left or right, as you do to increase the throttle.

I haven't played a ton so far, because it is frankly frustrating to play. I was suckered in by the decent reviews that were likely posted with this being an "early access" game in mind. Now that it is a real release, I can only call B.S. on this one.

Devs - feel free to credit my account for my $20. I know you won't, but that'd be the right thing to do.
Was this review helpful? Yes No Funny
143 of 164 people (87%) found this review helpful
8 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 23, 2015
First, European Ship Simulator was not created by the same development team that brought you Eurotruck Simulator. Arguably, there was an effort by the Euroboat team to make it appear that way. Unfortunately, with European Ship Simulator, what you get is a shallow experience at best without any campaign mode, meaningful objectives, or even a sense of immersion to say the least.

I've completed 4 of the missions so far, successfully I might add, and it wasn't challenging at all. You have a short selection of "Missions" along side a mission editor. I started off with a tug boat mission. The tug boat itself was sufficiently detailed and breaking into open sea from the harbor was satisfying, the choppiness kicked up and there seemed to be correct current physics to deal with. That, unfortunately, was about all there was to be impressed by.

Dropping the tug was a simple press-this-button, which displays a bunch of balloons around your boat. All I had to do was select one of my ballons, and click on the balloon from the ship I would be towing. This easy process connects the two balloons together with a rope, instantly. At this point I'm ready to tow. The massive tanker's front end would dip inappropriately into the sea while towing, which was weird. The physics aren't perfect but I can get passed it. There is no complicated mooring procedure either once you get to your destination. You simply float to the next arrow and you're done. Congratulations. *yawn*

Later, I tried the speedboat. A speedboat mission! My objective was to drive my speedboat to a yacht and pick up a rich lady in distress. On my way, I clipped through just about every bit of ocean, I was practically a submarine. Additionally, the reaction of the boat to the choppy water felt so unauthentic that it made me feel like the developers included this irritation just to force me to press the A and D keys a whole bunch of times and not fall asleep.

To spice things up, I tried the cruise liner. I figured, this should be a challenge. Wrong again, and that brings me to my conclusion. European Ship Simulator is a disaster at the price it is asking. I've played more complex and immersive sims on the iPad. I don't know how some people came the the conclusions they did by recommending this game, it really does make me wonder. The game offers you nothing in return for your effort. It is over-simplified, unrealistic and broken. Wait for the massive content update it needs and in the meantime there are better boating simulators out there.
Was this review helpful? Yes No Funny
106 of 127 people (83%) found this review helpful
4 people found this review funny
Not Recommended
2.3 hrs on record
Posted: February 20, 2015
The release of this game is clearly premature. It will require at least an additional 500 man-hours to reach the status of what I would label a “final release”. In every other industry, a company would lose a tremendous amount of money and market value if they would decide to put such a product on the market.

Unfortunately the whole game industry seems to take the same path of laziness, which is why I cannot personally blame the developers of European Ship Simulator.

Another thing, I understand the word “Simulator” as a software that tries to emulate reality as accurately as possible within technical feasibility. And by this definition that game does not even come close to a simulator.
Maybe I will come back to that entry next year in the hope to see the positive changes, but as for now, I definitely not encourage other people to buy this game.
Was this review helpful? Yes No Funny
80 of 93 people (86%) found this review helpful
6 people found this review funny
Not Recommended
10.0 hrs on record
Posted: September 5, 2015
Developers/Publishers moved on to some new projects leaving this in an unfnished state not worth calling simulation.

Developes/Publisher made announcement to move the game to a new engine for better features.

No news, no reply, no new dev-progress since then, nothing, nada, rien.

0/10 for greedy, unprofessional behaviour.

DO NOT BUY ANYTHING FROM THIS PUBLISHER!
Was this review helpful? Yes No Funny
55 of 59 people (93%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: November 25, 2015
I actually liked this Game and the progress it was making in Development [of course it had it's problems in many aspects]. However, this isn't a Negative Review for how the Game is, but European Ship Simulator was a Project that came to a complete halt and all Development stopped.

Once the Project was dispanded, the Developers stated that a new Sim "World Ship Simulator" is in the making and everyone who bought European Ship Simulator gets it for free, which they did live up to, and we do own the new one. However... This Game stayed on the Market and everyone who bought it up until the 24th of November would still recieve World Ship Simulator for free.

It is now the 26th of Novemeber, 2 days after the Deal ran out, and I am absolutely disgusted that the Developers are now continueing to sell a Game that wasn't finished, and is no longer under Developement...

An absolute disgrace to the Gaming world... This Game needs to be taken OFF the Market completely.
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76 of 92 people (83%) found this review helpful
43 people found this review funny
Not Recommended
1.9 hrs on record
Posted: October 7, 2015
Terrible!!!!! And thats putting it nicely! Lets review.....

Start game
Drive Super Cargo Container! (sounds awesome!)
Throttle forward!.........
wait......
wait......
wait.....(10 minutes pass)
Made it to the way point! Time to turn!
Turn 4.0` starboard.......
wait......
wait,.....
wait......(5 minutes pass)
0.0` lets go forward again!
Lets push buttons while we wait.
nope
nope
doesn't work
nope
nope
all for show....
Lets go walk around the deck! That'll be fun!!!!
nope, doors locked.
nope this doors locked too
nope, windows locked.
hrmmm...
Lets talk to my extensive crew for this Super Carrier!
nope
nope
none
no one...
hrmm.... still waiting for my next waypoint
(Goes outside to smoke, 10 minutes)
odd.... still moving to waypoint...
19000RPMs and moving like a slug....
-=Quit=-

The fishing, tug and speed boat were all the same.


-=Uninstall=-

Don't waste your money, you'd be better off throwing in the garbage. Seriously.
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