Anna wakes up in a vast and mysterious undersea temple with amnesia. By unlocking the enchanted Imperial Relics she must rediscover her own lost identity and the forbidden secrets of Dark Empress before it’s too late.
User reviews: Mixed (72 reviews) - 69% of the 72 user reviews for this game are positive.
Release Date: Feb 21, 2010

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About This Game

A beautiful young woman wakes up in a vast and mysterious undersea temple complex, not knowing who or where she is. She soon learns that she has been frozen in a death-like slumber in a secret crypt for over a century. Now she must escape the crypt and explore the ancient underwater chambers to unravel the mystery. Use your Hidden Object and puzzle-solving skills to help Anna unlock the enchanted Royal Relics, reveal the terrible secrets of the Dark Empress, and piece together her own shocking identity … before its too late! Along the way she encounters strange and mysterious characters. But who truly wants to help her? And who wants her dead? The fate of humanity lies in her hands.

Features :

• Over 140 breathtaking scenes in a vast undersea temple and cloud city.
• Immersive locations, fantastic story and unique object hunting and mini-games.
• Meet mysterious characters to gain vital clues. Who can you trust? Who will deceive?
• Stop the Evil Empress from destroying the underwater world.
• Escape to the utopian city in the clouds.

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible video card
    • DirectX: Version 8.1
    • Storage: 200 MB available space
Helpful customer reviews
27 of 31 people (87%) found this review helpful
6.1 hrs on record
Posted: October 13, 2015
A couple of HOG gamers persistently suggested Empress of the Deep series and I sincerely tried to like this one. For that purpose only, this is my third playthrough of the game, in hopes of catching a glimpse of what I might have missed before. I know that it takes a maximum of 2 hours to finish the game, so it's not a labor, but the spark simply is not there.

Meet our protagonist: Anna. We watch her drifting into the depths of an ocean in the opening cinematic, and then, she opens her eyes in an odd sarcophagus, remembering nothing of her past. She - who is a bit dim witted, may I say - is told that she just woke up from a century old slumber. She is in a mysterious underwater civilization and two unseen companions welcome her: an old man named Jacob who asks for her to try and gather three royal relics to uncover her own destiny, and a nameless young girl who we can only communicate as a fleeting, creepy voice in our head. One asks for our aid to help the sinking civilization by overthrowing the evil empress and the other asks us to activate 10 uncanny orbs to see something cool. Guess who is actually trustworthy?

The setting - besides being a shameless imitation of Bioshock series - is beautiful, and I'd like to congratulate the visual artist on that manner. It looks old - as if taken from an old Myst game, but pretty enough. Is there anything else remotely interesting or exceptional about this game? No. Sadly, the whole game doesn't go even one step further than being a collection of pretty environment design. Voice acting is tedious. Characters speak as they are about to fall asleep half the time. And other times, you can swear that Bollywood has seen better acting performances, with more feeling. Animations are actually old stop-motion presentations, and they look a bit eerie in play, which is not the intended atmosphere, I think.

HOG scenes are horrendously bad, consisting of cut out stock photographs thrown around in blending colored backgrounds. It is nearly impossible to even recognize whatever you are clicking on half the time, so no one should expect for you to actually search for an item that you cannot identify! You'll quickly find yourself abusing the hint button just to get done with the scene. About puzzles; yes, there are some imaginative logic puzzles. But there is no skip option, so either you complete it, or get stuck on the present point until you manage to solve the puzzle. This becomes disengaging pretty quickly. Gameplay? There is a horrible amount of backtracking for a game this short in playing hours, and there is no usable map option for quick transport either.

Still, my major complaint is about the story itself. At the beginning of my blabbering, I mentioned Anna being a bit dim witted. Well, I underestimated. She is downright stupid. I mean, she keeps seeing her own face on a family portrait, side by side with the same girl, and she doesn't get even slightly suspicious of the mischievous little girl voice, who speaks in a tone fitting for Disney villains! We practically see a portrait of the evil empress, carrying those purple orbs all around her, and we still keep activating them! I mean, there should be a limit to how stupid a character can be! In this situation, she was stupid enough to let a maniac blow up the archive of all civilization...

Hailing from Gogii games, I'm not surprised to see a below mediocre game. Their games tend to be either brilliant, or horrible anyhow. What I was surprised is that there is a considerable amount of gamers who are in favor of the series. I didn't play the rest of the series yet, so I'm still hopeful that this shoddy little game doesn't represent all that there is for me to discover in Empress' world. I'll see for myself, and inform you accordingly.

Update: Please bear with this game, 'cause with the following instalments this makes one great trilogy! I'm still annoyed when I think about this one, but I promise you, losing 2 hours with this game worths it when you experience the rest of the series!

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6 of 7 people (86%) found this review helpful
1.9 hrs on record
Posted: August 15, 2015
Empress of the Deep is putting you in the shoes of Anna, a young woman waking up with no memories in an underwater city. Guided by Jacob, she must find who she is, why she was awaken and who is behind the purple orbs.

Given the fact that the sequels give you some anwsers, yeah, you're in reality royalty that was destined to be the Empress of the Deep... if only your twin sister, hungry with power, didn't try to kill you. And your enemy is... her.

While the game isn't as beautiful as Artifex Mundi's products, Empress of the Deep is way better than Theatre of the Absurd, published by the same enterprise and based on the same mechanisms. But here, the plot doesn't really suffer of plotholes. Besides, the places are also less dark and way more colorfuls. Not that I don't mind dark settings.

The puzzles aren't hard but I never found a skip button. It was: "solve it or forget about finishing the story". The HOG are challenging because the majority of items aren't really seen immediately. Another regret is that the map isn't interactive: you can't go from one place to another by clicking on it.

The soundtrack is good too. The voice acting is also well done. I mean, you don't know who to trust because Jacob and the one behind the purple orbs have trusting voices.

But the best is perhaps the ending. True, it's a To Be Continued (Song of the Blue Whale is coming after). But it is a quite shocking one.

I recommend it. Because well, who never dreamed of being an Empress in a fantasy world?
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2 of 3 people (67%) found this review helpful
5.5 hrs on record
Posted: August 29, 2015
Sometimes they return...

Well, this game isn't the newest around. It's also quite simple, and sometimes misleading... not in the way misleading like in mischieviously putting you on a red herring. More like in, I haven't expected this.

The graphics are dated. The sound is also a bit worn, it has quite good voiceacting - though the special effect at the start of the game is overdone. The game can be finished fast.

  • Simple to follow story.
  • Not buggy, I encountered no crash during gameplay.
  • Graphics and HOS are dated.
  • Sound could have been with some less effects.
  • Story is a bit... Well, worn!

Only Recommended with strong conditions

This is a perfect game for beginners of the HOG's genre. It's not a perfect start maybe, but at least it offers a fast and very secure way to give the player some poistive feedback. Veterans won't get happy with the game, since the story is quite weak in this game.
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39 of 48 people (81%) found this review helpful
2 people found this review funny
2.9 hrs on record
Posted: July 10, 2015
Despite the lack of any animation, fuzzy hidden object pictures, cringe-worthy voice acting, no fast travel and backwards-walking that makes up half the game... uhhh... and unskippable credits along with a storyline that didn't even make sense, hmmm.

Oh.. I guess that's it.

If you're a fan of hidden object adventures, I'd probably steer clear of this one. Even on sale.
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31 of 41 people (76%) found this review helpful
2 people found this review funny
3.2 hrs on record
Posted: May 26, 2014
It's not uncommon to see hidden object games (hence referred to as HOGs) riffing off other games for their source material in order to continue to the ever constant stream of releases with little in the way of originality. In terms of Empress of the Deep that comes in the form of an unapologetic retelling of Bioshock, as told through the eyes of someone who skimmed a synopsis of its plot and then asked a fifth grader to rewrite it based off the most prominent themes and moments.

A mysterious voice on the radio, a creepy girl asking for help, all taking place in an underwater city meant to be the last bastion of humanity. I'm not entirely opposed to casual games trying to do their own version of something I've already seen, and in some cases find it hilarious the way the developers get around the fact they are making a game on a much smaller scale and budget, but EotD is so painfully written and voiced that it just feels insulting. The plot is contrived to the very last moment, with boneheaded characters that constantly feel the need to reexplain the simplistic plot to you through painfully voiced dialog. The voice actors sound incredibly bored the entire time, and almost seem to be missing the correct tone on purpose as never once does a characters reflection actually fit with what they say. It's hamfisted and forgettable, making it even more obvious that little attention was payed to writing anything half decent for what was likely seen as casual shovelware by the publisher.

I'd be able to forgive the horrendous narrative if the object finding was itself enjoyable, but it's hard to have fun when you're locked at a resolution so low that it's near impossible to make anything out from the background. More often than not I was simply guessing at what I was clicking on, as objects are blurry to the point of being invisible, which really kills the entire point of this sort of game. The handful of logic puzzles inserted among the traditional HOG gameplay are a nice touch, but are so easy they feel like throwaway additions.

I might seem rather down on Empress of the Deep, but it's not that it's especially bad for what a lot of people consider a HOG to be; it's that with an influx of excellent ones like Angelica Weaver and The Twin Vaccines, this sort of halfbaked mediocrity is no longer what we should expect from the genre. It deserves better, and that quality is out there hidden among all the fluff. If you've already devoured the other HOGs in your near vicinity you could do a lot worse, but that doesn't change Empress of the Deep from being a wholly lackluster experience that's better left forgotten (and perhaps chucked into the ocean for irony's sake).
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