FLASHOUT 2, the sequel to the highly-acclaimed anti-gravity racer FLASHOUT 3D is finally here! Get into one of many ultra-fast ships and use your arsenal of rockets, guns, bonuses and upgrades to fight your way to victory!
User reviews: Mixed (110 reviews)
Release Date: Jun 6, 2014
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February 19

Quick note on keyboard and gamepad support!

The game fully supports the keyboard and the gamepad. Please read the game manual for details:

http://cdn.akamai.steamstatic.com/steam/apps/298340/manuals/F2_Manual_ENG_short_1.1.pdf

As you can see you do not need to use the mouse to activate powerups or weapons - all of them are mapped on the keyboard and on the gamepad.

IMPORTANT NOTICE: If you want to use the gamepad make sure to choose it in the game settings or it will not be fully supported in the game!

Cheers!

2 comments Read more

About This Game

NOW WITH FREE ADDITIONAL CONTENT - MP3 music tunes and wallpapers (refer to game manual for details)!

FLASHOUT 2, the sequel to the highly-acclaimed anti-gravity racer FLASHOUT 3D is finally here! Get into one of many ultra-fast ships and use your arsenal of rockets, guns, bonuses and upgrades to fight your way to victory!

FLASHOUT 2 offers a fresh and addicting racing experience featuring a redesigned and enhanced Career Mode with story elements, massive improvements in matter of steering, physics, opponent’s AI, and other gameplay elements, an Online Multiplayer Mode and introduces completely new and exciting game modes, such as Destruction, Elimination and Versus!

FLASHOUT 2 also features high-quality colorful graphics, some of the best and most accessible controls to allow you to focus on pure action, amazing licensed electronic music and game controllers support! Additionally the game offers a unique interactive equalizer, that analyzes in-game music and accordingly determines, in real-time, what the visual effects look like!

Features and highlights:

  • Amazing racing experience!
  • Addicting and enhanced Career Mode!
  • Free Online Multiplayer with different game modes!
  • Licensed electronic music!
  • 10 highly-detailed futuristic circuits (Los Angeles, London, Paris, Warsaw, Moscow, Frankfurt and more)!
  • Dozens of challenging races!
  • New and unique game modes (Destruction, Elimination, Versus)!
  • Upgradeable, super-fast ships!
  • Weapons and guns!
  • Precise, fun and awesome controls!
  • Many cool and useful bonuses!
  • Clever AI, adapting to your style of play!
  • Interactive Equalizer – music affects graphics!
  • Gorgeous visual effects!
  • Several control layouts!
  • Steam Achievements!
  • Facebook and Twitter integration!
  • Certified game controllers support!
  • FREE EXTRA CONTENT: 13 MP3 FLASHOUT 3D music tunes!
  • FREE EXTRA CONTENT: 3 HD FLASHOUT 2 Wallpapers!
  • And more!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP with SP2, Windows Vista, Windows 7, Windows 8 or later
    • Processor: Intel Celeron 2.33 GHz
    • Memory: 1 GB RAM
    • Graphics: 512MB
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Minimum:
    • Processor: Intel Celeron 2.33 GHz
    • Memory: 1 GB RAM
    • Graphics: 512MB
    • Hard Drive: 300 MB available space
Helpful customer reviews
11 of 17 people (65%) found this review helpful
0.6 hrs on record
Posted: March 14
Another mobile port brought to steam.
Flashout 2 feels like a free-to-play game, and not a particularly fair one at that.
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3 of 4 people (75%) found this review helpful
0.3 hrs on record
Posted: February 19
75% wasn't quite enough off, bad laucher and a mouse required to use power ups..

But it's good to see a game like Wipeout about.
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: June 21
In my humble opionion, this game is the worst racer I have ever played in my 20 years alive.

The good: *Cricket noises* I mean the futureistic look is ok, and techno and dubstep music is cool, but you'd have MUCH better luck elsewere.

The bad: Here is the controls, Move vehicle with arrow keys, and activate boost, weapons, and everything else bu clicking on it with the mouse in these horrifically located buttons all around the screen. Want to change control methods? You're outta luck buddy, that's all you get! And that's just the intro! After 8 minuites of my life wasted on this game, i asked for a refund. Seriously, It would do mediocre as a phone app, and even then I wouldn't buy it.

The Ugly: THIS POOR EXCUSE FOR A GAME!!!

Bottom line: 0/10 Don't even spend a cent on this game! I would uninstall it even if it was free!

I don't always review a game, but when i do, it's beacuse it sucks!
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2 of 4 people (50%) found this review helpful
1.8 hrs on record
Posted: February 19
It's a bit Poo, does not have full controller support, have to use the mouse sometimes. I got bored after 10 minites, was expecting someting more exciting.
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74 of 90 people (82%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: June 9, 2014
Wipeout is a series I only recently discovered, but almost instantly fell head over heels in love with. Unfortunately, it's also a series that's been almost entirely confined to itself, with little in the way of similar games to be found on other platforms, and whose future looks incredibly bleak with the shutdown of its developer, Sony Liverpool. As such I've been clamoring to find something to fill this soon to be gap, and the unapologetic clone that is Flashout 2 seemed like a good stopgap while I waited for a more fleshed out experience. How very, very wrong I was to assume even that much.

If you've (sadly) never gotten the chance to play Wipeout, it's a futuristic racing game set at an absurd speed as you careen through gravity defying courses, shooting off missiles and hitting speed boosts along the way to fend off competitors. Flashout 2 recreates this almost exactly, but what it loses is everything that makes Wipeout such an addictive, visceral game in the first place.

First on the chopping block are the controls, which have the dubious honor of being among the most unnecessarily convoluted control schemes of any game I've ever played. Every pickup is tied to a different button (or direction on the analog stick), and these are explained through a horrendous button map screen and almost hilariously bad tutorial, which couldn't even be bothered to remove the "tap the screen" text from the original mobile version.

Secondly, the racing itself is plagued by extreme repetition and a noticeable lack of any sense of speed. Each of the games ten tracks are almost entirely indistinguishable from each other, and are so plainly designed that I was already tired of them the first time around, let along the hundreds you'll be seeing them throughout the campaign. The different ships you can pilot all feel more or less identical, with the only difference being each is slightly faster than the last and takes more to blow up, but even when you're flying at seemingly impossible speeds it doesn't feel like you are. Flying through races in Flashout 2 is unbelievable dull and tame in what it attempts, which for a game that bills itself upon light-speed futuristic racing is a huge problem.

Further to this point, the handling is especially odd, with a bizarre alignment problem that feels halfway between an overly controlling assist and another person trying to steer your vehicle at the same time. It's awkward and I have no explanations for why it is how it is, or what reason the developer could have for making it this way (assuming it's not simply another of the many bugs of the game). Online multiplayer is a joke, lacking any way to invite friends, and opting to use your PC's name instead of your Steam handle.

Graphically there's a lot happening on screen, but none of it is particularly impressive. Textures are blurry and simple, and the color pallet virtually unchanged from every race in the game. Particle effects lack any power behind them, seeming more like excessive lens flare than explosions. If there is anything nice I can say about the game, it would be that the soundtrack is actually not half bad, and in another context I might actually enjoy listening to it.

I had high hopes for Flashout 2, despite its always questionable mobile origins, but it failed on a fundamental level to deliver even a small dose of the excitement I get whenever I play the series that "inspired" it. Even taken by itself, there's nothing fun or impressive about anything Jujubee S.A. has done, and the more I dug into it the lazier they seemed, with an abundance of bugs and mobile-port carryovers that have no business in a PC version.

At this point I guess it's time to make another sacrifice at Sony's altar and hope they bring Wipeout back, because this just isn't cutting it.

You can read more of my writing on Kritiqal.
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