Qvadriga is a tactical game of chariot racing in ancient Roman circuses, where you take control of a four horse chariot team. Choose your preferred upgrade combinations and prove your skills at the arena.
User reviews: Very Positive (75 reviews)
Release Date: Jun 13, 2014
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"The RPS Bestest Best Racing Game of 2014"
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March 24

Audaces Fortuna Iuvat! QVADRIGA gets a Twitch Stream!

Join us Tomorrow at 20 CET/2PM EST as we race for glory and fortune with QUADRIGA on our official Twitch Channel!

We will showcase the game for more than one hour!

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“I’m a little bit in love with Qvadriga”
Rock Paper Shotgun

“a game worth playing for its well-developed mechanics”
8/10 – Softpedia

“Qvadriga really does an awesome job of being the best possible Roman chariot racing game it can be”
A- – Technology Tell

About This Game

Welcome to the Roman circus!

If you have come here it is because you wish to manage your own chariot racing team. Train your drivers and give them the finest equipment and horses. If you do this well, your chariots will provide you with both wealth and fame. but beware! Chariot races are dangerous. Accidents may occur and rival teams might try to harm your charioteers during the race. Make sure you do not grow too attached to your charioteers and always have a replacement available. Good luck!

Qvadriga is a tactical game of chariot racing in ancient Roman circuses, where you take control of a four horse chariot team. Choose your preferred upgrade combinations and prove your skills at the arena. Select the most cunning actions which your team could perform against the best drivers of the old world: shake reins, whip horses, choose lanes, hold tight while negotiating curves, avoid incoming attacks, block enemies path, lacerate and whip them until achieving victory.

Start an epic campaign from the most modest tracks of the empire corners, assemble a mighty team and build your fame through the provinces until reaching enough wealth to finally open the gates of Rome's greatest competition at the Circus Maximus, where you will be able to enter history and reach favour of gods.


  • Historically modeled circuses with all their styles and particularities. Variable sizes, lengths and shapes, from the classic Greek oval hippodrome to the standard Roman circus.
  • Variable number of rivals: Participate in tactical four-team races, dive into mayhem with sixteen opponents.
  • Expert AI able to recognize their situation and maximize their strengths.
  • Dual game system: paused turn-based gameplay (static) or continuous real time action (dynamic). Play which you like.
  • One-click decision making interface triggers a sheer variety of engaging consequences.
  • Upgradable team components: charioteers' skill and constitution can be improved, also chariot’s quality and size and horses' speed and endurance. Any combination is useful, provided you take advantage of its strengths.
  • Six historic factions to belong, which grants particular upgrades to your team.
  • Huge campaign system with seven regions to travel, starting in any of them, from the exotic arenas of the far East to the Northern barbarian borders.
  • 43 circuses to run, seven starting circus available from the beginning, unlock higher category circuses by building your fame.
  • Unique bonus at every city that could affect all competition aspects.
  • Race events enrich campaign altering race conditions. Your faction will try to help in the darkest hours, if you are successful your rivals will make things harder.
  • Buy, sell, heal and repair teams. Find the best components by gaining access to higher category circuses, hire medic, craftsmen and veterinary services to increase performance and configure the most competitive team.

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible video card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Compatible sound card
Helpful customer reviews
14 of 18 people (78%) found this review helpful
7.6 hrs on record
Posted: February 9
What is it?
A top-down racing/strategy game based on Roman chariot racing. The game plays in either dynamic (real-time) where you give your aurigas orders on the move, or static which plays as turn-based control over sections of the course (rather like a board game).

You start the game with three men, their chariots and horses belonging to one of 6 factions (each with its own strengths/weaknesses and a couple of extra upgrade points). You visit the shop for repairs and upgrades, then kit out and send one team into a race at a time, allowing other teams to recover from your last folly (if you can afford the fees and repairs, that is)!

When playing the turn-based variant, each 'turn' lasts for a highlighted section of track around the circus. Looking at the section and the positions of your opponents, you have a choice of moves you can click (only one action is allowed per turn). Crucially, these include speeding up or slowing down, switching lanes, taking a defensive stance or whipping, blocking or even crashing into your opponents (no-one said this was a clean fight)! If you're playing the dynamic version the chariots never stop so you have to think fast and give orders with good timing. What you choose is pivotal to your survival and your success. If things go bad (and they will), your man's chariot will break up, leaving him dragging face-first in the dirt. Do you risk everything by insisting he hangs on until the very end (after all, a finish IS a finish...) or do you tell him to run away while he still has his life? Your escapee causes the race to be forfeit but at least your man is still alive (if he didn't get trampled...). New men are expensive to recruit, and no racers means no more game. You have been warned!

To keep things fresh, each circus has its own pros and cons, there are random events that help or hinder you, crowds might lob objects at you, or the debris of other casualties might just finish you off. While it might seem that luck plays a hand, strategic moves will win the race.

The game is entirely mouse-driven and is accompanied by a decent PDF manual. The races are simple and intuitive (all choices are displayed on screen in front of your horses and you simply click the move to be made that turn). However, the user interface for the shop and upgrades is a little confusing (the game could really use some tooltip text help for its buttons as well as mouse-over feedback to show what can and cannot be clicked) but once you understand how to use it and how to buy the most suitable upgrades, everything is fine.

Longevity and value
]The game brings that level of addictiveness associated with any game where you upgrade and then progress a bit further each time to earn more upgrades. Your campaign is lengthy and is retained between sessions so you can pick up where you left off last time. This is no 10-minute throwaway game.

The idea is genius and it's a unique and original game. Production quality is best described as 'functional' with no added polish (there is no fun commentary as was advertised in the video, and it lacks any graphic touches like cut-scenes of a win (or a tragedy). This by no means affects the enjoyment of the game and will mean it can run on any level of kit, but it's sat firmly in the £15 territory where a little bit more polish is usually expected. This is a minor gripe only as the game is otherwise excellent. If you have doubts, there is a free demo you can download. The game can also be bought on Android/iOS (full game with no in-app purchases).
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7 of 10 people (70%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: May 30
Chariots of fire, handfuls of gold...

Qvadriga, developed by Turnopia and published by Slitherine, takes on the topic of Roman Chariot racing, applying Slitherine's usual love and care in bringing out a turn based, tactical approach which makes racing strongly reminiscent of Avalon's Circus Maximus boardgame. I get the distinct feeling that it was inspired by it, and it's taken that as it's base and then developed from there, iterating on it and improving and extending on that for the computer and tablet platforms.

You take on the role of a manager of a Chariot stable, home of anything up to four Aurigas (Charioteers) and their associated Chariots and Horses. Before each race you'll get a chance to manage your stables, purchase specialised repairs if necessary for your stable, and make bets on your charioteer if you feel confident enough that he'll win.

Additionally in the campaign mode you'll be racing around the empire of Rome, building up reputation in smaller venues at first and buying and selling progressively more skilled and expensive items for your stable, eventually working your way into the Circus Maximus itself. The campaign comes in normal and epic mode, depending on how much of a challenge you're up for.

Chariot racing can be a horrible sport!

Static turns are the way to go, allowing you plenty of time to assess the field and figure out your next move, you've a slew of options to control speed (Hint, you want to go fast, it's a race you know), to move across the various "tracks", the inside tracks are narrower and afford tighter turns but you'll need to take them slower unless you want to wreck the chariot and end up with a dead rider.

The outer tracks mean more distance but you can maintain that speed, this means there's a clear risk and reward involved in working out the optimal place to be on each turn, particularly in the early stages when the field is packed, and you really, really don't want to wind up fighting with another charioteer.

Whipping boys...

Combat happens as well, there's two options, lacerate (which means using your whip to whack at the horses and the rider, it's more frequent, but less damaging) and crash, which will hurt far more, but can only be done once or twice per turn. Needless to say, the better chariots come with wheel blades, making Crash a far more temping option, especially when a well timed crash will either shred the poor horse to pieces or the wheel on the cart, instantly taking out the rider.

There is also a "watch" option to avoid an attack if you expect one to happen, and a "control" option to better ensure stability if you think you're coming into a turn too fast. There's a lot of control here, and turn by turn as the race unfolds, you'll be required to continually think and re-adjust as you're going along. A few tutorial races will help you get into the swing of things.

It's a bit dusty to look at though...

Whilst the various events can impose weather effects which do show up in game, a nice touch, graphically the best way I can phrase this is as "Vanilla", along with the sound and music, it's functional and decent. But it's not exactly going to amaze or thrill. One problem I had was that the unity engine used (4.3) kept failing and crashing until I performed the D3D9.DLL fix (Payday2 vets will know what that implies), if you're getting unity failover errors, this is definitely the first thing to look at. It seems that the Unity engine is a bit finnicky. Worth examining if it's a problem.

Quietly addictive...

Functional presentation aside, this is a really, really good game. It's one for strategy buffs though, don't expect heart pounding action, but if you like the concept of a thinking Roman's race through the Circuses. And managing your Chariots and building up an excellent stable whilst gambling those coins to help keep you afloat whilst hoping that your Chariot's wheel stays on for this one last lap... well, this one definitely gets the thumbs up.

Verdict An easy sell to Strategy buffs, especially fans of Slitherine games. Wishlist it if you're not sure though and ask a friend who has it to discuss during a free evening.

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4 of 5 people (80%) found this review helpful
287.3 hrs on record
Posted: January 27
What a fun and addicting game. This is by far my favorite guilty pleassure game. It is very challenging with a smatter of luck involved. It can be frustrating but for the most part the frustration is do to my own aggressivness and stupidity. Nothing worse than seeing my favorite jock, "Crapus Irregulus" Die a bloody death because I tried to take a turn too fast. Or my up and comer "Redd Doggybone" be whiped to death because I failed to put the defensive posture on because I forgot or thought the other jock wouldn't whip me to death.

I love the strategy of should I take a chance and go fast arond the curve or swing wide and avoid all the traffic. Whip them early and often and hope to hold on or save your horses stamina for the end. Whip them to go faster and hope the dam jock in front of me to the left dosn't decided to cut me off or change lanes to get away from hims so I can whip them next turn.

Great game!
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3 of 4 people (75%) found this review helpful
7.7 hrs on record
Posted: March 26
In rare form, Slitherine has (as of this writing) temporarily slashed the price for this game in half. While I might normally say go get the mobile tablet version (on which I have countless hours), this is the perfect price point for this time suck of a game and make no mistake, it's unlikely they'll slash it more. So if you've been on the fence, pick a side now!

Like the very best of games out there, it's a mechanically-simple approach to turn-based racing - chariot racing, mind you - that has clearly been inspired by similarly-themed board games of old. Also like the very best of games out there, its simplicity belies its depth. While races last about 5-10 minutes of real-time at most - making it the perfect pick-up-and-play game - you only have a handful of actions you can do on each turn, Qvadriga provides a tactical experience that gives you the right 'feel' of racing around in ancient Rome.

Unlike the staggered starts of the Olympics, chariots will line up side-by-side or even one behind another with random start positions, leading to seemingly unfair, foregone conclusions. However, unlike the Olympics, it's perfectly okay to kill your opponents or their horses by whipping them to death or smashing your chariot into them, which might also damage their wheels enough to throw the driver out, only to be dragged to near-certain death. Not satisfied? It's also perfectly okay to position yourself to block opponents, often causing them to violently smash into your backside, hurting their horses, and therefore their overall speed. Just be mindful that what you can do to others can also be done to you.

While there are similarities to other racers like Gallop Racer or Derby Owner's Club in that you must manage your horse's stamina during the race (too much damage and they slow down, whip 'em to make 'em go faster at the risk of hurting or killing them), the true depth of the game comes from tactically positioning yourself and upsetting your opponents to get ahead. This will be difficult at first, but you will soon be able to second-guess the guy behind you with a pretty good degree of accuracy. Do you try to take the inside lane and make the turn at speed, risking your chariot flipping over? Do you hang back a little bit so you can whip your opponent from his chariot? Do you smash your own chariot into his horses, hoping to drop his four-horse team to a three? Or do you sacrifice the health of your own horses and whip 'em for that extra burst of speed, possibly slowing you down for the remainder of the race if you bleed them?

With single races available, the meat of the game is actually its campaign mode where the goal is to gain enough fame for your team to be invited to the Circus Maximus, the most electrifying arena in Roman entertainment where you can race for the millions (AND MILLIONS) of your team's fans. Essentially you will start off by picking one of the available historical factions which will give you various starting bonuses, but don't worry too much about that as you will eventually replace all of your drivers, horses and chariots over time. From there, you start racing, hoping to survive those early moments until you can make enough money to afford some good stuff. Nothing will stop you from winning, mind you, if you've got the wherewithall to do so. In between races, you will be able to see your team's fame on the local level (with several cities to make your name in) and on the global level. Then you can manage your team, from pure maintenance to purchasing upgrades with your winnings which includes faster, stronger horses, higher quality and more durable chariots, and tougher and more skilled drivers. Each stat for each component of your entry plays into your tactics for the upcoming race. If you front a team of toughness, chances are you'll want to do your best to take out the city's top leaders (who are easily identifiable by their faction color and the number of wins they hold) whereas a faster team will be more dead set on getting a podium finish. Finally, before each race, should you choose to do so, you can place a bet that your team will win and the payouts are tremendous if you manage to do so. Keep it going and if you don't manage to kill all of your drivers, eventually new venues will open up to you for more glory and fame and money.

Overall this is a wonderful little gem of a title and while it won't necessarily hook you with its bland visuals and minimal sound design, once you figure out its magic, you'll be drawn in wholesale.
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3 of 6 people (50%) found this review helpful
22.1 hrs on record
Posted: December 30, 2014
This is the most addictive, fun racing/strategy game in existence. If you are even remotely interested in this game BUY IT! You'll have hours and hours of enjoyment. Don't be put off by the screen shots, when you zoom in on the action the animation is more than adequate, the mechanics are near perfect, the thrill of victory is extremely satisfying. The price is on the high side but the pure enjoyment is worth every cent.
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178 of 229 people (78%) found this review helpful
11.3 hrs on record
Posted: June 15, 2014
TL:DR - Its too expensive for what you get. Its not terrible, in fact the first hour or so is fun, but definitely not worth the price. Especially once you realize that when you've seen the two types of track youve pretty much seen everything the game has to offer.

So I love ancient Rome. An ancient Rome chariot racing game is an awesome idea. It reminds me of the chariot race missions in Shadow of Rome. (A really really fun PS2 game. If you are a fan of gladiator games, get it! And enjoy cutting people's arms off, beating them with it, then tossing it into the crowd..) But this review isnt about Shadow of Rome. Its about Qvadriga. Which unfortunately, is no where near as cool as the concept could be.

Now, I wouldnt have as much of a problem with it if it wasn't 20 freakin' dollars. So what do you get for 20 dollars? A tiny-graphic boring game. I normally dont really care about graphics if the gameplay is engrossing, but this game unfortunately lacks that quality, so all you keep on thinking were damn, this would be cool if it actually had decent images of the action.

So a basic rundown. You start, and pick your faction. Different factions have different abilities that are explained in tooltips. Some are stronger, faster, can handle their chariots better. Then a map appears with different regions. There are many different regions, each with different tracks in them. Lots of tracks to run on with many random events is a giant plus, except for one issue which shall be explained later.

When you start, you can pick one region, and each region has 1 track unlocked. Then a screen where you can look at your charioteers, get vet services, repairs and healing, and upgrade your horses and chariots. Heres the kicker. Once you pick your first track, you cannot leave it until you get your "fame" up enough from racing. So if you pick a hard as hell track (as I did my first try), youre pretty much stuck. Pick which charioteer you want to race with, and you are off.

The graphics are really simple, a top down view of chariots on a track. Looks like tiny mobile game graphics. There are two modes, one where the action stops every 10 seconds to give a command, one where it doesnt but you still only are give a command every so often. The commands are accelerate (to a certain level, then you can't), brake, crash right/left (slam your chariot into an opponent a la ben hur), lacerate (whip an opponent), small/medium/large move left or right (each one moves you farther across the lanes), watch for attacks (basically a block) and control (basically do nothing, but it makes your control go up), and finally whip (allows your horses to get a burst of speed, but you can hurt them).

There are many different tracks to race on, some narrow, some larger. Each track has a brief paragraph about its history. Every time you race there are slighty different variables on the track, described in a simple sentence before the race. Theres lots of these, both bad and good and they provide some variety.

Youre going to need it. This game is grindy as hell.

See, you get money for racing, more if you win. You use this money to buy better guys, horses and chariots. You also need to pay for vet and repairs from racing damage. Each wheel, horse, and charioteer has a life bar. Take too much damage, and a horse dies, leaving you to pull with 3. Go too fast, and your wheel gets damaged. Go too fast around a corner and you can topple your chariot, leaving your guy to be dragged by his horses. You then have the option of running (and the other guys can hit you, or hanging on till youre in a safe spot to run.

There are stats, represented by icons. The different stats ccombine to make the upgrades (say a horse with two speed icons vs a horse with 1 speed and 1 endurance - which one do you want.. The two speed will be faster but weaker than the 1 speed 1 endurance)

But theres only 6 guy types (stats: skill - how good of a driver you are, and constitution - how much damage you can take) and 9 horse types (stats: speed - top speed, and endurance - same as con but for the horse) and 9 chariot types( stats: acceleration and size, again same as con but for the chariot). And they are expensive as hell.

It also costs money to travel from track to track, and you can't race certain tracks till you get more famous. So you will probably doing the same race over and over just to get enough cash to go somewhere else.

Theres two types of track, a tight oval type and a longer wider type. Except for this, there is absolutely nothing to differentiate them.

A $20 game this is not. It can be fun for a little bit, and if it had some kind of multiplayer it'd be pretty fun. But as it is, its just boring after the first hour or so.
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54 of 75 people (72%) found this review helpful
11.2 hrs on record
Posted: June 17, 2014
A fun game with an interesting concept. It plays like an old tabletop board game, or perhaps something from the earliest days of pc gaming. It's very well designed in terms of balance and mechanics. The problem is the price for the extremely limited amount of content this game represents. Qvadriga is an excellent $3 to $5 cell phone game, not a $20 pc game. *If* you can get it on sale, for an accurate price, then I highly recommend it, but in a world where indy games with staggering levels of content like Xenonauts and FTL are $25 and $10 respectively, charging $20 for this anemic little game is both insulting and insane.
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73 of 117 people (62%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: June 13, 2014
♥♥♥♥ almighty is this a strange and glorious game. “Qvadriga” is a... it's a racing sim? But unlike the brutal and savage blood-sport of NASCAR, Qvadriga takes place in a serene, peaceful, Roman setting. And it is worth your valuable time.

You're a charioteer livin' it up when Augustus was a highly sought title and not a fat, spoiled brat drowning in a chocolate river. You start with a standard charioteer team, upgrading as you find success in a variety of circuses throughout the Roman world. The races are spectacular monuments to white-knuckle stress... it's like ancient Mario Kart. The AI is smart and will do everything to sabotage you. You'll develop rivalries with other teams so, y'know, they'll just get progressively more devious, twirling their evil jockey mustaches in vomitoriums surrounded by eunuchs and other Game of Thrones ♥♥♥♥.

I recommend this. I think the price tag is a little steep and it might be worth it to wait till it's on sale or in a bundle... but it's a blast to play. VERY challenging, it's fun to micromanage your team, and it feels good to hear that crowd cheer and chant your name.

Now win glory for Caesar.
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20 of 24 people (83%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: November 1, 2014
NOTE: I've played it at least 15 hours or so despite what Steam's saying (mostly played in Offline mode).
NOTE 2: There's a Demo on their website.

It wouldn't be fair to call this game incomplete, but you'll probably love it so much that it'll be impossible not to want more after a few hours - even if you're not finished with the campaign. The turn-based chariot racing is lots and lots of fun. When you're racing alongside an opposing auriga with lots of wins (called a Leader) and you watch two other opponents sandwich him with the "crash left/right" attack in accidental unison, and his chariot explodes and then he gets run over trying to escape. Or you manage to pass an oppenent by getting to the inside lane right before barely pulling off a turn without rolling your chariot.

There are lots of situations that make this game worth it. The GUI doesn't follow the conventions you might be used to, and you'll probably click around a lot at first to make sure you're not missing anything. It took a few races before I noticed the little dial on the betting feature before each race because there's nothing make it obviously clickable, and not much is done anywhere else to make things intuitive or what most of us are used to. The graphics are ugly - you can tell a game is Russian when a lot of things look like bad paintings of wheat. I don't know why. I give kudos to these guys for making such a fun game, but if there was such a thing as "Russian clipart" the wikipedia article would mention this game.

There isn't much customization. You choose a faction (which determines skills of defaul racers/chariots/horses, and I think that's it), you choose a starting location, you name your 3 default aurigas/racers, and you name your team. You can also buy aurigas, chariots and horses that already have certain skills, but again, there's only a couple skills per each of those.

This game is a powderkeg of awesome, though, and it's a tragedy that there doesn't seem to be much followup to it. No DLC? How about modding/Steam Workshop? How about, dare I say, adding some content for free and giving more people a reason to buy it?

But whatever, as it is now, I'm happy I bought it and I plan on playing it more. I just hope they do something else with it because they have a great base game with fun turn-based racing that can inspire some insane moments - everything else would just make that better.
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39 of 58 people (67%) found this review helpful
3.9 hrs on record
Posted: June 16, 2014
Qvadriga is a very fun little game and can even prove to be a bit challenging. However the game play does get a bit repetitive as the racing part of it is really all there is.
The price is a bit of a factor, I feel it is quite overpriced for what it is, at best this is a $10 game but realistically a $5 one.
The addition of multiplayer with leader boards would have made this game epic fun and more worth the price tag.
A bit more depth in the gameplay would have also been helpful too, such as having actual stables to train horses, riders etc. Really any game content outside of the racetrack would have been nice like using money to build your own mansion adding to your prestige level that would in turn attract more skillful riders, chariot builders things of that nature.
In the end it is pretty clear this is a tablet game converted to be played on pc, and the tablet version is exactly the same at a lower price so this gets a thumbs down.
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9 of 13 people (69%) found this review helpful
2.6 hrs on record
Posted: July 13, 2014
I've put a few tens of hours in on this before I moved it to Steam, on both the pc version and the iPad. This is one of my "Game of the Year" picks.

Qvadriga is a single-player chariot racing set in the Roman Mediterranean. You choose one of seven factions to race for, and your "stable" is one of several your faction may operate in each city. There are many cities to race in across the various provinces. Each city offers it's own special bonus, like half-price drivers, or cheap chariot repair.

Each city has it's own racing stadium, varying from 8 lanes wide to 4 lanes wide, and generally either an oval or a U shape. Your tactics have to change to reflect the number of teams racing and the width of the track - a six-team race on four lanes is very different from 8 teams on 6 lanes, and so forth.

You can have up to four teams in your stable; you start with three. Drivers, chariots and horses each have two skills to be gained, at up to two points for each skill. For drivers, it's constitution and driving skill; for horses, speed and endurance; and for chariots, acceleration and durability. So there are 9 combinations for each skill, and three sets of skills, for 729 different driver/horse/chariot combinations.

Each race has a special condition, given before the start, which mixes things up. You might have corrupt Praetors drinking up some of the prize money, or fog making everyone more cautious, or two teams fighting at the start line, or even a track littered with previous race debris for the crowd's amusement. Add to that the various chariot/driver/horse combinations and the width of the track, and each race is different and unique.

Your faction gives you a set of skills to begin with. For example, the military faction favors skillful drivers and horses with good endurance, along with heavy chariots. Other factions have different mixes. This provides the initial differences between teams in a race. You must learn to adapt to your equipment and drivers - is your team going to win based on fighting other teams, or getting ahead early and holding the lead, or coming from behind in the final lap? And bear in mind, as your gear and horses and drivers change, your tactics will have to adapt as well.

Once you are in a race, you have a number of actions you can take each turn. You can slow or speed your horses, or really goose them by whipping. You can change lanes (subject to someone being in the way, or your momentum in a turn) and you can crash into other teams or try to whip their driver. Most actions, including cornering and even just driving, carry a risk of damage, which increases as you take damage through the race. So you really have to consider every turn carefully; even if you are far in the lead coming into the last turn, one mistake can see you with a destroyed chariot being pulled along the track by your runaway horses. Each race has it's tense moments and you can go from being on top to crashing out in an instant.

Once the race is over, you get money if you finished; more if you placed in the top three, and then if you win, you can collect your private bet if you placed one. Your teams will need repair, rest and healing, which cost money; this is why you start with three, to let them come back to full strength over several races. Your drivers will be ranked by victories, and as your fame climbs, you'll gain access to other cities and regions, and can compete across the empire. Eventually, the goal is to become the leader of your faction empire-wide, and in Epic game mode, to become the most successful rider in the empire.

In short, this is a great racing game with a good deal of bloodshed and heartbreak, and more than a little historical accuracy. It's well worth it if you like racing games and history at all. There is nothing else like it out there. Highly recommended.
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18 of 31 people (58%) found this review helpful
21.0 hrs on record
Posted: June 16, 2014
I... am Judah Ben Hur.

Be wary, gamers. Qvadriga will suck you in. Once you start understanding the race mechanics and micromanaging of your teams, you'll find yourself looking up at the clock and realizing that you've played into the wee hours of the night.

Bed soon, but first, I have to deal with you, Masalla. You may conquer the land, you may slaughter the people. But this is not the end. We will rise again.
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7 of 10 people (70%) found this review helpful
57.8 hrs on record
Posted: July 9, 2014
If you were a fan of Circus Maximus by Avalon Hill, this is the game you want. Played in Dynamic mode, its plays like a real time chariot race, and it is brutal. Very little quarter is given, and in the campaign game you will very soon develop a champion driver that lives on the edge of disaster each race. When played on Epic mode, this is old school, with no saves, no going back for your body, no fluff. Like in real life, your champion gets all your best gear to give him that edge, and in flash of hooves and blood, it could all be gone. If you ever wanted to manage a team of chariots for a faction and race them with the final hope of getting them to Rome and the Maximus, this is the game for you. The graphics aren't stunning. The sounds are adequate, but nothing more. This is a simulation and racing strategy game. Crash your opponents? Lash them with your whip into submission? Go for speed and try to out run the mayhem? It's up to you. Well done Turnopia, I look forward to your next release.
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9 of 14 people (64%) found this review helpful
4.8 hrs on record
Posted: July 6, 2014
I'm having a blast! Checkout my experiences so far... https://www.youtube.com/watch?v=J0FsVVrwRrg
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18 of 33 people (55%) found this review helpful
15.5 hrs on record
Posted: June 15, 2014
The genre of "turn based chariot racing game" should however have been my first hint of how this was going to go.

The truth is that neither the management side of the game, nor the actual racing is that great.

On the management side of the game there is no training. You effectively just need to pay for repairs as appropriate and select the squad that has the highest health. There is nothing on this side of the game that is even noteworth. Every skill is reduced to a three point scale, where you either have zero, one or two of each stat. With the racer, chariot and horses each having some skills.
Because there is no variance in the types of races there is no question between whether you put in the horses with higher endurance or not. You race your healthiest and highest scoring squad every single time, no question.

Also, the time played on this game is screwed up because there's a start menu that counts as the game. So that was open after I stopped playing and added way a good amount of time to my playtime.

So the game doesn't offer much on this side of the game, what does it offer in terms of racing?
Unfortunately there isn't much here either.
Each turn you choose between accelerating, whipping ("advance acceleration"), lane changes, stability for turning corners or some form of attack on your opposition.
That doesn't sound like an issue until you start to see how much of a grind that actually is. There is always a clear best decision, I think the only time there's debate of which decision is best is when choosing which attack. Unfortunately the attacks are too strong. One bad attack against you and you've almost certainly lost the race and might as well give up.

I don't know what you should pay for this game. But I'd certainly be waiting for at least 70% off.
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23 of 44 people (52%) found this review helpful
0.1 hrs on record
Posted: June 14, 2014
I bought this game direct from the publisher before it was made available on Steam and lately I have transferred my license to Steam. This game is based very much on an old Roman chariot racing boardgame called Circus Maximus where you have to design your team and you then do a single race or a series of races. But this game adds more to that premise.

For one thing the game introduces factions which all have their own concentrations, some build quality chariots, some have the best drivers other have tha fastest horses, there are quite a few of these traits that are introduced in the game which makes choosing your faction quite intriguing.

Another thing the game adds is random events at the start of each race which might affect just you/someone else or everyone equally. For example you miught be prevented from whipping for the whole race which will penalise horse teams where endurance is high but speed is not. Also you might ahve a race where all the old wreackage is still on the track from the previous race making it far more deadly. Or you can be forced to start from a certain lane or have a rival in a race. These add loads of variety to each race.

It also introduces faction leaders and leaderboards where each faction leader is ranked. You may make it you strategy to assassinate your faction leader in order to get your own best driver on the leaderboard adding extra strategy to the already packed with excitement races.

You get many different authentic Roman and non-Roman race circuits from basic ones where you start off, up to the Circus Maximus, where you have to win three times to complete the game.

As for the races themselves these follow the boardgame quite closely in that you can whip horses to make them go faster for a short time but this can damage them, you can try to whip other adjacent drivers or ram them or their horses, you can get damaged travelling over wreckage, you can be dragged and trampled to death etc etc. Its all very very Ben Hur in the most ruthless way possible. Of course though there is also a racing game in here and you can just try to win races through skill and speed.

There is loads to enjoy in this game, I have to say I was very pleasantly surprised when I played it as to how much variety, strategy, and fun there is in here. Its probably one of my top twenty most favourite games of all time actually, and definitely one of the best purchases I have made over the last few years of gaming.

Definitely recommended.

And yes this concept would make a flaming wicked Nascar sort of game if converted! I remember playing Grand Prix management game with this sort of overhead view and it was great. Someone has to make a modern racing game out of this!
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2 of 3 people (67%) found this review helpful
6.3 hrs on record
Posted: July 1, 2014
Give this game a few hours and you'll truly see how complex it is. First impressions don't do it justice this is a wonderful little unique strategy game. Don't get me wrong there are much more complex games out there but this game is just perfect if you're just looking for something to relax with. The movements as well as ui is very well done I find, I really actually enjoy how everything is not immediately explained to you, if you look around enough you'll find a plethora of information where you least expect it.

Overall this game is a bit pricy for what it is. But if you're a strategy fan this is a nice unique game for your collection and I highly recommend it.
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2 of 3 people (67%) found this review helpful
20.9 hrs on record
Posted: July 10, 2014
Very unusual and interesting game mechanics.(there maybe something else similar out there but if there is I don't know about it.)

It really is like the old Avalon Hill game 'Circus Maximus' computerized. Looks better than the screenshots when playing it because for some reason the screenshots have all been taken at maximum zoomed out view where the game looks the least appealing.

It is expensive as is but if they add the multiplayer element as the developers promise, then its quite a unique little game and would be a lot of fun against human opponents, until that point though.....
Good little game but too expensive unless you are really fanatical about Roman chariot racing.

(I recommended it because what there is is well done, but I wish that there was an option to not judge something in such absolute terms....)

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2 of 3 people (67%) found this review helpful
20.7 hrs on record
Posted: July 5, 2014
This is a great little game! There is a lot of strategy involved. The learning curve is pretty steep, but as you get the hang of it, you really get sucked in. Usually set backs are not game breaking. On my first play through, I lost my drivers and chariots quickly, and could not recover, but only because I didn't know what I was doing. I went back, looked over the tutorial, started a new game, was more careful this time, and I've been having a great campaign. I've had my set backs still, but always have recovered from them and surged to new levels despite them. A word to the wise: don't imagine this is a game you can easily win on your first race. You will have to work hard for each victory. But they are all the more rewarding when they come.

You will also quickly develop rivalries with other teams' charioteers (called auriga in the game). Currently, I've got a very heated rivalry going with a fellow named Alpheaus. After he took out two of my horses and almost killed an auriga at the very start of a race, I've had it out for him ever since. And he likes gunning for me, too. Makes the races very interesting when he's around.

In response to critics who say there are only two types of track: first of all, each type has many variations within. Some are longer, some are shorter, some are wider, some are thinner. No two tracks are exactly the same, and each one has unique strategies required to be successful. Second, in ancient Rome this is exactly how it was. Two types of track (Greek style and Roman style), but with variations all over the place. Each race also will have a random event at the start, sometimes good, sometimes bad, to add to the variation. There's also different combinations of auriga skills, chariot types, and horse quality.

In total, this is a great game. I think it is worth $20. But if you can pick it up on sale, that's always good, too. I give it a 9/10.
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7 of 14 people (50%) found this review helpful
12.4 hrs on record
Posted: June 15, 2014
This game is amazing! The racing system itself is easy to learn, but difficult to master, just how a game should be! The campaign system is incredibly deep and detailed, keeping me coming back for more.
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