Enter the exciting world of Arcade ownership! Play through the 1980's arcade revolution by buying arcade machines for your customers to play! Customize your arcade to increase its popularity! Manage your finances, capitalize on newly released games, but beware the pitfalls that could bankrupt you!
User reviews: Mixed (51 reviews)
Release Date: May 22, 2014
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June 3

Content Update!

Arcadecraft has just been updated with new content!

In response to some players finding the game quite difficult, we have added two all new, PC exclusive, arcade machines to help out! These two new machines, Fast Eight and Quarterback Sack, are both available from the very beginning and both fall into the sports genre which is otherwise not available in the first 12-24 months of simulation. A variety of game genres is integral to a thriving arcade and having these two machines available from the get go will give players a small but noticeable boost to their arcade popularity which drives revenue across the board.

In addition to this, we have also implemented fixes to help players with issues they have reported when launching the game, including:

- adding more debug information that gets written out when the game is running to help fix issues

- a crash fix when changing resolutions multiple times

- improving moving the game’s window from one monitor to another

Thank you for reporting your issues and we hope you enjoy the new content!

5 comments Read more

About This Game

Enter the exciting world of Arcade ownership! Play through the start of the 1980's arcade revolution by buying and placing video games for your customers to play! Customize your arcade to increase its popularity! Modify machine parameters, manage your finances, capitalize on newly released games, but beware of the events and pitfalls that could bankrupt you!


Over 100 unique arcade machines to buy and place in your arcade.
Machines come in Standup, Cocktail, Sitdown, Import, and Pinball configurations.
Multiple game genres include Shooter, Platformer, Action, Sports, Racing, Maze, Fighting, Pinball, and Puzzle.
Customize the colors of the Walls, Pillars, Floor, and neon of your arcade.
Buy seasonal decorations for short term popularity boosts.
Hire an employee to help empty cash from machines.
Twelve playable characters to choose from.
Variety of events from broken machines, jammed coin slots, and blackouts.
Visitors such as the Game Collector, Import Salesman, and Super Gamer.
6 Hours of gameplay simulating the rise, fall, and rebirth of the arcade between 1980-1986.

16:9 resolution support between 1280x720 to 1920x1080
Xbox Gamepad, Mouse, and Keyboard support.

System Requirements

    • OS: Windows 7
    • Processor: 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 250 GTS / ATI Radeon 4800 Series
    • DirectX: Version 10
    • Hard Drive: 300 MB available space
    • Sound Card: Direct X Compatible Sound Card
    • Additional Notes: Direct X10, or higher video card.
    • OS: Windows 7
    • Processor: 1.7 GHz Dual Core
    • Memory: 6 MB RAM
    • Graphics: NVIDIA 250 GTS / ATI Radeon 4800 Series
    • DirectX: Version 10
    • Hard Drive: 300 MB available space
    • Sound Card: Direct X Compatible Sound Card
    • Additional Notes: Direct X10, or higher video card.
Helpful customer reviews
98 of 124 people (79%) found this review helpful
9.6 hrs on record
Is this really a complete game? I thought it was early access but it is not listed there..... I would recommend wait until more content is added or it is on sale for 99cents..

I did a complete playthrough and it is just a time management clickfest, there is only 1 single strategy you need to figure out at the beginning; and then the entire game consists of nothing but clicking a machines to collect coins or occassionally repair and purchasing new games every couple of months until it ends. Essentially there is no story or endgame to be had.

There are some in game notes on implementing some future additional features, but as they are selling this as a complete game and not early access I'll keep my fingers crossed.

There is a core here to build a fun little game around but needs a lot more content to be more than a single playthrough disappointment.

Also, no edge scrolling for the mouse is supremely annoying.

The one positive I can think of is the jukebox will play "your songs" from music files found on your computer, that made the tedium slightly more bearable.

3 out of 10 as of the current build on 5/22/2014

Edit 1: I went back and looked at the store page , and they do say "6 hours of gameplay" so while they forgot to preface that with " mind numbingly boring " I guess they did deliver what they promised... I think I must not be the target audience although my 7 year old nephew might be. Oh well, if you were hoping for something more like "game dev tycoon" or slightly 'simulation like' stay away from this one. Less depth than the Facebook games my wife plays.
Posted: May 22
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18 of 24 people (75%) found this review helpful
5.3 hrs on record
So after playing this game I have come to the following.
1) It is a fun game to play FOR THE FIRST RUN THROUGH. There is no replay value what so ever other than
trying to obtain a better high score.
2) There is a lot to be desiered. I had no struggle what so ever with the game. I just kept getting the newst game
and it was fine. I even got board and bought all the custimizations you can.
3) There is no indepth system. Now on this i dont blame them cause after i played "Game dev tycoon"
I relized that they had the same flaw. You see to me making a simulation game needs to be indepth. A drag and
drop or a slide meter (in the case of game dev) does not really make it a simulation. Yah you can change how much the
games cost to play. However that leads me to 4
4) no matter what happens if you rasie the price it seems like your doomed. I had 5 Star popularity from like year to
and all i did was drop each game diff. to easy and made it a quarter thats it.

In counclusion. This game lacks what makes a sim game a sim game. Its more of a place your machine here and thats
really it. There is no indepth system for you @ all. I would of like to see some of the following
Marketing. Choosing your building (maybe certin areas have a preff. to certin genre). People accepting harder diff. games and not making it so your game becomes unprofitable if you do that. These are just a few things.

Oh by the way the guy you hire to collect your money Hes lazy. Had to do alot my self.

However it is a fun game to play. Like i said the first run through thats about it. I still will recommend the game but at a 5$ tag
Posted: May 26
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19 of 26 people (73%) found this review helpful
2.7 hrs on record
Like other people, I thought I was playing an early access game. It doesn't seem complete at all. Thankfully I picked it up on sale. It is not quite worth the price they are selling it at.

Two hours in and I already have more than enough money to win the game. Still have four game years left. No real strategy to be had. Sadly, this is going to disappoint most people in its current state. If they continue to add more, it may get better. But, I am not holding my breath.
Posted: June 17
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20 of 31 people (65%) found this review helpful
1.6 hrs on record
Owning an arcade sounds like the perfect match for a simulator but even this can become tedious, like the real thing. Ranging from games getting released on consoles to angry gamers taking it out on your machines, there are a number of factors that make this game hard but fun. One aspect I am sure is designed to keep you occupied while time passes is the collecting of quarters from your machines. I wish there was a way to automate that a bit as I feel like I spend most of my time shaking down my machines of their money and less time worrying about game placement, getting new games, or changing decorations around.

Time passes by slowly enough to give you a chance to keep moving your games around and taking care of unruly gamers but I feel like I never have enough money to keep fresh games in stock. While older games can inherit a "classic" status that boosts popularity of your arcade, it does not feel like its enough. Little events that occur seem to happen randomly but not random enough to break the monotony of collecting quarters. Some of these events can vary from power failures (pick up every machine and set them back down) to a stuck coin slot (repeatedly pick and set down a game to eventually free the coin slot). Occasionally a hardcore gamer will come in and try for a record high score which boost a game's popularity but the catch is the game is tied for a long time while the gamer tries for their high score.

I wish games you unlocked stayed unlocked through multiple playthroughs because seeing the same set of three games every time you restart your arcade gets tiresome. Restarting your game is expected as the tutorial does not explain everything and you are likely to overspend your money and find yourself hurting to get by every month. In the end, the game is fun but I am just not sure how long the fun will last. I feel as if more novelty is needed to really hook me. Also, I wish I could rotate my view of the arcade because certain games are hard to see when placed behind other games or pillars and it can be hard to target them for collecting money or fixing.

The game does a good job at keeping you informed at the little details of a game like graphics style, if it has become profitable, changing the games difficulty and cost. I think more positive events in the game and making money a bit easier to do would improve the game to more fun event and less like a chore to play. It definitely does a good job at capturing the feel of owning an arcade but includes the dangers of owning one all too well. After playing this, one could easily become disillusioned with owning their arcade.
Posted: May 27
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32 of 54 people (59%) found this review helpful
5.2 hrs on record
I got this game on sale because it looked interesting and i am a big fan of GameDev Tycoon. Figure it would be similar, but with running an arcade instead of a video game company. After about 12 hours of figuring things out and wasting so much of my time, i finally gave up. The game is nowhere near done, nor worth more then a dollar. There is barely a tutorial to help in the fine details of how the game works. Controls are either slippery or too heavy. I couldn't move anything to where i wanted it without either using the directional keys or practically flailing around with my mouse. Events in game overlap each other to the point where keys tend to freeze and when in the middle of a important action, having the game stop you and drop what you are doing. I have had so many games broken just because when i was taking the problem customer over to the door, the month ended and forced me to let go and the person destroyed it. Pausing is confusing, things still happen during events and menus. Not sure if really paused. Its basically a Facebook game. It’s the worst kind of time waster where I sit here tending to the machines without really interacting with them. Their stats (If they really are stats) have no meaning. They say if I put games in certain configurations, I can maximize popularity. Through all my tests and random ideas, never have I saw a difference in any configuration. It’s like RCT, you put the ride down, it gets popular for a while, then people get bored and you replace it. Except here, the money is so much tighter that after the first two months, your poor as ♥♥♥♥. It is almost impossible to come up positive at the end of the two months. You are going to sell 75% of your games and slowly watch helplessly as the game closes in on you. And even better, when I sold my last game, I just broke even and the game continued. I couldn’t do anything for a month, I had 0$, no games, no vending, and yet still no game over. If I was patient enough, I would have sat there waiting to see what happens. But no, its not worth my time. The best part of the game is the variations of arcade games you can buy… then they ruin that too. It’s the usual cabinets with different textures, no super special games like DDR or Gun games, No fighting games, Overly expensive pinball (only one) game, and a racing game that is also too expensive, but is the most interesting game to look at. I hate to ramble on, but there is so much more. The characters you choose are bland and boring. It’s so bland, why isn’t there a character creation? It would make it slightly better? And the pop machine is a joke. It makes the least amount of money and has to be maintenance every 2 months. It’s a waste. There is this huge space for games and such, but I have only ever been able to fill a small corner (barely) with games. By the time I can afford a new one, I sold like two. Also that god damn post in the middle of the screen drives me crazy. This might just be me, but that post makes movement around the screen harder than it already is and is a general design flaw in my eyes. There is probably more issues im forgetting but this is my biggest problems.

TL;DR – Play a Facebook game, it’s the same but more stable than this. Still better built then Ride to hell.
Posted: May 23
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