Our journey begins when Max Walker starts a contract with the Alliance of Planets and immediately gets drawn into a galaxy-spanning conflict. His mission will take him beyond the reaches of space, while fighting many different opponents and meeting pirate overlords, scheming politicians, deceitful allies and ambitious leaders – all...
User reviews: Mostly Negative (125 reviews)
Release Date: Jun 16, 2014
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About This Game

A BREATHTAKING SPACE ADVENTURE



Beyond Space is a cutting-edge 3D space shooter game that immerses players in the darkest plots in a similar vein to the best Space Operas.

Scores of planetary systems, nebulas and asteroid fields to explore. Fully detailed 3D Graphics, mesmerizing, beautifully painted spacescapes, spectacular special effects, and rendered glows, lights, sun flares and reflections.

All of which intensified with an ambient yet dynamic soundtrack and great sound effects.

You are Max Walker, a spacefaring adventurer and pilot-for-hire, who gets drawn into a galaxy-spanning conflict.

AN EPIC SPACE ODYSSEY WORTHY OF THE GREATEST HOLLYWOOD BLOCKBUSTERS

Our journey begins when Max Walker starts a contract with the Alliance of Planets and immediately gets drawn into a galaxy-spanning conflict.

His mission will take him beyond the reaches of space, while fighting many different opponents and meeting pirate overlords, scheming politicians, deceitful allies and ambitious leaders – all entangled in a space epic that will change the face of the galaxy.

Dive into this original story with its rich and captivating storyline localized in English with English actor-voiced dialogues and cutscenes.

TAKE CONTROL OF POWERFUL SPACEFIGHTERS

Aboard your ship, show off your pilot skills with barrel rolls and boost jumps, while keeping a close eye on your "Incoming" warning system and shaking off tailing enemies and guided missiles...

Unlock a great variety of ships in the Hangar and select your weapons, shields and afterburners among the dozens of items to create thousands of possible combinations… to face any situation.

SMART ENEMIES

Enemies in Beyond Space are smart and characterized by their AI. Different units perform their own battlefield tactics. Fleet Squadrons will gather to strike, whereas pirates will act in a more disorganized manner… making them more unpredictable.

Advanced AI with an adjustable difficulty level to keep all players on their toes.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft Windows XP, 7, 8
    • Processor: Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2
    • Memory: 2 GB RAM
    • Graphics: 256 MB OpenGL 3.2 or DirectX 10 compliant card
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Memory: 4 GB RAM
    • Graphics: 512 MB OpenGL 3.2 or DirectX 10 compliant card
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X 10.8 or later
    • Processor: 2 GHz Dual Core Intel CPU
    • Memory: 2 GB RAM
    • Graphics: 256 MB OpenGL 3.2 compatible
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: OS X 10.8 or later
    • Processor: 3 GHz Dual Core Intel CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB OpenGL 3.2 compatible
    • Hard Drive: 2 GB available space
Helpful customer reviews
8 of 8 people (100%) found this review helpful
3.5 hrs on record
Posted: February 12
Game has stability issues, missions are incredibly short, storytelling is non-existent, voice acting is rough, subtitles have many errors, and you can't lock on to a specific target. Even on sale for $2 I wish I could get my money back.
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8 of 8 people (100%) found this review helpful
1.2 hrs on record
Posted: March 7
Badly ported, the game could be fun, but since i can't actually switch weapons or anything in the hangar (you have to grab the screen and drag, and since the controls are bad it always snaps back to the original weapon) it's getting a negative review.

Maybe of they fix the controls I would change this, but since the game is 3/4ths of a year old, i'm not holding out hope for this to happen.
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3 of 3 people (100%) found this review helpful
4.5 hrs on record
Posted: March 18
Beyond Space is a third-person space shooter that has some very good visuals, but not quite enough content, as half the missions doesn't involve the visuals. The trailer promised some huge space battles where you're one fighter among many other fighters among the huge starships pounding at each other. Yet it's seriously underdelivered. The missions seem to be completely disjointed with no progression. One mission you're playing scout for your space navy, then next mission you're a mercenary flying for some unknown benefactor, then next mission you're flying an obstacle course time trial! And yes, it's the same guy "Max Walker". They even threw in a turret defense mission!

The writing is almost... high school bad. "Hal" was so idiotic it's basically the straight man for any sort of bad joke, taking things too literally. That Irish / Scottish accent is just ARGH! And why is he like in command of the fleet or something? He's basically the primary guy Walker talk to... not only fleet control, but scout report, jump gate control, and more.

The game is also notorious for "giving" you new weapons, but made it impossible to mount them. The scroll menus for the weapons and components (primary, secondary, shield, and booster) are IMPOSSIBLE to scroll. They require dragging with the mouse, and even then it's nearly impossible. Furthermore, once you did select it, you have to click an additional button to SELECT this weapon or component or else your scrolling were in vain.

Once in the cockpit, the visuals are good, but the controls are just... ARGH. None of the ships seem to turn fast enough, and enemy ships seem to be able to turn within its own length. And what's the point of rolling the ship port or starboard? Yet there are two buttons dedicated to that. They don't seem to actually evade anything.

Back to the enemy's ridiculous turn rate. You chase down this enemy and you're right behind him, and a few seconds later, the enemy ship had managed to turn 120 degrees and flew past you WITHOUT slowing down. And what's worse, this happens from the smallest light fighters to even corvettes / gunboats that are much larger than fighters. And in this universe, corvettes have afterburners (WTF?!) and can pull away from you, even on full afterburners.

The weapons don't feel much different. Primary weapons are infinite ammo, being energy based. Any improvements are minor (like slightly higher firing rate, or trade firing rate for damage, and so on). The "secondary" weapons are either heavy guns or missiles, but with limited ammo that has no replenishment within mission... once you're out, you're out, period, and had to rely on guns only.

The weapons controls are also weird. With only two buttons, you'd think they'd just do one button for primary and one button for secondary, but no. It's one button to shoot, and one button to switch weapons. That's right, you can't shoot both guns together. ARGH! No "all guns" alpha strike!

Which brings me to my main complaint: the bosses. There are a couple boss fights in this game, where you need to take down a supership, that's heads and tails better than yours, but may also be escorted. The bosses are usually corvettes of some sort... but they are hardly slow moving. No, they are as fast, if not occasionally faster than you, and they have 360 tracking turrets so deadspots where you can't get hit are almost impossible to find (hint: try the "bottom") They also launch missiles (sometimes) and may be escorted by fighters (sometimes). And you need to kill them by wearing them down... and yes, they can be shielded too. So what usually happens is they keep lobbing missiles and turret shots at you, while you try to shoot them to wear down their shields so you can bust them with heavy weapons, but due to the bad turning radius of your own ship (and their cheating ships) you end up using all your heavy weapons to no appreciable effect, or got it half dead, then you got chewed to pieces when you try regular strafing runs. The bosses are just TOO HARD, too maneuverable.

Sound is not too bad, dialog is professionally recorded, and I'm sure the voice actors did what they could. But it's not a good script. Have to say though, visuals are gorgeous on 1680x1050, and didn't have to much with the resolution much. Just make sure your gamepad is connected and ready BEFORE you start the game, or else the game won't see it. period.

All in all, bad bosses, bad humor, missions that really make no sense, and so on, made this game ibarely tolerable, and you should instead pay for the classic Freespace 2 or even Descent: Freespace for about the same price and enjoy that instead.
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2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: April 4
This is a very simplistic space fighter game with a linear story. It is a little too simple, and unimaginative for me to play.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: April 6
About the only thing this game is good for is the Constant crashing.
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