Land on a planet, pick up some rocks, leave before the solar system explodes. Oh, and don't die in the nightly robot attacks! Freaking Meatbags is a humorous real-time strategy game that's all about building a base, mixing meatbag DNA, then convincing those dolts to help you gather resources.
User reviews: Very Positive (85 reviews)
Release Date: Feb 4, 2015
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Recommended By Curators

"Great spin on tower defense genre. Combining meatbag DNA to make better freaking meatbags is great extra layer of depth to gameplay. Humour is spot on. "
Read the full review here.

Recent updates View all (3)

June 5

Freaking Meatbags version 1.0.56 !

We have released a new version with fixes, improvements and a better difficulty balance!

Release notes:
- New planet map navigation.
- Some typos fixed (don't hesitate to tell us if you find others)
- Display warning of incoming attack sooner.
- Display the number of robots for each waves.
- Balancing: Planet 4, 5 and 7 are easier.
- Balancing: Hard mode increase the life of Robots by 20%.
- Bug fix: percentage on planet not always accurate.
- Bug fix: Recycling item shop and additional drone slot item shop fixed.
- Bug fix: Fix jump boss bug.
- Bug fix: Fix Robot upgrade price not increasing if bought together.
- Bug fix: Change mining gene text.

(The update for Mac and Linux version are coming next week)

5 comments Read more


“Prepare for jubilation and extermination, fleshsacks!”
Rock Paper Shotgun

“charming visuals and a cute hook make Freaking Meatbags an easy recommendation whenever it does hit virtual shelves - (on Early access version)”

“In the end, Freaking Meatbags is an amazing contribution to the indie scene....For being an early development game, Freaking Meatbags contains little to no glitches, and will continue to offer more content in future updates.”
7.5/10 – SpawnFirst

About This Game

Freaking Meatbags throws you into a futuristic world where robots have jobs, cephalopods aren't confined to a single dimension, and humans pretty much just stand around talking to themselves. As a lowly cleaning robot, your task is to gather precious materials from each world before the solar system goes kaboom. As soon as you land, you realize this gig isn't going to be as simple as you had hoped. During the day you'll scramble to gather resources, build structures and keep your base in good repair. But when it gets dark, get ready to fight. Those rampaging wild robots aren't here to have a knitting competition.

At least you're not alone in your daily chores. Fleshy, unintelligent and very unattractive human creatures live on these planets. You've discovered they're quite amenable to being told what to do, even if those tasks are as limited as carrying resources back and forth. Mix some DNA from a few different species, however, and you can breed humans with special powers. Like, say... laser beam eyes! A little mod here, a little hack there and they might turn out to be quite useful!


  • Fuse alien and human DNA: Create hybrids with special alien abilities by mixing DNA from two different meatbags. A human is useful, but a human with a laser eyes, and a new pair of arms is even more useful.
  • Build offensive and defensive structures: Hold back the wild robot hordes while simultaneously pummeling them with lasers, missiles, bolts of electricity and your very own personal attack drones. 15 unique structures to create and upgrade.

  • Enhance your base with technology: Influence the battlefield and manage your base with nine different pieces of buildable technology. Need to heal yourself? There's tech for that. Want to build drones? Tech for that, too!
  • Motivate your meatbags: The humans usually do what you ask. Unless they're tired or bored or just plain apathetic. Fortunately there's plenty of alien biotechnology you can implant to give them a little encouragement.

  • Robotic enemies: Nobody knows where the wild robots come from, but they sure are well-armed. Eight unique enemy types that range from creepy crawly things to dashy explodey things.
  • Boss robots: Three sinister bad guys to take out with your turrets. One of them has a giant brain. How do you figure it got in there?
  • Multiple planets and environments to explore
  • Four alien species to encounter, chat with and steal DNA from
  • One giant trans-dimensional space squid

Philae Update

(February 2015)

  • Revamped DNA system with hundreds of alien/human combinations.
  • Seven new genes to get all splice-happy with.
  • Equip meatbags with jetpacks, hoverboards and... ROCKET LAUNCHERS!
  • Stick humans in towers to power-up the buildings. Because of science.
  • Overclocking ability lets you see the world in slow-mo.
  • Brand new boss that jumps around a lot. Shhh, that's all we can say!
  • Hidden zombie planet. Go ahead, try to find it.
  • Over 50 gameplay, sound and interface improvements.
  • New platforme: Mac & Linux.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Vista or higher
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: 3D card with 512 Mo memory
    • DirectX: Version 9.0
    • Hard Drive: 210 MB available space
    • Sound Card: Stéréo
    • OS: Windows 7 or higher
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: 3D card with 1GB of video RAM.
    • DirectX: Version 10
    • Hard Drive: 210 MB available space
    • Sound Card: Stéréo
    • OS: OS X Lion 10.7 or higher
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Hard Drive: 260 MB available space
    • Sound Card: Stéréo
    • OS: OS X Lion 10.7 or higher
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
    • Hard Drive: 260 MB available space
    • Sound Card: Stéréo
    • OS: Ubuntu 10.10+
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Hard Drive: 250 MB available space
    • Sound Card: Stéréo
    • OS: Ubuntu 10.10+
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
    • Hard Drive: 250 MB available space
    • Sound Card: Stéréo
Helpful customer reviews
7 of 8 people (88%) found this review helpful
16.2 hrs on record
Posted: February 15
This is a very fun little game with quite a bit of depth, persistent crew but it's marred with AI bugs that force you to restart a level (the characters cease to respond to orders).
Imagine a more tower defensy Command and Conquer where you WASD control the commander.
You WASD control a bot commander who is in a dire predicament for having been late to work by 0.01 seconds... yes it's quite goofy light hearted humor.
You command locals into mining resources that you then use to build defenses and other machines to save their lives and complete missions.
Whoever survived can be kept and deployed to the next level and that's important because each member of your crew level up to become mining expert/tower buff or can be gene-spliced with local aliens to get laser eyes.
On top of that your commander can gather attack drones that turn it into a mobile battle station.
It's a lot of fun and when the dev fixes the AI it will be a must buy.
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6 of 7 people (86%) found this review helpful
3.7 hrs on record
Posted: February 16
Below you'll find both a written and video impression on the game

Freaking Meatbags is an interesting take on RTS tower defense. It has all the expected elements from the genre, but throw in the mixing of genes, creating whole new humanoid creatures with special traits like laser eyes, or an extra pair of arms, and you got some thing kind of special.

In Freaking Meatbags, you'll be spending plenty of time defending your base, but there is a character progression system as well. You'll be leveling up each of your worker, or "Meatbags", you can even equip a variety of gear to improve them, whether it be jetpacks to move faster, or rocket launchers to help you defend and attack. You can also buy and upgrade new devices to produce during missions, and even upgrade the ship that house your crew. Freaking Meatbags offers a variety of game mechanics to keep the simple idea of defending a base interesting, and deep.

Even with the number of things to min-max, and meta-game, Freaking Meatbags is pretty easy to understand and jump into. The tutorial levels are paced well, and speaking as a player who don't play a lot of games from this genre, I can say it didn't take too long for me to "get it". The game does a good job at balancing complex mechanics for the "hardcore" player, while keeping it simple that I think even "casuals" can get a lot of enjoyment out of.

Though the game is a lot of fun, it could use a better options menu. It's practically devoid of any settings out side of the very bare bones basics. There's also no other features, play mode, or multiplayer. The single player campaign is all you'll be getting from my experience. Luckily, the main campaign so far seems satisfying enough for it's asking price, for what's there, is really enjoyable.

- Good pixel art style
- Great sense of humor
- Well balanced in accessibility and complexity
- The DNA system in this game is fantastic

- Lacks options
- Lacks Features
- No multiplayer
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3 of 3 people (100%) found this review helpful
14.8 hrs on record
Posted: June 16
Adding my own review into this game to help support it. I would recommend buying this game if you like more than a simple tower defense. This game inputs many options and a variety of things to do in place of simply placing towers. You upgrade your 'meatbags', get drones for yourself, set up towers and place people in them that make the towers super powerful. It's simple, it's fun, it's an RTS tower defense, not sure what else to say.
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5 of 8 people (63%) found this review helpful
0.7 hrs on record
Posted: February 14
Gameplay video & thoughts below:

Freaking Meatbags is a great mix of RTS and tower defence with a pretty good sense of humour. The ability to mix together DNA to create new "units" is pretty great. Mixing together humans and alien life to pick and choose what traits you want the new creation to have. Make some humans with this sole purpose of making your turrets better or make them faster at gathering materials. Very simple but cool idea. Having a great time with the game!
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1 of 1 people (100%) found this review helpful
10.4 hrs on record
Posted: June 23
This is a very fun, little game that I would like to see more of. It's fun, and unique, and I really hope we can get a few more TD/RTS games on the market.

I will say, though, that while the DNA system is quite fun, I'd like to see more alien types!
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