Huge classic platformer with several power-ups and 8-16 hours of main story & 300+ hidden locations just begging for exploration · 56 big Levels · 5 huge worlds
User reviews: Mostly Positive (511 reviews)
Release Date: May 6, 2014

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Recommended By Curators

"...8BitBoy is made with an undying fandom love and you could be doing a whole lot worse with those $4.00."
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Recent updates View all (16)

February 1

8BitBoy 1.53 performance overhaul (PC)

This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new place and life in general, prevented me from doing that as fast as I would like to.

So what has happened to 8BitBoy? The core mechanics of the game has been optimized all-round and the game-engine has been updated extensively in several ways. This should decrease lag and increase performance for PC users. This is especially true for Nvidia users who used to experience problems with lag and changing framerate.

Still no good news for Linux users i'm afraid. 8BitBoy is based on Node-Webkit and it's still not working properly with Linux. So I really hope there is a solution soon. No would like 8BitBoy to be on Linux more than any other platform.

Mac users aren't missing out on this update, because 1.50 runs splendid already on Mac.

I hope you enjoy the new tweaks and find the PC version of 8BitBoy more fluent than earlier builds.

Have fun guys!

14 comments Read more


“A fun game that any fan of classic platformers will enjoy”
8/10 – Universal Gaming Reviews

“8BitBoy is an enjoyable yet quite hard learning experience that’s worth all the times you die, and more.”
8.5/10 – Novo Adagio

“8BitBoy is an excellent re-creation of the games that started it all”
7.9/10 – ManaPool

About This Game

Huge classic platformer with tons of power-ups and 16+ hours of main story & 300+ hidden locations just begging for exploration. 8BitBoy is a tribute to all the greatest platformers of the 80s and 90s and a symbol of my endless love and passion for gaming.

· 8-16 hours main story!
· 56 Levels + huge 5 Worlds
· 300+ Hidden Locations!
· Hidden Warp zones!
· Coin collecting game + tons of Power-Ups
· Boss-battles
· 60 fps frame rate (GPU dependent)
· Frequently updated with new content

Appropriate for all ages

* Full Xbox 360 Controller Support
(Auto switch - push button A to enable)

Who's 8BitBoy?

8BitBoy is out of a job, and quite frankly he's depressed about it. Then he suddenly remembers all the good times he had as a kid, playing his trusted 8-bit console. Deep down in the far and darkest corner of the basement he finds it along with a strange looking cartridge. He plugs in the cartridge right away, and get sucked into a vivid, but decaying world of platforming. And this is where your adventure takes off.

8BitBoy is the platformer I always dreamt about playing as a kid.

It's a fantastic mash-up of the greatest of the late 80's and 90's and a complete game on it's own terms. This is a true tribute to old school gaming and by no means a walk in the park, but it's also never unfair. With big challenges, the sense of accomplishment is always bigger and better.

To me, 8BitBoy is the ultimate classic platformer on PC and Mac. and a symbol of my love and passion for gaming.

Yours Sincerely,
Rasmus Kønig Sørensen
Indie developer and sole creator of 8BitBoy

System Requirements

Mac OS X
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Dual Core AMD or Intel / AMD E-350 APU
    • Memory: 1 GB RAM
    • Graphics: Intel HD 4000 / Radeon HD 6310
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    • Additional Notes: Xbox 360 controller or Keyboard
    • OS: 10.8.1 or above
    • Processor: Core 2 Duo / i3 or better
    • Memory: 2 GB RAM
    • Graphics: Geforce 9400M / Intel HD 3000 or better
    • Hard Drive: 100 MB available space
    • Additional Notes: Xbox 360 controller or Keyboard
Helpful customer reviews
10 of 12 people (83%) found this review helpful
7.6 hrs on record
Posted: February 27
At a glance, one might be tempted to conclude that 8-Bit Boy was nothing more than a cheap Super Mario Bros. knock-off. While the game unashamedly barrows from said title (not to mention a number of other classic platformers), 8-Bit Boy nonetheless manages to please. Ironically, it is because it harkens with such transparency back to many-an-old-school side-scroller that this title is such a surprising joy to play.

The controls are very good--much better, in fact, than many of the games from which it models itself. Level-design does not disappoint either; while simple, they are all just about the right length and offer some pretty rewarding treasures for those adventurous enough to explore all the nooks and crannies. In fact, once you have beaten the game, you are able to select any stage in order to collect anything you may have missed on your first path.

The difficulty gets kind of steep in places (I had to resist a rage-quit or two), but it is not so brutal that the challenges cannot be overcome with a little persistence. Keeping at this one and making progress turns out to be very rewarding, and the bosses are fun to tackle and put away.

The soundtrack, while not mind-blowing, is a notch above serviceable, making it plenty good for this sort of outing. The composer certainly succeeds in capturing the old-school tunes of yesteryear, which actually get to be rather catchy after awhile rather than annoying.

Graphically, the game appears a "bit" archaic, but since every ingredient in 8-Bit Boy is designed to evoke late-80's gaming, they are perfectly suitable.

I have returned to old games like Super Mario Bros., Mega Man, and Donkey Kong Country again and again. 8-Bit Boy is like any of these titles in the sense that it can be enjoyed more than once on account of it being well-designed, fun, and relatively short--especially once you get dialed back into the "twitch-thumb" playing you used to do while sitting in front of the old cathode ray tube, Nintendo controller in hands.

So if you have a hankering to revisit those crusty-old NES cartridges, you might want to grab this inexpensive game as an appetizer. You likely won't be disappointed.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
10.0 hrs on record
Posted: February 21
Great indie platformer, totally worth the price for anyone loving old-school platformers!


+ 8-bit stuff (graphisms, music)
+ Very simple and intuitive gameplay
+ Replayability with Ultra difficulty mode
+ Not so easy (YUP THAT'S A "PRO")
+ Nostalgia


- Can't find one. Seriously, for a really cheap game made by an independent developer, you'll need AT LEAST 4 hours to go through all the levels, much more if you're trying to beat the game in Ultra difficulty and/or if you don't use any warp zone.
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3 of 3 people (100%) found this review helpful
0.6 hrs on record
Posted: January 17
Eh... It take everything I like about the 8-bit era, but it also takes everything I don't like. 6/10
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3 of 3 people (100%) found this review helpful
0.3 hrs on record
Posted: February 10
What can I say about this game? The music is too good and nostalgiac to pass up. Gameplay is a lot like Mario or Cave Story (and you even look like a mix of both of those protagisist!). But the game kinda fails with its controlls. They aren't terrible, but aren't good. I've tried it out on both a Mac and a PC, and I can't recomend this to anyone with a Mac keyboard because of the controlls. Everyone else... it might feel weird but you will fall in love with this game.
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3 of 3 people (100%) found this review helpful
4.9 hrs on record
Posted: April 12
I'm recommending this game. It does what it says on the tin, which in this case is '8-Bit Platformer'. Admittedly it's an 8-Bit STYLE platformer, and the things it does well are not what makes it stand out.

This is - put simply - a polished platformer. My one and only complaint (which is rather a big one, thinking about it) - is the ending...


The game gives you the option of choosing between two difficulties at the beginning, so - I plumped for the more casual setting, as I wanted to enjoy the game in a relaxed manner. One of the extras you must complete in the 'Hard' difficulty, is to obtain a hidden coin in each level before you can progress (and it turns auto save off, so... I guess you just do it yourself..?

Anyway - come to the end of the game on casual mode, and the game informs me after the final boss that I need to go back and collect all the hidden coins before I can get the ending.

NO EXCUSES, AWFUL GAME MECHANIC RIGHT THERE. I have no desire whatsoever to repeat each level and find a coin for some arbitrary reason (the button that takes me home needs power! Feed it coins to activate it!).

[/spoiler alert]

So, with that in mind, I still recommend the game, since it was fun to play, but that ending does need tidying up, for I was not rewarded whatsoever for my effort, and have been turned off ever wishing to try. Maybe one day...


I have produced a video series on this game, so - decide for yourself! (I even found no less than three of the hidden warp-zones, pretty pointless though, given my spoiler text!).
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