Hyper-charged, 5-on-5 tank shooter from the future! Dash, dodge, and crush your enemies with top-notch pilots in fully customizable tanks. Pick your parts and charge into battle in neon-drenched futuristic cityscapes of mayhem.
User reviews:
Overall:
Mostly Positive (4 reviews) - 75% of the 4 user reviews for this game are positive.
Release Date: Mar 8, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've worked super hard to make a game we love and want to play. Now we're putting Jump Tanks in YOUR hands so YOU can help us shape it into something truly amazing.”

Approximately how long will this game be in Early Access?

“We anticipate Jump Tanks to leave Early Access in Fall 2016. However, game development is always unpredictable and this timeframe is subject to change.”

How is the full version planned to differ from the Early Access version?

“More of what already makes Jump Tanks awesome!
  • More guns, shooting patterns, charged shots.
  • More attachment functions.
  • More pilots and tank parts.
  • More melee combat attacks.
  • More unique game modes.
New features!
  • Party support for playing with friends.
  • Tank part inventory and progression elements.
  • Tighter, more intuitive UI all around.
  • Deeper team-based mechanics.
And lots of polish, polish, polish!”

What is the current state of the Early Access version?

“The core game experience is freakin' fun!

Will the game be priced differently during and after Early Access?

“Excluding sales, the price of Jump Tanks will not be lowered after Early Access.”

How are you planning on involving the Community in your development process?

“Community is what makes multiplayer games worth playing. Nothing can substitute for the support and feedback of an active player community. We’ll be listening to our players to identify what makes Jump Tanks fun to play and what needs to be better, then we'll improve the parts that need work and polish what's already great.”
Read more

Buy Jump Tanks

SUMMER SALE! Offer ends July 4

-33%
$8.99
$6.02

Buy Jump Tanks Deluxe Edition

SUMMER SALE! Offer ends July 4

-33%
$17.99
$12.05
 

Recent updates View all (4)

March 11

Update 1 Released!

Build ID: EA.002.02

FIXED:
  • Bug where bullets are always stopped by a shield even when raised.
  • The navigation arrows on the part equip screen are now actually buttons.
  • Abrupt cut-off for the turret death and health pod collect SFX.
  • Bug where destructible VFX would eventually stop playing.

CHANGED:
  • Mega Missile: missile range decreased.
  • Photon Shotgun: bullet range increased and added vertical spread to shot.
  • Shock Rocket: rocket range decreased; aiming is now free, without assist.

IMPROVED:
  • Removed some debug logging and rendering code. This is good for performance, but the improvements may not be noticeable yet.
  • FPS and ping only display during a match.
  • Position and text color of the HELP button on the tab screen.
  • Garage music always plays in the garage, even when connected to a match.
  • Changed mixed damage color from green to white.
  • Lighting update for Jo-kamachi - Night.
  • Muzzle flash improvements.
  • Crunched normal maps for increased performance and reduced load times.

NEW:
  • Added mouse-over and click SFX to the battalion menu.
  • Added SFX to the startup screen PROCEED button.

0 comments Read more

March 8

Jump Tanks Early Access Now Available!

Jump Tanks is now available for purchase on Steam Early Access!

We're looking forward to jumping into a game with you.

- Team MBS

http://store.steampowered.com/app/296810

1 comments Read more
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About This Game



Humanity is in a precarious state. Radical factions squabble over scarce resources, and the best way to earn a day’s rations is to own an armored jumping tank. Luckily, you have three.

Jump Tanks is a online multiplayer combat shooter where it's us-versus-them until the battlefield is littered with broken machines. Prepare for explosive, frenetic matches where you'll dodge rockets and pounce from rooftops through storms of bullets.

Build your Battalion
Customize three different tanks to take into battle. Don’t like your gun? Pick a new one. Need another jump to get the drop on the enemy? Swap in different legs. Millions of custom tank builds await you.

Each Battle is Personal
Coordinating with your teammates is crucial to gain an edge over your opponents. Stick close to your ally to earn a special buff. Avoid your rival, who has an advantage over you.


The future may look grim, but with you behind the controls and your team by your side, there is hope. See you on the battlefield!

US, Europe and Japanese Servers

Additional Features:
  • All future Arenas and Game Modes will always be free!
  • 8 Pilots and 64 parts - More to come
  • 5 Dynamic Arenas - Time of day, enemy locations, short cuts and hazards change each match
  • Hunter Game Mode - Seek and destroy your enemy's Hunter while protecting your own
  • Drop-in or out of a match at anytime
  • Fight against AI Turrets while waiting for other players to join a match
  • "How to Play" menu to help new players learn the basics

Jump Tanks Deluxe Edition includes the Original Soundtrack and Digital Artbook.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7 (32-bit or 64-bit)
    • Processor: 2.3 GHz dual core
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / nVidia 9400 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Minimum:
    • OS: OS X Mavericks 10.9
    • Processor: 2.3 GHz dual core
    • Memory: 4 GB RAM
    • Graphics: Intel HD 3000 / Radeon HD 2400 / nVidia 320M
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (4 reviews)
Recently Posted
TechnicalViking
( 4.2 hrs on record )
Early Access Review
Posted: March 9
A really good example of an indie game with a really fun core mechanic, and nothing that really distracts from it. You literally go into a game, pick 3 tanks you want to use, then jump into a match and jump around using your assorted weapons and attachments to kill your opponent.

Pros:
1) I haven't encountered any crashes or gameplay detracting bugs, which is really impressive for an early release title, especially having played it on a ♥♥♥♥♥♥ Mac laptop as well as my gaming PC.

2) I managed to get into a game with the devs, and they were really transparent and appreciative of feedback.

3) The combat FEELS impactful (with a caveat I'll mention below). When you launch mega rockets, or spark rockets, or spam the lightning bolt gun, the sounds and visuals are really satisfying when you hit.

4) The turrets - There's things besides the enemies that are hazardous to your health in an active way. It kinda makes it feel like the level itself is a 3rd side in the fight.

5) The level size is great for the sizes of the team you'd expect. They don't feel oppressively large, even if you're fighting 1v1 in the heaviest, slowest tank you can make.

Cons:
1) This is the caveat to the impactful combat pro above: The photon shotgun doesn't feel like a shotgun at all. It feels and sounds like I'm flinging pink confetti at my opponent with gravel mixed in. Also the fact that the damage falloff goes from 100% to 0% after a very short distance instead of a gradual falloff (100% at the first range increment, 50% in the second, 20% in the third, for example) makes the weapon nigh unusable, given the energy limitations of the game. If this were any less severe I'd attribute it to 'balancing issues', and 'early release'.

2) Early release means weapon balance is still being tweaked, but this is something that could be best solved by having more players.

Verdict:
Play this game, and get your friends to play it too!




Helpful? Yes No Funny
[TGC]Hun†er -|CMStorm|-
( 2.8 hrs on record )
Early Access Review
Posted: March 9
Jump Tanks is a truely unique take on mech warfare with extreme fast paced action from high on the rooftops and down low in the streets. It has easy to learn controls, and a huge variety of gameplay styles and roles. It is a decent amount of content for a relatively low price. And the game actually plays well!

Pros
-Great visual customization. Change your guns, chassis, wheels/legs, abilities, even pilot avatar
-EXP gain/level up
-A decent amount of maps/arenas
-Networking/matchmaking works perfectly
-customizable video/audio/resolution settings
-Anime themed graphics
-Antilag

Cons
-Very low player base at the moment, but this is likely to change.
-Optimization is quite bad at the moment. Hopefully we will see some decent optimization in the near future. It runs OK on lower resolution.
-Keyboard and mouse (mouse in particular) functionality seems to be a little buggy at the moment. But I expect this to be addressed fairly smartly.
-Auto aiming/locking needs some tweaking.

Get this game. At the current price, you really can't go wrong. Good gameplay, great content.
Helpful? Yes No Funny
Babo
( 3.8 hrs on record )
Early Access Review
Posted: March 8
This game has pretty good intense MP action. Needs more players, but I see the potential. Get it now while it's cheap.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
14 of 18 people (78%) found this review helpful
Recommended
2.8 hrs on record
Early Access Review
Posted: March 9
Jump Tanks is a truely unique take on mech warfare with extreme fast paced action from high on the rooftops and down low in the streets. It has easy to learn controls, and a huge variety of gameplay styles and roles. It is a decent amount of content for a relatively low price. And the game actually plays well!

Pros
-Great visual customization. Change your guns, chassis, wheels/legs, abilities, even pilot avatar
-EXP gain/level up
-A decent amount of maps/arenas
-Networking/matchmaking works perfectly
-customizable video/audio/resolution settings
-Anime themed graphics
-Antilag

Cons
-Very low player base at the moment, but this is likely to change.
-Optimization is quite bad at the moment. Hopefully we will see some decent optimization in the near future. It runs OK on lower resolution.
-Keyboard and mouse (mouse in particular) functionality seems to be a little buggy at the moment. But I expect this to be addressed fairly smartly.
-Auto aiming/locking needs some tweaking.

Get this game. At the current price, you really can't go wrong. Good gameplay, great content.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
Recommended
4.2 hrs on record
Early Access Review
Posted: March 9
A really good example of an indie game with a really fun core mechanic, and nothing that really distracts from it. You literally go into a game, pick 3 tanks you want to use, then jump into a match and jump around using your assorted weapons and attachments to kill your opponent.

Pros:
1) I haven't encountered any crashes or gameplay detracting bugs, which is really impressive for an early release title, especially having played it on a ♥♥♥♥♥♥ Mac laptop as well as my gaming PC.

2) I managed to get into a game with the devs, and they were really transparent and appreciative of feedback.

3) The combat FEELS impactful (with a caveat I'll mention below). When you launch mega rockets, or spark rockets, or spam the lightning bolt gun, the sounds and visuals are really satisfying when you hit.

4) The turrets - There's things besides the enemies that are hazardous to your health in an active way. It kinda makes it feel like the level itself is a 3rd side in the fight.

5) The level size is great for the sizes of the team you'd expect. They don't feel oppressively large, even if you're fighting 1v1 in the heaviest, slowest tank you can make.

Cons:
1) This is the caveat to the impactful combat pro above: The photon shotgun doesn't feel like a shotgun at all. It feels and sounds like I'm flinging pink confetti at my opponent with gravel mixed in. Also the fact that the damage falloff goes from 100% to 0% after a very short distance instead of a gradual falloff (100% at the first range increment, 50% in the second, 20% in the third, for example) makes the weapon nigh unusable, given the energy limitations of the game. If this were any less severe I'd attribute it to 'balancing issues', and 'early release'.

2) Early release means weapon balance is still being tweaked, but this is something that could be best solved by having more players.

Verdict:
Play this game, and get your friends to play it too!




Was this review helpful? Yes No Funny
12 of 23 people (52%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Early Access Review
Posted: March 8
This game has pretty good intense MP action. Needs more players, but I see the potential. Get it now while it's cheap.
Was this review helpful? Yes No Funny