Swipecart is a physics powered mine cart racing game that rewards patience and skill. It combines vehicle physics with clever and challenging level design. Compete for the fastest times across 60 official tracks and 3 deadly mountains, or create your own.
User reviews:
Mixed (551 reviews) - 43% of the 551 user reviews for this game are positive.
Release Date: May 8, 2014

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“...when I say this game gets really hard really fast. It doesn’t bullshit you and that’s nice. If physics based racers interest you, then you’ll wanna check out Swipecart!”
Indie Juice

“...instantly likeable with a smart pixelated look and kicking soundtrack.Swipecart is one of those deceptively simple games that gets under your skin with the old ‘one more go’ factor.”
Super Game Droid

“Swipecart is likeable as soon as it loads. With a very cool retro synthy heavy metal backing track and an appallingly hilarious sense of humour, it’s impossible not to smile.”

Steam Greenlight

Controller Support

About This Game

Swipecart is a physics powered mine cart racing game that rewards patience and skill. It combines vehicle physics with clever and challenging level design. Compete for the fastest times on each track and earn money to customize your avatar.

Steam achievements, leaderboards, trading cards, and community integration included.

Key Features:

  • 60 official tracks spread across 3 deadly mountains
  • Over a hundred different avatar clothing options with collectable sets
  • In game track editor that allows you to upload and share your own levels*
    *Steam Workshop integration planned
  • Use special abilities to control your cart's orientation and speed
  • Cross platform syncing; play any of the mobile versions and sync up your profile to continue playing

Feel like the game is more suited to mobile?

Then try it out on your phone or tablet!

Swipecart on iTunes App Store
Swipecart on Google Play store

Sync between any version! Play from your computer chair and then hop on the bus and keep on rolling! Please cart responsibly.

Trading cards now available!

System Requirements

    • OS: Windows XP
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • DirectX: Version 9.0
    • Storage: 40 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: March 27
Swipe and hope your cart reaches and stops at the exit.

That's it. That's the whole game.

Also, the controls are really weird and the game is obviously a port, as swiping can be really awkward at times with a mouse.
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2 of 2 people (100%) found this review helpful
0.2 hrs on record
Posted: April 14
Wandering around my library I spotted this gem, it was installed.
I brothered checking it and my eyes spilled blood
Now there's blood everywhere, and my family thinks I'm a girl

Anyway, to the review:

Swipecart is a port of a really bad android game. If the game was bad on android can it get worse on steam? Oh hell yeah.

Well first the port is a bit obvious by just looking at the name "swipecart", which translates to "spam your finger like crazy on your phone screen".
Then, there's the ♥♥♥♥ing gameplay! Where you have to swipe with a MOUSE (a ♥♥♥♥ing mouse? Why not use the ♥♥♥♥ing click function? Or spamming A and D?) to control the card and later hold to stop it.
The game is horrible, graphics are ♥♥♥♥ and even for a phone game it does not deserve to be played by any human being

The game was released on 2014 right? Well there's a level editor, cool cool and there's the COMING SOON WORKSHOP FUNCTION. ♥♥♥♥ you! How do you expect someone to play my level (will not brother making one btw) if they can't ♥♥♥♥ing play it?

Let's get to the pros and cons

-Level editor (useless for a game with no workshop)


-Graphics that makes you want to vomit. I can make something better on MS Paint than these devs can make in 1 week with GameMaker
-Horrible Phone Port
-Game designed for phone, thus the devs didn't had the WILL to ♥♥♥♥ing translate the game text from "tap" to "click". Or even change the controls for a ♥♥♥♥ING PC
-Greenlight :steamfacepalm:
-Charging for a game that does not deseve to be charged
-Game has been already mass given away, which means the profit from the devs will be from cards. Don't brother buying it, as you will be supporting ♥♥♥♥♥♥ android ports of ♥♥♥♥♥♥ greenlight campaigns

Final Verdict: Don't buy
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2 of 3 people (67%) found this review helpful
1 person found this review funny
23.2 hrs on record
Posted: November 24, 2015
Just no.
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2 of 3 people (67%) found this review helpful
1.1 hrs on record
Posted: February 26
Crappy phone style game. Pain to navigate menus. Couldn't figure out how to get to next set of stages since when I tried to swipe like it says the screen just pops back like it was. Definitely glad I got this crap for free. Not worth your time in my opinion.
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53 of 64 people (83%) found this review helpful
11 people found this review funny
17.7 hrs on record
Posted: December 25, 2014
This game. Oh boy this game. Just don't even bother. Simple as that. Here is why...
It is broken. The mouse controls are just down right broken. I could only continue playing this because I have an xbox controller to plug in. Even then this game is barely playable. The physics...who programed these physics, they make no sense. Was no effort put into making this? When you roll down a hill, hit another hill GOING THE OPPOSITE WAY, you somehow gain speed and keep going up. This can be level breaking in some levels in which you have to stop or you will fall off.
The first chapter has 30 levels and the second chapter has 9. Did they forget how to count? Why the sudden change? I am still trying to finish the game 100% and so I do not know how many levels are in the final third "Event" but at this rate it should be around 3. It seems that as the game development progressed the just completely gave up. Speaking of giving up on design, there are a few levels that made me laugh. Some are so badly designed... but 2-8 comes to mind. Which is it devs: slow down the hill OR avoid bolders. You can barely do both. Not to mention that gem at the start of the track makes me laugh. Really a gem under the track? Was there a misclick when level editing? If you slow down to get it (it just randomly gets absorbed up the drivers ♥♥♥ if you are slow enough) or flip over to get it, with your clipping head, you will not make it down the first hill. Which is the first obstacle of the level. Why not shift over that track under the first hill a bit to the right? You can barely land on it. If you slow down to do that you will get hit by the boulders, which are btw REALLY closed together in drop time. Ugh. *Facepalms*
The ♥♥♥♥ing gems. Half my playtime is me idling as I rub my temples and breathe in and out slowly, and me redoing levels because the hitbox radius on the vehicle is ♥♥♥♥ing broken. I have literally passed over collectable gems, they have entered my pixelated body, and then they have quickly shot out of my ♥♥♥ for no apparent reason. This can cause you to redo levels just because a gem decided that this day wasn't its day to be collected.
The art. Is it art? I am getting a bit sick of pixelated games on steam. Some are really well done and beautifuly made. Most aren't. And it is starting to get to me. This is 2014 there is no need to pixelate your game to make it seem retro. Specially if you are awful at pixel art. This game looks like mario had too much to drink and then vomited. The devs then took his pixelated puke and used that as art. The colors and contrast are bad. there is no sense of a color palette. Every pixel just blends in together and it is very hard to focus on things. There is no form of siloutte on the player, course, and the background. It looks like a free flash game on Newgrounds that gets maximum 2/5 stars. The UI is pretty funny. When I tell you that a word is greyed out, you would think that means locked or unclickable right? Nope grey words are the main thigns you click on. White words are...I am not even sure. Just info and random words on the side. It took me a while to know what was going on with the UI because there is so much going on in the background that all the pixels just kind of blend together. The MAIN menu is simple but everythign beyond that is laughably bad.
Speaking of the main menu, just sit there and watch. The main menu tells you how bad this game is. Watch the drivers. 9/10 don't make it over the fist gap. When they don't even put effort into a simple track in the main menu, you should get an idea of what is to come in the actual levels.
Anyway I could honestly go on and on about how awful this game is. And in case you are wondering I am only finishing it and playing it because I enjoy finishing bad games and the achievements are fairly easy. I will say that the amount of customization on the driver IS nice but the pixel art, once again, is so god awful that there is no sense of visual satisfaction when you change your driver and cart gear.
The amount of customization and the gem bank mechanic where collectables turn into usable money is pretty good. But everything else sucks. Therefore my final thoughts are: This game is broken, ugly, and not fun. Don't bother.
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