Swipecart is a physics powered mine cart racing game that rewards patience and skill. It combines vehicle physics with clever and challenging level design. Compete for the fastest times across 60 official tracks and 3 deadly mountains, or create your own.
User reviews:
Mixed (493 reviews) - 44% of the 493 user reviews for this game are positive.
Release Date: May 8, 2014

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“...when I say this game gets really hard really fast. It doesn’t bullshit you and that’s nice. If physics based racers interest you, then you’ll wanna check out Swipecart!”
Indie Juice

“...instantly likeable with a smart pixelated look and kicking soundtrack.Swipecart is one of those deceptively simple games that gets under your skin with the old ‘one more go’ factor.”
Super Game Droid

“Swipecart is likeable as soon as it loads. With a very cool retro synthy heavy metal backing track and an appallingly hilarious sense of humour, it’s impossible not to smile.”

Steam Greenlight

Controller Support

About This Game

Swipecart is a physics powered mine cart racing game that rewards patience and skill. It combines vehicle physics with clever and challenging level design. Compete for the fastest times on each track and earn money to customize your avatar.

Steam achievements, leaderboards, trading cards, and community integration included.

Key Features:

  • 60 official tracks spread across 3 deadly mountains
  • Over a hundred different avatar clothing options with collectable sets
  • In game track editor that allows you to upload and share your own levels*
    *Steam Workshop integration planned
  • Use special abilities to control your cart's orientation and speed
  • Cross platform syncing; play any of the mobile versions and sync up your profile to continue playing

Feel like the game is more suited to mobile?

Then try it out on your phone or tablet!

Swipecart on iTunes App Store
Swipecart on Google Play store

Sync between any version! Play from your computer chair and then hop on the bus and keep on rolling! Please cart responsibly.

Trading cards now available!

System Requirements

    • OS: Windows XP
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • DirectX: Version 9.0
    • Storage: 40 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (493 reviews)
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216 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
49 of 59 people (83%) found this review helpful
11 people found this review funny
Not Recommended
17.7 hrs on record
Posted: December 25, 2014
This game. Oh boy this game. Just don't even bother. Simple as that. Here is why...
It is broken. The mouse controls are just down right broken. I could only continue playing this because I have an xbox controller to plug in. Even then this game is barely playable. The physics...who programed these physics, they make no sense. Was no effort put into making this? When you roll down a hill, hit another hill GOING THE OPPOSITE WAY, you somehow gain speed and keep going up. This can be level breaking in some levels in which you have to stop or you will fall off.
The first chapter has 30 levels and the second chapter has 9. Did they forget how to count? Why the sudden change? I am still trying to finish the game 100% and so I do not know how many levels are in the final third "Event" but at this rate it should be around 3. It seems that as the game development progressed the just completely gave up. Speaking of giving up on design, there are a few levels that made me laugh. Some are so badly designed... but 2-8 comes to mind. Which is it devs: slow down the hill OR avoid bolders. You can barely do both. Not to mention that gem at the start of the track makes me laugh. Really a gem under the track? Was there a misclick when level editing? If you slow down to get it (it just randomly gets absorbed up the drivers ♥♥♥ if you are slow enough) or flip over to get it, with your clipping head, you will not make it down the first hill. Which is the first obstacle of the level. Why not shift over that track under the first hill a bit to the right? You can barely land on it. If you slow down to do that you will get hit by the boulders, which are btw REALLY closed together in drop time. Ugh. *Facepalms*
The ♥♥♥♥ing gems. Half my playtime is me idling as I rub my temples and breathe in and out slowly, and me redoing levels because the hitbox radius on the vehicle is ♥♥♥♥ing broken. I have literally passed over collectable gems, they have entered my pixelated body, and then they have quickly shot out of my ♥♥♥ for no apparent reason. This can cause you to redo levels just because a gem decided that this day wasn't its day to be collected.
The art. Is it art? I am getting a bit sick of pixelated games on steam. Some are really well done and beautifuly made. Most aren't. And it is starting to get to me. This is 2014 there is no need to pixelate your game to make it seem retro. Specially if you are awful at pixel art. This game looks like mario had too much to drink and then vomited. The devs then took his pixelated puke and used that as art. The colors and contrast are bad. there is no sense of a color palette. Every pixel just blends in together and it is very hard to focus on things. There is no form of siloutte on the player, course, and the background. It looks like a free flash game on Newgrounds that gets maximum 2/5 stars. The UI is pretty funny. When I tell you that a word is greyed out, you would think that means locked or unclickable right? Nope grey words are the main thigns you click on. White words are...I am not even sure. Just info and random words on the side. It took me a while to know what was going on with the UI because there is so much going on in the background that all the pixels just kind of blend together. The MAIN menu is simple but everythign beyond that is laughably bad.
Speaking of the main menu, just sit there and watch. The main menu tells you how bad this game is. Watch the drivers. 9/10 don't make it over the fist gap. When they don't even put effort into a simple track in the main menu, you should get an idea of what is to come in the actual levels.
Anyway I could honestly go on and on about how awful this game is. And in case you are wondering I am only finishing it and playing it because I enjoy finishing bad games and the achievements are fairly easy. I will say that the amount of customization on the driver IS nice but the pixel art, once again, is so god awful that there is no sense of visual satisfaction when you change your driver and cart gear.
The amount of customization and the gem bank mechanic where collectables turn into usable money is pretty good. But everything else sucks. Therefore my final thoughts are: This game is broken, ugly, and not fun. Don't bother.
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93 of 132 people (70%) found this review helpful
5 people found this review funny
Not Recommended
1.3 hrs on record
Posted: May 8, 2014
WARNING: Swipecart used the "free code if you vote" system on greenlight.

This game is not correctly set-up for PC, everything is HUGE on the screen, creating your own levels is a chore, and controls are trippy as hell (you have to move your mouse back and forth on the screen to move).

I'd give it a 2.5/5, this is not a PC game, I'd recommend it for tablet users. Steam workshop support will not change my mind, it already has the worst editor ever.
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40 of 50 people (80%) found this review helpful
9 people found this review funny
Not Recommended
0.4 hrs on record
Posted: January 15, 2015
Terrible PC port of a smartphone game. Glad I got it for free.
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51 of 70 people (73%) found this review helpful
2 people found this review funny
Not Recommended
1.3 hrs on record
Posted: May 8, 2014
Good (I guess) for a smartphone, bad for a PC. Everything is HUGE on your screen, as a result of not giving it a minute of work on redesigning it for a PC screen.

I got it for free, but if you didn't, please don't buy it.
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30 of 38 people (79%) found this review helpful
4 people found this review funny
13.1 hrs on record
Posted: January 17, 2015
Did the first 5 tracks and got 1-0% top scores on all of them so the controls seem to be alright... yeah they are finnicky and imprecise in some ways but they work for me fine at least. Got the game for free so I'm satisfied so far. Give it a go if you can get it cheap or for nothing.

EDIT: This game is insane... in both a good and bad way. It's a love or hate it kind of thing and I got to agree with some of the reviews that this type of gameplay is better suited for a touch enabled mobile device but still, for cheap, it can hit that gaming itch on the pc as well.

I for one am glad it's on steam.
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33 of 46 people (72%) found this review helpful
2 people found this review funny
Not Recommended
2.0 hrs on record
Posted: May 10, 2014
First - Ignore the "Shouldn't be on steam" hate, steam is a shop - get over it. A games quality shouldn't be a factor on whether it should be available on a store or not. Ignoring that BS... here's the truth;

The game itself doesn't really have enough depth or skill factor for me to really enjoy it. I can deal with the shoddy graphics, and horrid pixelisation, but the gameplay just isn't there for me. You basically roll a cart down a hill, and apply the brakes when needed. Not very complex, but not very fun either. Sure, the later levels have an element of balancing, wheelies and maybe even a "be the right speed at the right time" element to it. But still... nothing really grabbed me and made me enjoy it. I think its main flaw, is that I was half expecting the camera to zoom out and see the whole track so I can plan a bit more - you're given a preview - but being able to see more than a few meters in front of you would be a much better option. Basically there are games like LineRider that are similar and, at least to me, are a lot more fun.

But a gigantic flaw the game has, is it being unoptimised as hell. Yes, this seems to be a mobile game made for PC (which I have no problem what-so-ever with normally). Kudos for attempting to add controller support, but it's all over the place - menu's are confusing, and don't seem to improve on either mouse/keyboard or joypad. Perhaps customisable option in game would soften the blow a little, but half the time its hard to see what you're supposed to be clicking on, and the other half its awkward "swipe" controls. Fullscreen mode seems to match the height of your screen instead of the width, meaning it cuts off the left and right of the screen if you're not on a decent widescreen ratio (Sure, playing in a window prevents some of this, but I prefer fullscreen with black borders if necessary).

All in all, its one of the few games where it's been really easy to say that I wouldn't recommend it. Unless the game is given a big overhall via updates, then I think my opinion will stay that way. I wish the devs the best of luck, none the less.
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16 of 18 people (89%) found this review helpful
3 people found this review funny
Not Recommended
1.0 hrs on record
Posted: January 15, 2015
So in general this game is a solid concept. However, there are a few issues with this game.

1. There are levels that are very difficult to beat, with a mouse.
2. The game is a swipe game that uses the mouse as a controller input.
3. As a result of 2, we end up with the problems associated with 1, leading to a very difficult game as it is difficult to accurately control the speed of the cart.

Devs, take note this is NOT how you port a game from a touch screen to the PC platform.
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12 of 14 people (86%) found this review helpful
1 person found this review funny
Not Recommended
2.1 hrs on record
Posted: January 18, 2015
The game’s pretty original and fun, and exactly what most people look for in a mobile game. But, it’s not particularly well optimized for PC, nor does the gameplay translate well. For those looking for a good mobile game, Swipecart‘s a great game. But PC players may want to be a little wary.
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22 of 33 people (67%) found this review helpful
6 people found this review funny
Not Recommended
1.0 hrs on record
Posted: September 10, 2014
Game crashes on startup and forums/developer won't help. (forums are dead)
Was this review helpful? Yes No Funny
12 of 16 people (75%) found this review helpful
3 people found this review funny
Not Recommended
1.1 hrs on record
Posted: June 6, 2015
You know how when you buy a bad game and overrall you are disappointed, but there is still atleast one redeemable quality about the game? Yeah well, this game doesn't have any.

+Trading Cards Just take them and go.

-Mouse controls are awkward As suggested by the title of the game, you have to swipe in this game... With a mouse. Sounds like an alright idea for a mobile game.... I'm not going to go any further about the controls are terrible.
-Graphics Trust me, pixelated graphics can be done well, but this is just plain disgusting. The character's little pixelated head is rage-inducing and the background looks like someone had sharted and pixelated their excreted substance.
-It's just not fun. It just plainly isn't. After 1.1 hrs of searching for some form of entertainment I could not find anything.

A cancerous game that is not worth your time. I got it for free but I still have strong opinions that this game is as bad as a diseased fish. Not diseased in a metaphorical way but diseased as in, this game actually went and swum into an underwater druggie hangout and took one of the needles and injected it into himself, giving him hepatitus C (or hepatitus Sea for that matter). C is also a better rating than what I will give this game because it is most certainly elementary.

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Recently Posted
Nice Doggo ♠
0.8 hrs
Posted: October 22
Product received for free
Stephen Hawking runs better than this game
Helpful? Yes No Funny
0.6 hrs
Posted: October 3
Product received for free
Hard to complain since it was free, but Don't pay money for this game. If it's free and you are hurting for a new game by all means get it.

Controls are all over the place. Can get annoying to navigate the menus cause of it.
Helpful? Yes No Funny
Oscarjames | PRIVATE BUYER
2.3 hrs
Posted: September 20
Highly recommended! :)
Helpful? Yes No Funny
0.2 hrs
Posted: September 3
Product received for free
Helpful? Yes No Funny
1.3 hrs
Posted: July 6

To ride these rails it takes nerves of steel and a steady hand on the brakes, along with a lot of patience for trial and error to find the exact right velocities required to win.

Despite the basic concept having potential the heavy reliance on initial speed quickly drains enjoyment from playing the game by putting so much of the focus into first seconds of every course.
Helpful? Yes No Funny
7.4 hrs
Posted: June 18
Product received for free
Fun game.
Helpful? Yes No Funny
6.7 hrs
Posted: May 25
afk'ed for 6 hours on this ♥♥♥♥ and still havent got my card drops
Helpful? Yes No Funny
Steely Alpha
4.0 hrs
Posted: April 26
Been going through games in my library and playing all of them. I almost got to the end of this game until I got to the levels that were in hell, and it's a good location for them because they are hell to play. This has easily been the most frustrating game I have ever played. The controls are awful. It's called swipecart, everything requires you to swipe. Thats great for a touchscreen but not a mouse, especially when two abilities use pretty much the same swipe direction. There's also no need for skill in this game. You pretty much swipe at the beginning of the level and then pray that you're gonna end up in the right place. 2/10 - one of the worst games I have played.
Helpful? Yes No Funny
3.8 hrs
Posted: April 25
i don't like it
Helpful? Yes No Funny
ℜenato ℒopes ⌬
0.2 hrs
Posted: April 14
Wandering around my library I spotted this gem, it was installed.
I brothered checking it and my eyes spilled blood
Now there's blood everywhere, and my family thinks I'm a girl

Anyway, to the review:

Swipecart is a port of a really bad android game. If the game was bad on android can it get worse on steam? Oh hell yeah.

Well first the port is a bit obvious by just looking at the name "swipecart", which translates to "spam your finger like crazy on your phone screen".
Then, there's the ♥♥♥♥ing gameplay! Where you have to swipe with a MOUSE (a ♥♥♥♥ing mouse? Why not use the ♥♥♥♥ing click function? Or spamming A and D?) to control the card and later hold to stop it.
The game is horrible, graphics are ♥♥♥♥ and even for a phone game it does not deserve to be played by any human being

The game was released on 2014 right? Well there's a level editor, cool cool and there's the COMING SOON WORKSHOP FUNCTION. ♥♥♥♥ you! How do you expect someone to play my level (will not brother making one btw) if they can't ♥♥♥♥ing play it?

Let's get to the pros and cons

-Level editor (useless for a game with no workshop)


-Graphics that makes you want to vomit. I can make something better on MS Paint than these devs can make in 1 week with GameMaker
-Horrible Phone Port
-Game designed for phone, thus the devs didn't had the WILL to ♥♥♥♥ing translate the game text from "tap" to "click". Or even change the controls for a ♥♥♥♥ING PC
-Greenlight :steamfacepalm:
-Charging for a game that does not deseve to be charged
-Game has been already mass given away, which means the profit from the devs will be from cards. Don't brother buying it, as you will be supporting ♥♥♥♥♥♥ android ports of ♥♥♥♥♥♥ greenlight campaigns

Final Verdict: Don't buy
Helpful? Yes No Funny