An innovative roguelike/4X strategy game where every turn is one year of your life. Explore, find a mate, build a home, and raise a child before you die to keep your legacy going. Praised as "the offspring of Sid Meier's Civilization, Jason Rohrer's Passage, and The Legend of Zelda." 2011 IndieCade Finalist.
User reviews:
Overall:
Mixed (167 reviews) - 62% of the 167 user reviews for this game are positive.
Release Date: Apr 10, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Hero Generations

SUMMER SALE! Offer ends July 4

-67%
$14.99
$4.94

Packages that include this game

Buy Hero Generations - Collector's Edition

Includes 2 items: Hero Generations, Hero Generations - Collector's Edition Content

SUMMER SALE! Offer ends July 4

 

Recent updates View all (11)

June 23

Hero Generations: ReGen 67% Offer Announcement!

The Steam Summer Sale is upon us, and Hero Generations is available now for 67% off (just $4.94)! Even better, as a thank you to our loyal fans, we’re excited to announce that ALL owners of Hero Generations on Steam will receive an additional 67% off coupon for our new game in the series, Hero Generations: ReGen! Just before it is launched in August, the 67% off coupon will be awarded to your Steam account if you are an active owner of HG1!

So if you were on the fence about whether to buy HG1 during the Summer Sale, hopefully now you can snag Hero Generations for less than $5, and save over $10 on Hero Generations: ReGen later when it ships.

On the development front, we’ve been hard at work making ReGen awesome, and we recently took it to IndyPopCon in Indianapolis for our first public showing. We received an amazing response, and are now focused on adding all of the new game content and fine tuning things further based upon playtests. If you’re curious how it’s shaping up, we just posted 3 minutes of raw gameplay footage for you to check out here: Hero Generations: ReGen raw gameplay video

Thanks, and we look forward to seeing what you think of ReGen in a few months!

-Scott Brodie
Lead Designer
Heart Shaped Games

0 comments Read more

March 28

Hero Generations Weeklong Deal + Major Announcement Coming!

Starting March 28th and running through April 4th, Hero Generations will be on sale for 60% off, it's largest discount ever. If you or friends have been waiting to get the game, there is no better time then now. We appreciate any help spreading the word! :)

We also have some exciting Hero Generations-related development news coming later this week. I'll be announcing things first on my twitter account (http://www.twitter.com/brodiegames), and then sharing more details our Heart Shaped Games channel on Twitch (https://www.twitch.tv/heartshapedgames). Give us a follow if you can!

Thanks for all of your support of the game, and as always, you can post your questions in our Steam forum if you have any questions.

2 comments Read more

Reviews

“4X strategy zoomed in to the individual and personal level. It’s my favourite Kickstarter pitch since Meriwether.”
Rock, Paper, Shotgun

“I love finding innovative games trying out new things. Hero Generations goes far beyond just that - it's also an amazing game.”
Jon Shafer, Lead Designer - Conifer Games (Civilization V, At the Gates)

“There’s a nice balance at work between wanting to explore as much as possible without dying of old age out in the field...It’s a great approach, and it’s handled elegantly.”
Game Informer

About This Game

An innovative roguelike/4X strategy game about life, legacy & love from the creator of Highgrounds. Praised as "the offspring of Sid Meier's Civilization, Jason Rohrer's Passage, and The Legend of Zelda."

In Hero Generations, each step you take is an entire year of your hero's life. You explore a procedurally generated world in search of fame and a mate to have a child with before you die. After your life ends, you take control of your child in the world you left behind, in the hope of continuing your family legacy. Each turn becomes a meaningful life decision: you can focus on building and crafting the world around you, or adventuring to far off lands to make a bigger name for yourself.

Key Features

  • Limited Lifespan and Permadeath: Each turn your hero takes = 1 year of their life.
  • Generations, Mating, and Having Children: find a mate, start a family, have a child. Then take control of that child in that same world!
  • 6 Strategic Paths and Meaningful Choices: grow in Strength, Exploration, Love, Wealth, Fame, and Wisdom.
  • City Crafting System: build great towns and morph their cultures.
  • Expansive Overworld: explore a connected grid of 6 unique worlds, each with their own unique tileset (Volcano, Desert, Island, to name a few)
  • Meaning: a surprising and thought-provoking experience, that explores themes of death, legacy, family, love, and more.
  • Gorgeous hand drawn art style.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: 2.33GHz or faster x86-compatible
    • Memory: 1 GB RAM
    • Storage: 150 MB available space
    Minimum:
    • OS: Mac OS X v10.6 or later
    • Processor: Intel Core™ Duo or faster
    • Memory: 1 GB RAM
    • Storage: 150 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (167 reviews)
Recently Posted
kudos72
( 0.4 hrs on record )
Posted: June 26
Is being remade in Unity as a new game so really not worth buying
Helpful? Yes No Funny
Gamera
( 4.8 hrs on record )
Posted: June 2
This game can not be recommended because the developer is working on a Unity engine remake which will be sold separately to this Flash version. It's due to release in August 2016. The remake will make this version completely obsolete. If you're interested in playing this game search for "Hero Generations Regen" on Steam and click "Follow" or "Add to wishlist" and wait until it comes out instead of wasting your money now. It will probably be a fairly decent game if it's just various improvements on this version, which isn't terrible to begin with.

I'm only posting this as a review to let people know because the developer doesn't want to put anything on this store page about it.
Helpful? Yes No Funny
Darth Revan
( 2.9 hrs on record )
Posted: May 29
This game is really fun and I don't know why it gets so much hate. The generation gamplay is fun and new. The game is hard but fair and I had no problems at all while playing. I am glad I spent the money on this game and had fun creating silly names for my generations.
Helpful? Yes No Funny
Handsome Pink Slipper™
( 5.7 hrs on record )
Posted: April 11
It's got no soul.
Helpful? Yes No Funny
Sphinx
( 0.4 hrs on record )
Posted: April 6
It's boring
Helpful? Yes No Funny
The Kombat Wombat
( 0.2 hrs on record )
Posted: April 2
Interesting idea but less than great execution
Helpful? Yes No Funny
Jaklyman
( 4.8 hrs on record )
Posted: March 31
Overall I had quite a lot of fun with Hero Generations. It's what it says on the label: A fun strategy roguelike. It has a solid tutorial and the core gameplay is easy to learn hard to master. Traits randomly passing down from both parents is an interesting mechanic and forces you to try and woo the best mate each generation. Also, buildings are named after their builder and age which gives the feeling that time is actually passing.
Unfortunately though once you do master it you will quickly find that it isnt balanced particularly well. By the 3 hour mark I had found a way to cheese the game and become a 1000s of years old vampire living off the drained lifeforce of other adventurers. Kinda arguable who the real villian is in the game at that point. There are also a few glitches that still remain in the game that at this point I'm assuming are there to stay, they are not game breaking though so not a huge deal. Despite these negatives it was still quite a bit of fun for around 5 hours, but once you've killed and done everything there really doesn't feel like any reason to start again.
TLDR: A simple but deep strategy roguelike that despite a few balance issues and glitches still managed to keep me entertained for around 5 hours, definitely recommend it to anyone who likes strategy games and roguelikes.
Helpful? Yes No Funny
[MAZA]Db0
( 8.1 hrs on record )
Posted: March 30
It's a cute little game but once you get the hang of it, there's not much to do. The word is limited and once you've explored and cleared all 6 areas of your playthrough, there is nothing to do, as an area only refreshes when a hero is born in that area only.

Also the only thing you have to strive for is fame. Yes, the life limit curtails how much you can get and you can strive for a high score, but once you've discovered and gotten the vampirism trait, you can extend your life almost infinitelly by simply attacking other heroes on the world in hospital areas. I managed to get a character to 200+ life expectancy by just grinding combat. At that point, you can take your fame as high as you want, as long as you can tolerate the immense grind. I reached 65k before I gave up.

Get this game only if you can get it on a good offer.
Helpful? Yes No Funny
Big Boss
( 4.4 hrs on record )
Posted: March 30
didnt play the earlier version of the game, which they say was terrible, but the game now is great. is it what I expected? no. its really easy especially for what'd you expect from a rouge-like, and thats why they say its shallow, believe me its not,not in terms of mechanics anyway. its just so easy you can get away with tons of bad decisions, but its still fun, probably will play much more of this on mobile if its ever released on Android.

I think the ease killed it and it could be much more, but I am enjoying it, even if for a little while, I got the game on sale and its cheaper than the sandwich I ate today and way more enjoyable.

also from a game design perspective it is really really interesting, so there is that too if you like game design.
Helpful? Yes No Funny
SageClock
( 2.3 hrs on record )
Posted: March 29
Really clever game. Does a lot better job of doing a multiple generation rogue-like than Rogue Legacy, I feel, and has quite a few interesting ideas behind it that I've never seen in other games, and that's pretty rare nowadays. It does seem like it's possible to beat, but I couldn't figure out how to stop the volcano without dying in my 10th generation first. Overall I highly recommend it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
103 of 105 people (98%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: June 2
This game can not be recommended because the developer is working on a Unity engine remake which will be sold separately to this Flash version. It's due to release in August 2016. The remake will make this version completely obsolete. If you're interested in playing this game search for "Hero Generations Regen" on Steam and click "Follow" or "Add to wishlist" and wait until it comes out instead of wasting your money now. It will probably be a fairly decent game if it's just various improvements on this version, which isn't terrible to begin with.

I'm only posting this as a review to let people know because the developer doesn't want to put anything on this store page about it.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
Recommended
2.9 hrs on record
Posted: May 29
This game is really fun and I don't know why it gets so much hate. The generation gamplay is fun and new. The game is hard but fair and I had no problems at all while playing. I am glad I spent the money on this game and had fun creating silly names for my generations.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
350 of 366 people (96%) found this review helpful
6 people found this review funny
Not Recommended
2.8 hrs on record
Posted: June 19, 2015
I MIGHT recomend this game with a caveat, please scroll to the bottom to see it, or better yet read the whole review!
(updated review posted below original)

--Original review posted Jun 19, 2015--

Just doesn't deliver.

I wanted to like this game so much, I really did. I liked the concept and I was hooked by the write up. But it just doesn't deliver a fun and engaging experience. The real and true fault to the game is that it doesn't do what the main hook of the game is delivered as. The legacy system is really no different than a game reset in the long run. In most roguelikes, you get a game over and maybe you've made some progress towards your next game. In this one you have a limited number of turns, usually around 40 or so, and then the game forces you into and end scenario. Often times you spend the last quarter of your life just trying to FIND a mate so that you can continue your legacy of mediocrity.

So, it's billed as a "roguelike/4X strategy game about life, legacy & love"

4X ? Maybe only in the very loosest of definitions.

Do you 'explore' yes, you explore a bland and ultimately uninteresting proceedurarly generated world. But once you explore the area, it doesn't change in future legacy characters. HOWEVER the fog of war DOES reset. So either hope you have a really good memory or ask yourself why the fog of war reset.

Do you 'expand' ? I would say no. You don't really have any classic base or sphere of influence that you expand. Oh you can upgrade other towns, but since they 'rot' over a generation or two, there's no sense of actual building or accomplishment.

Do you 'exploit' resources? Yes, ok, this is one of the 4 "x"es that you actually do. You kill monsters, loot mines, find artifacts, etc.

Do you exterminate? Kinda. You fight monsters and other 'heroes' like yourself, but there's no sense of accomplishment because they are constantly respawning every generation. So it's more like whack a mole, not exterminating any enemy.


Have you found the common thread in everything that I've written yet? It's that the legacy system is basically broken in my opinion. There's really no sense of accomplishment or forward progression. You spend 20-25% of your turns looking for a mate to try to continue your legacy instead of trying to do quests or explore, and then you start all over with a new hero. After playing for 90 minutes, I felt like I'd accomplished absolutely nothing upon my new hero.

I might give this game another go if they do a signifigant update to the legacy system, but otherwise it's getting banished to the 'never to be played again' list of steam games. On the off chance that Heart Shaped Games LLC reads this:

Get rid of building decay, have coins automatically carry over on each legacy, and maybe a percentage of the previous hero's strength and / or fame. Otherwise the whole legacy system in it's current incarnation is nothing more than a soft reset.




--updated review Oct 13, 2015--

Sometimes it's a shame that you can only 'reccomend' or 'not recomend' a game when you write a review. Because with the recent update, I really don't know if I feel like a "YES" or "NO" is exactly how I feel any longer.

Scott a dev from heartshapedgames was kind enough to take the time and write a feedback response to my original review. Let me say first of all any dev who takes the time to listen to feedback and reviews and then try to make their game better is already leaps and bounds ahead of others in the industry. That point alone scores major points in my book.

But lets get to the game and the changes. I will try not to rehash my original review too much and focus on the changes that I noticed in my play time.

Pro:
-Building decay, this is a NOTICIBLE difference from when I played last time and a very much needed change. The buildings still decay, but picking up a hammer or the right trait, and you can really make your buildings last forever. Ignore them and they will rot away in a little while. That's fine. It's not like you have to rebuild every year.

-Items: I don't know if this is just my memory, but it seems like there was a slew of new items dropping from the last time I played it many months before. Training swords, hammers, rafts... these items were in the game but I only ever saw them in shops before. It's entirely possible that I just missed them somehow during the first few hours of my play, I don't know. But it does have a positive effect.

Con:
-I was really hoping the legacy system would be boosted just a little. Everything I said in my original review still holds true. Gold doesn't carry over, nor does strength. Fame does to an extent, in that your legacy once built up starts to build, but it's very small. It's a bit disheartening to have someone with an epic legacy and their child is a no body. Really the son of Grokthak isn't even at ALL famous?

- Fog of war. I really don't understand why this exists at all on each new playthrough. I could almost understand if there was a 'semi' fog of war, a see through fog of war on each generation that obscured the monsters, but let you see terrain previous generations had explored. But since the world doesn't change between generations, resetting the fog of war just makes the game feel tedious when I'm thinking "now which town had the strength forts, and which had the farms?"

- Age, I've actually changed my mind on the whole 'looking for a mate' at the end of your life. Since your strength goes down in old age, that's when you should be retiring from adventuring and settling down to find a mate. So my gripe about that has been removed.... unfortunately it's been replaced by something else. The 'age' that you become an adult and gain a strength boost is fine. But middle age, and old age, shouldn't be 'set in stone' they should be a portion of your maximum life. Far too often I found myself effectively being forced into 'late game' by age for a hero because he hit a magical wall of age and lost a chunk of strength. Now I understand that any game has to have a 'game over' situation, and in this it's not finding a mate before you die. But I feel like pushing that old age penalty back a bit would be a bit better. Let me have the choice for one last epic battle with the dragon thing before seeking out a mate if I want to risk the loss. By making me lose 10 or more strength, I know I'm going to have next to no shot.

ANYWAYS, wrapping up, I DIDN't change my review from a 'no' I would not recommend this game. However, it comes with a caveat.


--THE CAVEAT--

Now, for the average player, based just on the description in the store page, NO, I would not recommend this game. However, that being said, I WOULD RECOMMEND this game, BUT with a caveat;
I would recommend this game as long as people know what they are getting into first.

Despite what it says on the store page, this game ISN'T a 4x strategy game.
This game ISN'T really a roguelike.
This game ISN'T really about life, legacy and love.
This game ISN'T really anything like Civilization or legend of zelda.

But what this game is, is a unique and interesting twist on tactical rpg-lite gaming. It's more akin to a board game than anything else in my opinion. But it can be very engaging and quite fun at times. Especially for the price, it's not a bad way to while away a few hours.

I feel like this is a pretty solid game, though it could be better, and hope that heartshapedgames continues to improve upon it.
Was this review helpful? Yes No Funny
 
A developer has responded on Sep 28, 2015 @ 6:50am
(view response)
128 of 135 people (95%) found this review helpful
2 people found this review funny
Not Recommended
5.5 hrs on record
Posted: November 27, 2015
It's a unique game, and while I give it a thumb down, I'd still recommend it to people that want something new that lasts 3-5 hours. Don't expect to get much more out of the game, the game brings some fresh elements, and the whole generations thing is pretty cool.
The game is a bit repetitive and short, and from what I can tell there is no real end to it. You can figure out exploitive strategies pretty easily then explore and kill everything. Once you have done that there is nothing left to do. No proper end for you either. Gives you a very empty feeling.

Game is a bit buggy, and could have better flow; it feels a bit slow.

Overall it's a bit hard to just say YES or NO to the game because is not bad though neither is it great. It's just an OK game. At the same time it's a unique experience, and if you want to play games that gives you new experiences go for it.
Was this review helpful? Yes No Funny
179 of 224 people (80%) found this review helpful
18 people found this review funny
Not Recommended
1.1 hrs on record
Posted: April 11, 2015
Huge fan of roguelikes. But this one bored me to tears.

This game is very simple, which is good. It isn't challenging at all, which is a problem for me since challenging gameplay should be the hallmark of a good roguelike. The game also lacks depth. Hero Generations is a game about grinding that goes nowhere. Each generation sets up the future success of the next generation - but to what end? If I wanted pointless grinding I'd continue my life as a software developer. It's pretty fun to play, but nothing about my brief playthrough makes me want to come back and continue playing.

The combat is extremely tedious - actions that should take less than half a second (or be instant) like dice rolls end up taking longer.

I guess it comes down to this:

It's not a terrible game, but for the price I would have expected much more. Would not recommend you spend your money on this, there are much better roguelikes/lites available. EG: FTL, binding of isaac, dungeon of endless
Was this review helpful? Yes No Funny
 
A developer has responded on Sep 28, 2015 @ 6:58am
(view response)
94 of 120 people (78%) found this review helpful
4 people found this review funny
Not Recommended
1.5 hrs on record
Posted: April 11, 2015
Repetitive and kinda boring

The game has some interesting concepts, the legacy feature for instance is really nice and should be part of RPG's like Fable like they were orginally promised :(

-The combat in this game is purely random which is something I do not care for. You have to within your heroes lifespan develop the kingdom around you by building structures within cities that wil boost your stats. This is all good but in a certain amount of years those buildings will collapse and the city will decline. So you find yourself constantly runing back and forth building, upgrading and reparing buildings.

-Your inventory is very limited (only 2 spots) which makes questing a hinderence since you can't carry a weapon and shield while picking up an ancient statue.......

-Again Random combat is always a negative, if you get your hero up to 40 str your hero has a 0-40 chance to inflict combat damage, meaning your char with 40 str can lose to a minon with only 1-2 strg. (ANNOYING)

-Lifespan is to short, by the time you get your hero strong enough to adventure and build up cities he/she is middleaged. Since each turn your hero takes counts as 1 year, 80 footseps comes sooner than you think. I am only glad that my 80 year old female hero can still reporduce.

If you want a quick mindless strategy game, pick this up on sale, if you want something more polished pass on this
Was this review helpful? Yes No Funny
 
A developer has responded on Sep 28, 2015 @ 7:02am
(view response)
38 of 43 people (88%) found this review helpful
4 people found this review funny
Recommended
3.3 hrs on record
Posted: October 4, 2015
A lot better than it was at realease. Still not quite there yet. It's a fun little game, but there are a few things I would change.

Some things I would like to see in the game:
1. Options to set how long each character lives. 1=1 life, 2=1 life, 3=1 life. Kinda like Civ has quick, standard, and marathon. I don't feel attached to any of the heroes, because I know they're going to die off in a few minutes anyway. I'd rather spend an hour or two on a single character, then be sad to see them go, yet excited to play someone else. (Fire Emblem style character attachment.)

2. More inventory space. Two items is great. But... Why don't these adventurers carry backpacks, or have pockets? My family's trusty sword and shield have gotten me through many generations, but.... I can't actually pick anything up without leaving one behind, and coming back for it.

3. Fighting is pretty much pointless. You can get more money completely safely by just walking town to town, and more renown by picking up the totems, and delierying it. My suggested fix would be to apply change number 1. Make the standard life loss about 4 or 5 squares, then instead of a town offering gold every few years, have them offer a quest instead to kill some bad guys.

4. More trait slots! And a higher chance to pass them on! This is a single player game. Balance isn't as important as a multiplayer game. I think we're all playing this game to make a stupid atomic nuclear powered super baby.
Was this review helpful? Yes No Funny
40 of 55 people (73%) found this review helpful
1 person found this review funny
Not Recommended
5.7 hrs on record
Posted: February 10
Game is not what I expected. But perhaps my expectations were wrong, because I was unfamiliar with the roguelike genre. I had hoped that this game would be more like a sandbox in which you can play out your own stories. However, there is no way to create interesting stories in it at all.

You can marry to have children (in fact: you always only have one child and after that you die, and play on with the child). Besides the marriage itself, there is never any interaction between your character and the one you marry. There is never an interesting interaction between parent and child and friendship is non-existent.

In fact it's just some simple economics: building, harvesting, killing, gaining loot. Marrying is also entirely an economical decision. I think if that is what you play it for, it's fine.

In general I tend to dislike it, when games that pretend to be about adventure, are in fact only about economics and statistics. Wastes the theme for me.
Was this review helpful? Yes No Funny
31 of 40 people (78%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: April 14, 2015
A decent premise, marred by technical flaws.

Major issues:
  • Some Game-breaking bugs. Loading screens get stuck/crash, and tiles can become impassable at random. Needs a lot more QA.

  • Resolutions are very broken. 1080p Max, windowed mode only; which often displays a 720p window. Causes the small text used in-game to appear blurry, and difficult to read.

  • Some graphical anomalies, such as backgrounds/textures vanishing, requiring a restart.

  • Info pane sometimes gets "cut off" at the bottom of the screen, letting you only read half of an instruction/info text.

Gameplay/logic criticisms:
  • Lives feel far too short, and stats are dictated almost entirely by dice rolls and random number generators. Subsequent generations of heroes lack any real feeling of progress as a result.

  • Battles are fully dictated by dice roll/RNG mechanics; a lost battle feels far too punishing, taking away from an already short lifespan.

  • Town/Structure building feels far too much like farmville/mobile tap-gaming. Re-visit tile for reward, re-visit tile to upgrade, re-visit tile to prevent building degredation.. with so few moves afforded per lifecycle, it feels like a forced grind to make your actual "play" session even shorter.

  • Unless I'm missing out on a deeper meaning in the game's message, I'm quite sure two males cannot produce an offspring as of yet - or at least, not in a time period where train stations are a new invention. Name/appearance generation doesn't appear to pay any attention to supposed gender.

While the idea is good, the execution unfortunately, is not. With some minor amounts of polish, and more QA, this title could have fared a whole lot better. If this were a beta/early access game, I'd feel it has promise.. but as a completed title, I would not recommend it.
Was this review helpful? Yes No Funny
 
A developer has responded on Jun 17, 2015 @ 8:42pm
(view response)
28 of 36 people (78%) found this review helpful
1 person found this review funny
Recommended
7.0 hrs on record
Posted: June 11, 2015
Easy to learn game that offers quite a few hours of fun.
Pros
-It keeps getting updates
-Good concept
-Roguelike
-Allows you to feel strong just to watch you fail
-Health used as a new kind of barrier
-Pretty tested and mostly bug free
Cons
-short, easy to replay but the game needs to have 3x the size
-Maybe a little too random, its possible for your world crushing hero to lose to a basic bandit 1/100 of the time
-Lack of real customization
-Generations dont feel meaningful, you can pretty much skip the first 10

Overall i would recomend this to anyone who wants something they can waste 10 hours mastering and come back for the updates.
I enjoyed the game quite a bit.

Was this review helpful? Yes No Funny