Fenix’s village was decimated by a huge explosion, leaving only our hero and the mysterious Oktarus. As Fenix, track down this shadowy villain through nine worlds, defeating brutal bosses and hundreds of minions bent on your destruction.
User reviews:
Very Positive (81 reviews) - 86% of the 81 user reviews for this game are positive.
Release Date: Sep 24, 2014

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“This is definitely my type of game.”
9/10 – GamesBeat

“The most insane thing after all of these deaths [in Fenix Rage] is that I loved every minute of it”
9/10 – Gamezone

“...thanks to inspired mechanics, variety-packed pacing, and satisfyingly steep challenges, Fenix Rage can proudly stand next to [Super Meat Boy] its protein-packed inspiration.”
8/10 – GameSpot

About This Game

Fenix’s village was decimated by a huge explosion, leaving only our hero and the mysterious Oktarus. As Fenix, track down this shadowy villain through nine worlds, defeating brutal bosses and hundreds of minions bent on your destruction.

Fenix Rage mechanics are unique yet simple – infinite jump and dash paired with instant restarts. Race through hundreds of increasingly difficult levels, with new mechanics like fire, ice and jump portals. Each level has a split-second of opportunity for passage through the hordes of unrelenting enemies; either approach the obstacles through trial and error or pause to mentally traverse the level and plan for an optimal route. Try to top the leaderboards while listening to slick retro-inspired music and dashing through fantastic environments.

Key Features

  • Over 200 Levels: Each with varying enemies and obstacles to overcome, as well as cookies to collect! (Milk not included)
  • Nine Worlds: Varied and vastly unique worlds to traverse and conquer, each with their own unique challenges including hard-as-nails boss fights.
  • Instantaneous Pace of Play: You will die… a lot. Luckily we have insta-spawns so players never have to wait long to try and try again.
  • Rapid-Fire Gameplay: Deviously designed levels featuring one-touch death enemies will force you to play quick and think quicker.
  • Leaderboards: Can you beat your friends? If it ain’t posted you didn’t beat it.
  • Arcade Mini-Games: Need a break from the beating? The unlockable mini-games are just as addictingly and only slightly less frustrating than the actual game.
  • Challenge Mode: Limited jumps. Limited Dashes. This should actually be called “HOW IS THIS EVEN POSSIBLE!?!?!” Mode.
  • God Mode: ???
  • Cookies: Collect enough cookies to unlock Fenix Rage level-themed cookie recipes. Bake them. Eat them. Rage on.

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.2GHz or faster
    • Memory: 512 MB RAM
    • Graphics: At least 32MB of video memory
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Additional Notes: Best played with controller.
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Very Positive (81 reviews)
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Most Helpful Reviews  Overall
37 of 40 people (93%) found this review helpful
20.9 hrs on record
Posted: September 25, 2014
Fenix Rage brings back the fun of classic hardcore platformer action. It's mainly inspired by Super Meat Boy and most levels really have the same difficulty as you had in Super Meat Boy. If you are an old-skool gamer like me you will have lots of fun with this challenging game. Instead of raging I'm mostly smiling. Why? Because hardcore platformers almost aren't produced (anymore). Super Meat Boy has been a while back now, and after completing that it was really time for some new hardcore platformer to make me frustrated and give me a real challenge.

The game has over 200 levels, each as frustrating as any and each level can be played in 3 different modes: normal, challenge and godmode. I am yet to figure out what godmode is, as I haven't unlocked that yet. Normal let's you play through the levels, well.. "normally", while challenge gives you even more of a challenge by limiting the dashes and jumps you can make per level. Besides that there's also one cookie in every level to collect to unlock (real-life!) recipes and there's hidden "red cubes" which you can collect to unlock a bonus world with hidden levels that give you even more of a challenge.

There's 4 different themed worlds, each with their own unique (challenging and frustrating!) boss and after you beat the last one you unlock another 4 new themed worlds, which are inspired on the levels from the first 4 worlds, again with entirely new unique bosses. You could see the other 4 worlds as the "dark world" from Super Meat Boy, so to speak.

The last 4 worlds will definitely give you the real challenge, and I've spent a couple of hours already trying to beat these. I am currently at 8 hours of playtime and only in world 5, so the game will give you atleast 20-25 hours of unique playtime, so it's really worth the money!

After you beat everything you can collect yellow stars, by completing each level within the timelimit that the developers set for each level. These yellow stars can be spent in the "arcade shop" where you can buy about 10 unique minigames and where you can try to get into the highscores, which are shared online through Steam. The best times of each level can also be seen on online leaderboards. Then there's also a lot of achievements to collect, including hidden ones, so this will surely keep you busy for a while! :)

The graphics are also unique and stylish and the soundtrack is sweet and gets you pumped, although perhaps they could have used more varying tracks for different worlds.

I would give this game a 9/10. I would say regularly update the game with new levels or perhaps add a level editor with the ability to share your levels and worlds online to make this a perfect game. I would also love to see more of the "Fenix Box" levels, which look very classic (I believe from early in-dev times).

Other than that, retro hardcore platformer, surely recommended, especially for this price! Developers are also very nicely in touch with the community and are actively listening to your feedback. :)
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19 of 20 people (95%) found this review helpful
6.0 hrs on record
Posted: September 26, 2014
I played Fenix Rage for a few hours last night and had a great time. The response to the controls felt really good, and I could command great control of the character. The game starts out leading you to believe "okay, this isn't going to be THAT hard...." ..... but after only a few levels in, you realize what you are in for. Flying chaos involving jumping, dashing, fire, and ice.

I keep seeing reviews comparing this to Super Meat Boy, which I have also played. I liked SMB as well, but this game does have an altogether different feel to it, which I like. I have a few hours in and have barely scratched the surface and look forward to playing more!

Oh, and one more thing. The music is pretty ridiculously awesome as well.
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23 of 27 people (85%) found this review helpful
2.2 hrs on record
Posted: September 24, 2014
Fenix Rage is clearly influenced by Super Meat Boy. Different from SMB is the ability to dash, providing the gamer a reward of finishing a level more quickly at the risk of not having as much control over Fenix. The gameplay is flawless. It is truly the gamer's fault for dying -- which you will, a lot -- and not the game getting in the way of itself.

The only negative thing I can say about this game is that my hand became tired while playing the first boss level as I was frantically trying to dash and jump my way through the level. At the time of this review I have played through the entire first world obtaining all the cookies in those first 20 levels.

I would consider this a must play if you enjoy the highly difficult yet satisfying platforming games.
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19 of 25 people (76%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: January 7, 2015
This is more a mixed review than a negative one.

I purchased Fenix Rage because the experience seemed similar to Super Meat Boy, but two factors have depleted my motivation to continue. (I'm currently in the middle of World 5.)

There is a distinct lack of enemy variety. Predominantly, all you'll see are enemies that move back and forth in a straight line, or that jump in place, which is nearly the same thing. It isn't until you've completed around 80 levels that you'll see enemies with different movement patterns, and by that point I had already grown tired of the level design. Even many of those later levels apparently focus on the straight-line enemies.

Similarly, maneuvering Fenix often involves no more than button-mashing to take a straight line through openings in between the aforementioned enemies. In most cases, you'll either mash the jump button to ascend, or the dash button to move sideways. There are no precise wall kicks or nuanced, curved jumps, and Fenix's vertical speed feels rather slow. The idea of infinite jumps and air dashes sounded exciting, but ended up being more simplistic and repetitive than I expected.

If neither point fazes you, and you seek another precision platformer, I'd say there's a good chance you'll enjoy this, even if it didn't quite meet my personal expectations. Otherwise, perhaps you'd be better off with another entry in the genre.
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13 of 15 people (87%) found this review helpful
24.3 hrs on record
Posted: February 28, 2015
If you're looking for a hardcore platfomer like Super meat boy yet totally different with his unique button-mashing mechanics – infinite jump and dash super quick.

This game is alot of fun and everything is well polished, the art direction is so colorfull and vibrant, sharp gameplay and catchy music. On top of that you also get rewarded with COOKIE recipes made by the developer sister !


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10 of 10 people (100%) found this review helpful
1.8 hrs on record
Posted: July 14, 2015
Fenix Rage is a cool game. I like the style and the super fast respawning aspect. However, the game was too hard for me. I have died too many times in the early stages that i felt should not be this hard. I'm recommending this game based on me doubting my skills and thinking that other players probably prefer harder games than I do. TLDR; cool and hard indie platformer game.
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11 of 12 people (92%) found this review helpful
13.7 hrs on record
Posted: September 26, 2014
Amazing game if you enjoy platformers! I wasnt even that fond of Super Meatboy, but I found this game very attractive and challenging. The main character looks really cool, too. Reminds me of some of the older SNES character designs. Definitely worth the $$$. You will find yourself playing 'just one more level' far after you've wanted to stop.
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12 of 14 people (86%) found this review helpful
0.3 hrs on record
Posted: September 25, 2014
Tough as nails, Super Meat Boy like platformer with the twist of being able to jump and dash as often as you want.
Tons of levels and very tight controls. If you are meat boy fan, get it.
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11 of 13 people (85%) found this review helpful
13.1 hrs on record
Posted: September 29, 2014
This is one of the most fun games I've played in a long time and by far the toughest. I just finished the game and I put in about 9 hours into it. If you did not like Super Meat Boy you probably will not enjoy this game though. Fenix Rage has simple controls, great handling, lots of collectables that actually make you want to pick them up, and is just a blast to play. If you are looking for a challenge I definitely recommend this game. I want to make this clear. This is not a Super Meat Boy clone. It is it's own game and has it's own individual feel. It is well worth the price tag and once again I can't recommend this game enough.
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18 of 26 people (69%) found this review helpful
3.8 hrs on record
Posted: September 24, 2014
I have played all kind of games through my life, hard games, impossible games, boring games, easy games, fun games.

Fenix Rage is A GREAT GAME, The music makes you go back to when you play your first game, the art style is very fluid, colorful, I love colorful games, no more grey scale games please! And to top it all, the gameplay is simple yet at the same the time the risk/reward balance is almost perfect.

If you liked super meat boy or just want to challenge your fingers to a good game.
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Recently Posted
1.5 hrs
Posted: September 18
Played 75 minutes, failed at 1-12.
Helpful? Yes No Funny
4.7 hrs
Posted: September 14
I took a break from this and beat Super Meat Boy instead. I'd hope that says something about the game's difficulty.

But in all seriousness, the game's a very solid platformer, with its own unique features and some great cookie recipies thrown in as well. I'll update this review when I get around to finishing the game, and I'm certain I will eventually.
Helpful? Yes No Funny
0.3 hrs
Posted: August 31
Its a lot of fun. The game gets hard pretty quick. I like that....in this case. You have to have really quick reflexes for this one. It's a fun kind of frustration....Reminds me of all those old Sega platformers that never ended, or seemed to never end.
I'm sure it gets to an impossible level of difficulty. So, I doubt I'll ever finish it. But, ll comeback to this pne, when I just want some fun.
Helpful? Yes No Funny
Feared aLIEn Voodoo
0.2 hrs
Posted: July 24
what the hell is in these cookies?
i could make things so much easier for myself if i just skip them
but noooooo.
Helpful? Yes No Funny
| AG | YodaTheSith
0.9 hrs
Posted: July 23
Quite addictive and fun toi play. Until you RAGE.
Helpful? Yes No Funny
7.2 hrs
Posted: July 4
(More of a mixed review, but in hindsight would not recommend it to myself and will not play again.)

Precision platformer with 160 standard levels plus ~50 unlockables (and 2 additional variants of most of them).

Most levels can be beaten up to six ways:

  1. Normally, just reach the exit
  2. Normally as a speedrun, beating the specified time to earn a yellow star
  3. With cookies! Collect the cookie and reach the exit
  4. In "Challenge mode", which turns the level into a puzzle with a limited number of jumps and dashes to earn a red star
  5. In "God mode", unlocked after completing world nine, which is an entertaining sort of revenge speedrun where, now invincible, you need to kill every enemy in the level before time runs out to earn a blue star
  6. A small number of levels contains a secret exit to a set of three retro "Fenix Box" levels; the secret exit disappears after a certain period of time so reaching it requires a speedrun to a part of the level you would not normally visit

Collecting all cookies in the first eight worlds is required to unlock world nine and to see the ending sequence, so that's not really optional.

What's to like

  • Unusually for a precision platformer, you have unlimited mid-air jumps. Levels are basically like Mario water levels only without the sluggishness from water resistance. Combine this with a the dash move, which can also be repeated to allow you to move forward very fast in a straight line, and it doesn't play quite like anything I've played before.
  • It's a nice engine: graphics are nice, controls are good. Everything is very smooth.
  • There are a large number of levels and they do a reasonable job of mining the various mechanisms. The good levels are very good.
  • Collecting cookies unlocks real cookie recipes.
  • Unlike Challenge mode, God mode does not reset the level when you lose, so you can continue your sweet, sweet, genocidal revenge as stress relief

What's not to like

  • There are only a few types of enemies, the most common of which is the gelatinous blob. It gets repetitive fast.
  • Most of the levels are very similar and/or not very good. There's a lot of filler. Most of the worst are the very large levels which are particularly terrible in Challenge and God modes.
  • I like the idea of Challenge mode, but get real - a "puzzle" to defeat a boss with 200 jumps and 5 dashes is un-fun nonsense. Likewise, large "god mode" time trials are a sick joke, working out the best path to eliminate 90 enemies and then executing the plan at speed is not remotely enjoyable. Both modes would have been better if they were only available for levels where they were worth playing.
  • Making matters worse is that, unusually for a game built for speedruns, dying does not completely reset level state. The hero is returned to the start but enemies are not necessarily reset, so starting timing cannot be memorized. In a mixed blessing, a particularly unpleasant kind of enemy that chases you around can be lured away from its starting position, making subsequent runs potentially easier (or harder).
  • Some enemy behaviour is actually random so every run really is different. That's not necessarily a criticism, but it's not what I look for in a game like this, partly because it cheapens the win -- maybe it wasn't just me finally getting everything right, but the game randomly dropping it into my lap.


A case of quantity over quality. Maybe half the levels are worth playing. The good bits are very good but the rest is too annoying to suffer through again.
Helpful? Yes No Funny
3.8 hrs
Posted: June 13
Product received for free
It made me rage
Helpful? Yes No Funny
3.4 hrs
Posted: June 8
+rate you can dash is almost non-stop
+fast paced
+some levels have more thn one way to get to the end
-statistics don’t work for some reason, disappointment.....
-scoreboard is filled with nothing but cheaters
-$15, would buy it for 1$ at most
go try Super Meat Boy, way more fun
Helpful? Yes No Funny
6.4 hrs
Posted: June 3
"Super Meat Boy 2"

...but really.
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Øñę Ńåmę
62.1 hrs
Posted: April 23
> Starts Game
> Finishes first 8 levels no problem
> Dies
> Dies
> Dies
>Ties Noose
> Dies
Helpful? Yes No Funny