Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices. Filling the role of a powerful space traveler, you find yourself stranded on a mysterious alien planet. Will you save the world or just yourself?
User reviews: Very Positive (82 reviews)
Release Date: May 16, 2014

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"Intriguing Sci-Fi Adventure. Create your own story with many c&c. Creative crafting system. Turn based combat. Colorful memorable characters. Great Fun!"

Recent updates View all (4)

January 23

The Dark Scavenger Original Soundtrack is now available on Steam!

Hey everyone,

Dark Scavenger's soundtrack has finally made its way onto Steam!

The soundtrack includes 16 songs including an exclusive bonus medley. You can find out more about it here:

You can also listen to it on Bandcamp:

As always, thanks for the support!

1 comments Read more


“Dark Scavenger is one of the most genuinely funny, well-written games I’ve ever played and stands side-by-side with titles like Grim Fandango and Monkey Island. It is THAT good.”

“Dark Scavenger takes an iteration of the RPG genre that is generally thought of as obsolete and breathes fresh life into it.”
8/10 – Strategy Informer

““If you’re a fan of indie games, RPGs, laughing, and making meaningful decisions, then you should definitely pick this up.””
True PC Gaming

More Critic Quotes

“...I’m convinced that it deserves cult classic status...” Adam Smith, Rock Paper Shotgun

“If refined but old-school mechanics were all Dark Scavenger brought to the table, I would happily recommend it. Throw in some clever, knowing, and genuinely funny writing, and I’d move this game up into ‘must have’ territory.” Twinfinite

About This Game

Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices.

Filling the role of a powerful space traveler, you find yourself stranded on a mysterious planet in the company of three eccentric, yet resourceful aliens. As you desperately seek a way to repair your ship, a massive conflict unfolds around you involving warring factions and a sinister force that threatens to destroy them all.

Will you adopt the problems of this world as your own or will you just save yourself?

Key Features

  • Unique Dark Comedy Sci-Fi Narrative driven entirely by your choices. Each encounter has multiple outcomes!
  • Earn Tons of Loot and convert it into bizarre equipment!
  • Deep Turn Based Combat which utilizes equipment combinations to exploit enemy weaknesses!
  • Epic Boss Battles with multiple forms.
  • New Game Plus Mode lets you see what you missed the first time around!
  • Tons of Secrets that you will probably never find.
  • Trading Cards!


Dark Scavenger OST: https://psydragames.bandcamp.com/

Social Media

Twitter: https://twitter.com/PsydraGames
Facebook: http://www.facebook.com/PsydraGames
Twitch: http://www.twitch.tv/psydragames

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7/8
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Native Resolution 800x600
    • OS: OS X 10.6
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Native Resolution: 800x600
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Requires Adobe AIR 2.6 to be installed (installer scripts included)
Helpful customer reviews
7 of 8 people (88%) found this review helpful
14.1 hrs on record
Posted: December 8, 2014
Dark Scavenger is a fairly unique game and represents a hidden gem of the indie scene. The main focuses of the game are on decision making, story, combat (a more fun version of JRPG combat style), humor, and loot. Loot in this game is not your regular loot, but more on that later.

Each level is composed of multiple areas and (you don't need to visit every one), and each area has interactive objects that you can click on. This procs either combat, dialogue with decisions that have major impact, loot, or combination of those. A clever dialogue option and/or a smart use of your items, yields rewards, but also keep in mind, if you don't focus on the game, you may get punished as well (don't worry, there is barely any memorization).

Loot has a central part in the game and after each area transition you get your friends (a skeleton engineer, crazy green alien in a suit, and an alien that can't speak) to make weapons, items or allies out of it. They each explain what loot will you get from them in their own unique way (remember the alien that can't speak?). It's not always obvious what will you get, but that's what makes the game even more interesting.

All in all, Dark Scavenger offers a refreshing experience and a rewarding story if you enjoy games with dialogue options and relatively unique mix of gameplay elements.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
6.9 hrs on record
Posted: February 11
Overturned my sofa cushions, found enough money to buy Dark Scavenger. Let me tell you how it is:

Picture this if you'd be so kind: space. It's unfathomably huge and mostly empty, but you've come across a place where in the background you can see a stream of stars. Nearby is a sun pounding atoms together to make heavier and heavier elements and putting out the energy of 6 trillion nuclear bombs per second as a by-product. A few hundred million miles off are some planets; generators of storms guaranteed to instantly pressure cook anything wrought by feeble mortal hands, but only tiny marbleized orbs from your point of view. This is so real and awesome, you think to yourself. How could it possibly get any better? Well, maybe there's a barbarian with a giant axe. And if that weren't enough, the barbarian is having a no-holds-barred punch-up with a robot micro-universe, the Xenomorph from Alien, and Jesus Christ if he were an alien with a super laser gun. They are firing rays that go "pew-pew!" and there are explosions and a spaceship and a unicorn runs by! You cannot believe that this is totally real and you are seeing it! And what can you even do in the midst of such an amazing scenario? The only thing a man can do: swing his rusty sword for 5 damage.

Dark Scavenger is kind of like that, but even better! This game will take you on an amazing and hilarious adventure with an ultra-simple interface reminiscent of games like Dragon Warrior, Earthbound, and Pokemon. Of course, without the limitations of old cartridges, Dark Scavenger is free to elaborate on its story and make sure you're never bored. The graphics are static images, but look quite nice (I don't think the screenshots in Steam did them justice) and despite the simplistic nature of it all Dark Scavenger manages to create a game you'll never forget.

You remember playing those RPGs and getting a little giddy when you finally leveled up and unlocked an awesome sounding new move for your character? You didn't even care what it did or if you could only do it a couple of times; you totally used that move on the next Level 1 Fuzzy Bunny you came up against. Dark Scavenger's gameplay manages to capture that feeling in every single encounter. Rather than leveling up and gaining better hit points or attack prowess, you gain loot. But instead of simply strapping this loot on to your hurly-burly self, you give it to one of your three allies who will make you a new weapon, item, or ally to call upon. Every one of these is unique and it never manages to get samey. And as your allies tease you with what awesome choices lie before you, you'll find yourself in gleeful agony trying to pick your prize. Each thing has limited uses, but can be used in combat for obvious reasons or choose-your-own-adventure style narrative pieces where having an applicable tool will give you the best rewards or the coolest outcome to your actions. Thanks to this, nothing is ever useless and you never experience the grind of other RPGs. Encounters come and go and don't get replayed. Dark Scavenger is nothing if not perpetually fresh.

So let's say I haven't sold this game to you yet. Yeah, by passing up on Dark Scavenger, you'll save about 1/24th of what it takes to get a new release that's one of those comittee designed polygon orgies that's like a movie you press buttons to watch. Or, you could buy this game that has the heart to make you want to replay it years down the line, the balls to ask a couple bucks for a mostly text-driven sci-fi fantasy adventure, and the kind of brain that'll give you disco dancing space goblins if you give it a chance. I know where I'd rather put half of my lunch money, sir.

Or, if you take the advice of some other reviewers, you could just watch a let's play of Dark Scavenger, since it's one of those games where once you've seen the whole thing there's only minor differences to see. Fair enough. But, hey, if you do that and you actually have fun watching, why not buy the game? For how little it costs on sale, it's basically like buying the devs a beer. And then maybe they'll make more!
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2 of 2 people (100%) found this review helpful
5.5 hrs on record
Posted: May 2
This game is a great blend of a choose your own adventure with a bit of strategy! The dialogue and story is fantastic, it's witty and deep. I played it straight through from the moment I started it up, then I realized what time it was. I recommend this to anyone who likes a game that really pulls you into it's world.
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3 of 4 people (75%) found this review helpful
3.5 hrs on record
Posted: February 19
Its a weird charming little adventure with Wizardry style combat thrown in. Basically you progress through rooms, clicking on stuff that might get you more loot or attacked, or more frequently BOTH. The Loot you can throw at your friends on this journey, a skeleton warrior who can craft them into weapons, a weird green guy who'll turn them into items, or a horrifying alien biologist who'll turn them into allies. By the end of the game, I had an uzi that shoots bones? aflail that grilled my enemies (and healed me), a spear that can stab souls, a teddy bear so adorable that it'll paralyze enemies, a blanket that protects me from all harm, and a whole bunch of minions with rabies, a narcoleptic monster, etc. If I went through again and threw the items at different allies I'd get a completely different set of things that allow me to progress differently through the game.

There's bunches of choose your own adventure style options in the game to resolving issues. You could brute force your way through them and heal up after, or use the variety of objects you've collected to solve them. At one point I sailed across a lake of acid on a raft crafted out of swords and javelins held together by mucus. And then I finished the game and OH HELL there's NG+ so now I get to carry all my items through and make new ones. This is ridiculous.
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2 of 3 people (67%) found this review helpful
4.2 hrs on record
Posted: December 23, 2014
Interesting story, funny characters, unique artwork, and fun to play. I only wished it the story was longer so you can find out more about your companions back stories and what happens to them after. I felt the universe that the story takes place is big enough for many more adventures.
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2 of 4 people (50%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: February 6
This is a really decent RPG game with great story from the options that you choose to take. Not bad at all.
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62 of 67 people (93%) found this review helpful
11.4 hrs on record
Posted: May 25, 2014
[h] Weirdly Nostalgic, Semi-Gamebook, JRPG Elements? Great Fusion! [/h]

I bought 'Dark Scavenger', not really expecting too much. I figured it'd be a good way to waste an hour or so, in between more weighty games. However, I was hugely surprised by how good this game actually is.

If you've ever played a 'Lone Wolf' or 'Fighting Fantasy' book, you'll be very familiar with the way the game is played - each "page" (location you visit, chosen by arrows) has an encounter (sometimes multiple) for you to take part in, whether it's a conversation, a fight, or an item to gain via a little puzzle. This harkens back to the early-mid 90s attempts to capture these style of gamebooks on PCs; Dark Scavenger manages to achieve this in a way I've never experienced before.

The game's story follows you, a "Dark Scavenger", a being that can siphon the energy out of planets, and a crew of misfits who find you floating in space. The characters are a wacky bunch, but are also very interesting in spite of their "zany" initial appearances. There are a lot of excellent conversations to be had within the game, and the "dark comedy" tagline it advertises is not a misnomer at all - I've found myself laughing a lot at the various scrapes and events happening to the protagonist.

Graphically, the game is simple yet aesthetically pleasing. There's barely any animation, aside from some flashes when weapons attack and so on. However, this really isn't necessary, as the game manages to get across everything it needs to with the little animation it provides. It still manages to provide exciting combat and fleshed out environments. Likewise, the music and sound effects of the game are apt also. Abandoned areas really feel abandoned due to the subtle sounds, and I defy you to dislike the jaunty battle music!

The battle system is very similar to classic JRPGs like Dragon Warrior or Final Fantasy. You fight alone, but have three options for each attack: 'Weapon' - direct attacks with weapons, 'Item' - use a variety of items with various effects, and 'Ally' - summon one of your many allies to help you out in the combat. Combine this with a huge amount of weapons, items, and allies, each with a limited number of uses, and you have a really varied and interesting battle system, yet one that is simplistic enough to be able to dive right into. Gaining new Weapons/Items/Allies is as simple as finding loot, each piece of which can be crafted into one of the three aforementioned categories. Therefore, you sometimes have to make very crucial decisions - is that one of a kind power-belt better turned into a mega-mace for attacking, an athletics-item, or a strong ally? You only have one, so which will it be?

The bottom line is that this is a very cheap game for what it brings. If you enjoyed the classic adventure/choose-your-own-adventure games from yesteryear, especially Lone-Wolf, then this is the game for you. I planned to play it for an hour or so while I waited for a movie to begin. I never saw that movie - I didn't see why on earth I'd stop playing this game!
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27 of 28 people (96%) found this review helpful
1 person found this review funny
10.4 hrs on record
Posted: October 11, 2014
This game looks like it could have been made in the 90's, and that is in no way a bad thing. All the artwork in the game looks like it was hand drawn and the developers use the minimalist static character design in a great and often fantastically funny way. The gaming world seems so focused on graphics nowadays they forget that graphics simply accentuate a game design, they do not make a game great. A great game touches a gamer's emotions and draws them into the world the designer has created. This game will absolutely suck you in and make you chuckle, chortle, guffaw, cackle, snicker, and maybe even regret (there can be some surprisingly dark consequences to your actions in such a light-hearted game.)

So how to describe the game.. I'll start off by saying you will spend most of your time in this game reading. If you don't enjoy reading in your games then I suggest you move on right now. If you do enjoy reading then I highly suggest this zany space opera-esque adventure in which you are a Dark Scavenger! Your spaceship is out of fuel and it is up to you, the courageous Dark Scavenger who will use Your Mother as a meatbag to absorb about a million archer arrows meant for you, in order to save the day! This game plays like an epic game of MadLibs, but instead of just picking random adverbs and adjectives to make a story you will pick from your selection of Weapons, Tools, and Allies to deal with events that pop up, often resulting in laugh out loud situations. How do you get those weapons, tools, and allies you may ask? Well the game is broken into chapters. At the beginning of each chapter you will start with some sort of event in which you choose from a few dialogue choices. After an event ends there is a strong chance you will get some sort of weird object generously called "loot". After the event ends you'll be looking at a map of scenery in which you can point and click on various objects on the map. Clicking on those objects can often trigger events and lead to more loot, so scan that map closely! After you have found everything on that map there will be arrows you click on to lead you along to the next part of the map. After you click the arrow, if you found any loot, you will briefly be whisked away back to your three space alien buddies who happen to be excellent crafters. Lucky you. You will then turn your "loot" over to one of the three crafters and they will offer some sort of funny explanation to what weapon, tool, or ally they will create for you. Now that you have your real loot, what do you do with it? Well when you happen upon an event you are usually given several options of how you wish to deal with it, and are almost always given an option to use a weapon, tool, or ally to help you out. In each chapter of the game you only have X amount of uses of any given weapon, tool, or ally, so choose wisely (I found myself choosing by how funny I thought the result would read!) You do regain the uses in the next chapter though, so don't be afraid of using what you need to use. You'll work your way around the map from room to room in such a manner, gaining loot and power until you reach the end of the chapter where you'll face a boss.

I've had such a blast playing through this game, and there is a New Game + mode so you can go back through the game and hand the loot over to different crafters than you did the first time so there is good replayability. Highly suggested for anyone who would enjoy reading about a wacky sci-fi adventure in which you create funny situations based on your actions in your epic quest for fuel and salvation from an ominous universal being. Worth every penny and I wish there were more adventures like this.
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24 of 25 people (96%) found this review helpful
3.1 hrs on record
Posted: October 20, 2014
What a gem. It's the perfect marriage of RPG "dungeon" crawlers and choose-your-own-adventure books. Don't be fooled by the UI – it's better to think of the game as a descendant of text-based adventure games. And the great writing does glue everything together. It will have you giggling, or, in those moments that the game has sufficiently worn down your defenses, laughing uproariously. Definitely a cult classic – I would have loved to have played this game when I was still a kid!
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37 of 48 people (77%) found this review helpful
1.4 hrs on record
Posted: May 16, 2014
To be honest when I first saw Dark Scavenger here on Steam I was mildly interested and thought this was just another RPG. However it is far diffferent than just another RPG game.

To describe Dark Scavenger then I would state it is a point n click RPG game with twists of comedy and bizareness. When encountering enemies in this game there are plenty of other means to rectify the situation.

If you love RPG games and love to laugh while also being able to make choices in this game, then stop reading and go buy it!

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22 of 23 people (96%) found this review helpful
7.6 hrs on record
Posted: November 29, 2014
I put this game on my wishlist after seeing it on the sidebar and seeing how it looked interesting, it looked like this space game I saw in a magazine when I was a kid (tried looking for the name of the game, but couldn't find it), So I thought I'd eventually buy it down the road expecting it to be a somewhat mediocre game that'll give me a few hours of gameplay. Well, the game went on sale with the Thanksgiving sale, bought it for almost 3 bucks, and stayed up all night playing it, it was that good.

You play an alien that's stranded out in space, who soon comes across a galactic being who wants to consume you. After defeating him you're left to rot in space for years and eventually you're picked up by a group of aliens called the Dark Scavengers who are pretty much intergalactic junkers who invite you to join their crew if you can help them by finding a fuel source for their ship. This leads you to going down to the nearest planet full of your typical medieval fantasy setting including a race of giant masked wrestlers, crazy drunk bandits, and an armored smart ♥♥♥ space raptor with a giant gun who wants you dead.

The story for this game is absolutely amazing. There are constant twists in the story, characters that you get emotionally invested in, and even extremely interesting concepts that get explored. Each character has their own personality and always has you wanting to learn more about them. You'll constantly be laughing at the crazy situations and humorous characters you find yourself interacting with.

Unlike Mass Effect 3, your choices actually matter in this game. You can kill everything you come across right away, or talk to them and get useful items and information or even backstabbed. There's several different endings depending on what you do in the final chapter.

The combat is a bit different from other rpgs. There is no leveling up in this game. Combat is focused around finding objects through battle and having the dark scavengers turn them into either weapons, items, or allies. The vast majority of objects (i'm talking around 95%) have multiple options on what you can turn them into. You may find a bone that you can turn into a weapon that does wind damage, a controller which increases your damage for the next turn, or a zombie ally. You may only choose one of these, and you can't go back on your choice. All items, allies, and weapons have a certain number of uses before they break, and you won't get to use them anymore till they replenish at the start of the next chapter, making it so you have to have a balanced between all 3 categories. The only flaw in this system is that the majority of the time the Dark Scavengers don't give you good hints on what they're about to make for you.

Combat is done with you going first followed by all enemies. You can stun enemies using elements they're weak against, which loses them their turn, allows you to use stuff that's strong vs stun against them the next turn, and refills your healing potion (restores you to full health when you click it). Enemies are even strong vs certain elements which makes them take little damage

Also all weapons, items, and allies have different characteristics. A weapon might be a long bladed weapon or a short blunted staff, or fast strong ally. You may run into an event (events happen regularly) which you need a long bladed weapon to attack with, or you may get stuck in a whirlpool which you need a strong ally to help you out. There are also weapons and allies that effect certain enemies, like ones with their mouths open or enemy with their feet on the ground. This adds a lot of uniqueness to the game.

The game takes about 4 and a half hours to beat, but once you do you get access to New Game Plus. Once you beat it you'll be wishing that there was a sequel to continue the story (which the ending sets up for). I honestly recommend buying this for full price, it's only 5 bucks, but you'll more than get your money's worth.
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33 of 46 people (72%) found this review helpful
2.6 hrs on record
Posted: May 18, 2014
I. What. Oh god. My brain. This game. Where do I. What do I. I don't even.

Okay, get a grip. You've seen crazy before. You've read crazy before in books, calm down, this is fine, everything is fine, take the pills, breathe. Relax, relax. Okay, Dark Scavenger - Roleplaying game, mostly a point and click with turn based combat, though without levelling (that's handled with the loot you gain opening up progressively more and more powerful tools as the game progresses), where you play the part of "an human" who for some reason ended up in space, alone, with naught but a spacesuit on. At least, I hope you've a space suit on. You meet a creature called "Den", a big giant spacefaring blob, who beats you up and leaves you for dead.

When you come around you find yourself on a ship home to three alien scavengery sorts, who immediately promote you, you lucky soul, to general gopher, and person who's going to get beaten senseless. In exchange, they agree to convert any loot you find into items that will surely help you to help them keep their rickety little spaceship going. Cue the game proper beginning. You are told that the ship is nearly out of fuel but thankfully the planet nearby happens to have a fuel source, unfortunately, it's in the hands of the bandits. You've been told that you're off to get the fuel, in exchange for your continued passage on the ship, and the services of your three newfound friends.

Mechanically, you move from room to room, represented by static screens with highlighted "hot spots" which bring up text style choose your own adventure style dialogs, depending on what you pick you may end up in combat situations, or you may gain items, or gain life / lose life, or even end up dead. Such is the way of the game, the events are far, far off the insane end of the spectrum, and you'll quickly find that your arsenal will consist of things that shouldn't make sense, whilst fighting things that make no sense.

There is a story in the madness somehow, in so much as your arrival may well change events which are playing out on the planet you've just landed on, but given the madness inherent in what you're playing it's a bit hard to make out all the fine details when you end up creating "your mother" as an ally (no, not a joke, you can summon your mother as an ally, and she stuns all opponents if you're at low health). The best way to enjoy this game is to take it on it's own terms, almost as a Hitchhiker's guide with fighting thrown in, for the ridiculously low price point - it's a steal, and an easy sell in my book, for any RPG fan.

Just don't play this game on any psychoactive or hallucinogenic substances.
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50 of 78 people (64%) found this review helpful
2 people found this review funny
1.6 hrs on record
Posted: August 10, 2014
updating review. evidently some people find my review helpful.

The "no" is for the base price. $5 could buy you a lot better. Its too much for the kind of game Dark Scavenger is. Even getting the game on sale at $2.50 feels a bit like a gyp. Dark Scavenger, and I know I'm going to get crapped on for saying this, feels and looks a lot like a flash game you could play for free on newgrounds. Hell, you could watch a playthrough start to finish on youtube and not lose much of the experience of actually playing it. There's not much to it.

First: some people keep insisting Dark Scavenger is part jRPG. This is untrue. The closest the game gets to being a traditional jRPG is having menu driven combat and that's it. There's very little RPG about Dark Scavenger. It is almost entirely a choose your own adventure point and click game.

Dark Scavenger is a real one-note game. Its very search about the screen for things to click on, an event triggers, fight maybe, "scavenge" an item, and craft it into equipment to use in events/fights. That's really all it is. Lather, rinse, repeat.There's no real challenge. There are only bad guesses at what to do during an event. The battles themselves are similar in that while you may choose the best weapon or item to use against enemies, luck usually plays role in how effective they are if they work at all.

The sole thing Dark Scavenger has going for it is the writing. What the game lacks in depth, it makes up for with screwy odd-ball over the top writing and art direction which is usually amusing and adds a great deal of charm. Sadly, that's really the only thing Dark Scavenger has that's any good. That's what most of the positive reviews are raving about.
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19 of 24 people (79%) found this review helpful
6.1 hrs on record
Posted: May 20, 2014
3 minute in-depth review of Dark Scavenger: https://www.youtube.com/watch?v=Ao7M_6-JIaY

Spoiler-free story impressions: Overall story arc is not very intriguing, since most of its depth and detail only becomes apparent during the end screens of the game. The motivation for progression stems from the little side stories and the overall brilliant writting of snippets. If you like bizarre writing along the lines of The Hitchhiker's Guide to the Galaxy or anything by Monty Python, you'll love Dark Scavenger.

Graphics: Old-school vibe highly reminiscent of fantasy novel covers of the late 80s and early 90s. It does not look great, but it surely has character.

Sound: The weakest link of the game. The effects are highly repetitive and there is a lack of variety in music. The little there is, is good however.

Gameplay: Adventure point-and-click exploration mixed with classical turn-based RPG combat. The choices you make can influence whether you'll have to fight someone or you might have him/her on your side later on. Nontheless, the combat system gets repetitive later on, since once you figured out the weaknesses of the enemies, you'll stick to specific attack patterns that are most effective.

TL;DR: Dark Scavenger is a bizarre and genuinely funny game with a playtime of roughly 5 hours. Afterwards it also features a New Game Plus mode. Worth the asking price!
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23 of 35 people (66%) found this review helpful
1.6 hrs on record
Posted: May 16, 2014
Pre-Release Review
Did a short video showing off some gameplay of this title.
Overall I really dig it so far.
While I haven't gotten a chance to play a whole heck of a lot of it...what I have played is quite good.
What really shines is the writing. Every encounter is unique and interesting, which is something that can't really be said of many RPGs these days.

Link to Video
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10 of 11 people (91%) found this review helpful
14.4 hrs on record
Posted: November 15, 2014
Amused me and kept me interested, the game itself is pretty simple and could do ALOT more with what they have, but with what they do have they use fairly well. The game is pretty casual, I died only a couple times and those times I did I usually did so by forgetting to heal myself. All and all, it's not expensive. it kept me entertained for a few hours and I would actually like to see a sequel and really, thats all I ask of a game like this.
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8 of 9 people (89%) found this review helpful
2.1 hrs on record
Posted: August 24, 2014
Don't let this game's modest price tag fool you, what's offered here for $5 most games don't deliver at double that price. Dark Scavenger is a choose-your-own-adventure JRPG in which the choices you make will directly impact your experience, often making the game either easier or harder and sometimes downright impossible.

Items you find while scavenging can be crafted into 1 of 3 types of gadgets (weapons, items, allies) which usually provide something of value although rarely you'll end up with a bricked gadget which is by all accounts useless. Much of the game's humor is achieved by offering the absurd or unexpected along with the occasional one liner which is tailored to the scene as are most of the dialogs in the game, you won't find any copy pasta here.

Dark Scavenger is all about the choices you make; every battle, every room, and every dialog has the potential to alter your journey forever.
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6 of 6 people (100%) found this review helpful
2.6 hrs on record
Posted: May 30, 2014
Very basic rpg/adventure gameplay, offset by a marvellously bizarre sense of humour which pervades the game. Reminiscent of the classic 'Superhero League of Hoboken'. As far as I'm concerned, good value for money.
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6 of 6 people (100%) found this review helpful
4.5 hrs on record
Posted: October 12, 2014
Dark Scavenger is a real fun point and click rpg/adventure. It's funny and most of the times lighthearted. It's short (took me about 4 hours to beat) but has enough replay value for you to want to play it atleast 3 times over.

It's very reminiscient of an old flash game in terms of layout but is longer, has much more content, and is obviously proffesional grade. That being said I think for it's 4.99 price tag this it's a great buy, but it wont be your cup of tea if you're looking for a blockbuster.
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7 of 8 people (88%) found this review helpful
2.8 hrs on record
Posted: May 23, 2014
This game mixes the dialogue choices of Star Control 2 with pen and paper D&D style gameplay. This game is a true love letter to old school point and click games, and if you "think" this game is something you mght be interested in trust your instincts. I'm glad I did!
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