Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices. Filling the role of a powerful space traveler, you find yourself stranded on a mysterious alien planet. Will you save the world or just yourself?
User reviews: Very Positive (118 reviews) - 85% of the 118 user reviews for this game are positive.
Release Date: May 16, 2014

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Reviews

“...I’m convinced that it deserves cult classic status...”
Adam Smith, Rock Paper Shotgun

“The writing is brilliant.”
Tech Raptor

“Dark Scavenger takes an iteration of the RPG genre that is generally thought of as obsolete and breathes fresh life into it.”
Game Watcher

About This Game

Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices.

Filling the role of a powerful space traveler, you find yourself stranded on a mysterious planet in the company of three eccentric, yet resourceful aliens. As you desperately seek a way to repair your ship, a massive conflict unfolds around you involving warring factions and a sinister force that threatens to destroy them all.

Will you adopt the problems of this world as your own or will you just save yourself?

Key Features


  • Unique Dark Comedy Sci-Fi Narrative driven entirely by your choices. Each encounter has multiple outcomes!
  • Earn Tons of Loot and convert it into bizarre equipment!
  • Deep Turn Based Combat which utilizes equipment combinations to exploit enemy weaknesses!
  • Epic Boss Battles with multiple forms.
  • New Game Plus Mode lets you see what you missed the first time around!
  • Tons of Secrets that you will probably never find.
  • Trading Cards!

Soundtrack

Dark Scavenger OST: https://psydragames.bandcamp.com/

Social Media

Twitter: https://twitter.com/PsydraGames
Facebook: http://www.facebook.com/PsydraGames
Twitch: http://www.twitch.tv/psydragames

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or better
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    • Additional Notes: Native Resolution 800x600
    Minimum:
    • OS: OS X 10.6
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    • Additional Notes: Native Resolution: 800x600
Helpful customer reviews
5 of 5 people (100%) found this review helpful
1 person found this review funny
10.0 hrs on record
Posted: December 16, 2015
I've been meaning to write something nice about this game for a looong time.
Let that sentence be your TLDR, or read for a while longer if it pleases you.

Old choose your own adventure books were a sort of very early "random" generated adventure games where you would "play" a character in a story that progressed differently depending of your choices. The choices were not open ended, leading either to instant death, progressing in some way, or devious later instant death when you missed something important on an earlier page. The progression was linear, and while it branched somewhat, the roads taken would crystallize into one or two endings, depending on the length and complexity of the adventure. As with any genre of book, game or book/game hybrid there were categories of both comedy, high adventure, gloomy dunkelkeit and of course some smut <3
Some books in the genre were single quest deals leading the player down exotic locales or dark environments. Others came in sets that followed a linear progression between books, each new installment assuming you completed the earlier ones.

This game is very much the first cathegory of adventure book where the story is exotic, strange and stand-alone. The player faces off in space versus a cosmic monstrosity easily dominating them and taunting at their demise. In the nick of time the player is saved by three very strange aliens who introduces themselves as "dark scavengers"; looters of planetary energy, forever traveling and therefore always looting. As their newest member (and the only one who can fight) you are sent down to a nearby world where planetary energy can be harvested. This is where the game begins.

The game is divided into a series of levels that, in turn are divided into a set of "rooms", similar to an adventure book's pages. Each room has a couple of challenges for the player to attempt, yielding loot when successful and damage or other penalties when not. Items aquired can then be used to solve subsequent challenges, awarding the player with an ever larger array of solutions to problems.
And what solutions they are! As for the first set of categories a CYOA could be mentioned to have this game is very much in the comedy section of things. Instances, combat, and even crafting your gear is all permeated with a stellar sense of humour that will have you staring at the screen in disbelief and glee. The world is interesting! The characters inhabiting it are funny! The comical timing is spot on! But aside from being witty, the game is above all else smart.
Now how can I explain that..?

*SEGMENT IS SLIGHT SPOILER OF GAME MECHANIC THAT IS FUN TO DISCOVER FOR YOURSELF*
Well, for starters the game makes the best of its newfound tendency towards the game part of its Book/Game hybrid existance. Say for example that you face of against a bandit and combat ensues. Normally in an adventure game, and in some types of rpg's where the action keyword is absent from its genre title, combat would take place through the taking of turns, opponents slugging each other untill abilities come into play. So too here, but with a twist. Knowing the player can only experience the world through still images, items (used both for combat and environmental encounters) all react to the way a character looks. In his still picture, the bandit is jumping towards you with an axe in hand and with a crazy snarl on his face. In this case, the dentists drill will deal huge amounts of damage since his teeth show, the wind bag will stun him since he is up in the air, and the magnet will take his weapon, weakening him. Of course it would be silly to assume the bandit is always jumping in the air with his mouth open rendering him forever vulnerable to our very situational items. Lucky for us however the game figures its silly rules is better than realism it couldn't fake anyway :>
*END SPOILER*

Long, less spoilery story short; it plays around with genre conventions and mechanics as well as being genuinely humorous.

Dark Scavenger is one of those games where you would like to see more of the world and the characters that inhabits it, but somehow know that to experience them in any other way than this specific game's would somehow spoil the magic. The game never lets itself get old and is surprisingly varied both in terms of difficulty, encounter types and tone. It leaves itself open for an impossible sequel but still somehow feels complete, like an expensive meal where the only regret after finishing it is not being able to have it again.
♥♥♥♥. that got kinda pretentious. I guess what im trying to say is that the game itself and the way it constructs its narrative and mechanics is in itself part of the joke, and trying to do it again would, as with all good jokes, leave sort of a hole of anti impact that would suck part of the punchline away.
Its like nothing. Costs basically nothing as well, so don't take my word for it. If you felt even a little compelled to check it out after reading this or the opinion of others I would say go for it! It will have you entertained in that "ah good times" way where you remember it later with a smile.

Sountrack´s nice too. and FYI it is about 6 hours long.
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5 of 5 people (100%) found this review helpful
5.8 hrs on record
Posted: December 24, 2015
A great gateway drug to gamebooks, Dark Scavenger is a genre melting pot of visual novel, adventure, and turn-based RPG. Every room has new dangers, goodies, and choices to make, and each return trip to your spaceship lets you get some new swag that will help you in future battles.

The battle system is on the Dragon Quest side of simple, but it's functional enough and the item/party member descriptions are great.

A great value even at its standard selling price.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
59.5 hrs on record
Posted: September 15, 2015
equal parts fun and strange. Want to attack a barbarian with a plastic ray gun? How about sending THE SUN to beat up a giant hummingbird? Play a game of medieval russian roullete? Very great game for the $5 they ask for.
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2 of 2 people (100%) found this review helpful
4.4 hrs on record
Posted: October 5, 2015
I dont usually like choose your own adventure type games, but I enjoyed this game a lot. The salvaging mechanic is very interesting and combat is fun. By the end of the game you have tons of options at your disposal to kill enemies or solve problems (The ally "Your Mother" being one of the funnier solutions).

It's worth a playthrough if only to see the unique artwork.

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2 of 2 people (100%) found this review helpful
4.3 hrs on record
Posted: October 9, 2015
This was a fun and creative twist on the choose your own adventure genre. I got some chuckles from the satire and genuinely enjoyed the deceptively simplistic gameplay. Well worth the price for admission, I'd buy a follow up game were it to be released.
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