Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices. Filling the role of a powerful space traveler, you find yourself stranded on a mysterious alien planet. Will you save the world or just yourself?
User reviews: Very Positive (64 reviews)
Release Date: May 16, 2014

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"Intriguing Sci-Fi Adventure. Create your own story with many c&c. Creative crafting system. Turn based combat. Colorful memorable characters. Great Fun!"

Recent updates View all (4)

January 23

The Dark Scavenger Original Soundtrack is now available on Steam!

Hey everyone,

Dark Scavenger's soundtrack has finally made its way onto Steam!

The soundtrack includes 16 songs including an exclusive bonus medley. You can find out more about it here: http://store.steampowered.com/app/339770

You can also listen to it on Bandcamp: https://psydragames.bandcamp.com/album/dark-scavenger-ost

As always, thanks for the support!

0 comments Read more

September 19, 2014

Dark Scavenger is now available on Linux!

We are pleased to announce that Dark Scavenger now supports Linux!

If you have trouble with the game check out our Linux help page here:

As always, thanks for the support!

0 comments Read more


“Dark Scavenger is one of the most genuinely funny, well-written games I’ve ever played and stands side-by-side with titles like Grim Fandango and Monkey Island. It is THAT good.”

“Dark Scavenger takes an iteration of the RPG genre that is generally thought of as obsolete and breathes fresh life into it.”
8/10 – Strategy Informer

““If you’re a fan of indie games, RPGs, laughing, and making meaningful decisions, then you should definitely pick this up.””
True PC Gaming

More Critic Quotes

“...I’m convinced that it deserves cult classic status...” Adam Smith, Rock Paper Shotgun

“If refined but old-school mechanics were all Dark Scavenger brought to the table, I would happily recommend it. Throw in some clever, knowing, and genuinely funny writing, and I’d move this game up into ‘must have’ territory.” Twinfinite

About This Game

Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices.

Filling the role of a powerful space traveler, you find yourself stranded on a mysterious planet in the company of three eccentric, yet resourceful aliens. As you desperately seek a way to repair your ship, a massive conflict unfolds around you involving warring factions and a sinister force that threatens to destroy them all.

Will you adopt the problems of this world as your own or will you just save yourself?

Key Features

  • Unique Dark Comedy Sci-Fi Narrative driven entirely by your choices. Each encounter has multiple outcomes!
  • Earn Tons of Loot and convert it into bizarre equipment!
  • Deep Turn Based Combat which utilizes equipment combinations to exploit enemy weaknesses!
  • Epic Boss Battles with multiple forms.
  • New Game Plus Mode lets you see what you missed the first time around!
  • Tons of Secrets that you will probably never find.
  • Trading Cards!


Dark Scavenger OST: https://psydragames.bandcamp.com/

Social Media

Twitter: https://twitter.com/PsydraGames
Facebook: http://www.facebook.com/PsydraGames
Twitch: http://www.twitch.tv/psydragames

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7/8
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Native Resolution 800x600
    • OS: OS X 10.6
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Native Resolution: 800x600
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Requires Adobe AIR 2.6 to be installed (installer scripts included)
Helpful customer reviews
17 of 17 people (100%) found this review helpful
10.4 hrs on record
Posted: October 11, 2014
This game looks like it could have been made in the 90's, and that is in no way a bad thing. All the artwork in the game looks like it was hand drawn and the developers use the minimalist static character design in a great and often fantastically funny way. The gaming world seems so focused on graphics nowadays they forget that graphics simply accentuate a game design, they do not make a game great. A great game touches a gamer's emotions and draws them into the world the designer has created. This game will absolutely suck you in and make you chuckle, chortle, guffaw, cackle, snicker, and maybe even regret (there can be some surprisingly dark consequences to your actions in such a light-hearted game.)

So how to describe the game.. I'll start off by saying you will spend most of your time in this game reading. If you don't enjoy reading in your games then I suggest you move on right now. If you do enjoy reading then I highly suggest this zany space opera-esque adventure in which you are a Dark Scavenger! Your spaceship is out of fuel and it is up to you, the courageous Dark Scavenger who will use Your Mother as a meatbag to absorb about a million archer arrows meant for you, in order to save the day! This game plays like an epic game of MadLibs, but instead of just picking random adverbs and adjectives to make a story you will pick from your selection of Weapons, Tools, and Allies to deal with events that pop up, often resulting in laugh out loud situations. How do you get those weapons, tools, and allies you may ask? Well the game is broken into chapters. At the beginning of each chapter you will start with some sort of event in which you choose from a few dialogue choices. After an event ends there is a strong chance you will get some sort of weird object generously called "loot". After the event ends you'll be looking at a map of scenery in which you can point and click on various objects on the map. Clicking on those objects can often trigger events and lead to more loot, so scan that map closely! After you have found everything on that map there will be arrows you click on to lead you along to the next part of the map. After you click the arrow, if you found any loot, you will briefly be whisked away back to your three space alien buddies who happen to be excellent crafters. Lucky you. You will then turn your "loot" over to one of the three crafters and they will offer some sort of funny explanation to what weapon, tool, or ally they will create for you. Now that you have your real loot, what do you do with it? Well when you happen upon an event you are usually given several options of how you wish to deal with it, and are almost always given an option to use a weapon, tool, or ally to help you out. In each chapter of the game you only have X amount of uses of any given weapon, tool, or ally, so choose wisely (I found myself choosing by how funny I thought the result would read!) You do regain the uses in the next chapter though, so don't be afraid of using what you need to use. You'll work your way around the map from room to room in such a manner, gaining loot and power until you reach the end of the chapter where you'll face a boss.

I've had such a blast playing through this game, and there is a New Game + mode so you can go back through the game and hand the loot over to different crafters than you did the first time so there is good replayability. Highly suggested for anyone who would enjoy reading about a wacky sci-fi adventure in which you create funny situations based on your actions in your epic quest for fuel and salvation from an ominous universal being. Worth every penny and I wish there were more adventures like this.
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12 of 12 people (100%) found this review helpful
3.1 hrs on record
Posted: October 20, 2014
What a gem. It's the perfect marriage of RPG "dungeon" crawlers and choose-your-own-adventure books. Don't be fooled by the UI – it's better to think of the game as a descendant of text-based adventure games. And the great writing does glue everything together. It will have you giggling, or, in those moments that the game has sufficiently worn down your defenses, laughing uproariously. Definitely a cult classic – I would have loved to have played this game when I was still a kid!
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33 of 51 people (65%) found this review helpful
1.6 hrs on record
Posted: August 10, 2014
updating review. evidently some people find my review helpful.

The "no" is for the base price. $5 could buy you a lot better. Its too much for the kind of game Dark Scavenger is. Even getting the game on sale at $2.50 feels a bit like a gyp. Dark Scavenger, and I know I'm going to get crapped on for saying this, feels and looks a lot like a flash game you could play for free on newgrounds. Hell, you could watch a playthrough start to finish on youtube and not lose much of the experience of actually playing it. There's not much to it.

First: some people keep insisting Dark Scavenger is part jRPG. This is untrue. The closest the game gets to being a traditional jRPG is having menu driven combat and that's it. There's very little RPG about Dark Scavenger. It is almost entirely a choose your own adventure point and click game.

Dark Scavenger is a real one-note game. Its very search about the screen for things to click on, an event triggers, fight maybe, "scavenge" an item, and craft it into equipment to use in events/fights. That's really all it is. Lather, rinse, repeat.There's no real challenge. There are only bad guesses at what to do during an event. The battles themselves are similar in that while you may choose the best weapon or item to use against enemies, luck usually plays role in how effective they are if they work at all.

The sole thing Dark Scavenger has going for it is the writing. What the game lacks in depth, it makes up for with screwy odd-ball over the top writing and art direction which is usually amusing and adds a great deal of charm. Sadly, that's really the only thing Dark Scavenger has that's any good. That's what most of the positive reviews are raving about.
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7 of 7 people (100%) found this review helpful
7.6 hrs on record
Posted: November 29, 2014
I put this game on my wishlist after seeing it on the sidebar and seeing how it looked interesting, it looked like this space game I saw in a magazine when I was a kid (tried looking for the name of the game, but couldn't find it), So I thought I'd eventually buy it down the road expecting it to be a somewhat mediocre game that'll give me a few hours of gameplay. Well, the game went on sale with the Thanksgiving sale, bought it for almost 3 bucks, and stayed up all night playing it, it was that good.

You play an alien that's stranded out in space, who soon comes across a galactic being who wants to consume you. After defeating him you're left to rot in space for years and eventually you're picked up by a group of aliens called the Dark Scavengers who are pretty much intergalactic junkers who invite you to join their crew if you can help them by finding a fuel source for their ship. This leads you to going down to the nearest planet full of your typical medieval fantasy setting including a race of giant masked wrestlers, crazy drunk bandits, and an armored smart ♥♥♥ space raptor with a giant gun who wants you dead.

The story for this game is absolutely amazing. There are constant twists in the story, characters that you get emotionally invested in, and even extremely interesting concepts that get explored. Each character has their own personality and always has you wanting to learn more about them. You'll constantly be laughing at the crazy situations and humorous characters you find yourself interacting with.

Unlike Mass Effect 3, your choices actually matter in this game. You can kill everything you come across right away, or talk to them and get useful items and information or even backstabbed. There's several different endings depending on what you do in the final chapter.

The combat is a bit different from other rpgs. There is no leveling up in this game. Combat is focused around finding objects through battle and having the dark scavengers turn them into either weapons, items, or allies. The vast majority of objects (i'm talking around 95%) have multiple options on what you can turn them into. You may find a bone that you can turn into a weapon that does wind damage, a controller which increases your damage for the next turn, or a zombie ally. You may only choose one of these, and you can't go back on your choice. All items, allies, and weapons have a certain number of uses before they break, and you won't get to use them anymore till they replenish at the start of the next chapter, making it so you have to have a balanced between all 3 categories. The only flaw in this system is that the majority of the time the Dark Scavengers don't give you good hints on what they're about to make for you.

Combat is done with you going first followed by all enemies. You can stun enemies using elements they're weak against, which loses them their turn, allows you to use stuff that's strong vs stun against them the next turn, and refills your healing potion (restores you to full health when you click it). Enemies are even strong vs certain elements which makes them take little damage

Also all weapons, items, and allies have different characteristics. A weapon might be a long bladed weapon or a short blunted staff, or fast strong ally. You may run into an event (events happen regularly) which you need a long bladed weapon to attack with, or you may get stuck in a whirlpool which you need a strong ally to help you out. There are also weapons and allies that effect certain enemies, like ones with their mouths open or enemy with their feet on the ground. This adds a lot of uniqueness to the game.

The game takes about 4 and a half hours to beat, but once you do you get access to New Game Plus. One you beat it you'll be wishing that there was a sequel to continue the story (which the ending sets up for). I honestly recommend buying this for full price, it's only 5 bucks, but you'll more than get your money's worth.
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7 of 7 people (100%) found this review helpful
14.4 hrs on record
Posted: November 15, 2014
Amused me and kept me interested, the game itself is pretty simple and could do ALOT more with what they have, but with what they do have they use fairly well. The game is pretty casual, I died only a couple times and those times I did I usually did so by forgetting to heal myself. All and all, it's not expensive. it kept me entertained for a few hours and I would actually like to see a sequel and really, thats all I ask of a game like this.
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7 of 7 people (100%) found this review helpful
2.1 hrs on record
Posted: August 24, 2014
Don't let this game's modest price tag fool you, what's offered here for $5 most games don't deliver at double that price. Dark Scavenger is a choose-your-own-adventure JRPG in which the choices you make will directly impact your experience, often making the game either easier or harder and sometimes downright impossible.

Items you find while scavenging can be crafted into 1 of 3 types of gadgets (weapons, items, allies) which usually provide something of value although rarely you'll end up with a bricked gadget which is by all accounts useless. Much of the game's humor is achieved by offering the absurd or unexpected along with the occasional one liner which is tailored to the scene as are most of the dialogs in the game, you won't find any copy pasta here.

Dark Scavenger is all about the choices you make; every battle, every room, and every dialog has the potential to alter your journey forever.
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5 of 5 people (100%) found this review helpful
4.0 hrs on record
Posted: August 9, 2014
The utter definition of the word: Anomic.
One of the best point-and-click games I have ever played as well.

It's funny, dark, addicting, and it's scavenge-mechanic (which consists of you finding junk and handing it over to one of three team-mates that turn it into something quest-worthy) gives it plenty of replayability. There is also a "New Game +" option that allows you to keep all your zanny items in a new game. (Although, I can imagine it becoming stale around the third play-through.)

No matter how silly it gets, the plot is always thick and riveting, boarder-lining on corny without over-doing it and making you lose interest. There's a few ways the game can go plot-wise, and there are a multitude of endings to stumble upon. Yet, saying more then; "You are stranded on a foreign planet with a quirky crew of aliens, and your main mission is finding a fuel-source for your star-cruise in order to get back home" would spoil the game, so I'll stop while I'm ahead.

Its art is amazing in my opinion (reminds me of a more comical Alex Pardee), and the writing is top-notch (90's si-fy with post-modern humor). The overall tone of the game is very gothic/dark, so if you don't like that style, this may not be for you. Which reminds me, quick warning, there are some jokes/dialogue in this title that can offend younger gamers, or the squeemish XD.

The game can be ridiculous at times, but it mearly does so to poke fun at itself.

If you can catch this gem on sale, trust me, you won't regret it!

When it comes to point and click games,
I hereby rate you: -8.5/10

If you're asking how does it stack up against to rest of my game library....
Then I would say: -6.5/10

But I ain't THAT picky.
So, a solid passing grade of: -7.5/10 it is :D
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7 of 9 people (78%) found this review helpful
0.9 hrs on record
Posted: October 7, 2014
A unique and fantastic game; a well-written story with tonnes of character plus an ingenius crafting system that really makes your playthrough feel like your own.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: August 6, 2014
For the first five minutes, you'll be like "what did I just spend money on?"

After that, you will know nothing but childish glee.

This game grows on you like a tumor.
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4 of 4 people (100%) found this review helpful
4.5 hrs on record
Posted: October 12, 2014
Dark Scavenger is a real fun point and click rpg/adventure. It's funny and most of the times lighthearted. It's short (took me about 4 hours to beat) but has enough replay value for you to want to play it atleast 3 times over.

It's very reminiscient of an old flash game in terms of layout but is longer, has much more content, and is obviously proffesional grade. That being said I think for it's 4.99 price tag this it's a great buy, but it wont be your cup of tea if you're looking for a blockbuster.
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4 of 4 people (100%) found this review helpful
4.9 hrs on record
Posted: October 24, 2014
An amazing adventure that will make you go through a beautifully well constructed story, and overcome various amounts of quest through the five chapters available to play. Thumbs up for the ending, I wasn't expecting it. 8/10
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3 of 3 people (100%) found this review helpful
14.1 hrs on record
Posted: December 8, 2014
Dark Scavenger is a fairly unique game and represents a hidden gem of the indie scene. The main focuses of the game are on decision making, story, combat (a more fun version of JRPG combat style), humor, and loot. Loot in this game is not your regular loot, but more on that later.

Each level is composed of multiple areas and (you don't need to visit every one), and each area has interactive objects that you can click on. This procs either combat, dialogue with decisions that have major impact, loot, or combination of those. A clever dialogue option and/or a smart use of your items, yields rewards, but also keep in mind, if you don't focus on the game, you may get punished as well (don't worry, there is barely any memorization).

Loot has a central part in the game and after each area transition you get your friends (a skeleton engineer, crazy green alien in a suit, and an alien that can't speak) to make weapons, items or allies out of it. They each explain what loot will you get from them in their own unique way (remember the alien that can't speak?). It's not always obvious what will you get, but that's what makes the game even more interesting.

All in all, Dark Scavenger offers a refreshing experience and a rewarding story if you enjoy games with dialogue options and relatively unique mix of gameplay elements.
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3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: August 2, 2014
I started playing this game with the expectation that it would be pretty ridiculous. My expectations were fulfilled, and I still had a lot of fun.

If you like casual, comedic turn-based RPGs that remind you of those choose-your-own-adventure books (decision trees), then you will probably really enjoy this game.

The aesthetics are good - the artstyle is definitely not the best, however, it is stll nice and works well with the overall feel and atmosphere of the game. The music and sounds are decent.

The story is okay, nothing too crazy. Your 3 teammates are available to talk to between missions, each with different personalities. My favorite is the alien who has no mouth, and communicates solely with exaggerated gestures.

The controls are simple - you just need to click your mouse to select options in battle. The beginning of the game puts you in a quick, informative tutorial battle. The learning curve is minimal, and you are not really punished for dying because you can restart at different points and will even have your potion (refills over time) at refilled if you decide to retry your last battle.

During battle, you can use different weapons (durability dicatates how many times you can use it), items, and/or allies to help you succeed. You can also use your fists to attack, which will not reduce any durability from your equipment. Next to your health, a potion that refills over time puts you back to full health can be used.

After you win a battle, your enemies will drop loot. Then, you can choose to explore the area you are in before moving on to a new one. When you explore, many times you will come across an event and have to make decisions - potentially resulting in loss/gain of health, avoiding/not avoiding a battle, or trading/using an item to get a different one (doing this reduces your chosen equipment's durability by 1). I have noticed that when you move on to a new mission all of your items will be restocked and refilled.

When you are done looting and exploring, you can choose to move to any applicable area (left, right, up, or down). After you select an arrow, you will be presented with your ship's room, where you can use your loot and give it to one of 3 crewmembers. This is probably one of the best parts of the game.

Each Dark Scavenger specializes in different things (weapons, items, allies), and they can only be used once per room visit, meaning that you can't simply use all your loot to keep making weapons (if you have more than 1 loot per room visit).

The funniest thing here is that the information your teammates will give you is based on their personality, so you have to decide who to use based on their responses, rather than knowing exactly what will be made. For example, if you have a broken sword loot item and hover over each teammate, they will tell you what they think they can make with it, but the rest is up to your interpreation - since the ally crafter has no mouth, he will use gestures to try to show what he can make with your loot (ex: he holds his arms out like a zombie = zombie ally | he nuzzles against you, making you uncomfortable = an ally that stuns groups).

While exploring, you may be presented with the opportunity to use different things from your inventory (this is almost always the better option than just "going for it"). For example, if you see a boiling pot of liquid, you can either try to scoop the liquid out with your bare hands (resulting in loss of health) or use a container item (ex: a potion or any other applicable item). The game does a good job of deciding what works and what doesn't, and this variety makes playing the game very, very surprising and fun.

If you like casual RPG play with comedic elements, give this game a try.

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2 of 2 people (100%) found this review helpful
6.4 hrs on record
Posted: August 8, 2014
Point and click adventure with an interesting storyline. You're an alien exlporing another planet in the midst of a war. Your goal is to find something called a "gissa core" to power your spaceship. Different choices you make affect the game. Find items to create weapons, new items, or allies. Depending on certain choices, it may require some thinking and recalling information learned about the game's lore. Of course, you could just rush into battle at every chance, but that would use up valuable items. Your choice. Other battles can be avoided if certain items are obtained. Basically, a fun adventure game with lots of options.
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3 of 4 people (75%) found this review helpful
11.1 hrs on record
Posted: November 5, 2014
Dark Scavenger will have you laugh, cry and possibly stay up way past your bedtime. It's even more addictive than Cool Ranch Doritos. As a fan of point and click and choose your own adventure games, I was impressed with the unique story and mechanics. My hat's off to you Psydra Games.
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3 of 4 people (75%) found this review helpful
0.8 hrs on record
Posted: August 12, 2014
Very refreshing and entertaining little gem, about travelling from one, beautifully hand-drawn scenario to the next, making meaningful decisions and crafting your loot into useful items as you progress.

I can easily recommend this game
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: December 23, 2014
Interesting story, funny characters, unique artwork, and fun to play. I only wished it the story was longer so you can find out more about your companions back stories and what happens to them after. I felt the universe that the story takes place is big enough for many more adventures.
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1 of 1 people (100%) found this review helpful
4.8 hrs on record
Posted: August 7, 2014
A relatively short game but I wouldn't mind playing it through again at a later date. An enjoyable text based RPG. The story is rather bland but the interesting quirks make up for it, quite humourous in places and easy to get along with.
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2 of 3 people (67%) found this review helpful
4.7 hrs on record
Posted: December 18, 2014
Definatly deserves a sequal
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2 of 3 people (67%) found this review helpful
4.2 hrs on record
Posted: August 23, 2014
This game is hilarious and amazing! A very worth while play!
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