Rise of Prussia Gold is the new and improved version of AGEODs Seven Years War (1757-1763) game set in Europe. This hugely detailed strategy game was initially released by AGEOD in 2010 and the Gold version adds numerous improvements and additional scenarios that take the game to the next level.
İncelemeler: Karışık (11 inceleme) - Bu oyun için yazılan 11 adet kullanıcı incelemesinden 63% kadarı olumlu.
Çıkış Tarihi: 8 May 2013

Bu öğeyi istek listenize eklemek, takip etmek veya ilgilenmiyorum olarak işaretlemek için giriş yapın

Rise of Prussia Gold Satın Alın


Son güncellemeler Tümünü görüntüle (1)

4 Haziran

Slitherine gets an Humble Bundle!

What have the Middle Ages, the Second World War, Ancient Rome and Hellish demons got in common?

Probably nothing, apart from the fact they are the settings of our games in the Weekly Humble Bundle!

Starting today a huge list of Slitherine/Matrix games will be available through the Humble section.

You can name your price for Conquest! Medieval Realms, Frontline: Road to Moscow, Battle Academy, and Rise of Prussia Gold.

If you wish, you can pay $6 or more to receive Qvadriga and Hell as well.

And last but not least, for only $10 or more you will receive all of the above plus Close Combat: Gateway to Caen, the latest release in the critically-acclaimed Close Combat series!

Don’t miss the opportunity to play these amazing games and help a charity at the same time!

2 yorum Daha fazlasını oku

Bu Oyun Hakkında

Rise of Prussia Gold is the new and improved version of AGEODs Seven Years War (1757-1763) game set in Europe. This hugely detailed strategy game was initially released by AGEOD in 2010 and the Gold version adds numerous improvements and additional scenarios that take the game to the next level.

The original game is set during the age of famous king Frederick II, featuring Prussia and her allies in her grand fight against the Coalition led by Austria with France, Russia, Sweden and the Empire.

The Gold version includes 3 new scenarios. Two cover the key moments of the Prussian intervention during the War of Austrian Succession (1740-1748), where king Frederick II fought on the battlefield for the first time. The third is a 4-players campaign of the 1757 to 1763 years has been included to enhance competitive gameplay experience.


Base Game
  • Over three hundred new leaders (some with individual portraits) and over 300 different units.
  • 10 Scenarios
  • - 1 short Battle Scenarios Saxony 1756 to enter the game
  • - 5 Annual Campaigns Scenarios, for each of 1757, 1758, 1759, 1760 and 1762 (extendable from one year to full war end of 1763 - duration play)
  • - 1 Grand Campaign Scenario 1756-1764 with 176 turns
  • - 3 Tutorial Scenarios
  • Map Area: all of Germany and vicinity covered, with over 1000 different regions, giving a lot of room for manoeuvres.
  • Streamlined command system based on the hierarchy system seen in American Civil War and Napoleons Campaigns, allowing for historical army command, organization, and structure
  • New Events (according to scenarios) and wide set of options for you to customize your strategy (including a new multi-choice events system)
  • New Easy to Play Construction Mode.
  • New functionality to find your armies and see your supplies and assets
  • Widely extended 86 pages manual.

Gold Edition
  • Over two hundred new leaders (with individual portraits) for the War of Austrian Succession
  • New unit graphics
  • New Scenarios
  • - 1741 Maria-Theresa At Bay (Second Silesian War)
  • - 1744 The Empire Strikes Back (Second Silesian War)
  • - four-players Grand Campaign Scenario 1757-1763
  • New Feature - Regional Decision Cards: these allow you to interact with the game by playing decision cards on the map. The system has been developed and improved from other AGEOD titles, and all existing scenarios have been updated with them,
  • New Map Filters, to allow you to check weather and terrain,
  • More unit features to better represent 18th century siege warfare
  • Two-years of game improvement and updates included (the game has all latest patches and changes included)

Sistem Gereksinimleri

    • OS: Windows XP/Vista/7/8
    • Processor: Pentium 4 or equivalent
    • Memory: 1 GB RAM
    • Graphics: Min 256Mb video card
    • Hard Drive: 1 GB available space
    • Additional Notes: 2GB RAM (Vista/7)
Yararlı müşteri incelemeleri
29 kişiden 29 tanesi (100%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 12.9 saat
Yayınlanma: 27 Nisan
Probably the best of the AGE Games, Rise of Prussia covers the fascinating European Theatre of War during the Seven Years war, or third silesian war. The Gold Edition also adds the First and Second Silesian Wars, which are smaller and more focused and great for learning the game. Its a period that is ironically, often overlooked by most people. Taking one of histories greatest generals, Frederick the Great, you lead the fledgeling nation of Prussia into war against the monstrosities that are France, Russia, Sweden and most importantly Austria, with only a few hannoverian allied armies supporting you.

The game enjoys minimal bugs compared to most AGE Engine Games, and I have only run into one so far and it was minor at worst (A General teleporting). The Performance is good, which is something you can't normally say for an AGE game as well, and whilst it isn't the prettiest game around the graphics are pleasing enough to the eye. Although the UI is a little outdated, its easy to get used too and can be learnt quickly enough.

A major strength of the game, infact the main focus, is the way in which war is waged. You have total control over your force composition, in a realistic manner that even takes into account your generals seniority. (A General with more seniority expects to be promoted before that new guy, even if the new guy is 10x better hes gunna have to get some achievements before being promoted to leading his own Corps). Your armies are divided into groups, starting with an Field Army, which is made up of different Corps, which are in turn made of different Brigades, and whom are also made up of Battallions etc. This area of organization is brilliant for anyone who enjoys reforming whole armies to fit their needs and despite how it sounds, is relatively simple once you get used to it. The UI for doing this is far less convuluted than similar games (Looking at you hearts of iron). Each of these forces can be detached or re-attached to their command at will, so if you have a Brigade of Hussars and need to know if the enemy is in Prague, or still sitting on his ♥♥♥♥ in Vienna, you can detatch them from the main army and send them on a scouting mission (or a raid). This level of flexibility blends excellently with the warfare of the time period, where battles are fought and won on manouver.

On the note of manouver, don't expect the enemy to just sit around and wait for you! You both move at the same time, planning your turn for the next two weeks and then the plans execute simultaneously, this can lead to some very interesting situations and provides for a far more interesting gameplay experience, and also means you'll have to predict enemy movements and prepare for them accordingly.

In addition to a brilliant manouver system, the Supply system is perfect, and accurately represents the systems used in the time period. As you advance deeper into enemy territory, it may become necassery to build supply depots to keep your men fed, and to even place guards at these depots to ensure enemy cavalry brigades don't come along and raid it. I havn't fully worked out the supply system yet, but running out of food stocks is sufficiently devestating, and Winter is suitably harsh (In the actual war they had to sit around in prague until winter was over, I had to do the same thing) effecting supplies, movement and attrition effectively, as well as combat and encourages one to wait it out and lick your wounds rather than continue the advance.

The game isn't perfect though, it has a few flaws and I think the foremost of them is the military recruitment system. I feel as if, the recruitment process is a little slow at times, and that whilst the time it takes to prepare men is fine, the number of men I can prepare at once feels rather limited. I can't speak regarding the realism here, its a personal view and may be to some peoples liking. But it isn't to mine. Another issue I've run into is the reinforcements. I'm not really sure how they work, and the concept is never really explained. But I'm sure I'll figure it out eventually, so I'll update the review once I have figured it out.

In short, for those looking for a pretty realistic strategy game, with indepth customization of forces and an excellent combat/manouver warfare system and mechanics, this is the game to get. Its fairly priced, clean of bugs, and provides hours of gameplay.

Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 4.7 saat
Yayınlanma: 13 Temmuz
Please Note: This review will be updated over time, it is subject to change :)

I started off with and finished the tutorial to begin my learning and journey with Rise of Prussia. Despite my initial thoughts of the game, and assumption that it could not feed my 18 century war feel itch was wrong. The music, sound effects (especially during the combat phases) and overall 2-D graphics of the game helps me immerse myself into period. I do not know how, but there is a huge sense of satifaction hearing those muskets go off and watching your meter (green) eat away the red until a message pops up stating the battle was in your favor.

I have not experienced crashes or long loading time like others have reported. In fact, it is quite fast; even with 'Give AI More Time' checked (this simply improves AI gameplay 10%). But I can agree with other reviews that have said that once you learn a little about the game, it becomes extremely rewarding. Perhaps one day I can have the courage to delve into another AGEOD game, but for now I want to see what RoP has to offer.

Update 1
: Played an additional three hours in the very first scenario titled, "Maria-Theresa At Bay," a very straight forward scenario. In the Silesia area you must conquor major cities in that area, however most of the other regions of Austria is impassable (region not passable during this scenario). Therefore this scenario gently pushes you to the objectives. The way you win a scenario in Rise of Prussia is to take major objectives (different depending on alliance chosen) and gain victory points for them. Once the alloted amount required to win is achieved that alliance will win. In the scenario two other army corps are locked too but unlock in about three to four turns. Also you do not need to reorganize your troops in the chain of command in this scenario because this scenario leaves you with two stacks of corps already attached to an army. To those of you reading this now and scratching your head, Rise of Prussia features a Chain of Command mechanic as in most AGEOD based games. Basically you take the elements from the lowest level of organization to the highest from 1. Army 2. Corps. 3. Brigades 4. Regiments 5. Squadrons highest obviously being Army. The Chain in Command must be "fulfilled" in order to avoid penalties in battles which could seriously turn the tide of the war in the game. Anyhow, after looking on the AGEOD forum, the first two or three scenarios are kind of "tutorial" styled. More updates to come as I continue playing RoP.

Thanks for reading

This review is subject to change/updated the longer I play the game. Wargames are not easy to review unless you play a full session of the game which I haven't. But having some form of a review for this precious game is important to me.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 11.4 saat
Yayınlanma: 22 Haziran
Like all AGEOD games there is a steep learning curve for this game, however once you become used to the system you will find that you will find a deep and engaging game with the ability for the player to actually use strategy and tactics to best achieve your goals.

Especially good if you have friends that will join for a game via email, nothing like crushing your opponents army and then letting them know about it.

Regarding Steam AGEOD is slowly moving to being more supportive of Steam and with their other games the patches come quickly.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
8 kişiden 4 tanesi (50%) bu incelemeyi yararlı buldu
kayıtlarda 1.2 saat
Yayınlanma: 14 Haziran
edit: Finally: 28 July 2015 They updated it on steam to 1.11. It only took them 1 year 7 months!

originally I wrote:

They are happy to take your money for this product but they are unwilling to even bother keeping it up to date on steam.
Latest patch is 1.11 from DECEMBER 2013. Steam's version is 1.10.
Someone asked in discussion area of steam OVER A YEAR AGO when the patch would come here and dev said they are "working on it". OVER A YEAR AGO.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
33 kişiden 28 tanesi (85%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 8.1 saat
Yayınlanma: 27 Eylül, 2014
All the AGEOD games are very good. This one covers the 7-years war in Europe, and comes with several long and short campaigns. The game works on a WEGO system, and focuses on operational level warfare. Supply is very important, as are weather conditions.

You can build units for your armies, give orders to your generals (which they will not always carry out, due to an activation system, simulating the difficulties in co-ordinating actions in this period). There is no 3-d battle function. Strictly old fashioned strategy, played out on a beautiful 2-d map. The units and leaders also have very nice art to represent them.

Highly recommended, in-depth simulation of the campaigns of the 7-years war in Europe!
Bu inceleme yararlı oldu mu? Evet Hayır Komik