Help the Princess save her friends and family!
User reviews: Positive (33 reviews) - 81% of the 33 user reviews for this game are positive.
Release Date: Apr 15, 2014

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About This Game

Princess Isabella is all set to marry the love of her dreams, Prince Adam. After returning home from a trip, however, she finds that an evil curse has been placed on her castle by a mysterious witch. The curse has placed evil in every room, and turned everyone inside the castle into mirrors! Follow a fairy friend as you piece together the clues and save your friends and family in Princess Isabella: A Witch`s Curse, a gorgeous Hidden Object Adventure game!

135 Scenes
20+ Puzzles
15 Minigames
Evolving Gameplay
20+ Hidden object rounds
Unique gameplay
Tricky puzzles

System Requirements

    • OS: Windows XP/Vista
    • Processor: 800 Mhz
    • Memory: 256 MB RAM
    • DirectX: Version 8.1
    • Storage: 120 MB available space
Helpful customer reviews
8 of 8 people (100%) found this review helpful
3.6 hrs on record
Posted: November 9
Short version: 87%
Despite its age, Princess Isabella is still one of the most enjoyable hidden object games, memorable for the quality of its voice acting, and the rather easy, but still fun mechanics.

Long version:
Princess Isabella: A Witch’s Curse, with its original 2009 release date, was one of the earliest hidden object games that left behind the old timed scavenger hunt mechanics to turn this genre into the lightweight point ‘n’ click adventure format we know it as now.

For an early pioneer, it aged remarkably well. Many of its features like the map system are still used with almost no change in the original formula. If it ever received an update on the old low-resolution graphics and the photo cut-out hidden object items, it could be a fresh new hit even with today’s saturated HOG market.

The storyline too is in line with most HOGs: we play as the titular princess, who arrives home to a desolate castle, where she has to solve a series of puzzles and challenges to lift a curse and save the residents. She has a fairy helper to act as a hint system and to keep company: her presence is a welcomed addition, as she is far from annoying, and she adds some life to the otherwise empty castle rooms.
There is even a boss battle, believe it or not: the last challenge is a hidden object duel against the computer– a fun minigame that surprisingly no other HOGs (except the sequels) copied.
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7 of 8 people (88%) found this review helpful
2.1 hrs on record
Posted: September 6
Princess Isabella tells the tale of a princess named Isabella in case it wasn't explicit enough. Engaged to Prince Adam, she is ready to marry him but upon returning to her castle, she discovered it cursed. It's up to her to find who did that and why. And save the prince in distress.

It's a nice litte HOG: visuals are good, soundtrack is good and the idea to dispel the curse of each room in different ways is also nice. The little faery that escaped the evil fate helps you and can gain abilities that will be needed for going forward and the fact that you need to rebuild mirrors to free people is also a nice addition. While the puzzles aren't hard, the HO scenes are a little hard: indeed, you don't always see what you need as it's really well hidden in the screen.

It's a good promise for the rest of the series. Buy it, it's really a polished HOG!
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1 of 1 people (100%) found this review helpful
2.2 hrs on record
Posted: September 22
I was still relatively new to hidden object games when I jumped on Princess Isabella, but this title felt like a good way to ease into the genre. You play a magical princess whose castle was cursed by an evil witch. To lift the curse, you have to click on lots and lots and lots of things to make potions, scare off ghosts, and reassemble all the locks and clocks and musical instruments that people hide ♥♥♥♥ing keys in for some ♥♥♥♥ing reason. Let me say up front that this is a perfectly serviceable 2-hour game, with lots of stuff to find, lots of simple puzzles, and some lovingly pre-rendered backgrounds. I get the impression that this is aimed at younger players, because none of the puzzles are very challenging at all, even the ones I am traditionally horrible at like sliding blocks and solo noble. Technically it is less than impressive, seeing as how the resolution only goes up to 800x600 and the Steam overlay is busted, so don't expect to post lots of goofy screenshots for your friends.

There's a weird, childish naivete to these games that I really like, and this game has it in abundance. In this one you get a fairy sidekick who gains powers like fire and wind to help you interact with things. The first power you get is a rock, which you use to smash fine china and vases to find trinkets within. Your companion signals these with a very excited "This could break!" before smashing the hell out of them. Many of the rooms are cursed with some kind of "evil", which often takes the form of skulls, snakes, and menacing garden statues to click. Some ghosts you feed ghost food or drive off with dance music, others you set on fire or shoot with a crossbow (worth mentioning that I am 3/4 for "crossbows essential to hidden object game"). Near the end your fairy friend cheerfully encourages you to capture a bunch of fireflies and then burn them alive in a jar to "release their evil". It's like someone asked a 5-year-old to tell them a story about a princess battling evil and then made a game out of their 40-minute rambling.

My favorite part is the "plot twist" about the witch, which I won't spoil here. Instead, I'll mention that this game has a very unique feature for hidden object games, that being a boss battle! The final room is an INCREDIBLY dense hidden object scene, and you're racing to find spell components on your list before the witch finds the ones on hers. She even has an AI pointer so you can see where she's looking! It was a super cool feature and I'd love to see a hidden object game that did more with it. Overall a fine, low-key clicking experience with enough charm to make up for looking like something made by an edutainment company in the early 00's.
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2 of 3 people (67%) found this review helpful
3.5 hrs on record
Posted: July 20
Short Game, Fairytale Story and Nice Graphics

This game is solved in about 2 hours, maybe more if you take breaks like I do. The riddles are very easy and challenging level is just right for a youth or kid. The story is built like an interactive fairytale and the hidden object part also is measured for a low challenge.

Please don't misunderstand, this game isn't bad in the way that it's a futile game. It's just created for a specific age group and is of course aged. The story sugests also that the target audience is girls of the age group of between ten and fifteen... maybe even younger if english is the native language.


- Nice Fairytale like story with witches, curses and a lot of riddles.
- Very casual challenge-level...
- Good visual graphics and a fitting sound for the game.


- It's short... when you rush it, you'll be through in two hours.
- No Steam Overlay support, at least the Overlay isn't loaded on my machines.

Recommendation with Conditions:

This game is probably for kids, especially girls who still like to play as a princess and have the princess feel... Since Steam still is missing a neutral recomendation I will give it the thumbs up, though I am getting a real headache with this kind of Black and White recommendation system - I would find a 1 to 5 or 1 to 10 Rating system a bit better. And then a Review could be more elaborate why the game got this many (or few) points.
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70 of 82 people (85%) found this review helpful
2.8 hrs on record
Posted: April 15, 2014
When I first started up this game, it felt surprisingly old. Well, that's probably because it's from 2009, not 2014 as the steam page incorrectly says. But okay, it's not like hidden object games have made a lot of progress recently.

So with that out of the way... I still wouldn't have liked this game 5 years ago. It seems to be aimed at girls age 5-7 or something like that. Most of the puzzles are overly simple, and some are even more illogical than you'd expect from this type of game, like "let's make a potion to cure this room!". Erm, no thanks. Also, I completed it in less than 2 hours despite getting stuck for a good while because I missed a room and couldn't figure out how to move on as only rooms you've been in are marked on the map.

The one good thing this game does is marking a room as clear once you've found everything in it. Unless you enjoy searching for pixels everywhere when you get stuck, I suppose.

But yeah, there's so many better hidden object games for a similar price. I see no reason to get this one.
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