Help the Princess save her friends and family!
User reviews: Mostly Positive (11 reviews)
Release Date: Apr 15, 2014
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About This Game

Princess Isabella is all set to marry the love of her dreams, Prince Adam. After returning home from a trip, however, she finds that an evil curse has been placed on her castle by a mysterious witch. The curse has placed evil in every room, and turned everyone inside the castle into mirrors! Follow a fairy friend as you piece together the clues and save your friends and family in Princess Isabella: A Witch`s Curse, a gorgeous Hidden Object Adventure game!

Features:
135 Scenes
20+ Puzzles
15 Minigames
Evolving Gameplay
20+ Hidden object rounds
Unique gameplay
Tricky puzzles

System Requirements

    Minimum:
    • OS: Windows XP/Vista
    • Processor: 800 Mhz
    • Memory: 256 MB RAM
    • DirectX: Version 8.1
    • Hard Drive: 120 MB available space
Helpful customer reviews
60 of 70 people (86%) found this review helpful
2.8 hrs on record
When I first started up this game, it felt surprisingly old. Well, that's probably because it's from 2009, not 2014 as the steam page incorrectly says. But okay, it's not like hidden object games have made a lot of progress recently.

So with that out of the way... I still wouldn't have liked this game 5 years ago. It seems to be aimed at girls age 5-7 or something like that. Most of the puzzles are overly simple, and some are even more illogical than you'd expect from this type of game, like "let's make a potion to cure this room!". Erm, no thanks. Also, I completed it in less than 2 hours despite getting stuck for a good while because I missed a room and couldn't figure out how to move on as only rooms you've been in are marked on the map.

The one good thing this game does is marking a room as clear once you've found everything in it. Unless you enjoy searching for pixels everywhere when you get stuck, I suppose.

But yeah, there's so many better hidden object games for a similar price. I see no reason to get this one.
Posted: April 15
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4 of 4 people (100%) found this review helpful
3.1 hrs on record
This is a faiirly easy puzzle/hidden object story driven adventure. The voice acting was excellent as was the rest of the sound track. It reminded me of a Disney type adventure. It is definitely geared towards young girls, but could be enjoyed by anyone looking for an easy way to spend some clicky time. I played this with my daughter and we had a blast solving the puzzles and going through the story. We finished it in one sitting. The hidden object parts were VERY easy, so keep in mind there will be little challenge for an adult playing this. The other puzzles got to be a bit much for my daughter so I had to step in now and then and click thorugh a puzzle here and there. Overall an enjoyable experience.
Posted: May 27
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5 of 7 people (71%) found this review helpful
3.2 hrs on record
Princess Isabella is a casual hidden object puzzle adventure game that took me about 3 hours to complete.

What struck me most about this game is the excellent voice work. The rest of the game is ok, even if the resolution seems a little low/scaled up in places.

The game uses block letters (caps) throughout, is mildly scary, and looks to be suitable for any age. Because it teaches the clock and musical notation, it could even be considered education; hidden object games exercise the ability to concentrate, and there are some logic puzzles as well.
The game encourages the player to smash vases and other vessels in search of treasure, and it considers snakes and insects evil.

The game delivers what you expect - nothing less, nothing more.
Posted: May 16
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6 of 12 people (50%) found this review helpful
4.1 hrs on record
Pretty decent little puzzle game to kill time with. The story is pretty...messed up. Also I haven't told a fairy to shut up since my OoT days. So that brought back a bit of nostalgia.
Posted: April 16
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1 of 5 people (20%) found this review helpful
1.6 hrs on record
The game is pretty standard fare within the genre, but has a few unsurmountable annoyances that damn it to the bargain bin.

The sound design is unrefined. The music often overpowers the dialogue and there are a high number of repetitive loud noises to announce the smallest advances or simply the changing rooms.

It is very random which dialogue or scene is unskippable. Usually you are forced to watch or listen to the most repetetive ones.

The "assistant" you get is not only graphically distinct from the game, but darts all over the screen to pick up objects you find or if you even slightly touch an interactable area.

Incessant popup notifications on certain collectables, even though the information is already on-screen and available via a menu.
Posted: May 16
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