Racer 8 is the ultimate Rally inspired puzzle game that will have players revving their engines or leave them running on fumes!
User reviews: Negative (21 reviews)
Release Date: Jun 6, 2014
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Recent updates View all (2)

July 15

Steam Trading Cards Now Available!

Steam Trading Cards are now available for Racer 8! Thanks to everyone who has purchased the game thus far. We hope you enjoy the new addition.

6 comments Read more

June 10

Racer 8 Version 1.1 Now Available!

Version 1.1 is now available with some tweaks and bug fixes.

Most Notably:

  • Reduced the number of blocks traversed to earn coins down by 50% - so now you only have to drive over 25 blocks to get a coin.
  • High Score Tables switched to descending instead of ascending.
  • Bug in high score tables fixed.
  • App wasn't cleaning up Steam session properly.

0 comments Read more

About This Game

Racer 8 is the ultimate Rally inspired puzzle game that will have players revving their engines or leave them running on fumes!
A mixture of asset management, time trial and puzzle game, Racer 8 plays on several different mechanics to keep players’ heads constantly spinning.
Navigate your car, which is constantly in motion while rotate the square tiles on the map grid in order to form a track for your car to follow, through a series of checkpoints and ultimately across the finish line.

System Requirements

    • OS: Windows XP
    • Processor: 486
    • DirectX: Version 9.0
    • Hard Drive: 30 MB available space
    • OS: Windows 7
    • Processor: i2 or equivalent
    • DirectX: Version 10
    • Hard Drive: 30 MB available space
Helpful customer reviews
85 of 111 people (77%) found this review helpful
0.6 hrs on record
I do like the game... it is an enjoyable puzzle game. That said, it's a mediocre iOS port that has given me some issues already. Note that the game is free on the AppStore (iPad and iPhone), but with in-app purchases. Wish I searched more about this before purchase.
Posted: June 7
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14 of 16 people (88%) found this review helpful
1.2 hrs on record
Racer 8 is...

To be honest I can think of very little to say about Racer 8. It's so devoid of any identity that playing it hardly felt like I was interacting with a game at all. It's anonymous in the way that leaves you bored and begging the question why you ever decided to boot it up to begin with.

The gist of what you'll be doing is rotating road tiles to guide your little race car through checkpoints and finally the end marker. And that's pretty much it. Levels roll into each other with the presence and distinction of an antisocial mouse, meekly existing until you grind your way through to the next one which seems to be almost identical to the level you just played.

I'll come out and say that I wasn't able to keep myself awake long enough to play through the entirety of Racer 8, so take this review as coming from someone that's only tasted a portion of the game. But if what I didn't see is anything like what I did, then I'll rest easy knowing I got out early enough before my brain melted from prolonged exposure to extreme doses of monotony.
Posted: September 7
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8 of 12 people (67%) found this review helpful
0.1 hrs on record
Horrible game. I got it in a bundle for free, which is about what it is worth. Terrible graphics - no resolution options and no full screen. On my high resolution monitor everything is tiny.
Posted: September 2
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
It's sort of like those games where water is flowing and you have to twist the blocks to form a continuous pipe so the water can get out. But considerably less enjoyable than that.
Posted: October 21
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Fundamentally flawed.

Being a mobile port, its a very simple concept and it is as expected interface and graphics wise. The idea behimd this game is that you click on tiles to turn the track so your rally doesn't hit a dead end and crash, instead keep the car going along until a finish line tile eventually appears. The problem however is that while you have the typical straights, curves and four way junctions, there are tiles that split in mutliple directions, for example one where you approach and can go left, right or straight and one where you go left or right. You have no control over which way the driver will go at these tiles. None. He will randomly go left or right or straight on a whim without any indication from the game as to why that direction was chosen. He'll frequently follow to the left and instantly crash rather than follow and complete path you made to the right. Without the co-driver bonus, you don't even know which way he will go until he actually does it.

The only control, the only gameplay element there is in this tiny, single concept game doesn't even work, leaving the game with nothing of value. How did the developer not notice this? Its the only thing in the game for christs sake and its bust. And if they did notice that a left/right/middle button is needed then they didn't even bother to do something. The developers should be ashamed of this game. More unnecasary crap on steam. More unnecasary crap on mobile.

Posted: September 19
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