A scifi simulation game, in which players must design, assemble and test space ships, in a bid to build a supreme Galactic mega-corporation. Gain your reputation by engineering and selling your own spacecraft, testing them to the limit in RTS missions and simulated emergency and combat situations.
Recent Reviews:
Mixed (12) - 58% of the 12 user reviews in the last 30 days are positive.
All Reviews:
Mixed (202) - 61% of the 202 user reviews for this game are positive.
Release Date:
Apr 29, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Starship Corporation Early Access Alpha release on Steam will give players the chance to experience the game during development and shape its future as it evolves throughout the development process.
We will continue to create new features and may make significant changes based on community feedback. The goal is to improve the game on a regular basis through updates that add and polish features and content, optimizations and bug fixes.”

Approximately how long will this game be in Early Access?

“We want to ensure a polished and fun game at launch, so we will make sure our time in Early Access is adapted to reach that goal. Currently, we expect a full release in 2017”

How is the full version planned to differ from the Early Access version?

“The full version of Starship Corporation will enable you to expand your business to the entire galaxy, to build you own ships at the shipyards and send them on missions. It will have additional content like military and mining equipment, as well as new fuselages – and maybe even content that will be inspired by user suggestions…

The completed version will also be available in German and Russian.”

What is the current state of the Early Access version?

“At Early Access launch players can expect to see the most important functions of the game for the sandbox mode, designing blueprints and testing their ships in crew management missions, selling their designs and unlocking new technology. The expansion of your business will currently be limited to the solar system and civilian vessels only.”

Will the game be priced differently during and after Early Access?

“We currently do not have any plans on increasing the price.”

How are you planning on involving the Community in your development process?

“Player feedback is not only extremely important, but also fun!
We want to invite all participants to inspire each other and share their ideas, so that we all can imagine together how even more awesome this game can become in the near future. Starship Corporation has been thriving from community ideas in the forum (http://www.starshipcorporation.com/forum) from the start, and we are looking forward to continuing that process.”
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Recent updates View all (31)

October 14

Version 1.7.2

Thanks for all the feedback!
While I am working on the artificial human upgrade, I fixed a few bugs and tried to balance some issues:

Gameplay Changes:

- quarters are maintained by their crew type, not only technicians
- set w,a,s,d as standard for panning
- added TAB to switch between company, first and last name
- added PageUp and PageDown for scrolling in research
- changed range requirement for "Routeworker"
- changed eev count for for "Light Transport"
- slowed economic growth for sytems (to adapt to research speed)
- raised gold mining profit


- fixed powergrid problem for Skjold fuselage
- extended clickable area for left/right pan
- fixed start game button?
- added engine fuel requirments to objectives
- fixed global.spr_build_category error
- fixed obj_room_info.mouserollover error
- fixed click-through for research over crew management
- adapted sound level for mission "Mutiny"
- fixed saving of asteroid fields
- fixed saving of mission ratings
- fixed crew number after autoresolve
- fixed movement of rooms when in research
- fixed missing research after saving/loading
- fixed waypoint error when saving mission
- fixed docking clamp requirements for "Service Craft"

For some, the start button at sandbox creation was not clickable. I could not reproduce this, but tried to fix it - let me know if it works now.
9 comments Read more

September 29

Version 1.7.1

Gameplay Changes:

- added first and last name (for campaign)
- added all election cycles
- added cancellation of shipbuilding
- added renaming of ships
- added tooltips for galaxy map


- fixed budget/objectives update after load
- fixed global.spr_tec_unknown error
- fixed saving/loading of sound volume
- fix shipyard disband button area
- fixed buildsprite error?
- fixed autosave during research ui
- fixed naming issue for ship class
- fixed overwrite issue for ship files

I cannot reproduce the department change error (buildsprite), so please let me know if it changed. Thanks!
7 comments Read more
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About This Game

IMPORTANT: This game is EARLY ACCESS ALPHA. Please do not PURCHASE it unless you want to actively SUPPORT DEVELOPMENT of the game and are prepared to handle with SERIOUS ISSUES and POSSIBLE INTERRUPTIONS of gameplay.

STARSHIP CORPORATION is a starship-building simulation game in which you must design and build spaceships for a hugely demanding galaxy-wide market. It is you who must decide which technologies to invest in first, where to open new shipyards and where to establish new markets.

Design every little detail about the interior layout of your creations, from the location of the bridge, engines, generators and crew quarters to the position of each elevator, corridor and power line.

Gain an intergalactic reputation by training your crew in a series of real-time strategy missions, to simulate emergency or combat situations, and test your vessel’s capabilities to their limit, so that they are ready to face the dangers of outer space while clearing routes from asteroids, mining resources, hunting pirates or trading with far-away settlements.

- Sandbox Mode with access to all known human settlements in the galaxy, business opportunities for your ships in areas like transport, mining, route-maintenance, security, military and research.
- 202 unlockable rooms and facilities for construction
- 24 Missions for standard operation, emergencies and hostile encounters to test your ship in Crew Management
- 22 unlockable fuselages

System Requirements

    • OS: Windows Vista SP2 or newer, 64-bit
    • Processor: Intel Core i5-2500 3Ghz / AMD FX-8310 or similar
    • Memory: 4 GB RAM
    • Graphics: 256 MB DX 9 Compliant videocard with pixel shader 3,0
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX 9 Compatible Audio
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